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Cake! photo
Cake!

Nintendo finally reaches out to its core audience with appearance on Cake Wars


Too little too late for Wii U?
Jul 16
// Robert Summa
Even though the Wii U hasn't captured that coveted soccer mom demographic with its followup to the Wii, Nintendo isn't giving up. Like any good company, you have to know your audience and you have to cater to that audience --...
Arcade Machine photo
Arcade Machine

Get drunk, punch a table and throw cake everywhere


Japan is great
Jun 25
// Laura Kate Dale
Last night I played an amazing and utterly bizarre arcade machine from Japan called Cho Chabudai Gaeshi! (Super Table-Flip!). The idea is simple: release pent up anger and agression by punching a plastic table over ...
#dadbod photo
#dadbod

First look at Warcraft film features beefcake orc nipples


#dadbod
May 18
// Steven Hansen
I'm still a bit sad to have lost director Duncan Jones (Moon, Source Code) to years of a Warcraft film (now pushed back into June of 2016), but maybe those of you who are into it will get a not-sucky game movie out of it. I a...

DestrUKtoid photo
DestrUKtoid

DestrUKtoid Episode 3 - I'm trying to do art, now there's meat in my cake


Let's talk hot public service workers
Apr 25
// Laura Kate Dale
The UK, it exists and Destructoid now has writers there. Great British Pounds. Eastenders. Steptoe and Son. The Destructoid UK Podcast (DestrUKtoid). Destructoid UK Editor Laura Dale is joined this week by Joe Parlock an...
Kirby photo
Kirby

Mondays are dumb, eat some Kirby snacks


I'm going to start writing for Garfield
Feb 23
// Brett Makedonski
I hate to ruin the magic, but it's not too difficult to make Kirby snacks. Is it round and pink? Yes? Then it's a Kirby snack. Is it not round and pink? Yes? I don't know what the hell you just did. How did you screw this up? It's like an "If, then, else" statement if I knew how to do that. Someone do it for me, and then I'll show you my attempt, which was probably hilariously off.

Review: Kirby and the Rainbow Curse

Feb 18 // Jonathan Holmes
Kirby and the Rainbow Curse (Wii U)Developer: HAL LaboratoryPublisher: NintendoReleased: February 20, 2015MSRP: $39.99 Seeing as everything in Kirby and the Rainbow Curse is made of clay, you might guess that the game's story would focus on some calamity that has altered the very substance of Kirby's world, forcing him to venture into the unknown in an effort to set things right. If so, you've guessed right. Sort of. The fact that everything here is made of clay doesn't seem to actually phase anyone. Instead, the problem is that all the color has been taken out for the world by a couple of giant disembodied hands that look an awful lot like a certain pair of famous Smash Bros. bosses. No need to panic, though. The "Oh no where'd all the color go?" MacGuffin is in play for no less than three seconds before Kirby, Waddle Dee, and his new paintbrush pal Elline jump into a hole in the sky that takes them to a series of very colorful, often familiar environments. It would have been easy to start the game with Kirby's world being made from polygons (or whatever the heck it's made out of in Kirby Triple Deluxe and Kirby's Return to Dreamland) and then have it be transformed into clay by the villains, but maybe that would have been... too obvious? Too logical? Regardless, you should know from the outset that the story is nothing more than a thinly veiled excuse to see very cute things happen for a few seconds, leading up to even more very cute things. From there, the very cute things don't stop until you either turn the game off or you die. This could be the most decadent, shameless display of cute-porn that Nintendo has ever displayed, which is saying from the company who brought us this and this.  [embed]287744:57379:0[/embed] Like the DS title Kirby: Canvas Curse, this new Wii U title ditches Kirby's usual transformation antics in favor of a potentially divisive indirect control scheme. You don't control Kirby here. You draw "rainbow ropes" for him to travel on. That may frustrate folks looking for a more traditional 2D platformer, though the game offers some of that too if you're willing to delve into its multiplayer. As for single player, the controls do a lot to level the playing field for those new to the series, and for people in general. The single-player game has a grand total of three inputs: draw ropes, tap Kirby to make him spin dash, tap and hold on Kirby to make him do a super spin dash, and that's it. These are the perfect platformer control mechanics for the Angry Birds generation. Anyone who has ever used a pen before will come into this game with the skills they need to achieve. The controls may be simple, but they allow you to get into all sorts of risk vs. reward conflicts. Kirby is nigh invulnerable while dashing, allowing him to break through barriers, bonk his enemies into submission, and engage in other power moves, but what he gains in strength he loses in safety. A wildly dashing Kirby can be hard to handle, leaving the player to desperately draw the right ropes to help keep him out of harm's way. Most of the game is spent alternating between taking Kirby forward with ropes, getting embroiled in some puzzle or combat scenario that requires dashing, and then trying to juggle Kirby back to safety after he loses control. It's like running a three-legged race with an easily distracted, mildly intoxicated friend, which is probably more fun than it sounds. Speaking of friends, you'll be missing out on a lot if you don't check out the multiplayer. It makes good on the promise of truly "different-but-equal" asymmetrical multiplayer made by launch title New Super Mario Bros. U in ways that game never quite accomplished. The player with the GamePad controls Kirby in the standard indirect fashion while one to three other players take on the role of a spear-wielding Waddle Dee. Waddle Dee controls a lot like Kirby does in his main series, with free movement, multiple air jumps, and multi-directional melee attacks. There is no enemy swallowing for Waddle Dee though, and no transformations either. Kirby may believe in democracy, but he's got to keep some of the good stuff to himself. Waddle Dee's advantages are offset by a couple of handicaps. He has half as much health as Kirby and he can't scroll the action forward without Kirby. Sounds rough, but those handicaps are offset by yet other advantages. Waddle Dee can resurrect himself by mashing buttons for a bit, and he can pick up Kirby any time he wants. These ploys can be used for selfish reasons or altruism, depending on the circumstance and the relative moral quality of the player in question. These power dynamics allow for some interesting relationships to develop between players. If Kirby is feeling stress and overwhelmed, he can ask Waddle Dee to run quarterback with him as the ball, playing the role of passive world-builder by drawing rainbow ropes to help Waddle Dee move forward. If Kirby is feeling aggressive, he can charge forward with rapid rope draws and spin dashes, leaving Waddle in the dust. Waddle Dee will need to get aggressive at least a few times though, as multiplayer offers exclusive mini-boss fights against those friggin' hands that force our dear Waddle to really step up his game. Kirby can't damage the hands at all. If he dashes into them, they'll palm him easier than Jordan palms a Honeydew. During these tense encounters, it's up to Waddle Dee to stab the hands into submission while Kirby plays keep away.  That's not the only way the game plays with attraction and repulsion. There are times you'll need to draw ropes for reasons other than dragging Kirby around, like digging through sand, deflecting lasers, and other tasks that may leave our pink hero vulnerable. Then there's the need to earn stars, the game's "collect 100 of a thing and then a thing will happen!" currency of choice. Unlike in the Super Mario games, the "thing that happens" here is more important than collecting an extra life. It takes 100 stars to do a super spin dash, and you can only hold a few supers at a time. You'll need the charge attack to get through certain mandatory obstacles, so don't waste them. If that's not enough resource management for you, keep in mind that you can also run out of "rainbow rope juice" if you over do it with the drawing. Without juice, you're 100% stuck, though it only takes about a couple of seconds for it to recharge. These are just a few of the ways that this simple game keeps you engaged in constant stream of small but interesting decisions.  Transformation-themed levels that allow Kirby to turn into a tank, rocket, or submarine and various boss fights are there to help mix things up, though the game never comes close to getting stale. Large, activity-laden stages filled with a mix of new and familiar enemies and environmental hazards give you plenty to do. There are 28 levels in all, each relatively long, packed with hidden areas and hard-to-get collectibles to encourage replay. Beyond Story mode, there are 40 Challenge levels that really put your skills to the test. Each gives you four rooms to get through, and 15 seconds each to get through them in. While Rainbow Curse is a generally freeing and sweet experience, Challenge mode can get downright vicious. It's still cute though, because this game is always cute, even when it's repeatedly killing you. The game's collectibles are probably where its cuteness reaches an apex. There is a jukebox mode where you can listen to songs you've acquired that features a little head-bobbing Kirby with headphones on, and it's incredibly cute. There are storybook pages you can grab at the end of every level, and they are all painted and animated in a simple childlike style that is both humble and beautiful. As great as that all may sound, the amiibo-like figurines you can collect in-game are even more disarmingly impressive. I'm not ashamed to admit that I've spent an inordinately long time studying them from every angle, wondering how HAL managed to make them look so tangible and believable. They're a great example of how most modern console game depict a "real world" in a way that ends up feeling artificial, while Kirby and the Rainbow Curse depicts an artificial world that feels very real. I can only hope that HAL will make a new Mother/EarthBound game that looks like this someday.  Kirby and the Rainbow Curse will amaze fans of traditional stop-motion animation with its achingly charming visuals. It works great as a lighthearted single-player platformer, a wild and boisterous multiplayer campaign, a tough-as-nails action-puzzle challenge, a bite-sized Off-TV handheld experience, or a big beautiful HD spectacle on your television screen, all depending on how you choose to play it. It's a game that has a little something for everyone, all without compromising its unyielding, unique, and undivided attention on its mission to blast pure adorableness into the world in all directions. If Kirby and the Rainbow Curse doesn't make you smile, you may need to see a doctor for that.  [This review is based on a retail build of the game provided by the publisher.]
Clay Kirby photo
I'm cute! I'm cuuuuuuuute!
Let's take a quick look at the history of videogames with clay-based graphics. Skullmonkeys is a one-off that most people don't even remember. The ClayFighter series has been dormant since the N64 days. Armikrog has been in d...

Behemoth cupcakes photo
Behemoth cupcakes

More games need cupcakes as playable characters


The Behemoth knows what's up
Jan 28
// Jordan Devore
I'm a jerk who totally forgot about The Behemoth's Game 4 despite playing a fun chunk of the tactical role-playing title alongside its narrator, Will Stamper, and loving every minute of it. So to selfishly put it back on my ...
Fat Princess photo
Fat Princess

Fat Princess: Piece of Cake is out now on iOS in Canada


Coming to Vita later this year
Jul 28
// Chris Carter
Fat Princess is back! In match-three form! Should you want to subject yourself to puzzle-madness, you can head over to the Canadian App Store and download the free-to-play game now. If you're looking for the Vita version, it ...
The Behemoth photo
The Behemoth

Another cupcake-y tease for The Behemoth's next game


What's the deal with this?
Jul 03
// Jordan Devore
Castle Crashers and BattleBlock Theater studio The Behemoth is bringing this thing to RTX this weekend in Austin, Texas. What is it? (Besides a cupcake, obviously.) Dunno. But if you've been following "Game 4," you'll likely ...
Baking Simulator 2014 photo
Baking Simulator 2014

Pancake hands create delicious goodies in Baking Simulator 2014


It's a piece of cake to bake a pretty cake
May 08
// Brittany Vincent
The Ludum Dare 29 game challenge is in full swing, and one of the best (or worst, depending on how you look at it) games so far looks to be Baking Simulator 2014, a hilarious and awkward game that asks a few simple tasks of ...
 photo
Also there's a monster that farts a ton
Monsters Ate My Birthday Cake saw success on Kickstarter, and it's coming along nicely as evidence by our interview at PAX East. It looks super cute and simplistic, but there's way more depth than you'd imagine here. A deep ...

Kirby 3DS photo
Kirby 3DS

Kirby: Triple Deluxe out in Japan on January 11


That's another game off the checklist for 3DS
Nov 15
// Jordan Devore
You saw that delightful trailer for the new Kirby 3DS game, right? I keep replaying it for the adorable music. We've since found out that this title is called Kirby: Triple Deluxe and, at least in Japan, it'll be releasing on...
Friday Night Fights photo
Friday Night Fights

Friday Night Fights: Robots and pancakes


Game with the Dtoid community
Sep 27
// ChillyBilly
I wasn't sure what to write about this week so I took to the Twitterverse last night and asked; "What should I write about this week?". Two responses, the first from PanaMusica (host of Hawken!) "Write about robots! I'll host...
Sonic Lost World photo
Sonic Lost World

Sonic Lost World tastes like pancakes and candy


Hardcore parkour?
Jun 13
// Tony Ponce
What is it with Sonic games on Nintendo consoles and levels constructed entirely out of sweets? Sonic Colors had Sweet Mountain, and Sonic Lost World has Desert Ruins -- that is "desert" with one "s," as in the hot and sandy ...
Surgeon Simulator 2013 photo
Surgeon Simulator 2013

This Surgeon Simulator cake is super gross


And probably super tasty
May 04
// Hamza CTZ Aziz
The guys behind Surgeon Simulator 2013 had a special cake made to celebrate the game's success. It's themed after what you do in the game, and well, it's pretty damn gross. So gross that I put it below the fold in case you'r...
 photo

Podtoid 249: Cakeside Nudity


Podtoid hits the Destructoid frontpage every Thursday!
Apr 18
// Jim Sterling
On this week's show, Jonathan Holmes eats cake while a man poses nude for his amusement, Jim Sterling becomes an alchemist with an anal cauldron, and Conrad Zimmerman gets nasty on Nintendo. Elsewhere, Willem Dafoe is a lazy ...
Skyward Sword cake photo
Skyward Sword cake

Animated Skyward Sword diorama is part delicious cake


Parents are the best
Mar 08
// Tony Ponce
Parents can be really awesome when it comes to cake. I remember for a birthday long ago, my mom made me a prehistoric landscape cake populated by dinosaurs, rough terrain, boulders, trees, and an erupting volcano. I thought ...
 photo

Monsters Ate My Birthday Cake is strange sweet candy


It's good to eat!
Jan 20
// Jonathan Holmes
It seems like only an hour ago that I talking about how cool it would be to play a game featuring Fran Krause's reinterpretation of Pokemon. Well, what do you know, there's already something like that. The desi...
 photo

Final Fantasy fans rank the series hottest beefcakes


All that spiked hair, oh my!
Dec 17
// Allistair Pinsof
Square Enix polled 800+ Japanese Final Fantasy fans on which male characters really beef their cakes. Unsurprisingly, beefcake supremos known for making happy pants tents across the globe Squall and Cloud placed high at 2 and...
 photo

The Daily Hotness: Bacon Pancakes, New York


Check out everything Destructoid did today
Nov 26
// Brett Zeidler
Well, there's no topping this one. This is the greatest achievement humankind has will ever possibly be able to come up. Revel in its glory. And bacon pancakes. On this fine post-Turkey Day, we're still talking about th...
 photo

The Daily Hotness: Cupcakes!


Check out everything Destructoid did today
Nov 14
// Ian Bonds
Hey, if Steven can talk about haunted toast yesterday, I can talk about cupcakes today. Specifically, this is internet comedy rapper Devo Spice. He has a thing he's working on called "ridiculous raps" where he asks fans to s...
 photo

The Daily Hotness: Cupcakes


Check out everything Destructoid did today
Oct 11
// Daniel Starkey
And I love them dearly. Destructoid OriginalCommunitoid 001: It BeginsImpressions: New Super Mario Bros. 2 DLCPodtoid 222: Weird Hairless Chicken-babiesIt Came from Japan! Splatterhouse: Wanpaku GraffitiLive show: Worms: Revo...
 photo

I'm gonna git me dat Kirby cake!


Sep 16
// Tony Ponce
Yesterday was my cousin's 7th birthday. We wanted to make a special cake and asked him which character he would like in cake form. He suggested Kirby, so Kirby it was! I didn't bake this. You friggin' kidding me? I would burn...
 photo

The Daily Hotness: Bacon Pancakes


Sep 10
// Brett Zeidler
Wake up in the morning and there's one thing on my mind, My tummy starts to rumble, couldn't stop it if I tried... Speaking of being hungry, EA has apparently been trying to buy Valve for years, we got super addicted to...
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Feast of Fiction proves that the cake is *sigh* not a lie


May 13
// Tony Ponce
Gaaaaaaaaaah! Another Portal cake reference! Kill it with fire! Kidding! I can't stay mad at Jimmy and Ashley. They pull off such magical feats week after week, concocting delicious delicacies that tantalize my taste buds. B...
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The Daily Hotness: Fluffy buttermilk pancakes


May 10
// Tony Ponce
If you are reading this, it means you discovered a Daily Hotness recap that didn't go up in a timely fashion. Oops! In exchange for your silence regarding our failings, I shall bribe you with pancakes. Today, Allistair Pinsof...
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Rebake Mass Effect: BioWare trolled with cupcakes


Mar 30
// Jim Sterling
There have been many arguments concerning the controversial ending for Mass Effect 3 -- some melodramatic, some perfectly valid. This new move from those snubbed by the trilogy's conclusion, however, wins the award for sheer ...
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The Daily Hotness: I will cupcake if you bacon


Feb 02
// Daniel Starkey
Today on the hotness we have the best anything in the history of existence. Literally. Since before time was, people that were not yet born have dreamt of the magic of today. Because today, we now know that bacon has been pla...
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Tasty! Feast of Fiction bakes a Minecraft cake


Jan 10
// Tony Ponce
When I posted the first episode of the new online cooking show Feast of Fiction, I hypothesized that the topic coverage would most likely extend beyond videogames. Last week's Harry Potter butterbeer episode proved me right....
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Hey hey! Who likes The Destructoid Show? (Hold for applause) Today, we tackle some hard-hitting video game news: Mass Effect 3 has four player co-op multiplayer, and if that wasn't enough -- it also has an online pass system!...


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