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6:00 AM on 09.11.2014

Revolver 360 RE:ACTOR shoots up PC tomorrow

Revolver 360 RE:ACTOR launches its attack on PC tomorrow for $9.99, Playism announced today. The shoot-'em-up comes by way of doujin studio Cross Eaglet, and is most notable for its eponymous swivel mechanic. The t...

Kyle MacGregor



Nicalis kicked my ass again with Castle in the Darkness photo
Nicalis kicked my ass again with Castle in the Darkness
by Jordan Devore

After checking out The Binding of Isaac: Rebirth at PAX Prime, I spent a decent chunk of time with another upcoming Nicalis project, Castle in the Darkness. It's a challenging platform-adventure PC game that feels all too appropriate given the company's prior involvement with 1001 Spikes.

Admittedly, words like "challenging" and "difficult" get thrown around often -- too often -- when describing games that aren't afraid to test players. But good lord, Castle in the Darkness was tough. I must have died 50 times during my playthrough, and that's being conservative.

Part of that has to do with your limited health -- a few hits is enough to do you in, at least early on -- and your knight's movement, which takes getting used to. He's quick, super quick, and his initial sword attack doesn't extend very far. It was frustrating at first to come to terms with all of this, but I suspect the fast pace will feel great with sufficient practice and muscle memory.

The game's structure is exploration-based in that you'll hit switches and acquire items that will allow you to reach previously inaccessible areas. There's also going to be a ton of bosses, based on what I played. That damn owl from the trailer gave me hell. Expect gear upgrades, too.

Castle in the Darkness is rather clearly inspired by NES classics in the genre, particularly Castlevania, which I don't consider to be a negative. Maybe you do. Either way, I'd suggest getting your hands on it before casting any final judgments. Could be pretty cool at the right price.

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5:00 PM on 09.10.2014

Joylancer, the love letter to the Game Boy, will hit Early Access in October 26th

[Update: the Steam listing page is live right now.] Joylancer has been on my radar for quite a while now. It's an independent production that seeks to recreate the great feeling of the Game Boy era, with a solid platforming ...

Chris Carter



After two straight hours of Fortnite, I'm a fan photo
After two straight hours of Fortnite, I'm a fan
by Jordan Devore

When Epic first announced Fortnite, I was on board based on the premise of defending player-made forts from monsters. But that was a couple of years ago. Things change.

My interest had been waning up until recently, when I got to spend two hours with the "action building" game during PAX Prime. Mechanically, it's like a mix of the third-person shooting and trap-laying defense of Orcs Must Die! with the scavenging and construction of Minecraft.

Pretty damn good combination, then.

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3:30 PM on 09.10.2014

Counter-Strike Nexon: Zombies is out of control

As previously covered, Counter-Strike Nexon: Zombies is a real game. It's not out yet, but it will be out on Steam soon enough -- an open beta is scheduled to go live on September 23. I was already toying around with the idea...

Jordan Devore

3:00 PM on 09.10.2014

Kodoku Chronicles hits Kickstarter and Steam Greelight

Kodoku Chronicles by Carnivore Games is a horror visual novel which focuses on the terror and dangers that lurk on Kodoku Island. In fact, you've probably already seen it before -- Dale called it "groooooosssss." I looked at ...

Brittany Vincent

2:30 PM on 09.10.2014

Double Fine's Hack 'n' Slash 1.0 has been released on Steam

Hack 'n' Slash by Double Fine Productions had its beginnings during Amnesia Fortnight 2012, in which it received the most votes of any concept to be made into a full game. Now, it's finally complete, having left Steam Early A...

Brittany Vincent

2:15 PM on 09.10.2014

Half of PC gamers will wait for a sale before buying games

If there's one phrase you get used to hearing when talking about PC games, it's "I'll wait for a bundle or sale." It's common knowledge if you wait a while, you can get a better price through places like Steam, Green Man Gami...

Alasdair Duncan

1:30 PM on 09.10.2014

Try not to think about cantaloupe while playing The Evil Within

I get such a kick out of seeing how things are made, especially when the people making said things are having a blast. This behind-the-scenes footage for The Evil Within is exactly what I'm talking about. We're given a glimp...

Jordan Devore

7:00 PM on 09.09.2014

Creative Assembly will unveil the next Total War this month

Later this month at EGX London (formerly Eurogamer Expo), Total War studio Creative Assembly will "reveal" the next installment in its popular strategy franchise. The announcement will be a part of a developer session schedul...

Jordan Devore



Neverending Nightmares is eerily evocative, and set for release on September 26 photo
Neverending Nightmares is eerily evocative, and set for release on September 26
by Alessandro Fillari

It's certainly an exciting time to be an independent game developer. With the rise of Kickstarter allowing anyone with the knowledge, the skills, and an idea to find support, we're seeing a larger breadth of games come out that try something a bit different. One such game is Neverending Nightmares, and last year Jonathan Holmes wrote up a nice post about its Kickstarter campaign.

After a few ups and downs, the Kickstarter for this evocative horror title managed to make its funding goal. With release set for September 26, the developers are finally ready to unleash their survival horror game that's far more personal than most would realize. At PAX Prime 2014, I got the chance to check out an updated build and chat with some of the talent behind the game.

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4:30 PM on 09.09.2014

Close to 0% of Steam users own Gunpoint

Humble Indie Bundle 12 is up. Pay what you want for Steamworld Dig, Hammerwatch, and Gunpoint. Pay above the average ($7.60 at the moment) and Papers, Please, Gone Home, and Luftrausers are included. Ten bucks adds Priso...

Steven Hansen

3:30 PM on 09.09.2014

Starbound dev working on a much needed pirate game

Never enough good pirate games. Risen? No. Black Flag? Stop.  Chucklefish, developer of Starbound and publisher of Risk of Rain and other good stuff, has announced its new game, Wayward Tide. The top down, pira...

Steven Hansen



Co-published by Devolver, Breach & Clear: Deadline isn't just another zombie game photo
Co-published by Devolver, Breach & Clear: Deadline isn't just another zombie game
by Rob Morrow

Something about the video I posted on Gun Media and Mighty Rabbit's title Breach & Clear: Deadline didn't sit well with me. I kept thinking about it the day we ran the story.

After revisiting it that night, it still didn't hit me as to why Devolver Digital had decided to co-publish this game. I just kept feeling that I was missing something important here. So, the next day I decided to reach out to Mighty Rabbit to see if I could take a look at the game in person.

To my surprise, co-founder Josh Fairhurst was nice enough to set up an appointment for me to meet the team on Labor Day. After arriving at Mighty Rabbit's studio, I was given a hands-off walkthrough of the same gameplay segment recently shown at gamescom.

In the team's own words, Deadline is a "strategic tactical action RPG in a modern day setting, featuring Special Forces weapons, tactics, and equipment vs. horrific monsters."

From what I saw during my time with it, I'd say it could be described as having a combination of elements from Rainbow Six, Left 4 Dead, XCOM: Enemy Unknown, and a pinch of Diablo's loot grinding for good measure. 

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12:30 PM on 09.09.2014

How not to survive in Alien: Isolation

From everything I've heard of Alien: Isolation, it's best not to run around when you think the coast is clear much less when the Xenomorph is right there in the same room. See: the trailer above. Creative Assembly plans to put out more of these videos throughout the month, and I have to imagine most will end with the demise of Amanda Ripley. It's just like playing the game, then.

Jordan Devore







Tharsis: Commit cannibalism, save humanity photo
Tharsis: Commit cannibalism, save humanity
by Kyle MacGregor

Destructoid recently caught up with the folks at Gaijin Games Choice Provisions to check out the studio's next Bit.Trip game completely new project, Tharsis.

The turn-based strategy game follows a team of astronauts on a mission to Mars. Of course, things quickly go awry for our intrepid heroes, because nothing good ever happens in space.

An asteroid strikes the vessel carrying the explorers, which proves to be quite the problem. Fires erupt all over the ship. Objects become unfastened, transforming into deadly projectiles in a gravity-free environment. Other stuff happens too, probably. Oh, and people start dying. This certainly isn't a joyride.

They can't just go home, though. The fate of the planet hangs in the balance. It's pretty much Mars or bust. You see, there's some sort of singularity on the red planet, one that might allow someone to send a message back in time, and so the crew presses ahead, hoping to warn people in the past of impending calamity and avert disaster before it's too late.

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11:30 AM on 09.09.2014

Shadow of Mordor pushed back on Xbox 360 and PS3

Like a Balrog vanquished to the depths from whence it came, Warner Bros. took a good look at the legacy console adaptions of Middle-earth: Shadow of Mordor and declared "You shall not pass!" At least, not for a few more ...

Brett Makedonski

7:00 AM on 09.09.2014

Extrasolar Season 2 is being funded through Kickstarter

I do not envy Lazy 8 Studios with the balancing act it has trying to market Extrasolar. By revealing too little, only a relatively small demographic will ever try out the exoplanet rover simulator. By revealing too much, a t...

Darren Nakamura

7:00 PM on 09.08.2014

Humble Store celebrates the end of summer with a sale

Summer? I think I must've slept through it... oh wait, I was watching the World Cup. Oh well, there's always next year and until then The Humble Store is settling me in for autumn and winter by having daily deals on some grea...

Alasdair Duncan

5:30 PM on 09.08.2014

The Binding of Isaac: Rebirth is everything I hoped it'd be

One of my favorite parts of PAX Prime this year was an appointment with Nicalis. Not only was the meeting away from the crowded, noisy Washington State Convention Center, it was an opportunity to get sucked into The Binding o...

Jordan Devore

5:00 PM on 09.08.2014

GOG.com celebrates its sixth birthday with a sale

GOG.com, the online purveyor of classic and indie PC games is celebrating its sixth birthday and in typical fashion, that means a sale. The site always tries to put a neat twist on its promotions, so for the rest of the week ...

Alasdair Duncan



Review: WildStar photo
Review: WildStar
by Chris Carter

I undertook a Review in Progress of WildStar at release, and due to a number of distractions and surprise announcements, it's taken me a while to see almost everything there is. But here I am with my Dominion Mechari Warrior, having experienced the leveling process, the community, and a number of endgame activities.

I'm pleased to say that although WildStar didn't blow me away, it's a fine MMO if you're looking for another realm to call home.

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SoundSelf with Oculus Rift is the ultimate trip photo
SoundSelf with Oculus Rift is the ultimate trip
by Alessandro Fillari

It's no secret that gaming conventions are fertile ground for developers to try out their new creations. Back in April, Jonathan Holmes got the chance to check out SoundSelf with Robin Arnott, the creator of the unorthodox horror title Deep Sea, and saw first hand the impression it had on players. Utilizing virtual reality, players are taken for a ride through their own personal odyssey of light and sound.

During the hustle and bustle of PAX Prime, I got the chance to go on a special trip of my own, and it was clear that SoundSelf made quite a name for itself on the show floor. I also got some time to speak with Robin Arnott about his creation and the desire to create an existential experience that brings players to a state of zen and wonder.

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2:30 PM on 09.08.2014

Assassin's Creed bundle goes America all over everybody's ass

As if Ubisoft weren't unleashing enough Assassin's Creed on the world this fall with Unity and Rogue slated for November, it has one more trick up its sleeve to rope in some players with less familiarity of the...

Brett Makedonski

1:30 PM on 09.08.2014

Dead Rising 2, Resident Evil 5 migrating to Steamworks

When Capcom transitioned Super Street Fighter IV Arcade Edition from Games for Windows Live to Steamworks, it spurred questions about the company's remaining PC titles. It turns out those -- Resident Evil 5, Dead Rising 2, an...

Jordan Devore

12:30 PM on 09.08.2014

Way of the Samurai 4 announced for PC

Way of the Samurai 4 is cutting a trail to PC later this year, Ghostlight has announced. The publisher admits porting the open-world action game is a tad outside its wheelhouse, but decided to take a swing at it all the same....

Kyle MacGregor







Review: Divinity: Original Sin photo
Review: Divinity: Original Sin
by Patrick Hancock

Remember the first "western RPG" that really made an impression on you? Maybe it was Baldur's Gate, maybe it was Planescape: Torment, or maybe it was Dragon Age: Origins. Regardless, you love that game. It might have flaws, it might not appeal to everyone, but you freaking love it.

Divinity: Original Sin will be that game for many people. This will be the RPG that sticks with them forever. 20 years down the road they'll turn to their friend and say "Remember Divinity? Man, they just don't make RPGs like that anymore!" The game fits in very well with what we consider to be the classics, and if you do have those fond memories, Original Sin is bound to imprint some more.

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11:45 AM on 09.08.2014

Batman: Arkham Knight won't launch until June

While we'll have plenty to keep us busy later this year, particularly next month, a bunch of the games that are most testing my patience aren't releasing until 2015. Batman: Arkham Knight is one of them. Today, Warner Bros. a...

Jordan Devore

11:00 AM on 09.08.2014

Mega Man X fan? Check out some gameplay from fangame 'Corrupted'

Mega Man enthusiasts are likely aware of the Mega Man X: Corrupted project. It's been in the works for about seven years now, promises to be a treat for X series fans. Now you can get a look at the Crystal Rafflar stage...

Chris Carter

7:00 AM on 09.08.2014

2D survival horror Uncanny Valley has a demo out now

Way back in April, we first heard about Uncanny Valley, and we all had a nice juvenile moment of pointing and snickering at pixelated medical diagrams of human genitalia. The trailer also showed slightly less funny stuff: da...

Darren Nakamura

10:00 AM on 09.07.2014

Loren Bednar may be the most positive guy in gaming today

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.] Two weeks ago on Sup Holme...

Jonathan Holmes

8:00 AM on 09.07.2014

Square Enix wants to bring Dragon Quest X west

Square Enix producers Yuu Miyake and Noriyoshi Fujimoto told Siliconera they would "love to" publish Dragon Quest X overseas. That doesn't mean it's terribly likely, though. “In terms of this being an MMO, again, we hav...

Kyle MacGregor

11:30 AM on 09.06.2014

Claire returns in Resident Evil: Revelations 2 along with a new face

[Edit: Push Start was the original source on this news. Their post has an even better look at the game via GamesMaster Magazine, inducing a shot of the The Afflected in action. They are bloated. gross, and as we guessed, appe...

Jonathan Holmes



Fortified is a fun 1950s sci-fi take on base defense photo
Fortified is a fun 1950s sci-fi take on base defense
by Jordan Devore

Leading up to PAX Prime, Clapfoot released a trailer for its base defense shooter Fortified. It caught my eye for a few reasons, notably the '50s sci-fi movie theme and its general resemblance to Double Fine's Iron Brigade (formerly Trenched). There aren't too many games like it.

The build playable at PAX was fairly early in development but offered a decent enough idea of what to expect. Aliens are invading the city and you and up to three friends need to shoot them down, one wave at a time. I selected the character class with a jetpack, while my co-op partner had the unique ability to command soldiers around the battlefield. I think I made the right call.

We had the freedom to place defensive structures like machine gun turrets, a slowing device, and sandbags wherever we wanted within reason, and the shooting felt good -- surprisingly good. My favorite weapon was the rocket launcher, because it sent robot invaders flying all over the place. The physics were wobbly, exactly as you would hope. Again, think lo-fi science fiction.

With some proper maze-building techniques, we managed to funnel robotic spiders into a single lane so we could concentrate fire on flying saucers and other stragglers. The boss, a hulking robot, must have been inches away from our base before he went down.

I wasn't able to see the two remaining characters, upgrades, or any other levels -- I'm told they will more than likely all be set within a city -- but I liked what was playable enough to keep Fortified on my radar. The game isn't releasing on PC and Xbox One until next year, so there's time for more features and polish. In speaking with art director Adam Garib, it seems like the studio has a solid grasp on what's needed to flesh out the experience. Fingers crossed.

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2:15 PM on 09.05.2014

CONFIRMED: Shiva will snap her fingers for Diamond Dust in FFXIV

Rejoice, Final Fantasy fans. Some time ago we got confirmation that Shiva would be coming to Final Fantasy XIV in the form of boss fight, but one lingering question remained -- will she snap her fingers for her Diamond D...

Chris Carter

1:00 PM on 09.05.2014

Dawn of War II is no longer tied to Games for Windows Live

Relic has migrated the excellent Warhammer 40,000: Dawn of War II and its Chaos Rising expansion away from Games for Windows Live, just as the studio said it would. Unfortunately, not everything made it over to Steamworks, in...

Jordan Devore



Review: Halfway photo
Review: Halfway
by Darren Nakamura

One of the things that is so appealing about science fiction is that it deals with situations that seem fantastical, but are ultimately plausible. Technology today would look like magic to those from years past, and so the technology of the future might seem incredible to us now.

Good science fiction brings up not only these possibilities, but the questions that would show up alongside the possibilities. The nature of these questions can be ethical, social, psychological, philosophical, or just technical. Halfway asks: What happens if you spend too much time in the "in-between" when making a faster-than-light jump?

Halfway answers: "Aliens show up and you shoot them a lot."

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10:30 AM on 09.05.2014

Binding of Isaac: Rebirth will arrive in November

[Update: the trailer is now live, and you can pre-order the game here later today on PC. Warning, the trailer is likely NSFW.] In the form of a new trailer, Nicalis has revealed the release date for The Bi...

Chris Carter

10:00 AM on 09.05.2014

Mortal Kombat X will arrive in April with a Goro pre-order bonus

If you're excited for Mortal Kombat X, rest easy that we now have a release date -- April 14, 2015. That's still a ways off, but if there aren't any real delays it isn't too bad of a wait from the announcement until release. ...

Chris Carter



Of course we checked out Far Cry 4's elephant booty physics at PAX photo
Of course we checked out Far Cry 4's elephant booty physics at PAX
by Brett Makedonski

Prior to this video being shot, Max may have taken a double dose of the assorted pills that truckers use to drive 36 consecutive hours. I can't be sure. It wasn't my day to keep track of him.

But, the point you should take away from this is how realistic that elephant's ass (probably) looks. With booty physics like that, it's no wonder Far Cry 4 ended up as one of our top games of PAX Prime.

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