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2:00 PM on 10.09.2014

The other two Castlevania GBA games are also coming to Wii U

As Chris reported this morning, Konami added Castlevania: Circle of the Moon to the Wii U Virtual Console today, priced at $7.99. This is good news, but it gets even better: the remaining two Castlevania titles for Game Boy A...

Jordan Devore



Chasm feels like a love letter to Super Metroid and Dark Souls photo
Chasm feels like a love letter to Super Metroid and Dark Souls
by Rob Morrow

Over the weekend, I was fortunate enough to check out the alpha build of Discord's enchanting procedurally generated action-RPG platformer Chasm. Now that I've finally had some hands-on with the game, I'd like to share my impressions.

We've talked about this gorgeous game on several occasions, but for those of you still unfamiliar with it, Chasm's list of influences should shed some light on what the team is going for. When asked which titles served as inspirations for the game, director James Petruzzi listed off classics such as Super Metroid and Castlevania: Symphony of the Night as well as The Legend of Zelda and Mega Man. Additionally, and this is something I would not have picked up on without poring over the game's newer screenshots, some not-so-subtle salutes to From Software's Dark Souls.

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Still waiting for a new 2D Metroid? Take a look at Beyond Human photo
Still waiting for a new 2D Metroid? Take a look at Beyond Human
by Darren Nakamura

Every few months, I think about how great Metroid: Zero Mission and Metroid Fusion were. So, so great. Why isn't Nintendo doing more like that? I don't know, but the indie community seems to share my lamentation, creating games like Ghost Song: A Journey of Hope, Paradise Lost: First Contact, and Axiom Verge. If things turn out well, we can add Beyond Human to that list.

Beyond Human has a few influences it calls back to: Metroid, Mega Man, and Devil May Cry. Each manifests in a different way in the trailer, but all three are definitely present. As a neat backer reward, the protagonist here can don a few custom outfits (seen below) that pay homage to those classics.

Developer DT Studios has recently put Beyond Human up on Kickstarter, with a base goal of €20,000. It is planned for release on Windows, Mac, PlayStation 4, and PlayStation Vita.

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1:00 PM on 09.29.2014

Horror title Noct reaches its Kickstarter funding goal, Greenlit on Steam

Noct, a 2D top-down multiplayer survival horror game that blends arcade combat with RPG survival elements has recently met and exceeded its Kickstarter funding goal of $20,000 CAD and has been Greenlit on Steam. The game's b...

Rob Morrow

5:00 PM on 09.25.2014

We're getting Castlevania: Circle of the Moon on Wii U in October

Hearing that Castlevania: Circle of the Moon was headed to the Wii U Virtual Console in Japan got me all worked up a couple weeks ago and I'm still eager to replay the Game Boy Advance title. Not much longer now, thankfully -...

Jordan Devore

3:30 PM on 09.24.2014

Curious about Hyper Light Drifter? Why not play it this weekend?

[Update: Heart Machine has pushed back the preview build to next weekend, October 3 - 5.] As we've previously reported, Heart Machine's gorgeous-looking 2D ARPG Hyper Light Drifter is being pushed back until the end of 2014, ...

Rob Morrow

1:00 AM on 09.24.2014

Club Nintendo EU has a physical Kirby: Triple Deluxe soundtrack

In Europe, Club Nintendo members can spend their points on the 46-track Kirby: Triple Deluxe soundtrack. The CD costs 2,000 Stars and listening to it will make you feel good, I bet. Not exactly relevant to me as an American, ...

Jordan Devore

11:30 AM on 09.22.2014

Poncho is a cute robot in a lovely open-world platformer

It always hurts my heart a little bit to see what looks like a great game failing to gain traction on Kickstarter. Certainly, the crowdfunding community is more cautious these days than it used to be, and with good reason in...

Darren Nakamura

4:00 PM on 09.16.2014

Top-down '70s heist simulator The Masterplan now available on Steam Early Access

Shark Punch, a four-person studio operating out of San Fransisco, California and Helsinki, Finland has recently launched its lovely looking 2D tactical-action heist game on Steam Early Access. The Masterplan is said to draw ...

Rob Morrow



Nicalis kicked my ass again with Castle in the Darkness photo
Nicalis kicked my ass again with Castle in the Darkness
by Jordan Devore

After checking out The Binding of Isaac: Rebirth at PAX Prime, I spent a decent chunk of time with another upcoming Nicalis project, Castle in the Darkness. It's a challenging platform-adventure PC game that feels all too appropriate given the company's prior involvement with 1001 Spikes.

Admittedly, words like "challenging" and "difficult" get thrown around often -- too often -- when describing games that aren't afraid to test players. But good lord, Castle in the Darkness was tough. I must have died 50 times during my playthrough, and that's being conservative.

Part of that has to do with your limited health -- a few hits is enough to do you in, at least early on -- and your knight's movement, which takes getting used to. He's quick, super quick, and his initial sword attack doesn't extend very far. It was frustrating at first to come to terms with all of this, but I suspect the fast pace will feel great with sufficient practice and muscle memory.

The game's structure is exploration-based in that you'll hit switches and acquire items that will allow you to reach previously inaccessible areas. There's also going to be a ton of bosses, based on what I played. That damn owl from the trailer gave me hell. Expect gear upgrades, too.

Castle in the Darkness is rather clearly inspired by NES classics in the genre, particularly Castlevania, which I don't consider to be a negative. Maybe you do. Either way, I'd suggest getting your hands on it before casting any final judgments. Could be pretty cool at the right price.

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5:00 PM on 09.10.2014

Joylancer, the love letter to the Game Boy, will hit Early Access in October 26th

[Update: the Steam listing page is live right now.] Joylancer has been on my radar for quite a while now. It's an independent production that seeks to recreate the great feeling of the Game Boy era, with a solid platforming ...

Chris Carter

7:00 AM on 09.08.2014

2D survival horror Uncanny Valley has a demo out now

Way back in April, we first heard about Uncanny Valley, and we all had a nice juvenile moment of pointing and snickering at pixelated medical diagrams of human genitalia. The trailer also showed slightly less funny stuff: da...

Darren Nakamura

10:30 AM on 09.03.2014

Warlocks takes its cooperative fantasy brawling to Kickstarter

Risk of Rain was pretty cool, so anything that reminds me of that catches my attention. Warlocks looks to have a similar feel in some ways, bringing frantic 2D battles to a fantasy world. I typically shy away from fantasy in...

Darren Nakamura

3:30 PM on 08.28.2014

Nidhogg and Dust: An Elysian Tail are heading to PlayStation

More PlayStation ports of great games sounds good to me. The lovely 2D action-RPG Dust: An Elysian Tail is coming soon to PlayStation 4, while the hilarious fencing game Nidhogg is headed to both PS4 and PS Vita, complete wit...

Jordan Devore

11:30 AM on 08.27.2014

SteamWorld Dig will have a cross-buy discount in Europe, but not in North America

SteamWorld Dig is hitting the Wii U on August 28th, and if you happen to live in the EU, AUS, or NZ regions, you'll get a 25% off discount for owning the 3DS version. But wait -- why isn't this cross-buy discount availab...

Chris Carter

5:30 PM on 08.26.2014

Revisit Mega Man X4, X5 on PS3 and PS Vita soon

It may not be "new games," but hearing that Mega Man X4 and X5 are releasing on PlayStation 3 and PS Vita in North America soon is pleasant news out of Capcom. These are coming to PlayStation Network as PS1 Classics. First up...

Jordan Devore