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3:00 PM on 01.29.2015

How long can you survive in Out There: Omega Edition?

Out There: Omega Edition by Mi-Clos Studio is certainly a pretty little thing. Don't let its eye-catching pulp-comic appearance fool you, though. It's a difficult game. Think Oregon Trail meets FTL and you'll have a goo...

Rob Morrow


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Mistwalker's mobile-RPG Terra Battle has surpassed 1.5 million downloads worldwide

Unlock new "adventurers" from iconic Final Fantasy character designer Yoshitaka Amano and a new scenario from Yasumi Matsuno, designer of Final Fantasy XII. Also, Terra Battle received the highly anticipated online co-op mode update that allows players to work together to clear stages and adds summons to the battlefield. More Info.




2:30 PM on 01.29.2015

Jump'N'Shoot Attack! aims to be the next big anti-mobile game

It wasn't that long ago that auto-run platformers were novel, even quaint. Bit.Trip RUNNER, Canabalt, Vib-Ribbon, and even Anthony Burch's Runner all managed to get out to the market before Endless Runner stigma became a par...

Jonathan Holmes

9:00 AM on 01.29.2015

Combo Queen brings jiggle physics to an SNES aesthetic

It's not that animated breasts are all Combo Queen has going for it. They're just the first thing I noticed clicking around the trailer and ending up on a bouncy idle animation.  The pixel art here is rather lovely...

Steven Hansen

12:30 PM on 01.22.2015

Trailer for Telltale's Game of Thrones Episode 2 threatens open war

Game of Thrones: A Telltale Game Series kicked off in December with Episode One: Iron from Ice. In preparation for the release of Episode Two: The Lost Lords, Telltale released the preview trailer seen above. The first half ...

Darren Nakamura

4:30 PM on 01.20.2015

Give some robots a rhythm beatdown in Omega: the First Movement

It has been a while since I have played a mobile game that I have really gotten into. Could Omega: the First Movement be the one to end my dry spell? Maybe! Its protagonist looks like a neon cyberpunk version of the kid from...

Darren Nakamura

4:30 PM on 01.15.2015

Games aren't cheap: It cost $1.4 million to make Monument Valley and its DLC

With so much crap out there, it's pleasant to see the mobile-games marketplace value quality. Ustwo Games has released a bunch of data for its delectable iOS and Android puzzler Monument Valley, including sales and revenue fi...

Jordan Devore

2:45 PM on 01.15.2015

WWE Immortals looks like Mortal Kombat/Injustice meets wrestling

I'm not into wrestling but, conceptually, I'm feeling WWE Immortals. It's a fighting game from Mortal Kombat studio NetherRealm and Phosphor Games that imagines real-world wrestlers in a fantastical alternate universe. Thin...

Jordan Devore



Project Scissors dev: 'Working with a renowned film director could easily become a nightmare'  photo
Project Scissors dev: 'Working with a renowned film director could easily become a nightmare'
by Jonathan Holmes

[Art by Mariel "Kinuko" Cartwright]

We're closing out our Project Scissors: NightCry pre-release interview series with director Hifume Kono by bringing the focus back on the historic pairing between developer Kono-san (Clock Tower) and his new partner in horror Takashi Shimizu (Ju-on, The Grudge). This was the second biggest paring of a horror film director and a game developer that I heard about in 2014. The first was Guillemo del Toro and Hideo Kojima, who are currently working to develop Silent Hills.

I asked Kono-san what he thought of the pairing between Kojima and del Toro, how his collaboration with Shimizu-san might work to combine the best aspects of Ju-on with Clock Tower, and for a final word on what makes Clock Tower/Project Scissors so special.

Thanks again to Kono-san for sharing his one-of-a-kind insights and inspirations with us. He has left and indelible mark on the evolution of the survival horror genre. It will be exciting to see what fascinating, nail-biting tour of doom he takes us on next.

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4:00 PM on 01.13.2015

You play as a woman in Project Scissors because 'who wants to hear the screams of a grown man?'

The original Clock Tower was a cult hit when it was first released, and it's managed to stay fresh in the minds of horror game fans ever since. The Jennifer Connelly look-a-like lead; the shocking juxtaposition between quaint...

Jonathan Holmes

4:00 PM on 01.12.2015

The Grudge director is working on Project Scissors 'for free'

Earlier this month, our first look at Clock Tower spiritual successor Project Scissors: NightCry arrived in the form of a live-action trailer made by Ju-on and The Grudge director Takashi Shimizu. It was p...

Jonathan Holmes

10:00 AM on 01.10.2015

Puzzle & Dragons downloads now exceed 41 million

Puzzle & Dragons has now surpassed 41 million downloads worldwide, more than 6 million of which came out of North America, publisher GungHo Online announced this week. The overall figure has increased from 37 million in A...

Kyle MacGregor





8:00 AM on 01.08.2015

Rockman Go Go is a new Mega Man game...only for South Korea

Rockman Go Go is out this week, and it's a new Mega Man game. Kinda. Sorta. Most of you won't care about it. It's an officially licensed title released only in South Korea by a studio called Jenoi, and it hit the Androi...

Chris Carter

11:30 AM on 01.07.2015

Monument Valley apparently has a 95% piracy rate on Android, 60% on iOS

Although I haven't had the chance to finish it, Monument Valley is a rad indie mobile game. Sadly, developer Ustwo has shed some light on some recent sales data, and it doesn't look good. According to its numbers, only 5...

Chris Carter

1:45 PM on 01.06.2015

Mad Catz' new controller looks like a Michael Bay Decepticon

I can't look away from Mad Catz' new controller for Android devices and PC. I just can't. The L.Y.N.X. 9 is meant to "offer a premium [see: $299.99; yes, really] gaming experience in almost any situation," though it's primari...

Jordan Devore

2:30 PM on 01.02.2015

Clock Tower successor Project Scissors looks scary

Nude Maker, a Japanese studio helmed by Clock Tower creator Hifumi Kono, has shared the debut trailer for its upcoming horror game, Project Scissors: NightCry. NightCry, revealed at Tokyo Game Show last September, is a spiri...

Kyle MacGregor

9:00 AM on 12.23.2014

Bravely Archive: D's Report is a thing now for iOS/Android

After I finished Bravely Default and unlocked the secret ending, I thought to myself "please make this a franchise." I know the sequel was already greenlit by Square Enix, but I wanted the series to continue -- perhaps b...

Chris Carter

10:00 AM on 12.22.2014

GTA: Chinatown Wars out now on Android

Grand Theft Auto: Chinatown Wars was an odd release. Rockstar decided to support a Nintendo platform and it paid off critically, but for whatever reason it never took off, and was ported to the PSP later that year a...

Chris Carter

11:45 AM on 12.18.2014

Mojang and Telltale announce Minecraft: Story Mode

Minecraft: Story Mode is a thing that's happening. Mojang has joined forces with Telltale Games, the team behind fine adventure games like The Walking Dead, to forge a narrative-driven episodic experience. Yes, they're w...

Kyle MacGregor

10:30 AM on 12.18.2014

Hearthstone is now available everywhere on Android

After a soft launch in Australia, Canada, and New Zealand, Hearthstone: Heroes of Warcraft is now available worldwide. You'll need to sport a 6" (or larger) Android device to run it though, so don't try and squint on you...

Chris Carter

9:00 AM on 12.18.2014

Angry Viking simulator Lords of the Fallen is coming to iOS and Android

Well this is an interesting turn of events. Despite not having a version of the game out for the Xbox 360, PS3, or Wii U platforms, developer Deck13 Interactive will release Lords of the Fallen on iOS and Android de...

Chris Carter

1:30 PM on 12.16.2014

Hearthstone is out on Android in select territories

Hearthstone is now in its testing period for Android tablets in select territories. If you happen to live in Canada, Australia, and New Zealand (or have an account in any of those regions), you can download the game now on yo...

Chris Carter



Review: Peggle Blast photo
Review: Peggle Blast
by Chris Carter

My criteria for enjoying a game with microtransactions is simple -- am I having fun, and can I consistently have fun without feeling like I need to pay out? Unlike some people who hate microtransactions on sheer principle, if I can play through an entire game without having to indulge or otherwise pay attention to them for one moment, they naturally don't detract from my enjoyment of said game. 

If a game entices me to want to pay, I'm generally okay with it, as long as I can play the core game unfettered. See Path of Exile for this model. It works.

Peggle Blast on the other hand is a travesty that attempts to subvert fun at every turn. Shame on you, EA.

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3:00 AM on 12.02.2014

Here are nearly 80 Game of Thrones: Iron From Ice screenshots

Another Telltale game, another set of screenshots. I'm still ambivalent about the oil paint aesthetic used in Game of Thrones: A Telltale Game Series. Some shots look fantastic, and others are blurry messes with weird kaleido...

Darren Nakamura

2:00 PM on 12.01.2014

Game of Thrones: A Telltale Game Series out tomorrow, watch the trailer

We first heard that Telltale would be working on a Game of Thrones adventure game almost a year ago at VGX, and now the wait to see how it turned out is almost over. This launch trailer shows a bit more than the teaser we sa...

Darren Nakamura

9:00 AM on 11.26.2014

Puzzle & Dragons Fist of the North Star crossover?

Puzzle & Dragons, the drug-laced mobile mashup of Pokémon and Bejeweled, is joining forces with classic 80s anime Fist of the North Star, GungHo Online has announced. The publisher didn't pass along many other details, let alone any release date. Just know that you're already dead. ATATATATATA!

Kyle MacGregor

9:30 PM on 11.24.2014

Maniac Mansion spiritual successor Thimbleweed Park meets Kickstarter goal

It's happening: the creators of Maniac Mansion are making another 2D point-and-click adventure together. Ron Gilbert and Gary Winnick launched a Kickstarter for Thimbleweed Park just last week and with more than $375,000 rais...

Jordan Devore

4:30 PM on 11.24.2014

Need something free to pass the time? 0h h1 is sort of like binary sudoku

I have always been an unapologetic fan of Minesweeper. I have been playing it for longer than any other single game, and I will be playing it as long as I can imagine. It never changes in any fundamental way, but it always wo...

Darren Nakamura

7:30 PM on 11.14.2014

Arkanoid vs. Space Invaders should have happened years ago

I was too young to get into Space Invaders, influential as it was, but Arkanoid is my jam. Taito is working on a mobile game for iOS and Android that combines the two properties, according to Game Watch, and I'm loving the so...

Jordan Devore

2:30 PM on 11.12.2014

XCOM: Enemy Within on mobile could ruin my life

Every once and awhile I see something that I desperately want but know I shouldn't get because it would ruin my life. Motorcycles, home-installed espresso machines, that sort of thing. Now I can add XCOM: Enemy Within on mobi...

Nic Rowen

11:00 AM on 11.03.2014

Bullet Hell Infinite looks like a neat indie iOS shooter

Nicolas Bevillard has spent quite a bit of time crafting his own take on the bullet hell genre, and the fruits of his labor is Bullet Hell Infinite -- which is out now on iOS, and in development for Android. It's basically a...

Chris Carter

8:30 AM on 10.28.2014

Final Fantasy VII G-Bike out in Japan on October 30

The gussied up Android and iOS version of Final Fantasy VII's motorcycle minigame is coming out in Japan this week, according to Famitsu. This feels right. It's been too long since Square has milked Final Fantasy VII. Possib...

Steven Hansen

12:00 PM on 10.21.2014

South Park Pinball is the crossover you never knew you wanted

With Marvel, Star Wars, and The Walking Dead under their belts, there's no license too big for Zen Studios to take on at this point. This time around, Zen has teamed up with Comedy Central and put together two new tables themed after none other than South Park. I wasn't sure what to expect, but should have known the tables would be phenomenal.

Brett Zeidler

12:15 PM on 10.20.2014

Project J looks like a trippy little game I could waste some time with

Sometimes I just want to zone out with some synth music, bright colors, and pure gameplay. Super Hexagon works well for that, but it is always nice to try something new. Project J has an interesting hook to it, where the lig...

Darren Nakamura





12:13 PM on 10.16.2014

Here's another one of these things: $99 Google Nexus console

Google's new Nexus Player is an Android-based $99 set-top game console / video box. Well, disc. It's round. Crazy brilliant idea, right? An Atom processor at 1.8Ghz (quad core), 1GB of RAM, and 8GB of storage will let you pla...

Dale North

7:30 PM on 10.09.2014

Dragon Quest 2 now available on iOS, Android

Dragon Quest II is now available on your phone, (not you, Windows Phone users) something that would have surely been unthinkable when the classic role-playing game first debuted over two decades ago. I'm over here imagining playing it using a rotary dial now. Thanks, Obama. Dragon Quest II [iTunes, Google Play]

Kyle MacGregor



Review: Neverending Nightmares photo
Review: Neverending Nightmares
by Nic Rowen

Mental illness is terrifying. Depression is a soul vampire that will suck the light right out of you. Obsessive compulsive disorder does not make you a supernaturally great detective like it does in the movies. It makes you paranoid and agitated, a raw nerve constantly scraping against a coarse world. The insidious, pervasive terror of mental illness can be far more horrifying than any chainsaw-wielding maniac could ever hope to be.

Which is exactly why Neverending Nightmares works.

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Review: Skylanders: Trap Team photo
Review: Skylanders: Trap Team
by Chris Carter

Toys For Bob has found some rather interesting ways to evolve the Skylanders franchise. While the conceit the first time around was simply interactive toys, the developer mixed things up with giants on the second go, and with a mix-and-match concept (my personal favorite to date) after that.

Trap Team is the fourth iteration of the series, and the gimmick this time around involves tiny plastic pieces that essentially function as little Ghostbusters tools to ensnare enemies. While the core game is still as strong as ever, the trap mechanic isn't all that exciting.

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3:15 PM on 10.06.2014

Rogue Wizards has a bad name but it looks like a cool dungeon crawler/city builder

Many of us have crawled through dungeons hundreds of times, so it takes some special kick to get us to notice. Rogue Wizards has two: a city-building component that seems like it could be addictive and a cool visual effect r...

Darren Nakamura

10:00 PM on 10.03.2014

Disney removed Tiny Death Star without telling its developer

Disney has pulled two mobile Star Wars games -- Tiny Death Star and Star Wars Assault Team -- and in the case of the latter, developer Nimblebit wasn't even given a heads up. "We had no prior knowledge that the game would be ...

Jordan Devore



Terra Battle swipes to iOS and Android next week photo
Terra Battle swipes to iOS and Android next week
by Kyle MacGregor

Terra Battle launches on iOS and Android devices on October 9, Mistwalker announced today.

The tactical role-playing game is the latest brainchild of Final Fantasy creator Hironobu Sakaguchi, who drew inspiration from shogi to devise a combat system based around flanking enemies.

Mistwalker plans to continue adding new content as the install base grows. The studio's outlines for various milestones include new music from famed composer Nobuo Uematsu, co-op and versus battle modes, and a console game set in the same universe.

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