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8:00 PM on 03.24.2015

One of Evolve's monsters gets nerfed in new patch

Evolve is being rebalanced, Turtle Rock Studios revealed today. In response to player feedback, the developer is making a myriad of alternations to the asymmetrical shooter's cast of characters, the most significant of which ...

Kyle MacGregor

7:00 PM on 03.24.2015

Uh, maybe don't walk toward that ominous light in The Evil Within

The next DLC episode of The Evil Within, The Consequence, picks up on April 21, 2015. Like The Assignment before it, Bethesda is starting us off with an extra brief teaser trailer. Somehow, the delivery of the sorta-out-of-c...

Jordan Devore

6:30 PM on 03.24.2015

Everyone has a tail in The Song of Seven

The Song of Seven is a beautiful adventure game, I mean just look at it! The art style reminds me a bit of Okami or The Legend of Zelda: The Wind Waker. It's trying to get funded on Kickstarter for the low amount of $8,...

Jed Whitaker

5:30 PM on 03.24.2015

Celebrate Borderlands: The Handsome Collection by stocking up on Golden Keys

Borderlands: The Handsome Collection is out today. One of the major selling points for those who have already played Borderlands 2 and/or Borderlands: The Pre-Sequel on last generation hardware is the ability to import save d...

Darren Nakamura





4:00 PM on 03.24.2015

Senran Kagura brings exploding clothes to Dead or Alive 5: Last Round

Senran Kagura and Dead or Alive have started a new life together with costumes that, well... they explode. What else did you expect? This relationship between the two properties -- which is purely platonic -- has spawned 16 ...

Jordan Devore

3:00 PM on 03.24.2015

Gorgeous 2.5D shoot-'em-up Pythetron now on Kickstarter

Talented game designer and artist TJ Townsend has taken his visually stunning 2.5D shoot-'em-up Pythetron to Kickstarter, looking to secure -- in today's crowdfunding terms -- a very reasonable $5,00...

Rob Morrow

1:00 PM on 03.24.2015

The Talos Principle bringing more deep thoughts with Road to Gehenna expansion

Players who took the time to really explore The Talos Principle might recognize the name Uriel. Though the base game is seen through the eyes of a particular simulation participant, evidence of others exists in the form of QR...

Darren Nakamura

7:00 PM on 03.23.2015

Geralt will grow a beard while you play The Witcher 3

Some would call beard growth in videogames insignificant -- a waste of time. They would be wrong. As spotted in the NeoGAF recap of German gaming magazine Gamestar.de's factoid-filled coverage of The Witcher 3: Wild Hunt, pro...

Jordan Devore

6:30 PM on 03.23.2015

Make your own visual novels with this simple tool

TyranoBuilder is on its way to Steam this Friday, March 27, Nyu Media has announced. The new program is advertised as "the easiest, fasted way to create multi-platform visual novels," allowing users to create games for compu...

Kyle MacGregor

12:45 PM on 03.23.2015

Trailer for Telltale's Game of Thrones Episode 3 unfolds some earlier plot points

Well, this one snuck up on me. I thought I had been following most of Telltale's releases pretty closely, but it turns out that Game of Thrones Episode 3: The Sword in the Darkness is coming out tomorrow. Who knew? In the tr...

Darren Nakamura

8:41 AM on 03.23.2015

Batman: Arkham Knight delayed once again

Batman: Arkham Knight has been delayed yet again. While it was set for a June 2 release, it is now is on pace for June 23, as revealed by the game's official Twitter account. To help tide you over, they've posted a new trail...

Chris Carter

7:00 AM on 03.23.2015

Dave Oshry, one of gaming's biggest charmers, wants to be less like Saul Goodman

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on YouTube, and can be found in Podcast form on Libsyn and iTunes.] Last  Sunday on Sup H...

Jonathan Holmes

2:00 PM on 03.22.2015

Record breaking competitive Dota 2 match lasts over 3 hours

Dota matches have a reputation for becoming grindy slogs, but I'm pretty sure they aren't supposed to resemble the intractable grind of WWI trench warfare. On Friday a qualifying match between competitive teams Cloud9 and SFZ...

Nic Rowen

8:00 PM on 03.20.2015

2K Games anniversary sale across multiple retailers

If you haven't loaded up your Steam client in recent days, you might have missed the news on the big 2K 10th Anniversary Sale. The entire catalog is on sale for up to 80% off list price. If you're new to PC gaming and somehow...

Dealzon

1:30 PM on 03.20.2015

Prepare to scroll: This Dark Souls illustration captures the complexity of Lordran

Uncovering the mysterious, unforgiving, crazy-but-believably-crafted world of Lordran is one of the greatest pleasures experienced in not only Dark Souls, but in the last decade of videogames. I'm still wrapping my head aroun...

Jordan Devore





12:30 PM on 03.20.2015

Konami working on a new, likely Kojima-free Metal Gear

Konami's website has the first indications of Metal Gear Solid continuing without series creator Hideo Kojima. This note from Konami confirms Kojima will "remain involved throughout" Metal Gear Solid: The Phantom Pain's Septe...

Steven Hansen



EVE: Valkyrie wants to be the leader in VR eSports photo
EVE: Valkyrie wants to be the leader in VR eSports
by Brett Makedonski

It was almost a year ago (ten months, more accurately) when I sat down with EVE: Valkyrie's developers, and they told me "We're ready to ship when Oculus is ready to ship." At the time, Valkyrie was considered a flagship title for virtual reality, but it's unclear if that's still the case. There are a lot more entrants in the arena now, after all. However, EVE: Valkyrie's developers have their sights set on a more aggressive goal.

"We just extend our ambitions," Valkyrie executive producer Owen O'Brien told me when asked what it's like to stretch out the production schedule an extra year on a title that has been technically ready for quite some time. O'Brien elaborated "A year ago, I don't think I would've stood up and said 'I want to be the best multiplayer game in VR,' but now I feel completely comfortable saying that. So, I think an extra year in the production cycle, it's fine because we're not a huge team. We're working on bleeding edge technology that is still developing. CCP as a company kind of knew what they were getting into. That's something that was to be expected with VR, and we're still very happy to be at the forefront of it."

But, not only does O'Brien want Valkyrie to be a heralded multiplayer title, he wants it to be the pinnacle of VR competition. Thinking about his ultimate goal for Valkyrie several years down the road, he offered "I would love this to be the eSports of VR."

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10:00 AM on 03.20.2015

Mortal Kombat X punishes quitters with head-exploding Quitalities

Mortal Kombat X recently showed off an Ermac fatality that is actually pretty dang icky. Do check it out if you're not the squeamish sort. Less visceral -- and, wow, isn't it great when a series is so over the top an explodin...

Steven Hansen



CCP's found the best use for Xbox One's Kinect so far photo
CCP's found the best use for Xbox One's Kinect so far
by Brett Makedonski

It’s no secret that virtual reality is quickly making its mark on the videogame industry. If that weren't evident before, GDC 2015 kicked the door wide open. That's why, with numerous developers turning their attention to the new technology, it's remarkable that the developers for EVE Online have been at the forefront of VR for years now.

EVE: Valkyrie, the spaceship dog-fighting game, has been pinned by Oculus as a flagship title for whenever the Rift ends up launching. That's coming along nicely, but its origin story is particularly noteworthy. It was created by CCP as a tech demo for convention-goers at Fanfest in 2013. It basically boiled down to a treat for coming out to the show. However, the reaction was so strong and positive that CCP turned it into a fully-realized game – one that obviously caught the attention of Oculus.

CCP is casually trying to recapture that lightning in a bottle. It directed its Atlanta and Shanghai studios to work on VR experiences. The instruction ended there -- no mandate that they do something that fits into the EVE universe. The four demos that the studios collectively came up with are wonderfully experimental and, most importantly, fun. They're all united under the banner of "VR Labs" for now, and CCP stresses that none of them are official games. But, as we've seen in the past, maybe that'll change after this weekend.

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7:00 AM on 03.20.2015

First look at EA DICE's Star Wars Battlefront coming next month

DICE's (Battlefield, Mirror's Edge) hotly awaited Star Wars Battlefront is due out holiday 2015, timed to coincide with the start of a new trilogy in the children's film series Star Wars. Despite us being only nine months awa...

Steven Hansen

2:15 AM on 03.20.2015

Xbox Store slip confirms Predator for Mortal Kombat X

I've watched Predator, Predator 2, and Predators in the last week at the behest of people who've felt these were good ideas (the first idea was a fine idea, the subsequent decisions less fine). Predator 2 is a mess and Preda...

Steven Hansen

8:00 PM on 03.19.2015

GOG.com scores Zak McKracken, Indiana Jones and the Emperor's Tomb

Lucasfilm and Disney are trickling out more good old games with digital-distribution premieres of Zak McKracken and the Alien Mindbenders, Indiana Jones and the Emperor's Tomb, and Outlaws on GOG.com. They're only $5.99 a pie...

Jordan Devore

5:00 PM on 03.19.2015

Grab 22% off The Elder Scrolls Online: Tamriel Unlimited (now with no monthly fee)

The Elder Scrolls Online did a reboot of sorts earlier this week and the game is now subtitled Tamriel Unlimited. Gamers interested in the buy-to-play, no-subscription-fee version of the game can grab any old retail copy and ...

Dealzon

3:30 PM on 03.19.2015

Evolve's new bug man character is just the best

What a magnificent specimen. Slim, a medic, is one of the four hunters joining Evolve across all platforms on Tuesday, March 31. There's also the "half-human walking tank" Torvald (assault), the hermit Crow (trapper) with his...

Jordan Devore

3:00 PM on 03.19.2015

Final Fantasy XI shutting down on PS2 and Xbox 360, mobile version and spinoff coming

Final Fantasy XI is 13 years old. As is the case with 13-year-olds, Square Enix is getting a bit sick of dealing with it.  The PS2 and Xbox 360 versions of the MMO will shut down in March of 2016. Final Fantasy XI's main...

Steven Hansen

2:30 PM on 03.19.2015

Conker returns in episodic form starting next month!

Great news, Conker fans: he is finally coming back in his own episodic game. Sort of. Remember when Microsoft announced Conker would be in Project Spark? Well, Conker makes his debut in Project Spark on April 23 for Windows ...

Jed Whitaker







Metal Gear creator Hideo Kojima expected to split with Konami after The Phantom Pain photo
Metal Gear creator Hideo Kojima expected to split with Konami after The Phantom Pain
by Jordan Devore

"After we finish [Metal Gear Solid V: The Phantom Pain], Mr. Kojima and upper management will leave Konami," a source within Kojima Productions told GameSpot today amidst speculation that some real crazy shit is happening at the publisher. "They said their contract ends in December."

There have reportedly been a "fallout" and "power struggles" between Kojima Productions and Konami, which have led to some senior Metal Gear staff, including series creator Hideo Kojima, to be designated "essentially [as] contractors, not permanent employees," according to the source.

Staggering. Just staggering. And there's more: Kojima is no longer listed as an executive of Konami. Kojima Productions Los Angeles is now named "Konami Los Angeles Studios," and its @Kojima_Pro_Live Twitter account has "moved" to @metalgear_en. Lastly, online marketing materials for The Phantom Pain have excised the standard "A Hideo Kojima game" descriptor.

In a statement to press, Konami said it is "shifting [its] production structure to a headquarters-controlled system..." and added that "Konami Digital Entertainment (including Mr. Kojima) will continue to develop and support Metal Gear products."

Welp, I'm worried about Silent Hills.

Kojima Expected to Leave Konami After MGS5, Inside Source Confirms [GameSpot]

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1:26 PM on 03.19.2015

EVE Online has plans for exclusive ship skins, here are 11 new ones

The EVE Online keynote at Fanfest 2015 just wrapped up, and one of the major themes was that CCP wants to put more power in the hands of the players. A popular way of accomplishing this is by finally releasing unique shi...

Brett Makedonski

12:00 PM on 03.19.2015

State of Decay: Year One Survival Edition debut trailer, releases April 28

State of Decay was one of those pleasant surprises back in 2013. Sure, the sandbox/RPG-lite horror game was a little rough, but it was an intense experience full of free flow situations, base building, and likable survivors....

Stephen Turner

9:30 AM on 03.19.2015

New EVE: Valkyrie trailer starts with a routine escort mission

EVE Valkyrie has come a long way since the footage from last year's EVE Fanfest. The trailer above shows a more fleshed out mission, beginning with a mundane escort and ending with, well, something a little more exciting. Th...

Darren Nakamura

9:00 PM on 03.18.2015

What a wonderful world: Ori and the Blind Forest

After finishing Ori and the Blind Forest, a heartfelt Metroidvania-style adventure for PC and Xbox One, I wondered just how the hell I managed to know so little about it going in. What a thrill. There were moments -- not mere...

Jordan Devore



Review: Frozen Cortex photo
Review: Frozen Cortex
by Patrick Hancock

Though it may be easy to see Frozen Cortex and immediately dismiss it because it seems to be rooted in American football (the best football), I want to make it clear that no American football or sportz knowledge is needed to enjoy Frozen Cortex.

Frozen Cortex is, first and foremost, a strategy game. It shares a lot with the developers' previous title, Frozen Synapse, but is different enough to feel like a completely new game.

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4:00 PM on 03.18.2015

Hidden Dragon Age: Inquisition quest leaked, can you be the first to complete it?

Liam Robertson dropped us an email today letting us know about a hidden Dragon Age: Inquisition quest that can be found by jumping on a tiny stone house 50 times. No really. I know it sounds like a rumor you'd hear in g...

Jed Whitaker



Microsoft is cool with pirates upgrading to Windows 10 for free photo
Microsoft is cool with pirates upgrading to Windows 10 for free
by Jordan Devore

Microsoft is launching Windows 10 this summer in 190 countries and 111 languages, which is good to know but not all that inherently interesting. This, on the other hand, sure is: during the operating system's first year, it'll be a free (permanent) upgrade for Windows 7, Windows 8.1, and Windows Phone 8.1 users including those who are running pirated versions of Windows.

"We believe customers over time will realize the value of properly licensing Windows and we will make it easy for them to move to legitimate copies," a Microsoft rep told Eurogamer.

Guess that means we can all play Gigantic together. Dibs on the owl guy.

Windows 10 Launching This Summer in 190 Countries and 111 Languages [Windows]
Microsoft will allow pirates free upgrades to Windows 10 [Eurogamer]

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Beyond Eyes abstracts the world as perceived by a blind girl photo
Beyond Eyes abstracts the world as perceived by a blind girl
by Darren Nakamura

I have been following Beyond Eyes since I first heard about it a year and a half ago. Videogames can be powerful tools for relating experiences that may otherwise be difficult to comprehend. Blindness both fascinates and terrifies me; I know I would be utterly useless without my sense of sight, but others manage impressive feats despite the disability.

So when I heard that Team17 was bringing Beyond Eyes to PAX East, I had to go and check it out. Despite starring a blind girl, it makes excellent use of color in telling her story. Not only that, but it uses other visual tricks to represent her perception of the world through hearing, smell, and touch.

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Talk turns technical with Masquerada: Songs and Shadows' Ian Gregory  photo
Talk turns technical with Masquerada: Songs and Shadows' Ian Gregory
by Rob Morrow

While at PAX East, I was fortunate enough to schedule a chat with the co-founder and creative director of Singapore-based Witching Hour Studios, Ian Gregory, to talk about the studio's beautiful upcoming "pause-for-tactics" 2.5D isometric RPG Masquerada: Songs and Shadows, planned for release on PC, Mac, and consoles (TBD) sometime in early 2016.

The game takes place in a Venetian-inspired fantasy city called Ombre, and as it happens, is the only place in the game's world where magic exists. However, discovering and donning rare masks are the key to learning and harnessing that magical power. Gregory describes the mask's function in the game as that of "batteries," storing built-up magical energy to be released in the form of the different classes' skills and abilities.

Players follow the story of Inspettore Cicero Gavar as he returns from exile to solve a kidnapping that, as the game's description states, will  "shake up the foundations of the city." Cicero, your starting character in the game, is a Maestro, a hybrid class that draws from the skills of all three main character classes.

The three main classes available in the game are the Sicario, who fills the role of an assassin; the Pavisierre, the tank in the group; and lastly, the Dirge, a bard-like character who can cast both summons and buffs. Each class will have access to eight to ten different abilities, all of which possess their own skill trees.

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10:00 PM on 03.17.2015

Sweet closure: Blade Kitten adds Episode 2 DLC years after its debut

Back in 2010, Atari published Blade Kitten, a middling sidescrolling action-platformer about a bounty hunter who is both a human and a cat. In the years since, developer Krome Studios (Ty the Tasmanian Tiger) acquired the rig...

Jordan Devore





9:30 PM on 03.17.2015

Beard View: Battlefield Hardline

Bang bang cops and robbers,bang bang robbers and cops, bang bang, rob that bank, put 'em in jail, put 'em in jail The new cops and robbers game is out, and you have to rob them banks or catch them thieves by any means necess...

Jed Whitaker

5:30 PM on 03.17.2015

Civilization V Complete drops to $10 in series sale

Though the game has been out since 2010, Civilization V is still selling strong through the years. If you're a turn-based strategy fan and you somehow, magically, inexplicably don't have it in your library, consider the ...

Dealzon



RIVE was my favorite twin-stick shooter at PAX East photo
RIVE was my favorite twin-stick shooter at PAX East
by Rob Morrow

When I learned that Netherlands-based Two Tribes Studios (Toki ToriToki Tori 2) was bringing its snazzy metal-wrecking, robot-hacking, twin-stick shooter RIVE to PAX East this year, I jumped at the chance to set up an appointment to see the current state of the game.

I finally caught up Two Tribes co-founder Collin van Ginkel at the RIVE booth where he sat me down for a little hands-on with the game. I'd had some time playing an earlier version that was released last fall before leaving for the show, but what was on display at PAX East this year had obviously seen some major improvements.

For starters, the demo on hand had my previously ground-based, spider-like vehicle transformed into a nimble spacecraft, dodging and blasting its way through an asteroid belt on route to the facility to where the rest of the demo takes place. The addition of side-scrolling flying sections was a pleasant surprise and I hope that in the final version, there's even more of them.

The touchy but precise movement controls while flying were a little tricky to get used to, but by the time I had passed (collided with) a few asteroids I had full control of my ship, chewing through all that was in my path and easily outmaneuvering the spinning, laser-firing turrets that appear towards the end of the section.

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