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New Attack on Titan photo
New Attack on Titan

New Attack on Titan PlayStation game from Dynasty Warriors devs incoming


Official announcement sometime on 8/5
Aug 04
// Jed Whitaker
Koei Tecmo has had a website counting down to an announcement (currently in maintenance) of a new game taking place on August 5 and now that surprise has been spoiled a bit.  According to an ad on a wrapper of the 1...
Splatoon update photo
Splatoon update

Squid Girl outfit coming to Splatoon this week in Japan


You gotta be squiddin' me
Aug 04
// Ben Davis
Ever since Splatoon's characters were first announced, I've been seeing comparisons between the girl squid and Squid Girl from the manga series Shinryaku! Ika Musume. It seemed natural that these two series would eventually t...
Dungeons & Dragons photo
Dungeons & Dragons

D&D Sword Coast Adventurer's Guide releasing in November


New class options and backgrounds
Aug 04
// Zack Furniss
Since Dungeons & Dragons has been an inspiration for approximately 20,842 video games, I'm going to start covering all forthcoming 5E releases. I know there's at least a few of you in the audience who either take on ...
PSN summer sale photo
PSN summer sale

That's more like it, PlayStation Store summer sale


Week two has a wider selection
Aug 04
// Jordan Devore
Well, shit. I forgot to nab what I was going to during the first week of the PlayStation Store's summer sale (Apotheon and Roundabout). Thankfully, today brings overall better deals. PlayStation Vita owners in particular will want to take a look at the full list below. Danganronpa and Danganronpa 2 are $20 each (or $16 each if you're a PlayStation Plus subscriber).
Who asked for this? photo
Who asked for this?

New Silent Hill announced, it's a slot machine


Spooky buttons and horrifying coins
Aug 04
// Jed Whitaker
Remember that hot new Castlevania pachinko game featuring "erotic violence?" Well, I'm guessing the reception was so positive that Konami decided to announce a new Silent Hill slot machine. Hurray! Just what we hav...
Rare Replay Sundown photo
Rare Replay Sundown

Rare's cancelled horror title Sundown looks hellish


This isn't your dad's Rare
Aug 04
// Jed Whitaker
Rare Replay is available now and includes unlockable videos of canceled games with concept art, stories, and gameplay that have never been show to the public. Unlocking the videos means completing various challenges and...
Final Fantasy XV photo
Final Fantasy XV

Final Fantasy XV's big gamescom trailer has a cute dog!


Full trailer coming in 7 hours
Aug 04
// Steven Hansen
So, between this, Fallout 4, and Metal Gear Solid V's Diamond Dog...year of the dog? Yeah, year of the dog. Square has noted Final Fantasy XV was a ghost at E3 because the company was focusing on its gamescom showing. That tr...

Superhot asks that we do something different with a gun in our hands

Aug 04 // Brett Makedonski
[embed]297228:59815:0[/embed] "Time only moves when you move." That's Superhot's very to-the-point slogan. The game's stuck in a perpetual bullet-time that slows to an absolute crawl. Upon touching the left stick, it speeds up to the degree that you sped up. It's important to manage these movements almost like a resource of sorts. The polygonal enemies will swarm in the event that you're wasting movements. The most challenge lies in figuring out where exactly these enemies should be shot. Significant leading is required because they aren't going to stay where they were when the bullet was fired. Stylish headshots are tempting, but the smart money's on a well-placed round in the body. It accomplishes the exact same thing, but again, several years of experience have taught us to aim for the dome. Before long, a pattern forms. Slowly line up a shot, inch along in any direction at a safe pace until the bullet hits, stop and find the next foe. It's easy to understand but so counter-intuitive for most. That's why even when they showed restraint, they eventually gave into the urge to press forward quickly. That's a death sentence in Superhot. If you'll notice, I've been using most of this preview to critique others' performance at Superhot. That's because I played it on VR at E3 2014, and I was very good at it. Blazed through the demo, in fact. This non-headset business would be a breeze. Dammit, I just died. Okay, no problem, just a quick restar--son of a bitch, I died again. This doesn't make sense. I know what to do, I'm just not doing it for some reason. Oh, god. Am I playing just like all these foolish other journalists? Ugh, this is embarrassing. That's exactly what was happening. When I was cool, calm, and collected, Superhot was easy to manage. The second I got either too confident or flustered, everything went awry. The ability to throw the player between those two mental extremes at such a quick pace is a defining attribute of the game. And, a constant source of anguish. Just take it slow, and everything will work out.
Superhot preview photo
Keep your cool
One after another, I watched everyone play Superhot wrong. They all made simple mistakes, threw their hands up in pleasant frustration, and then made the same mistakes again. Every single person was bad, and it was kind ...

Battletoad KI photo
Battletoad KI

Here's the rundown on Battletoad Rash's appearance in Killer Instinct, with a catch


It's a timed test right now
Aug 04
// Chris Carter
Today, Microsoft announced Season 3 of Killer Instinct, set to debut next year on PC and Xbox One. But wait, there was another tidbit too -- Rash from Battletoads will be playable today! Unfortunately, the reality is a l...
Mario's li'l dick photo
Mario's li'l dick

Mario's silhouette shows off his li'l dick


Also he shares animations with Kid Kool
Aug 04
// Darren Nakamura
Mario has been with us for a long time. He's an icon. He has been scrutinized, discussed, and deified among gamers. That doesn't matter at all right now. What matters right now is Mario's silhouette looks like it has a li'l d...

Homefront: The Revolution is very different than when we last saw it

Aug 04 // Brett Makedonski
[embed]297199:59800:0[/embed] When I first played Homefront: The Revolution, the world felt lived-in. The oppressive themes were apparent, but the citizens seemed to accept it and go about their daily routines (except for the ones sparking the revolution in secret, of course). I believed that this was a city I could change the face of. I saw the potential to revolt and to do so in creative ways. The chunk I recently saw was more chaotic than that. Things are on fire and smoke billows on the horizon. All those people doing everyday stuff don't exist anymore. There are a few freedom fighters, but not many. It's mostly an empty playground for me to ramp my motorcycle off stuff. Rather than showing off a functioning city, this version of Homefront: The Revolution opted for sporadic waves of enemies. Many battles took places in warehouses, often around large crates that are meant to scream "industry!" It was all just so boring. It was like a Call of Duty where you traverse more ground before the next section of bad guys with guns. The world was still open, but the enemies acted with the scripted ways of a linear game. The player reached the top of the stairs, so it's time to charge through the door. That is to say, this demo largely erased my positive attitude toward Homefront: The Revolution. I'm not going to care about liberating a city if there's no one in that city. Its lifelessness reminded me of every shooter I've played for the past ten years and then immediately forgot about. The thing is, this can't be the true Homefront: The Revolution. Its premise is one with promise, but this slice shows none of that ambition. There's no way the game's skewed this far from concept. I guess I'll chalk this up to another misrepresentative demo, and hey -- I just broke the rule I spent the first paragraph talking about.
Homefront preview photo
But not necessarily better
Sometimes when you see a game at a preview event, you don't even want to write about it. You just know that what was shown wasn't a good representation of the final game. Malicious intent isn't always to blame, either; there ...

Humble Bundle photo
Humble Bundle

Humble Namco Bundle has Dark Souls, Enslaved


Good gift-giving potential
Aug 04
// Jordan Devore
Humble Bundle and Bandai Namco have partnered for a sale on some older games that are still well worth playing. If nothing else, I'd say this is a great way to give the gift of Pac-Man CE. Name your price: Pac-Man Championsh...
Cities: Skylines photo
Cities: Skylines

Cities: Skylines will arrive on Xbox One first on console


Also on PC now
Aug 04
// Chris Carter
Cities: Skylines dropped in March on PC and kind of took all the wind out of SimCity's sails. Today at gamescom, Microsoft announced that Skylines would come to the Xbox One first, whenever it happens to arrive on c...

Review: Call of Duty: Advanced Warfare: Reckoning

Aug 04 // Chris Carter
Call of Duty: Advanced Warfare: Reckoning DLC (PC, PS3, PS4, Xbox 360, Xbox One [reviewed])Developer: Sledgehammer Games (Current-gen) / High Moon Studios (Last-gen) / Raven Software (Zombies)Publisher: ActivisionReleased: August 4, 2015MSRP: $14.99 ($50 Season Pass for four packs) Let's kick things off with Overload, the sexiest map in Reckoning. Taking place in a giant Middle Eastern hotel complex, it has all of the pizazz you'd expect, and more. It's a great mix of indoor and outdoor environments, with a layout that keeps you in the action while allowing you to have condensed firefights. It allows the Exo movement and jetpack mechanic to really breathe without confining it like some maps in the past have. It also has these little tesla coil things littered about, which are basic in their functionality (an area-of-effect jolt when shot), but very cool aesthetically -- plus, they sound really neat. Next up is Swarm, a map set in a ruined Korean city. It's nice to see the series return to a setting like this, as I enjoyed "Magma" in Black Ops II. There's plenty of windows to boost into and buildings to hide in, and the map lends itself to vertical movement well. They really go with the destruction theme, and there's a ton of detail present that I wasn't expecting. It's another great showing for Reckoning. Fracture is an ice level that reminds me of The Thing, in a good way. The backgrounds are very detailed, and the smaller, more intimate theme works to its advantage. It's basically all outdoors, which gives it a distinct feel compared to the rest of the DLC. Although Array from the original Black Ops is probably my favorite snow map in Call of Duty history, Fracture does the frozen sub-genre proud. Quarantine, the last of the four core maps in Reckoning, gives off a distinct Walking Dead TV series vibe, which I dig. It also feels like it has a Call of Duty 4 theme with its simplicity, but it's not as vertical as I hoped it would be. The general gist is that the arena is a testing site for experiments on primates, complete with tons of banana boxes and even a room full of live test subjects. It's a rather generic theme, but it must be said that I do enjoy playing it in the rotation. I wouldn't consider it a wasted slot. [embed]297123:59780:0[/embed] Now, onto the best part -- the zombie level. Following along with the narrative that saw the demise of John Malkovich's character (and the debut of Bruce Campbell), and his ascension into zombie-hood, Descent is one of the most unique zombie stages in the entire series (the one that featured mafia ghosts withstanding). It straight-up feels like you're in a Bond villain base, which is partially true as Malkovich is there to taunt you every step of the way as you navigate your path through an underwater testing site. As you make your way through each wave, various power-ups will start to appear at the top of the deck, which you can periodically gather. These range from standard stuff like turrets, to more interesting mechanisms like defensive AI robots that float around your character. Everything feels much more action-packed and desperate, with more firepower and abilities to match the more aggressive enemies. At times, Malkovich will teleport you to a room for a boss fight session of sorts, with different hazards to avoid (like laser grids above you, preventing double-jumps) and a variety of enemies to best in close-quarters. It's a sight to behold with four players, as power-ups are constantly appearing in this secluded room while you fight for your life. Again, intensity is what they're going for here, and it really works. I'd have to think about it for a while, but it may be the most fun I've had with zombies since first playing World at War. I mean, Malkovich actually says the line "The teleporters are mine now, bitch," to give you an idea of what I'm talking about here. At the end of the day, I'm happy with what Sledgehammer Games (and Raven) brought to the table with Call of Duty: Advanced Warfare as a whole. Though it'll be tough to dethrone the current kings of the franchise (Treyarch), I have more confidence in their follow-up than before, and I'm eager to see what they can come up with next. At this point Infinity Ward is a lame duck, and the odd developer out.
Call of Duty DLC review photo
Did John Malkovich just call me a bitch?
So here we are with the Reckoning DLC pack, the last add-on for Call of Duty: Advanced Warfare after Havoc, Ascendance, and Supremacy. All in all, it's been a great ride, and slowly but surely, each map pack has improved upon the last. It's great then that Advanced Warfare is going out with a bang with its best DLC yet.

Destiny recast photo
Destiny recast

Nolan North replacing Peter Dinklage in Destiny


Ghost's lines re-recorded
Aug 04
// Jordan Devore
Prolific voice actor Nolan North (Uncharted's Nathan Drake) is becoming the Ghost in Destiny, reports Game Informer. He'll voice the AI companion in The Taken King and, no joke, the original game too -- the dialogue is being ...
Diablo photo
Diablo

Diablo's got wood in this awesome Tristram map


$150 though
Aug 04
// Chris Carter
Do you like wood? What if it had a map etched into it? Alex Griendling has crafted just that, and it features Tristram, the classic town from the Diablo franchise. The whole shebang is 18 1/2" by 14", and will run y...
Vita photo
Vita

PS Now subscriptions now on Vita starting today


If you're into that thing
Aug 04
// Chris Carter
If you're into Sony's PS Now subscription service, you can now stream games on the Vita as of today. In addition, God of War III, Dynasty Warriors 8, MX Vs. ATV Supercross, Bomberman Ultra, and The Last Guy have hit the serv...
Yomawari photo
Yomawari

Yomawari from NIS is still creepy, still cute


I'm digging the music too
Aug 04
// Chris Carter
A month ago we just had screens to go by, but Yomawari is shaping up nicely if this new trailer from NIS is any indication. Backed by beautiful music, we get to see a bit of gameplay here, which involves a girl searching for her sister and dog in a city. It'll drop on October 29 in Japan on Vita (!).

Everything that happened at Microsoft's 2015 gamescom conference

Aug 04 // Chris Carter
New Quantum Break trailer has a hobbit and military violence Microsoft debuts Crackdown 3 gameplay at gamescom Scalebound gameplay trailer reveals four player co-op, coming Holiday 2016 Quantum Break now has an April 5, 2016 release date Xbox One DVR functionality coming in 2016 Killer Instinct Season 3 coming March 2016 on Xbox One and PC Bloodstained will feature Microsoft crossplay, new character revealed Lovely Xbox One controller gets an ugly chatpad Xbox One backward compatibility comes to everyone in November Ark: Survival Evolved adds giant spiders to its dino-fest Ron Gilbert's Thimbleweed Park coming to Xbox One, Windows 10 We Happy Few is coming to Xbox One first, my fair lady Cobalt, that arena battle game, is still an Xbox exclusive Thimbleweed Park has an Anthony Burch doppelganger Homefront: The Revolution is doing an Xbox One exclusive beta 'Xbox players love their fut' and crappy FIFA deals Halo 5's new trailer has an excellent sliding kill Microsoft announces Halo World Championship, special 1TB Xbox One New Just Cause 3 trailer looks like silly, explosive fun Rainbow Six Siege scmhoozes gamescom with German counter terror unit Forza 6 team is way too hyped about rain Halo Wars 2 confirmed for Xbox One and PC, coming in 2016 Tremble in fear at our first look at Dark Souls 3 Cities: Skylines will arrive on Xbox One first on console
gamescom 2015 photo
Lots of non-exclusives
Hey, you know what? I actually enjoyed Microsoft's gamescom conference for the most part. Sure it had a lot of non-exclusives in there, but it wasn't a train wreck. I mean, when your heavy-hitter is Halo Wars 2 you know it's not all that exciting, but again, it could have been a lot worse. Plus, I know a lot of people who actually really dug Halo Wars, so I bet they're happy.

Dark Souls III photo
Dark Souls III

Tremble in fear at our first look at Dark Souls III


Yep, that's some Dark Souls right there
Aug 04
// Laura Kate Dale
At today's Microsoft gamescom press conference, the general public finally got its first look at Dark Souls III, and it certainly looks like a new-gen Dark Souls game. The trailer showed off several new bosses, multiple larg...
Halo Wars 2 photo
Halo Wars 2

Halo Wars 2 confirmed for Xbox One and PC, coming in 2016


Creative Assembly is involved
Aug 04
// Chris Carter
Although they haven't given out any real details, Halo Wars 2 was confirmed today at Microsoft's gamescom conference. It will be coming to the PC and Xbox One in fall 2016. The trailer above gives us a quick look at the...
Forza Motorsport 6 photo
Forza Motorsport 6

The Forza 6 team is way too hyped about rain


They recreated every damn puddle y'all
Aug 04
// Kyle MacGregor
Look, Forza Motorsport 6's dynamic rain features might be all well and good, but to your average dude that just wants to race cars real fast, these guys are way too stoked about some puddles.
GSG9 photo
GSG9

Rainbow Six Siege schmoozes gamescom with German counter terror unit


Meet GSG9
Aug 04
// Steven Hansen
"Germany?" "That's...that's where we are!!!" [pulls pud over close ups of lil flags on the uniforms]
Just Cause 3 photo
Just Cause 3

New Just Cause 3 trailer looks like silly, explosive fun


Bang, bang, you're dead
Aug 04
// Laura Kate Dale
I've never really been a fan of the Just Cause series, but this new trailer for Just Cause 3 shown at Microsoft's gamescom press conference taught me everything I need to know. Just Cause 3 is rock music, silliness, and over-...
Halo photo
Halo

Microsoft announces Halo World Championship, special 1TB Xbox One


I wonder how well it will do
Aug 04
// Chris Carter
Microsoft has unveiled a new Halo tournament, dubbed the Halo World Championship. It'll feature one million dollars in prizes, and will focus around Halo 5: Guardians. Additionally, the publisher revealed a new 1TB limited e...
Halo 5 photo
Halo 5

Halo 5's new trailer has an excellent sliding kill


Where do you slide?
Aug 04
// Brett Makedonski
I'm at Microsoft's gamescom press conference battling bad Wi-Fi and mashing the keyboard in hopes that words magically form. Sometimes I get a chance to look up at the what's happening on the screen. It just so happens that ...
gamescom photo
gamescom

'Xbox players love their fut' and crappy FIFA deals


Xbox One bundle, week early access
Aug 04
// Steven Hansen
That is FIFA Ultimate Team, the thing EA uses to somehow make more money than just releasing a new FIFA every year (two when it's a World Cup year). "FUT fans this is a deal for you." Xbox One folks get FIFA 16 one week early...
Homefront photo
Homefront

Homefront: The Revolution is doing an Xbox One exclusive beta


Can you feel the excitement?
Aug 04
// Kyle MacGregor
Guerrilla warfare shooter Homefront: The Revolution is getting an exclusive multiplayer beta this winter on Xbox One. Until then, watch some propaganda about our faceless Korean overlords.
Ron Gilbert photo
Ron Gilbert

Thimbleweed Park has an Anthony Burch doppelganger


New game from Monkey Island creator
Aug 04
// Steven Hansen
Seriously, is it just me?
Cobalt at gamescom photo
Cobalt at gamescom

Cobalt, that arena battle game, is still a Microsoft exclusive


New trailer
Aug 04
// Chris Carter
Mojang has shifted gears a bit since the Microsoft aquisition, and is going to be publishing some more projects in the future. One such game is Cobalt, an arena battler, that will debut on PC, Xbox 360, and Xbox One at an undisclosed date. Based on the trailer above, it looks like a fun little romp. I could always go for the occasional arena title with friends.

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