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9:00 PM on 02.11.2015

True fact: Shooting the Sega logo in Vectorman is life's greatest pleasure

It's been almost two decades since I first played Vectorman, BlueSky Software's treasured run-and-gun game for the Sega Genesis, and I still can't get over how absurd its second level is. That's what I had intended to write...

Jordan Devore

5:15 PM on 02.10.2015

Sneaky Ninja does stealth without any messy throat slashing

If you played through Mark of the Ninja thinking, "This is nice, but my word, it is quite gruesome," before dabbing the corners of your mouth with a handkerchief, then Sneaky Ninja might be worth looking into. It has the bus...

Darren Nakamura

4:30 PM on 02.05.2015

Ready for punishment? Castle in the Darkness awaits

I think I'm as ready as I'll ever be for Castle in the Darkness. It's out today for PC from publisher Nicalis and developer Matt Kap, who was also the lead artist on The Binding of Isaac: Rebirth. This super-challenging adven...

Jordan Devore

10:15 AM on 02.05.2015

Luckslinger blends 2D shooting, westerns, and hip-hop

Luck is a concept rarely addressed directly in games. Sure, there are tons of games that use random number generators for everything from environment generation to damage calculation, and luck does factor into those. But the...

Darren Nakamura

3:30 PM on 01.30.2015

Wonder Boy creator working on new Wonder Boy-esque game

While covering the action-adventure platformer Flying Hamster II last year, I said that fans of the Wonder Boy / Monster World series would want to take a look, and that's even more true today. The Kickstarter may have failed...

Jordan Devore

3:30 PM on 01.28.2015

Starbound update includes new race, new combat, new universe

Wow. It has been a long time. I thought that maybe I had missed a stable update somewhere along the line, but by Chucklefish's own admission, this is the first one since last March. To take a step back, development on Starbo...

Darren Nakamura

6:30 PM on 01.27.2015

Oblitus is coming soonlitus

Adult Swim Games has officially announced that their fantasy 2D roguelike scroller Oblitus is coming soon. How soon? Hell, I don't know, and I guess Adult Swim doesn't know either, since they're not telling us. At the very least, the trailer has some decent music and the art that has accompanied the game appears to be cool as fuck.

Robert Summa

7:30 PM on 01.26.2015

Axiom Verge does speedrunning and gifs right

I had Axiom Verge on my mind earlier today when writing about Ghost Song, another promising Metroidvania. This slick gif ensures the game will remain there for the rest of the day. Designer Tom Happ included it in a blog post...

Jordan Devore

8:00 PM on 01.14.2015

Moonman looks like the appetizer to a Starbound entrée

It feels like Starbound has been in development for a long time now. Sure, it's playable, but it is not complete. Perhaps a similarly styled game that is not quite so ambitious may tide us all over. Perhaps we want to contro...

Darren Nakamura



JumpJet Rex revels in old-school charm, hits Early Access January 14 photo
JumpJet Rex revels in old-school charm, hits Early Access January 14
by Alessandro Fillari

There's just something about the 8-bit and 16-bit eras of gaming. Even after decades, it's still a remarkable and enduring period that's managed to stand the test of time. With a slick focus on charming visuals and deeply refined gameplay, the classics of the time are still played today. And, with a sizable amount of fans clamoring for the return of such titles, it's easy to see why the endearing nature of 2D games holds strong. Honestly, games just felt more pure back then, and it looks as though some devs are looking to emulate the example set by games from the past.

Originally created as a quick title for GameJam 2014, the developers at Tree Fortress found something special about this peculiar T-Rex wearing jet boots, and decided to flesh it out into a fully featured title. Taking inspiration from classic games like Mega Man and Sonic, the talent behind JumpJet Rex wanted to offer players a new 2D platformer that's not only goofy fun, but also tough as nails.

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2:30 PM on 01.08.2015

Xbox One inherits Rogue Legacy

Xbox One owners can plan on plundering many a castle with their extended lineage sometime in the future. Cellar Door Games has confirmed via Twitter that indie treasure Rogue Legacy will eventually release on Xbox One. T...

Brett Makedonski

1:30 PM on 12.17.2014

Hollow Knight has about a day left to hit some stretch goals

Hollow Knight's Kickstarter enjoyed a healthy beginning, keeping up a pace to hit the base funding goal of $35,000 AUD well within its run. For the final week of the campaign, developer Team Cherry has released the above tra...

Darren Nakamura

10:00 AM on 12.12.2014

2D fighter Dynamite Bomb is getting localized

Into 2D fighters? The flashy Dynamite Bomb is getting a localization, according to the game distribution company Playism. It will arrive in English, and it will be a full port of the 2013 edition of the game plus all th...

Chris Carter

12:00 AM on 12.12.2014

New Fossil Echo trailer shows off its Oddworld influence

When we first saw Fossil Echo earlier this year, all we really had to go on was its sharp cartoon art style and a list of influences: Shadow of the Colossus, Studio Ghibli films, and Oddworld. Some of those influences were a...

Darren Nakamura

1:00 PM on 12.08.2014

Two new characters revealed for indie brawler Rivals of Aether

I am a little surprised that we have not yet properly talked about Rivals of Aether on Destructoid. Aside from a brief mention among dozens of other games, we have not looked at the 2D pixel art Smash Bros.-like fighting gam...

Darren Nakamura

11:30 AM on 12.07.2014

Hot Sticky Mess is the 'hardest' Electronic Super Joy DLC to date

[Update: The levels in Hot Sticky Mess were designed by Don Nguyen and Cassie Chui, not Michael Todd and Cassie Chui as originally reported. Apologizes for the error.] Electronic Super Joy is a happy, scary game about a...

Jonathan Holmes