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3DS

Everything that happened from Nintendo's 2015 E3 conference

Jun 16 // Chris Carter
Nintendo kicks off E3 conference with puppets Star Fox Zero jets to Wii U this holiday season Bowser and Donkey Kong amiibo confirmed as Skylanders crossovers Legend of Zelda Hyrule Warriors 3DS has all DLC and new characters The next Zelda 3DS game is Tri Force Heroes Fire Emblem If gets a western name and trailer Metroid Prime: Federation Force and Blast Ball coming to 3DS in 2016 Xenoblade Chronicles X releasing on December 4 Animal Crossing: Happy Home Designer debuts September 25 Yo-Kai Watch bumped up to a 2015 release in the west Mario & Luigi: Paper Jam looks like a good time Nintendo announces a new idol sim or was that SMT X FE? Mario Tennis Ultra Smash coming to Wii U this year Super Mario Maker supports amiibo, releasing September 11 [embed]294158:59087:0[/embed]
Nintendo photo
Not bad, Nintendo
Nintendo's conference today started with a bang with puppets and Star Fox Zero for Wii U, and kind of went more low key from there. There were a lot of cool localization and date announcements, but really, it was mostly ...

Mario RPG photo
Mario RPG

Mario & Luigi: Paper Jam looks like a good time


Papercraft Mario, y'all
Jun 16
// Jordan Devore
The Mario & Luigi and Paper Mario worlds are colliding! Nintendo debuted Mario & Luigi: Paper Jam at E3 2015 and it looks fabulous. The Mario brothers are teaming up with the Mario brothers for this new role-pla...
Nintendo at E3 photo
Nintendo at E3

Yo-Kai Watch bumped up to a 2015 release in the west


Holiday 2015
Jun 16
// Chris Carter
Nintendo revealed to the world a few months back that the first Yo-Kai Watch game from Level-5 would be localized all across the world, but only gave a nebulous "2016" release date for the US. Now we have a slightl...
Fire Emblem Fates photo
Fire Emblem Fates

Fire Emblem If gets a western name and trailer


Yep, still looks cool
Jun 16
// Laura Kate Dale
The new upcoming Fire Emblem on 3DS finally has an official English language name, Fire Emblem Fates. A new trailer was shown during today's Nintendo Direct at E3. Also, in Japan this game is coming in all sorts of crazy different editions. Will the same happen in America and Europe? Let's cross our fingers and hope not.
Dynasty Warriors photo
Dynasty Warriors

Legend of Zelda Hyrule Warriors 3DS has all DLC and new characters


Adding Wind Waker characters and stages
Jun 16
// Steven Hansen
Nintendo officially confirmed Hyrule Warriors 3DS at its event today. The team pegged it as a "re-imagining" of the Wii U game and noted that it includes all of the DLC characters from the original, as well as new characters and stages from the best Zelda game, The Wind Waker.
ATLUS photo
ATLUS

Stella Glow launches on 3DS this holiday season


Complete with that $49.99 'Atlus tax'
Jun 15
// Kyle MacGregor
Stella Glow is coming to North America this holiday season, Atlus USA just announced. The upcoming RPG is likely to be the swansong project for Luminous Arc developer Imageepoch, whose recent bankruptcy filing isn't expected to impact the title's release. Atlus is exhibiting Stella Glow at E3 this week, so expect some impressions out of us soon.
Smash Bros. photo
Smash Bros.

PSA: You can now pay $0.99 to use your 3DS to play Smash Bros. Wii U


Without buying the 3DS version
Jun 15
// Chris Carter
Before this week, Super Smash Bros. players who wanted to use their 3DS to control the Wii U version of the game needed a full portable copy -- but not anymore. As of right now, you can go to the eShop and download the "Smash Controller" app for $0.99, which will let you link your 3DS to the game. It's something that should have been available on day one, but hey, it's here now.

Roy's not quite our same boy in the new Super Smash Bros.

Jun 14 // Chris Carter
First off, it has to be said that Roy is even less similar to his Fire Emblem brethren in this game. He wields his sword backwards, which provides him with a unique set of animations, as well as different hitboxes for his attacks. Roy is a much more close-combat oriented fighter than Marth or Lucina, with nearly all of his attacks, including his neutral-B charge move, sporting a smaller distance. There's no tipping here -- Roy does most of his damage up close with the hilt, and feels completely different right off the bat. In addition to his neutral charge he also has his patented upwards slash, counter, and forward/backward sword combo. Don't dismiss him as a clone though, as all of these moves have different timings and animations to get used to. Take his Up-B -- it's a tad slower, but it hits multiple times, so you don't have to worry about executing it perfectly. Everything else is best used close-up, due to the lack of a tip-damage bonus. As a general rule, Roy is also speedier, so you won't be able to acclimate as a Marth or Lucina main immediately without getting a feel for how he moves. Oh, and his grabs are much better at setting up combos. Out of all of the Fire Emblem characters in the game, he likely has the most depth. While Ryu is a sexier brand new addition and Lucas is a fan favorite, I think Roy will end up being the best part of this DLC drop today as more veterans get their hands on them. Out of all three, he's my personal favorite. In fact, he really puts Lucina in an odd spot, as she feels less relevant when compared to both Marth and Roy's uniqueness. Yep, the crowd still chants "Roy's our boy" -- amazing.
Roy Smash photo
He's changed for the better
When playing Super Smash Bros. Melee, I always tended to side with Marth. I dug his aesthetic, his animations, and his moveset over Roy. But with the release of his DLC incarnation in the new Super Smash Bros., Roy is now my boy.

Lucas goes big and goes home in Super Smash Bros. 4

Jun 14 // Jonathan Holmes
First, the cosmetic changes. Lucas now has alt shirts that feature his dog Boney, a baby drago, and even Mother 3 antagonist The Masked Man. Again, if you've played Mother 3, that will all mean a lot more to you. I don't want to spoil anything, but I think it's fair to say that seeing Lucas in that last shirt is a lot like seeing Luke Skywalker lounging around in a Darth Vader bath robe. It cool, but also a little creepy if you think about it for too long.  As for how Lucas plays, he seems to have all the same basic moves that he had in Brawl, but many have seen drastic changes. PK Magnet, his down B, is now much bigger, comes out a lot faster, does more damage, and can heal Lucas a lot more than before. Absorbing a fireball from Mario heals Lucas by about 12% now. It looks like he can only heal a total of 30% damage or so per stock, but more than that might be bordering on over powered, especially in light of how much more deadly this attack is as an offensive maneuver. Lucas's up smash also seems to have a larger hit box than it used to, traveling farther up and out than before. It's hard to say if that's just how it looks though, as Smash 4 is much more flashy than Brawl in general. We're also hearing that his rope snake throw/tether has longer reach than it used to, though he can't seem to use it to grab opponents in the air. It also looks like he can't combo for as many hits with his neutral air.  So that's a little about how Lucas looks in Smash Bros. 4. PK Magnet seems to have gotten the biggest buff in his arsenal so far, and the rest of his moves seem solid enough to keep him competitive. Sadly, he's already been banned from EVO, so we won't see how tournament level players handle him there, but I'm sure it won't be long before some professional Smash 4 player shows us more of what Lucas has to offer. 
Smash Bros. photo
It's hard out there for a PK imp
Lucas is one of those characters that people will play no matter how good or bad he is in a given Smash Bros. game. Mother/Earthbound fans are like that. Just look at the comments in the announcement post for Earthbound Begin...

Blast Ball photo
Blast Ball

Nintendo announces new 3DS robot sports game Blast Ball


Live at the Nintendo World Championships
Jun 14
// Jonathan Holmes
Rumor has it that Nintendo will formally announce the next Star Fox game and show some live competition from the title later tonight at the Nintendo World Championships. It wouldn't be the first announcement of the night for...

Ryu is gunning for top tier in the new Super Smash Bros.

Jun 14 // Patrick Hancock
First, let's discuss Ryu's stage, Suzaku Castle. In short: it's wonderful and weird. The music is great and speeds up when things are getting down to the wire. The default mode will definitely not be tournament-legal, since it has a walk-off on the right side. For general entertaining play, however, it's superb. Strategies will change depending on the side the fight is happening on, and since there's a lot of open space on the left side, you can expect some serious ledge play at times. There are two platforms on the left, one on top and one on the bottom. The top one has no grabbable ledges, but the bottom one does. The ledges on the bottom platform are a bit wonky, as characters who come up towards the center of the platform will snap to a ledge that seems way too far to snap to. Players will also only snap in the way they are facing, it seems. Here's a GIF to demonstrate what I mean: As for the character, the first thing I did was take Ryu into the Training mode. He's got at least twice as many attacks as a standard character, and I need to know what they are and how they act before I go into a match. From here on out, I will refer to his light attacks as the attacks executing by tapping the button, and heavy attacks as the ones where the player has to hold the attack button. There's apparently a medium somewhere in the middle, but I'll be damned if I can pull it off intentionally. Holding the attack button doesn't even feel like truly "holding" it. I was worried that having to hold down a button for an attack would feel weird, but it is still very quickly executed. Now I'm worried that I'll "hold" the attack button for too long when I want to do a light attack! You really have to consciously tap the button to execute a light attack. In general, heavy attacks are the ones that come out for me when I'm not thinking. Ryu is definitely a thinking-man's character. Throwing out attacks isn't going to cut it. In each scenario, players must think "okay, light or heavy?" and then execute properly.  Let's start with the special moves. Hadoukens are a great way to cover an approach or force the opponent to make a move. You can not spam Hadoukens, as there can only be one out at a time. The Shakunetsu Hadouken can be activated by performing a half-circle forward motion and an attack button. This Hadouken is slightly stronger than holding the special button down (8% compared to 7%) and will carry the opponent with them over 5 hits. It's great for edge guarding since it takes the enemy for a ride. Shoryuken is a great recovery move and can be a kill move at high percents. It kills Mario at around 105% with no Rage, for example. Personally, this is my go-to kill move in combos, but I'll speak more on that later. Also, it's possible to input down-forward twice to execute this move, instead of doing the normal Dragon Punch motion of forward, down, down-forward. [embed]293924:58985:0[/embed] The Hurricane Kick, despite being called "hugely destructive" by Sakurai, is rather lackluster as an attack. It does less damage (9% if inputting the command) if the opponent is very close to Ryu, and more damage if they are hit during the spinning phase (13%). It pushes the enemy vertically, and doesn't kill Mario until around 130%, and that's with no Directional Influence. As a recovery move, however, the move is wonderful. Ryu can act after it, allowing him to Tatsumaki to gain horizontal ground, and then Shoryuken to go vertically. Finally, his Focus Attack. This is easily the most interesting special move Ryu has. While charging it Ryu has one hit of super armor. While charging, Ryu will flash twice, once for each increasing level. If the player hits the opponent before it flashes once, the opponent will be knocked back. If he hits them after it,  they go into a crumple state, just like Street Fighter IV. The second flash happens a split second before it is fully charged, which means it's a level 3 Focus Attack, which leads to a longer crumple. Also, if released in level 1 or 2, the Focus Attack will be absorbed by shields. Releasing a fully charged Focus Attack will still crumple a shielding opponent. Most importantly, Ryu can dash-cancel the focus attack while charging or after a hit. If an uncharged Focus Attack hits a shield, Ryu can also dash-cancel the lag. In Street Fighter IV, this was known as an "FADC," or Focus Attack Dash Cancel. This allows a guaranteed hit on crumpled opponents. It's super satisfying to pull off a FADC into a kill move like Shoryuken. It's also a good psych-out move to dash-cancel a charging Focus Attack, similar to how Sonic can cancel his Spin Dash. It's important to note that when inputting a Street Fighter command to perform a special move, it must be done in the direction Ryu is facing. If you wanted to do a Shakunetsu Hadouken backwards, for example, it would instead register as a Tatsumaki (quarter-circle back). It is not pleasant when you're expecting one move to come out and get another, so keep this in mind! Ryu's normals are incredibly varied thanks to his unique ability to have TWO OF EVERY TILT. Some of the more useful ones I've been using are his strong forward-tilt, Collarbone Breaker. It does not completely destroy a fresh shield, but it comes very close to doing so. His heavy up-tilt is also very useful and does 12%. Other than that, I've been using both version of his down-tilt a whole lot. The reason I use his down-tilt is because it can be cancelled into any of his special moves on hit. This is my go-to setup after a successful crumple, as well. Basically, I look for opportunities to FADC into a heavy down-tilt which I cancel into a Shoryuken. In case you forgot, I'm still talking about Super Smash Bros. here. As for some other notable moves: His forward smash is incredibly powerful (22% fully charged) and moves him forward, making it have a deceptively long range. His down air spikes, but only if Ryu is close to the opponent when it connects. His up smash and up air are good at keeping opponents airborne, but have short ranges. Literally all of his special moves help with his recovery. Both his Focus Attack and Hadouken give him a little vertical boost, so use them to surprise an opponent while recovering! So, what's Ryu's weakness? Well, other than the fact that players may flub inputs from time to time, I would say Ryu's biggest downside is his throw game. None of his throws are kill throws, and they don't seem to lead into any combo opportunities. Regardless, I think Ryu is going to be a very viable fighter at a higher level of play, and is a blast to experiment with no matter how good you are at the game. Also, always play as the pink Ryu to pretend like you're Dan Hibiki.
Ryu Smash Impressions photo
Watch as I Tastumaki to my death
Remember the first time you went online with Street Fighter IV with your favorite character, Hakan, and fought about 100 Ryus in a week? And they all spammed Hadoukens and always woke up with a Shoryuken? Wouldn't you like to...

More amiibo amigo photo
More amiibo amigo

8-bit Mario, Animal Crossing, and possibly other amiibo incoming


New Animal Crossing / Pikmin TBA?
Jun 14
// Jed Whitaker
Nintendo of Europe have uploaded an image to its server a bit early revealing new series of amiibo, pictured above. 8-bit Mario would most likely be used for Mario Maker, and the Isabelle amiibo card is for Animal Crossing: H...
Super Smash Bros. photo
Super Smash Bros.

First look at Ryu in Super Smash Bros for the 3DS


Not as pretty, but still powerful
Jun 14
// Jonathan Holmes
After struggling with the servers for over an hour, I finally managed to download Ryu on the 3DS version of Super Smash Bros.. The Wii U eShop is still kicking me out, so if you're current among the millions trying to downlo...
Super Smash Bros. photo
Super Smash Bros.

Super Smash Bros. getting instant YouTube uploads


Patrick Hancock will like this
Jun 14
// Darren Nakamura
Every now and then in the Destructoid editors' chat room, Patrick Hancock will post an animated GIF he made of some impressive thing he did in Super Smash Bros. From now on, it'll be even easier for him to show off; he'll onl...
New Smash Stages photo
New Smash Stages

Hyrule Castle and Peach's Castle stages coming to Smash Bros.


Poke Floats still suspiciously MIA
Jun 14
// Patrick Hancock
Two new stages are coming to the newest addition of Super Smash Bros., both of which were originally in the Nintendo 64 version. Both Hyrule Castle and Peach's Castle will be coming at a future point in time. Sakurai introduc...
Amiibo News! photo
Amiibo News!

Game and Watch amiibo can change poses, Mii Fighters are coming


September is going to be amiibo hell
Jun 14
// Patrick Hancock
Mii amiibo on their way! Should they be called Miimibo? That sounds a bit like a name for a Gremlin from the movie Gremlins. Anyway, these amiibo work the same as traditional amiibo, and as you would expect, the Mii that is t...
SSB DLC photo
Dreamland 64, Splatoon Inkling and more!
[Update: Even more information has been extracted and leaked from the update file such as Ryu's alternate colors, Roy's alternate colors, Dreamland 64 stage for Wii U, pictures of each new character's special moves inclu...

Rebirth alone photo
Rebirth alone

The Binding of Isaac: Rebirth 3DS lacks local multiplayer, cross-platform saves


Will be $15
Jun 12
// Jed Whitaker
Local co-op will not be available on the New 3DS version of The Binding of Isaac: Rebirth, confirms Tyrone Rodriguez, the founder of Nicalis. Tyrone also notes that patching it in after release is unlikely. Cross save is also...
Lego Jurassic World photo
Lego Jurassic World

Lego Jurassic World has some classic scenes and music for you


Playing with bricks
Jun 12
// Brett Makedonski
The Cleveland Cavaliers jumped the gun a bit last night when they unleashed an avalanche of bricks, because Lego Jurassic Park didn't actually release until today. Bad basketball aside, Traveller's Tales' latest game lo...
ATLUS photo
ATLUS

Atlus USA officially announces Legend of Legacy


FuRyu RPG heads west this fall
Jun 11
// Kyle MacGregor
The Legend of Legacy is coming to North and South America, Atlus USA proclaimed today. This isn't exactly a revelation, considering the studio's PR manager John Hardin inadvertently spilled this particular can of beans while ...
Nintendo Download photo
Nintendo Download

Nintendo Download: Dr. Mario: Miracle Cure


Also, LEGO Jurassic World
Jun 11
// Chris Carter
It's not a terribly interesting week for Nintendo Download. On the Wii U we have Harvest Moon: Friends of Mineral Town hitting the eShop, as well as LEGO Jurassic World.... and that's literally it. The 3DS is gettin...
Sega photo
Sega

Sega: 'We weren't too happy' about the Wii U version of Sonic Boom


3DS is the flagship now
Jun 11
// Chris Carter
Collectively, the Sonic Boom series was the worst selling Sonic subfranchise in history. It only managed to scrape together under 500,000 copies for both the Wii U and 3DS platforms. Big Red Button, who handled the ...
Mighty No. 9 photo
Mighty No. 9

Mighty No. 9 will feature Cross-Buy on PSN, 3D on 3DS


Here's some details
Jun 11
// Chris Carter
Curious about what Mighty No. 9's release on every platform under the sun actually entails? Me too! Thankfully, Comcept has shed some light on the situation, giving us PC requirements and other platform-specific details....
Nintendo photo
Nintendo

The 3DS is Nintendo's eighth system to sell 15 million units in the US


Impressive
Jun 11
// Chris Carter
Nintendo has informed Destructoid that the 3DS is now its eighth platform in the publisher's history to sell 15 million units in the US. It's taken since March 27, 2011 to reach that mark, but due to a constant renewed i...
Female Link!? photo
Female Link!?

Female Link to be in Hyrule Warriors 3DS!?


YES PLEASE!
Jun 10
// Jed Whitaker
HEY LISTEN! The fellas at GameXplain have spotted a crossbow in the leaked trailer for Hyrule Warriors for 3DS that matches the one used by the Link-esque lady in the Hyrule Warriors art book.  This is easily the h...
Diddy Kong goes to Europe photo
Diddy Kong goes to Europe

Nintendo trademarks Diddy Kong in Europe, new game incoming?


Diddy Kong Racing 2 anyone?
Jun 10
// Jed Whitaker
A new trademark filing for Diddy Kong in Europe was discovered by those super sleuths on NeoGAF that could point to a pending announcement at E3 next week. There have been rumors making the rounds about Diddy Kong Racing...
Rodea: The Sky Soldier photo
Rodea: The Sky Soldier

Rodea: The Sky Soldier launch delayed


Now coming in October
Jun 10
// Kyle MacGregor
The wait for Rodea: The Sky Soldier has been a long one and it just got a little bit longer. NIS America has revised its plans, pushing back the upcoming Wii U and Nintendo 3DS action game's September launch until O...
Hyrule Warriors photo
Hyrule Warriors

Hyrule Warriors coming to Nintendo 3DS


Unlisted trailer leaked ahead of E3
Jun 10
// Kyle MacGregor
Hyrule Warriors is on its way to Nintendo 3DS, a leaked trailer for the game reveals.  The good word comes from an unlisted video on developer Koei Tecmo's YouTube channel, which shows footage of two new characters, Wind...
Mega Man photo
Mega Man

Producer shares details for upcoming Mega Man Legacy Collection


'Each game has a save slot'
Jun 10
// Chris Carter
Just a few days ago Capcom announced the Mega Man Legacy Collection for 3DS, PC, PS4, and Xbox One -- it'll hit those platforms digitally later this year for $14.99. We already knew a few tidbits like the fact that it wo...
Fire Emblem If photo
Fire Emblem If

Take a nice, long look at the new Fire Emblem


Sweet torture
Jun 10
// Kyle MacGregor
Fire Emblem If is still a long ways off. That is, unless you live in Japan, where Nintendo's upcoming strategy role-playing game is just a fortnight away from its June 25 release. Soon enough people half a world away will be...

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