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5:00 AM on 08.29.2014

New Deep Down footage, beta delayed until 2015

Deep Down, Capcom's free-to-play PS4 action game, was meant to get a beta in Japan this summer, but producer Kazunori Sugiura has announced the beta test will be delayed until 2015. Localization details have yet to come...

Steven Hansen

3:30 PM on 08.28.2014

Nidhogg and Dust: An Elysian Tail are heading to PlayStation

More PlayStation ports of great games sounds good to me. The lovely 2D action-RPG Dust: An Elysian Tail is coming soon to PlayStation 4, while the hilarious fencing game Nidhogg is headed to both PS4 and PS Vita, complete wit...

Jordan Devore

1:00 PM on 08.28.2014

Ubisoft pushes Assassin's Creed Unity to November

Ubisoft's upcoming current-generation Assassin's Creed game, Unity, has been delayed a couple of weeks to November 11 in the US and November 13 in Europe. "Now that the team has a near-finished game, those extra two weeks wil...

Jordan Devore







Review: Azure Striker Gunvolt photo
Review: Azure Striker Gunvolt
by Chris Carter

If Capcom ever decides that they're done with Mega Man, someone will carry the torch. Whether it's tireless fan creators or the father of the Blue Bomber himself, the Mega Man community is one of the most passionate collectives I've ever seen in the gaming industry.

Not content with rebooting his creation entirely with Mighty No. 9, Inti Creates has crafted a love-letter to Mega Man ZX, and the 8-bit era. If Azure Striker Gunvolt is anything to go by, I hope that passion lives on for quite a while.

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Review: Dark Souls II: The Crown of the Old Iron King photo
Review: Dark Souls II: The Crown of the Old Iron King
by Chris Carter

While Dark Souls II brought me back to that special place that I found with Demon's Souls in many ways, the first DLC pack, Crown of the Sunken King, didn't go far enough with its concepts.

It's really hard to give us a worthwhile add-on with Artorias of the Abyss looming over it, but the second pack, Crown of the Old Iron King, does a much better job of distilling the Souls experience.

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2:30 PM on 08.27.2014

Xenoblade Chronicles X has a massive in-game world

The latest issue of Edge states that map in Xenoblade Chronicles X is going to significantly dwarf the world of the original Xenoblade Chronicles. Think five times bigger, in fact. Director Tetsuya Takahashi elaborates in the...

Brittany Vincent

2:15 PM on 08.27.2014

This pixel sword and shield in Hyrule Warriors is just terrific

Hyrule Warriors is already out in Japan, though we have about a month left to go here in North America. Drat. An early update for the game scheduled to go live in Japan on September 1 will add a Challenge mode, the ability to...

Jordan Devore

8:00 PM on 08.26.2014

See more of Platinum's Legend of Korra game

We're in a great point in technology that 2D properties can be faithfully represented in 3D instead of looking weird and uncanny. Platinum's Legend of Korra game looks pretty neat, even to someone who hasn't watched the...

Steven Hansen

5:30 PM on 08.26.2014

Revisit Mega Man X4, X5 on PS3 and PS Vita soon

It may not be "new games," but hearing that Mega Man X4 and X5 are releasing on PlayStation 3 and PS Vita in North America soon is pleasant news out of Capcom. These are coming to PlayStation Network as PS1 Classics. First up...

Jordan Devore

3:15 PM on 08.26.2014

[NSFW] Onechanbara Z2: Chaos opener & alternate costumes

The problem with having a super "fan service" sort of game is that it can be hard to add more fan service. Like, there are plenty of upskirts in Onechanbara Z2: Chaos' opening cinematic, but when half of your characters are ...

Steven Hansen

2:45 PM on 08.26.2014

Soul Sacrifice Delta gets Freedom Wars DLC

Two Japanese Vita RPGs centered around fighting giant monsters. Perfect cross over potential. Your Soul Sacrifice Delta character even gets a pair of Freedom Wars' stupid headphones.  Anyone still playing Soul Sacrifice? 

Steven Hansen

1:00 PM on 08.26.2014

Dark Souls II 'Crown of the Old Iron King' DLC out today

When From Software announced the three-part Lost Crowns DLC for Dark Souls II, it all seemed so far away. But here we are, already on the second release. Time is flying. Crown of the Old Iron King hits today on Steam, PlaySta...

Jordan Devore



Review: inFamous: First Light photo
Review: inFamous: First Light
by Chris Carter

It's five months later, and inFamous: Second Son is still one of my favorite games of the year. As a massive improvement in just about every facet of the franchise, I enjoyed seeing how Delsin's story played out, and as I slowly made my way towards a 100% completion rate, I wanted more.

Well, we're getting just that with inFamous: First Light, a standalone DLC story not unlike Festival of Blood, starring Fetch -- the neon heroine from the original.

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6:00 PM on 08.25.2014

Platinum's The Legend of Korra releasing in October

Months later, I'm still wrapping my head around the fact that action studio extraordinaire Platinum Games is behind an Activision-published videogame adaptation of The Legend of Korra. Potential -- real potential -- for a lic...

Jordan Devore





5:00 PM on 08.25.2014

Spry Fox's next game is Free-Range Dragons

While finishing up work on the roguelike puzzler Road Not Taken this year, Spry Fox also began prototyping its next project, an action title called Free-Range Dragons. With a name like that, it's already off to a good start....

Jordan Devore



Shadow Realms, the new BioWare RPG, has a lot of strong and unique ideas photo
Shadow Realms, the new BioWare RPG, has a lot of strong and unique ideas
by Brett Makedonski

Anytime you sit in on an early look at a new videogame, the presentation's sort of structured the same. Throughout the introduction to the title, the developers always -- always -- pepper the speech with catchy phrases about the approach that they wanted to take, their influences, and what they want to elicit from the players.

BioWare's showing of its newly announced Shadow Realms at gamescom 2014 fell right in line with these expectations. What makes it noteworthy is the sheer amount that the studio hopes to accomplish. After listening and talking to developers from BioWare at gamescom, it's evident that they have big ambitions for Shadow Realms. It's a title that aspires to do a lot of different things in a lot of different ways, and it's unclear right now how some of it will be executed. But, there appears to be solid framework to build around for now.

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