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6:00 PM on 10.16.2014

Leave 'em Laughing attempts to make a game out of comedy

Comedy ain't easy, especially in this medium, so a title that tries to game-ify creating a stand-up comedy routine sound a tad ambitious. Leave 'em Laughing from Australian developer Oscar Brittain is a mashup of adventure g...

Alasdair Duncan

4:00 PM on 10.15.2014

FPS platformer Deadcore is the kind of game I want to play on Oculus Rift

Deadcore is a futuristic first-person shooter/platforming hybrid that got its start in a 7DFPS game jam in 2012 by five friends who met while studying videogame design in Angoulême, France. Extended work on the prototy...

Rob Morrow

1:30 PM on 10.15.2014

Dungeon crawler Legend of Grimrock 2 launches today on Steam and GOG.com

After what seemed like an interminably long wait (at least for me), Finnish independent game development studio Almost Human's hotly-anticipated followup to its first-person dungeon crawler Legend of Grimrock is launchin...

Rob Morrow

4:30 PM on 10.14.2014

Ethereal is a puzzle platformer with pretty polished pixels

When developer Thomas Finch first showed bits of Ethereal, I almost wanted to share it simply because of how pretty it looked (especially in motion), but at the time, there was not a lot of other information to go on. It is ...

Darren Nakamura

2:00 PM on 10.14.2014

Tales of Cosmos is a point-and-click starring a space corgi

Sure, there is also a chimpanzee named Professor Gagayev, but we all know that Perseus the Dog is the star here. He's got valor! He reminds me of Missile from Ghost Trick, except I'm pretty sure Perseus is a corgi rather tha...

Darren Nakamura

12:30 PM on 10.14.2014

Stabby, stabby: Nidhogg hits the PS4 and Vita today

Today is the release date for the PS4 and Vita ports of the indie hit Nidhogg, meaning there has never been a better time to stab your friends in the face and sacrifice yourself to a giant worm-serpent.

Nic Rowen

11:30 AM on 10.12.2014

How a casual game jam lead to Fight Tank

So many of us love videogames but are intimidated by the idea of making them. Devi Ever has taken on the problem as part of her self-declared purpose in life. She wants people to make videogames. Literally all the people.&nbs...

Jonathan Holmes

1:00 PM on 10.10.2014

Hyper Light Drifter preview extended until October 31

You may remember that Hyper Light Drifter's three-day preview for backers at the $25 tier and up was rescheduled to run from October 3rd through the 5th. That brief window has been extended until the end of October, giving Dr...

Rob Morrow

3:30 PM on 10.09.2014

Rakuen's first trailer is so sweet

Laura Shigihara, composer and musician behind the Plants vs. Zomies and To The Moon soundtracks, has her own game coming up. She describes Rakuen as a mix between Maniac Mansion, The Legend of Zelda: Link...

Dale North

1:00 PM on 10.09.2014

Ziggurat welcomes its upcoming official launch with a great-looking trailer

A couple months ago, Rob wrote about Ziggurat making it on Steam Early Access, and it looks like this one will not be wasting away there for long before its full release, which developer Milkstone Studios says is "very close...

Darren Nakamura





9:00 AM on 10.09.2014

Nintendo is sponsoring a new indie event at Seattle's EMP Museum

I don't know what the verdict is on how "cool" the EMP Museum is to residents, but I had a chance to visit it once and loved it. It's about to get a lot cooler soon, as Nintendo is sponsoring an event there that involves a sh...

Chris Carter



Review: Neverending Nightmares photo
Review: Neverending Nightmares
by Nic Rowen

Mental illness is terrifying. Depression is a soul vampire that will suck the light right out of you. Obsessive compulsive disorder does not make you a supernaturally great detective like it does in the movies. It makes you paranoid and agitated, a raw nerve constantly scraping against a coarse world. The insidious, pervasive terror of mental illness can be far more horrifying than any chainsaw-wielding maniac could ever hope to be.

Which is exactly why Neverending Nightmares works.

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These free Octodad: Dadliest Catch levels are going to end in disaster photo
These free Octodad: Dadliest Catch levels are going to end in disaster
by Jordan Devore

Feeding watermelon to a hospital patient? What a nice guy, that Octodad. Such large, sharp forks he's got, too. It's a good thing he is an adult human with fully developed motor skills.

Octodad: Dadliest Catch was a treat, but I was left wanting more. Thankfully, more is coming, and it'll be here real soon. The adventures of our favorite secret octopus father continue with two new levels, Dad Romance and Medical Mess, releasing Tuesday for free on PS4, PC, Mac, and Linux.

What's more, Dadliest Catch will be half off next week on PlayStation Network, Steam, and the Humble Store. That brings the game down to $7.50. Pretty good.

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1:00 PM on 10.08.2014

Broforce update adds new Bros, missions, and Steam Workshop support

Guardians of the Constitution, Devolver Digital and Cape Town-based counter-terrorism unit Free Lives have recently released the hefty Bro-ctober Update for their napalm-drenched beacon of freedom and democracy, Broforce. In...

Rob Morrow



Review: Heavy Bullets photo
Review: Heavy Bullets
by Caitlin Cooke

The security system in Highrise Hunting Grounds has gone rogue, and you’ve been sent to shut down the mainframe. With only six initial bullets, you must fight your way through eight levels of neon jungle rife with lethal spiders, turrets, bush worms, and feisty cat-balls.

It’s a good thing your bullets bounce back, because you’ll need them.

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10:45 AM on 10.08.2014

Nindies at IndieCade. Wait, Nindies? I love you, Nintendo

The list of new Nintendo independent games to be shown at IndieCade that we received this morning? Great. Great news. But I'm more hung up on the title of the press email that Nintendo sent out: Nintendo Showcases Prolific &...

Dale North



Children of Morta looks real, real good photo
Children of Morta looks real, real good
by Steven Hansen

I love this flowing, watercolor reminiscent pixel art. It benefits all the happy dancing in the trailer and the exaggerated, unrealistic movements sort of remind me of the animation style of Masaaki Yuasa (Ping Pong: The Animation). 

Anyway, Children of Morta basically looks exactly like something I want to play real bad.

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Chasm feels like a love letter to Super Metroid and Dark Souls photo
Chasm feels like a love letter to Super Metroid and Dark Souls
by Rob Morrow

Over the weekend, I was fortunate enough to check out the alpha build of Discord's enchanting procedurally generated action-RPG platformer Chasm. Now that I've finally had some hands-on with the game, I'd like to share my impressions.

We've talked about this gorgeous game on several occasions, but for those of you still unfamiliar with it, Chasm's list of influences should shed some light on what the team is going for. When asked which titles served as inspirations for the game, director James Petruzzi listed off classics such as Super Metroid and Castlevania: Symphony of the Night as well as The Legend of Zelda and Mega Man. Additionally, and this is something I would not have picked up on without poring over the game's newer screenshots, some not-so-subtle salutes to From Software's Dark Souls.

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1:15 PM on 10.07.2014

The Land of Eyas is back on Kickstarter with a lower funding goal

Earlier this year we got a brief look at The Land of Eyas, which has Super Meat Boy-style platforming with a gravity switching mechanic, as well as a kid in a cute cat suit. At the time, it was seeking approval on Steam Gree...

Darren Nakamura

1:00 PM on 10.07.2014

Fenix Rage is a rad little take on Super Meat Boy

Fenix Rage was recently released by developer Green Lava Studios, and in short, it's basically a take on Super Meat Boy's time trial platforming gameplay. Every map consists of a cookie (band-aid) to pick up, and a goal ...

Chris Carter

10:00 AM on 10.07.2014

Gone Home/BioShock dev teases first game from new studio

Sorry if the headline misled you. The Gone Home/BioShock crossover does not exist. Not yet anyway. If it ever does, it'll probably come from Johnneman Nordhagen of Dim Bulb Games. Not only was he the lead programmer on G...

Jonathan Holmes







Still waiting for a new 2D Metroid? Take a look at Beyond Human photo
Still waiting for a new 2D Metroid? Take a look at Beyond Human
by Darren Nakamura

Every few months, I think about how great Metroid: Zero Mission and Metroid Fusion were. So, so great. Why isn't Nintendo doing more like that? I don't know, but the indie community seems to share my lamentation, creating games like Ghost Song: A Journey of Hope, Paradise Lost: First Contact, and Axiom Verge. If things turn out well, we can add Beyond Human to that list.

Beyond Human has a few influences it calls back to: Metroid, Mega Man, and Devil May Cry. Each manifests in a different way in the trailer, but all three are definitely present. As a neat backer reward, the protagonist here can don a few custom outfits (seen below) that pay homage to those classics.

Developer DT Studios has recently put Beyond Human up on Kickstarter, with a base goal of €20,000. It is planned for release on Windows, Mac, PlayStation 4, and PlayStation Vita.

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3:15 PM on 10.06.2014

Rogue Wizards has a bad name but it looks like a cool dungeon crawler/city builder

Many of us have crawled through dungeons hundreds of times, so it takes some special kick to get us to notice. Rogue Wizards has two: a city-building component that seems like it could be addictive and a cool visual effect r...

Darren Nakamura

3:30 PM on 10.03.2014

In the world of Basingstoke, even dessicated corpses look cute

It's been a while since we last talked about Puppygames' newest project, the creepy/adorable stealth-roguelike Basingstoke, so I thought it would be a good idea to check in with the developers and see how things are coming ...

Rob Morrow

5:30 PM on 10.02.2014

The Ouya's best game is finally coming to Steam

Before Goat Simulator, there was Amazing Frog?, a physics-driven make-your-own-fun sandbox game that's so damn funny I'm willing to put up with the irksome question mark in the name. It's a game most of us have not actually ...

Jordan Devore

12:00 PM on 10.02.2014

Sand Sailor's atmospheric Black The Fall slinks to Kickstarter

Romanian development studio Sand Sailor has recently taken to Kickstarter to fund its stealth-action platformer, Black The Fall. Inspired by the communist country they grew up in, the developers would like their game to impa...

Rob Morrow



Review: The Vanishing of Ethan Carter photo
Review: The Vanishing of Ethan Carter
by Alasdair Duncan

Perhaps the biggest surprise about The Vanishing of Ethan Carter is that the developers behind the game were members of People Can Fly, the studio responsible for Bulletstorm; the idea that some of the people who came up with the over-the-top and potty-mouthed first-person shooter would go on to also make this contemplative, supernatural mystery.

It's a beautiful-looking game where players are tasked with finding a missing youngster but are quick to find that there are dark things lurking behind the lovely surroundings.

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6:30 PM on 10.01.2014

Calvino Noir is a European, smoky, noir-ish stealth game

I think I've probably made it clear that I like a good stealth game and thankfully I had the chance to try out the lovely-looking Calvino Noir at EGX. Set in post-war Austria (I forgot to ask which war... whoops), players con...

Alasdair Duncan

4:30 PM on 10.01.2014

Thomas Was Alone has friends in new platforms

Thomas Was Alone, the minimalist indie platformer about friendship and jumping, is finding companionship on some new consoles. It's been recently revealed that the game will come to PS4, and now it's confirmed to be headed t...

Brett Makedonski

12:30 PM on 10.01.2014

Combolicious arcade-style shooter Wrack leaves Early Access

After more than six years in development, Final Boss Entertainment's attractive-looking arcade FPS Wrack is now a finished game and available for purchase on Steam. To celebrate, the team has released this exhilarating launc...

Rob Morrow

8:30 AM on 10.01.2014

Elegy for a Dead World makes a game out of writing fanfiction

One of the great things about games today is that we are seeing new ideas in addition to the tried and true shooters and platformers. Elegy for a Dead World has one of those ideas, and it will be interesting to watch how it ...

Darren Nakamura

7:30 PM on 09.30.2014

Creepy Castle sends invites to Shovel Knight, Dr. Fetus and more

Creepy Castle is a sweet little Sinclair Spectrum-influenced game that's running one of the more humble Kickstarter campaigns in recent memory. The game only needs $6K to live. It's at about $5K now with 3 days to go. Oh no!...

Jonathan Holmes





6:00 PM on 09.30.2014

Matador is now Brigador, still a cool looking mech shooter

I decided to do some checking on Matador, which won me over early this year. This proved confusing, briefly, as some legal issues have pushed the isometric mech shooter to be renamed Brigador. I kind of miss the name, but al...

Steven Hansen

4:00 PM on 09.30.2014

U Craft seeks to fill the Minecraft void on Wii U

There might not be Minecraft for Wii U, but there is U Craft. Close enough? This is in the works at Nexis Games, the studio behind some games I'm also not familiar with -- do BrickBlast U! or The Dance of the Damned ring any ...

Jordan Devore

1:00 PM on 09.30.2014

I had a good time watching Monsterum scare people

I talked yesterday about how horror games are difficult to demo at a convention; you need to block out so much noise and activity around you to be really immersed in what you're playing. Team Junkfish had no such problems as...

Alasdair Duncan



Review: Chariot photo
Review: Chariot
by Brett Makedonski

Local cooperative play is something that's been increasingly neglected in an age of videogames that pushes online connectivity seemingly first and foremost. It's ironic that titles like Destiny are the current benchmark for social experiences, when all communication is done through a headset. After all, it really doesn't get more personal than sitting next to someone on a couch and working (almost literally) hand-in-hand to achieve a goal.

Frima Studio hasn't forgotten these golden moments of yesteryear, and aims to recapture them with Chariot. The developers succeeded in their ambition. In fact, they pull it off so well, that you might find yourself short-changed when you don't have a partner in crime readily handy.

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8:00 PM on 09.29.2014

Heat Signature is already looking hot

Heat Signature was one of the games I most wanted to get my hands on at EGX. Designer Tom Francis was the guy behind Gunpoint, one of my favorites of 2013, and this next title similarly allows a great deal of player expressio...

Alasdair Duncan

12:30 PM on 09.28.2014

The first videogame ever Kickstarted is almost done

Back in 2009, prominent Dtoid community member Agent Moo and some friends took to this crazy new thing called Kickstarter with the hopes of raising a huge sum of money to fund their own videogame. That huge sum was... $1,500...

Jonathan Holmes

11:30 AM on 09.28.2014

Why aren't more people talking about Bacon Man?

People are still trying to figure out why some games do incredibly well on Kickstarter and others barely scratch by. Games like Hyper Light Drifter and Aegis Defenders look fantastic and deserve all the success they've ...

Jonathan Holmes

11:30 AM on 09.27.2014

Boston FIG had over 2,000 attendees this year

It felt like at least half of the videogame side of the show floor at PAX East 2014 was made up of indie games. The Indie Megabooth used to be a tiny side show. Now its pretty much a show unto itself. It was easy to think th...

Jonathan Holmes