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10:00 AM on 09.20.2014

What's new in God Eater 2: Rage Burst?

I put a sizable chunk of time into the original God Eater 2 on the Vita late last year. It was a solid entry in the long line of recent hunting action games, but certainly not without its fair share of issues. It suffered fro...

Elliot Gay


11:45 PM on 09.19.2014

Adopt a wolf cub in Metal Gear Solid V and he'll grow up to be badass

I was blown away by the extended Metal Gear Solid V gameplay demo from TGS. I knew the game would be huge and comprehensive, but it just keeps surprising me with how much content there seems to be. And we've only seen the tip...

Alessandro Fillari

9:00 PM on 09.19.2014

Castlevania's Koji Igarashi has put his 'dream game' on hold

As a huge fan of Castlevania: Symphony of the Night, it was exciting to hear that long-time series producer Koji Igarashi had left Konami to make the kind of games he wanted to make -- "the same kind I think fans of my past g...

Jordan Devore



Tales of Zestiria's combat is fast and furious photo
Tales of Zestiria's combat is fast and furious
by Elliot Gay

Ask most Tales fans what game has their absolute favorite version of the Linear Motion Battle System (LMBS), and you're likely to get a wide variety of answers. Some prefer the 2D combat from the Tales of Destiny PS2 remake and its sequel, while others hold up Tales of Graces F as representative of the direction the system should go. While I wasn't a huge fan of the latter game, I adored its fast paced, technical combat, and was let down when I eventually played through Tales of Xillia. It wasn't necessarily bad, it just wasn't what I wanted from the series.

I had heard that Tales of Zestiria would be borrowing major elements from Graces' combat, and after ten minutes of time with the TGS demo, I can definitely see the similarities. 

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Project Morpheus seems to be lagging behind Oculus Rift a bit photo
Project Morpheus seems to be lagging behind Oculus Rift a bit
by Brett Makedonski

As the virtual reality races wages on, different prototypes keep coming out for Project Morpheus and Oculus Rift. I had yet another chance to play two new titles on Project Morpheus at Tokyo Game Show. While they were certainly unique in their own right, it’s tough not to feel as if Oculus is a bit ahead of Sony’s project.

The first game that we played was The Deep – a shark attack simulator. Ascending from the depths of the ocean in a deep sea cage, I had a first-person view of an angry shark as he tried relentlessly to rip the vessel apart and feast. I’m sure I’m delicious, but I didn’t want it to find out.

I was equipped with a gun that fired flare-like projectiles, which could be aimed based on the positioning of the DualShock 4. Unfortunately, I don’t think these shots were actually effective in any way, and were only included to make the experience interactive. Still, it was fairly incredible to watch the shark lurk, circling the cage and slowly ripping it apart.

By the end of the ride, I made it to the surface intact. The finale held one last, grand attack in which I was sure the demo would end grimly. It didn’t, as the shark gave up and went back to the deep unknown to terrorize other unlucky creatures.

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Monster Hunter 4 Ultimate brings a lot of verticality to the table photo
Monster Hunter 4 Ultimate brings a lot of verticality to the table
by Brett Makedonski

When the west finally gets Monster Hunter 4 Ultimate -- what Capcom calls "the most complete version of 4 that it'll get" -- players are going to need to turn their attention to the layering of the game. Rather than solely ground-level areas, Ultimate features plenty of ledges to climb up and to hop onto monsters' backs from. That's the big difference from the Monster Hunter you may already know and love.

Gone are the water terrains, which Capcom called "controversial." The newly placed emphasis on vertical play replaces them, in what is kind of the "hook" for the game. However, that doesn't mean Capcom expects the same mixed reception. The opposite, in fact. It anticipates that players will welcome the verticality because it's fluidly interwoven into play. Small ledges will be automatically ascended, and larger ones will actually take some effort to climb.

With this new information in mind, a party of four of us set off to best the Daimyo Hermitaur -- a giant crab-like creature. Equipped with a weapon called the Insect Glaive, one of our members sent insects toward our target to retrieve essences from him. The Insect Glaive also served a second (and more fun) purpose. It can be used to pole vault on top of a monster and ride him into temporary submission.

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7:30 AM on 09.19.2014

Offscreen Tales of Zestiria footage shows rolling hills and fierce battles

I had the chance to go hands on with the latest in Bandai Namco's flagship RPG series, Tales of Zestiria. I came away from the demo feeling pretty excited for the fast paced combat, but I also managed to get a couple of offs...

Elliot Gay

4:00 AM on 09.19.2014

Steven and I rode a carousel of loneliness at TGS

Steven and I took a few minutes out of our packed schedule of eating curry and playing videogames to ride a carousel at Tokyo Game Show. Don't tell Dale.

Brett Makedonski



Godzilla: Walking in the shoes of the king of monsters photo
Godzilla: Walking in the shoes of the king of monsters
by Elliot Gay

Fun fact. When I was a child, my mother sat me down in front of Godzilla films and subsequently burned them into my brain. As a result, I ended up learning Japanese and moving to Japan as an adult. It's not a stretch to say that I'm where I am because of the big G.

So you can imagine my excitement when I heard that Bandai Namco was developing a Godzilla game for the PS3. The big monster has had more than his fair share of game appearances, but none of them have ever been any good. I recall playing Super Godzilla on the SNES and trying my best to convince myself that it was the best game I had ever played. Needless to say, I had some issues believing my own words.

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Gallery: The sexiest booth babes of Tokyo Game Show photo
Gallery: The sexiest booth babes of Tokyo Game Show
by Niero Gonzalez

The moment all you college dudes have been waiting for is here! So make sure your boss isn't looking and get ready to steamboat the weasel, because I need the pageviews and my gallery is the tits!

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2:00 PM on 09.18.2014

Ori and the Blind Forest looks crazy good

I keep forgetting that Moon Studios' platform adventure game Ori and the Blind Forest is coming to PC as well as Xbox One, despite being published by Microsoft Studios. Big thing to forget! My takeaway from Brett's preview o...

Jordan Devore





1:45 PM on 09.18.2014

Sonic x Monster Hunter 4 Ultimate is, uh, yeah...

Admittedly, this collaboration is slightly less horrifying once you realize it's a Felyne (or Palico, if you want to be precise) wearing Sonic the Hedgehog armor. Slightly. Still, I think this tops the sexy/stretchy fan art f...

Jordan Devore

12:30 PM on 09.18.2014

The Final Fantasy XIII trilogy is headed to Steam

The official site gave it away, to some extent, but here we go: Final Fantasy XIII is coming to Steam on October 9, priced at $15.99, with XIII-2 and Lightning Returns arriving for PC by spring 2015. XIII already has a listin...

Jordan Devore



Final Fantasy Explorers feels like Crystal Chronicles meets Monster Hunter photo
Final Fantasy Explorers feels like Crystal Chronicles meets Monster Hunter
by Elliot Gay

It's become exceedingly easy in recent years to point the finger at any four player cooperative game in Japan and call it a Monster Hunter clone. I'm not particularly fond of this way of thinking. Despite my love of Monster Hunter (200+ hours in MH4), I think many of the various hunting action games have unique, interesting qualities that separate them from one another.

Perhaps that's why I had been so jazzed to check out Final Fantasy Explorers, Square Enix's first attempt to dabble in the hunting action genre. With a stable of classic monsters, jobs, and giant bosses in its long history, Final Fantasy seems like the perfect franchise to get a spinoff in the genre.

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7:18 AM on 09.18.2014

Off-screen Silent Hills trailer from TGS is still scary

Earlier today, Frank and I were poking around Konami's Tokyo Game Show booth, taking pictures of statues, candies, and other nonsense. We were stopped by a loud rumbling, which caused us to turn around. We just happened...

Dale North

7:07 AM on 09.18.2014

Raiden V coming to Xbox One next year

If things work out as we expect them to, you'll soon see a trailer for Raiden V popping up on YouTube and our front page. The next in the line of shmups will come to the Xbox One next year in Japan, and most likely beyond.  There's a trailer running at Microsoft's Tokyo Game Show booth today. Stay tuned -- I'm sure we'll have it soon. 

Dale North

7:00 AM on 09.18.2014

Check out the slime Dragon Quest Heroes PS4 system

We got an up-close look at the recently announced Dragon Quest Heroes PS4 at Tokyo Game Show today. The Square Enix / Koei Tecmo tag team is exciting enough that Sony is bringing out this silver, slimed PS4 in Japan. The meta...

Dale North

6:30 AM on 09.18.2014

Watch this new Yakuza Zero footage and daydream about playing it

New footage of the recently announced Yakuza 0 (or is it Yakuza Zero?) was revealed today at Tokyo Game Show 2014. I can always count on seeing new Yakuza games at TGS, but I can also count on being disappointed after m...

Dale North

1:43 AM on 09.18.2014

We try Metal Gear Solid cardboard box candy at TGS

Yes, they really have Metal Gear Solid The Phantom Pain cardboard box candy at Tokyo Game Show 2014. We were stupid enough to spend 640 yen (about $6) on eight pieces of what looks to be tiny squares of chocolate crisped rice...

Dale North

12:01 AM on 09.18.2014

Tokyo Game Show 2014 kicks off today (also, floor gallery)

Tokyo Game Show 2014 has officially kicked off today, running through September 21. As always, these first two days are for business (yeah, right) and the remaining two add in the public (and the cosplayers; sweat).  Thi...

Dale North



Final Fantasy Type-0 HD plays as well as ever photo
Final Fantasy Type-0 HD plays as well as ever
by Elliot Gay

I adored Final Fantasy Type-0 when it first released on the PSP in Japan a few years back. It took me a whopping 75 hours to clear the game my first time, and while it undoubtedly had its fair share of problems (weird RTS sections, poor group leveling system, camera), I felt that the positives heavily outweighed the negatives. It's not secret that it's my personal favorite Final Fantasy of the last generation. 

In what turned out to be a pleasant surprise, Final Fantasy Type-0 HD appeared on the TGS show floor in completely playable fashion, so I rushed over first thing to give it a look.

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11:52 PM on 09.17.2014

The new Pink/White PS Vita is super cute

I'll stick with my teal blue Japanese PS Vita that I brought home from TGS last year. But I'm still digging the new Pink/White model, on display at TGS 2014. It's just like mine with the all-white face, with the back taking all the color.  This new Vita launches in November in Japan, priced at 18,980 yen. How's your boring North American Vita?

Dale North





11:30 PM on 09.17.2014

Bravely Second is shaping up quite nicely

Square Enix's latest traditional 3DS JRPG, Bravely Second, was playable on the Tokyo Game Show floor this year, and I had a chance to go hands on with it. This is the first time the game has been released to the public, so I ...

Elliot Gay

11:07 PM on 09.17.2014

Final Fantasy XV screenshots from TGS are...uh

You've seen the trailer so now see the screenshots Square Enix handed me this morning at Tokyo Game Show 2014 for Final Fantasy XV. They're having a tailgating party. Car-b-que. It's a nice car, I guess. But the screenshots look nice! That battle one does something for me. The upcoming Xbox One and PS4 title has this new media, but that's the only thing you'll get out of TGS 2014. Hang in there.

Dale North



Final Fantasy XV TGS 2014 Trailer is pretty sharp photo
Final Fantasy XV TGS 2014 Trailer is pretty sharp
by Alessandro Fillari

TGS 2014 is already off to a big start with the release of a brand new trailer for Final Fantasy XV. Much to the disappointment of many, it was absent from this year's E3 and gamescom shows, but the nearly three-minute trailer aims to make up for the lost time.

In this trailer, we get to see our heroes travel around outside of the city in a rather expensive car -- which by the way looks be to be fully controllable. Their trip down the scenic route shows off some massive wildlife and other foes looking for a fight. But our heroes are more than up for a challenge, and they even display some clever team focuses attacks.

It's a pretty sharp trailer, which isn't a surprise. Square Enix knows how to make its games look stunning, and this trailer certainly does a great job of showing that. With TGS already underway, we can expect to hear some more info about the state of FFXV, and hopefully when it will be released.

Stay tuned to Dtoid for more info from TGS 2014 as it's released.

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1:15 PM on 09.04.2014

Tokyo Game Show expects to break records with over 700 games, 400 exhibitors

Tokyo Game Show 2014 is going to be good. CESA sends word that they've planned a record-breaking year this year with 417 exhibitors showing 731 games. This is 75 more exhibitors than last year and more than double the number ...

Dale North

12:45 PM on 09.02.2014

gamescom gaining on E3 for PR impact

We don't attend videogame trade shows for their "PR impact," but it is interesting to hear that gamescom is gaining on E3 as far as that measurement is concerned. Analytics company ICO Partners says that the European event is...

Dale North

11:30 AM on 08.25.2014

Alienware Alpha Steam console to debut in Japan at Tokyo Game Show 2014

Alongside all of the crazy Japanese things we expect to see at Tokyo Game Show next month, we're adding one very American thing. Alienware will debut their Steam gaming console, the Alpha, at the September 18-21 event. It was...

Dale North

1:00 PM on 08.19.2014

Sony's pre-Tokyo Game Show conference dated

Sony Computer Entertainment Japan Asia is holding a PlayStation press conference in Japan at 3:00pm on September 1 (11:00pm Pacific on August 31) ahead of Tokyo Game Show. Prior announcements to come out of these conferences ...

Jordan Devore

4:00 PM on 08.18.2014

Humanoid Fleece, Humanoid Sleeping Bag, Lonely Tent coming to Tokyo Game Show

Get a load of the wares that BE-S Co. Ltd. plans to show at Tokyo Game Show 2014 next month. The novelty gaming accessories company has three products to show and sell at TGS, and I'm sure I want them all. First, the Humanoid...

Dale North

12:30 PM on 08.07.2014

Google to keynote Tokyo Game Show 2014

Tokyo Game Show has announced its Keynote sessions for this year's event. Google will take the stage for the very first time at TGS on Thursday, September 18 to speak to business attendees about the new gaming world, with a f...

Dale North

3:00 PM on 07.14.2014

Play Monster Hunter 4 Ultimate at Tokyo Game Show

September's Tokyo Game Show will play host to a playable demo of the upcoming Monster Hunter 4 Ultimate for 3DS. While the game itself will be available this fall as we reported a couple of days ago, 4Gamer (via Gematsu) repo...

Brittany Vincent

7:30 AM on 05.23.2014

Tokyo Game Show 2014 main visual unveiled

TGS always has some weird robo-girl as their main image. They're always kind of cool, but more weird than cool. Artist Ippey Gyoubu, the image illustrator for the show since 2010, created this piece to express the keywords ch...

Dale North





6:00 AM on 03.04.2014

Tokyo Game Show 2014: The Transformation of Fun

The theme for TGS 2014 has been decided: Changing Games: The Transformation of Fun. I have no idea what that means. At all. But I do know that there's a good chance that a bunch of Persona games will be playable at the show t...

Dale North



Impressive PS4/PS3 action RPG Reborn debuted, Kickstarted photo
Impressive PS4/PS3 action RPG Reborn debuted, Kickstarted
by Dale North

At Tokyo Game Show last month, I got an early peek at Elemental Labs' Reborn, an action RPG with a sci-fi twist that they're aiming to put on both PS3 and PS4 next year. New publisher acttil hosted an event where Elemental Labs' Franz Tissera, CEO, showed off his last year of work on Reborn and announced a Kickstarter campaign. 

Reborn is an interesting mix of old and new, folklore and sci-fi. It pulls from the history of Japanese swordsman Musahi Miyamoto and works the famed tale into a bit of a futuristic retelling. They've set this story in Neo-Tokyo, a world where huge corporations rule, and body augmentation is a regular thing. 

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10:00 AM on 09.25.2013

Metal Gear Solid V TGS side mission is all gameplay

After only seeing a little more Metal Gear Solid V: The Phantom Pain gameplay when Kojima was onstage for Sony's Tokyo Game Show press conference, it's nice to see this lengthy, ten-plus minutes of side mission that seems to...

Steven Hansen



Tokyo Game Show 2013 highlights (and misses) photo
Tokyo Game Show 2013 highlights (and misses)
by Dale North

Tokyo Game Show 2013 was a great event, though it didn't bring the double new console fanfare we expected it would. Both the Xbox One and PS4 were present, and they both were definitely top attractions at the show, but it seemed like so many of the next-gen games were missing, shown only in video form. 

Ah, what can you do? It's been awhile, but I do remember that launch years are like this. When you boil down the marketing and noise you find that there just aren't that many games to be excited about. Next year should be killer, though.

That all said, there was plenty going on at Tokyo Game Show 2013. Here's what we liked and...well, didn't like. 

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Tokyo Game Show indie showing: A good start photo
Tokyo Game Show indie showing: A good start
by Dale North

The new indie section of Tokyo Game Show was a breath of fresh air. Literally! CESA opened up a new hall this year for the public days of the show, adding a fair bit more room for exhibits and attractions.

Starting on the first public day, in this new hall, the Indie Game Area was available for attendees to visit. It was a small corner of one hall on the two business days of the show, but expanded by several times on the weekend. 

This new section is a step in the right direction for Tokyo Game Show.

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11:00 AM on 09.24.2013

Tokyo Game Show 2013 breaks attendance records again

They did a nice job of spacing it out this year (adding a new hall for indie, cosplay and other sections) so I didn't realize that TGS 2013 broke attendance records until now. CESA and Nikkei say that the four-day attendance ...

Dale North



Getting up to speed with Strider photo
Getting up to speed with Strider
by Dale North

Strider was…well, it wasn't a big deal at Tokyo Game Show 2013. It could be found at a couple of places on the show floor, but you had to look for it. But I didn't need any fanfare or huge signage to want to try it out. I mean, who doesn't like Strider? Or at least the idea of Strider.

The franchise games and their spiritual successors have been all over the map (though I really dug Moon Diver). This one, while still a side-scrolling slasher, also comes from a different area of the map. Double Helix's Strider moves like a ninja, but he moves and fights even faster than the fastest ninja ever dreamed. Shinobi would look like a turtle in comparison.

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