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We spoke with Microsoft Studios' corporate vice president Phil Spencer today immediately after the Xbox One reveal presentation, and during our chat PC gaming came up. I took the opportunity to ask him if the lovely...
| Dale North |
Batman: Arkham Origins is a prequel, and as such developer Warner Bros. Montreal is changing the voices of Batman and Joker. "We went in our game back several years [and] we really wanted to cast people that sounded like t...
| Hamza CTZ Aziz |
[Update: Full re-run of this episode here.] The last time we had Jasper Byrne on Sup Holmes, he had just released his critically acclaimed survival horror title Lone Survivor. Like his Silent Hill 2 remake Soundless Mountain...
| Jonathan Holmes |
As much as it pains me to say, Sonic and Mega Man's fun times together in "Worlds Collide" won't last forever. But hopefully enough new readers will be ready and willing to stick around for what lies ahead for both heroes. Th...
| Tony Ponce |
Sid Meier is a legend to PC gamers for strategy games he lent his name to but the man himself admits that the Meier name doesn't mean much to mobile players. In an illuminating interview with GamesIndustry, Sid revealed his n...
| Alasdair Duncan |
Watch Dogs is giving us a huge open world full of life, all alongside some innovative new multiplayer concepts. And it's all thanks to the new Disrupt engine. The team had some grand visions they wanted to pull off when they ...
| Hamza CTZ Aziz |
Last Sunday's Sup Holmes (now on iTunes) was slightly intoxicated foray into the mind of two tattooed barbarian warriors who just happen to make videogames. Though I don't get the sense that Vieko Franetovic ...
| Jonathan Holmes |
When it launched last year, the PCGamingWiki attempted to solve those technical headaches that can still blight some PC releases. As the current console generation grew longer and longer, the PC had a resurgence as a gaming p...
| Alasdair Duncan |
This week on Sup Holmes we welcome Mike and Vieko of LeGrudge and Rugged, creators of recent indie hit Krunch. We'll be talking to them about what it took to create Krunch (their first game), if the industry is entering ...
| Jonathan Holmes |
In case you aren't aware, PixelJunk Inc. looks to be the raddest game ever. Imagine Castlevania, Metal Slug, Pikmin, and a tower defense all rolled into one. Also, soup everywhere. Naturally, when I got the opportunity to ta...
| Spencer Hayes |
Tomm Hulett started working in the game industry at age 12, play testing for Virgin Interactive. Since then he has headed up his own studio, worked on games like Persona and River City Ransom for Atlus, Contra and Silent Hill...
| Jonathan Holmes |
Jennifer Hale and Oliver Vaquer, the voice actors behind the Lutece Twins, sat down with GameTrailers to talk about their roles in BioShock Infinite. The pair touch on how they both had to read each character's scripts, how it was like working together, and where they'd want to go if they could rip open tears. And then things get weird.
| Hamza CTZ Aziz |
What is Hardware: Shipbreakers? It was a question that I asked myself several times after watching the trailer that Blackbird Interactive, founded by ex-Homeworld developers, released last month. The admittedly gorgeous video...
| Fraser Brown |
It's possible that our earlier coverage of Divekick was a little to fast-paced for you to handle, so we sent Spencer Hayes to get further into the mind of its creator, Adam "Keits" Heart. In this interview, we learn the orig...
| Conrad Zimmerman |
In yet another stellar interview, Spencer Hayes speaks with Justin Elliot of Cardboard Computer about their game, Kentucky Route Zero, which took the IGF award for "Excellence in Visual Arts." But it's the way player choice is managed that has captured Spencer's interest in this unique, narrative-driven title.
| Conrad Zimmerman |
"This year, the industry has had a lot of changes," Carlson Choi, Vice President of Marketing and Digital Sales at Namco Bandai Games America said at the company's Gamer's Day press conference last week. "The way the consumer...
| Keith Swiader |
Spencer Hayes caught up with NVIDIA project manager Justin Walker at GDC 2013, where he was showing off Project Shield, a handheld gaming device capable of playing Android games and streaming PC titles direct from the user's...
| Conrad Zimmerman |
In this interview recorded at GDC 2013, Spencer Hayes talks with game designer Henry Smith while simultaneously playing his game, Spaceteam. Seeing as Spaceteam primarily consists of yelling at other people and tel...
| Conrad Zimmerman |
Yesterday on Mash Tactics, Rick "King Foom" Olson sat down with the development team at Yacht Club Games to show off their totally awesome new project, Shovel Knight. With just three days remaining in its Kickstarter funding...
| Conrad Zimmerman |
GameSpot? Time? New York Times? And now Rolling Stone? Everyone wants a piece of Shigeru Miyamoto! If he's so willing to speak to anyone and everyone, why hasn't he spoken to us yet? We need to arrange a pow-wow as soon as po...
| Tony Ponce |
Next to Hearts of Iron, the Victoria series is the Paradox Interactive grand strategy title I have the least experience with. There are a couple of things that have contributed to this, but the most influential one is my decl...
| Fraser Brown |
It's obvious Sony is going all out by getting all of the indie game makers they can. They've been getting all sorts of developers on board for the PlayStation 3, PlayStation Vita, and especially the PlayStation 4. Most of the...
| Hamza CTZ Aziz |
Remember Me is an exciting new title Capcom plans to publish this coming June, and put together by Paris-based developers Dontnod Entertainment. The intriguing cyberpunk adventure follows Nilin, an elite memory hunter who tr...
| Vito Gesualdi |
Evoland, an exploration of adventure games' evolution from independent developer Shiro Games, is currently available for PC through Steam and GOG.com, with an iOS release due later this month. However, given the nature of the...
| Keith Swiader |
Last week's Sup Holmes (now on iTunes) had me biting my tongue at a constant pace. Paul "Farmer Gnome" Greasely is one of those developers who takes their own amazing ideas for granted in a way that leaves you wanting to sha...
| Jonathan Holmes |
I recently got the chance to attend Anaheim Wondercon 2013, swinging by the Capcom booth in hopes of scoring some cool Monster Hunter swag. I must admit however, it was a bit disappointing to see how heavily the company conti...
| Vito Gesualdi |
With Fire Emblem: Awakening released on 3DS and seeing quite the success, many may be wondering what that could mean for developer Intelligent Systems' other franchise, Advance Wars. When inquired about the possibility of a n...
| Keith Swiader |
Just before he left to go on a likely well-deserved holiday, I had the opportunity to pester Obsidian's Chris Avellone about his role in inXile's upcoming RPG, Torment: Tides of Numenera. Chris is a veteran of RPGs, par...
| Fraser Brown |
We've seen Capybara's Super Time Force at the last three PAXs in a row, and every time there have been some major updates that improved the overall quality of the experience. This past PAX East saw the biggest change as playe...
| Hamza CTZ Aziz |
Adam Sessler and Rev3 Games brings two noteworthy turn-based designers together in the same room to chat and hug it out. On one end is X-COM (1994) creator Julian Gollop; the other is occupied by 2012 XCOM reboot designer Ja...
| Allistair Pinsof |

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