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9:00 PM on 09.18.2014

A bunch of skeletons explode in the first 20 minutes of Hellraid

Techland's decision to delay Hellraid and move it to PS4, Xbox One, and PC seems to be paying off. That said, you may want to skip the first half of this 20-minute video -- it begins with the first level, which is slow to ge...

Jordan Devore





2:30 PM on 09.18.2014

Spinning limousine game Roundabout is round-a-out today

For those who have been waiting patiently for the 1970s B-movie live action and nonsensical spinning limo gameplay of Roundabout, the wait is over. We knew it was releasing today on Steam and the Humble Store, and now it is ...

Darren Nakamura

12:00 PM on 09.18.2014

This new TGS Deep Down Japanese trailer is in English

I know a lot of people have no faith in Capcom these days, but Deep Down looks interesting to me every time I see it. It doesn't look quite as good as a Souls game mechanically, but I'll take everything I can get i...

Chris Carter

10:15 AM on 09.18.2014

Motorcycle combat racer Road Redemption on Steam Early Access

It has been a little over a year since the Road Redemption Kickstarter campaign launched, and to nobody's surprise, it has slightly missed its projected August 2014 launch window, but it is not too far behind yet. The Road R...

Darren Nakamura

9:30 AM on 09.18.2014

Bladestorm lives up to its name, looks nice on PS4 and Xbox One

I'd never played Bladestorm, the historical action/strategy title that seems to be a bit of a cult classic within the Dynasty Warriors type. It's still a bit odd that Koei Tecmo is reviving the 2007 PS3 and 360 game and that ...

Steven Hansen

9:00 AM on 09.18.2014

Hyrule Warriors DLC contents confirmed, some characters are free

In my review of Hyrule Warriors, I noted that during the course of the experience I got a free update -- an additional mode that added extra levels. It looks like the free DLC parade isn't done yet, as an upcoming update will...

Chris Carter



I pissed off a bunch of Bloodborne's villagers right quick photo
I pissed off a bunch of Bloodborne's villagers right quick
by Brett Makedonski

Maybe it shouldn't come as much of a surprise, but the beings hanging out in the Tokyo Game Show showing of Bloodborne weren't exactly enamored by my presence. That's putting it lightly. Cautiously trekking through the village that the demo thrust me into, I quickly found out that none of them wanted to be my friend, and all of them just wanted me dead.

Some of them succeeded in their mission.

Able to select from a few different characters for the demo, I toggled between a fairly well-balanced build and one that favored agility. Rolling, blocking, and backward jumping to my heart's content, I disposed of these neighborhood crime watch suspicious suspects with relative ease. That is until they decided that group efforts would be more effective. Turns out these freaks of the night know a thing or two about efficiency and teamwork.

It's tough to get a real feel for a title like Bloodborne from a 20-minute demo without time to flesh out a unique character. I mean, it was Souls-esque with more fluid feeling controls in a setting that actually sets itself apart from the Souls series. That's grand; I'm all in. Given that it was my proper introduction to the game (I just kept missing it at other shows), what a fine first impression. But, a cheery visit and maybe a useless housewarming gift would've been a bit more inviting than death ad nauseam. I guess that's just how From Software rolls.

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Review: Disney Infinity: Marvel Super Heroes photo
Review: Disney Infinity: Marvel Super Heroes
by Chris Carter

Disney Infinity was quite the ambitious project, but it fell flat in a few key areas. This was mostly due to a lack of even game worlds, with a few of the universes overshadowing others that felt more rushed. The other aspect of the game that didn't fully deliver was the Toy Box mode -- a take on LittleBigPlanet's "create your own" levels mechanic.

With Disney Infinity 2.0, Avalanche Software is poised to rectify both of those issues, combined with free reign of the Marvel license. While 2.0 is still primarily targeted towards the younger audience, the overall package is much more enticing the second time around.

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Review: Hyrule Warriors photo
Review: Hyrule Warriors
by Chris Carter

We never could have imagined this mash-up in our wildest dreams.

Nintendo, Team Ninja, and Omega Force together, co-developing a game based on the Legend of Zelda and Dynasty Warriors series. Few stranger things have happened, and fans of both franchises have been eagerly awaiting this all-star combination for months on end.

While the typical Warriors trappings are still present in Hyrule Warriors, Nintendo has injected more than enough charm to make this collaboration something special.

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4:00 PM on 09.16.2014

Top-down '70s heist simulator The Masterplan now available on Steam Early Access

Shark Punch, a four-person studio operating out of San Fransisco, California and Helsinki, Finland has recently launched its lovely looking 2D tactical-action heist game on Steam Early Access. The Masterplan is said to draw ...

Rob Morrow

3:00 PM on 09.16.2014

There's going to be a Bloodborne alpha

Seeing the words "Bloodborne" and "alpha" together instantly cured my morning grogginess, but the feeling was fleeting: the "small-scale test" is only meant for European gamers, currently. Sony Computer Entertainment Europe h...

Jordan Devore

12:30 PM on 09.15.2014

Chivalry: Medieval Warfare is coming to PS3 and Xbox 360 for some reason

Torn Banner Studios is bringing its first-person medieval combat multiplayer game Chivalry to Xbox 360 and PlayStation 3 this fall by way of publisher Activision. While it's nice to have this sort of title available on conso...

Jordan Devore





9:00 PM on 09.14.2014

Unleash the technicolor yawn in this latest trailer for Styx: Master of Shadows

In the latest skills-focused trailer for Styx: Master of Shadows, Cyanide Studios sheds some light on the clone-barfing ability we mentioned back in July. Your clone is one of four Amber-fueled powers that you will...

Rob Morrow



BioWare's multiplayer action-RPG Shadow Realms looks fast and fun photo
BioWare's multiplayer action-RPG Shadow Realms looks fast and fun
by Jordan Devore

BioWare had my attention with those live-action teasers building up to Shadow Realms, but I've not kept up with the four-versus-one "modern" fantasy role-playing game since it was proper unveiled. If you're in a similar boat, here's Max Scoville and Mike Cosimano talking about it at length.

My general reaction so far is "Huh. That could be cool." I'm not sold on the episodic nature of the game, but a guy in a suit fighting fantasy creatures? Yeah, that's all right.

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2:30 PM on 09.12.2014

Gigantic's alpha sign-up is live, you should probably get on that

If you're anxious to get an early start on Motiga's stunning new online team action game Gigantic, then I've got good news for you. The alpha testing phase has begun and the company is actively recruiting play...

Rob Morrow

10:30 AM on 09.12.2014

Yondu and Falcon revealed for Disney Infinity 2.0

Disney Infinity 2.0 is getting yet another set of figures it seems -- Yondu from Guardians of the Galaxy and Falcon from Captain America: The Winter Soldier. Of course these are mostly tie-ins with the films, but both di...

Chris Carter