[Update: Trailer for Nintendo TVii has been added.]
At their Wii U press event this morning. Nintendo announced "Nintendo TVii," an interactive way of watching T.V. on your Wii U GamePad.
In the demo, the Nintendo representa...
Tomorrow morning at 10AM EDT (7AM PDT), Nintendo is hosting a preview event in New York City and is expected to make a huge announcement (or most likely announcements) regarding the Wii U. It is pretty obvious that it will be...
This year marks the 25th anniversary of the Sam & Max series. It was 1987 when the very first Sam & Max comic was released, inspiring one of the greatest and most charming adventure game series ever.
Everyone is celeb...
If someone came up to me and said: "Chad, I have a game for you that is like a mixture of Super Metroid, Emperor's New Groove, Ikaruga, and Final Fight!" I would probably punch them in the face, flail my arms in the air, and ...
I am a little in love with Super Time Force here at PAX. The game is a retro-looking shooter in the same vein as Contra, with a great twist involving time travel. You can read all about how much we all love the s...
That was my first reaction when Warren Spector compared his upcoming Epic Mickey 2 to his legendary masterpiece Deus Ex in a PAX sit down I had with him earlier today. Actually, it was more of a huh? But then the outspo...
While here at PAX, I had a chance to sit down with a new section of upcoming platformer Epic Mickey 2. These just released screens show off the new section of the game that I got to play. Based on Frontier Land in Disneyland,...
As great as the Professor Layton games are (they are really great!), the last four released on the Nintendo DS have been very similar. While the art direction, puzzle-solving gameplay, and surprisingly emotional stories have been stellar, none of the last games really did anything new and shocking to move the series forward.
With Professor Layton and the Miracle Mask (the series' first entry on the 3DS), things are definitely changing. And, if the demo I got to play at PAX was any indication, these changes are definitely for the better.
There is a surprising amount of great cosplay at PAX. People walk around in some pretty elaborate and sometimes beautiful outfits.
While all impressive, most of it is the same thing you normally see: a Lara Croft here, a Mast...
Last night, a downtown Los Angeles gallery hosted Art of the Assassin, a collection of art pieces inspired by Ubisoft's upcoming Assassin's Creed III.
I was lucky enough to attend, and had a really great time! I got to play a...
I am not sure exactly where this started, but I have a pretty good idea: When I used to play Contra III: The Alien Wars with friends, I would do anything to avoid getting the “F” flamethrower for my gun. It was the worst. It had no range, it barely did any damage, and it was just an overall chore to use. In a game like Contra, having a weapon with a long range is almost a necessity! That’s why the spread gun is so great! Picking up the flamethrower in Contra III almost always resulted in certain death.
This hatred of the videogame flamethrower moved on to many more games in the future. Games like StarCraft and even Ratchet & Clank introduced other similar forms of the flamethrower ... and I reacted to them all the same. I didn’t like equipping them. At all.
But, recently, I have discovered something surprising about videogame flamethrowers.
This post brought to you by the letter "P."
During their press conference, Sony just revealed a brand new platformer for the PlayStation 3 called Puppeteer. Looking very similar in style to LittleBigPlanet, the game is a ver...
Not much has been revealed yet, but Sony just announced a new game in the Killzone franchise -- Killzone Mercenary -- during their gamescom press conference. It will be exclusive to the PS Vita.
More details promised on the PS Blog later today.
We have already seen some of the absolutely gorgeous Assassin's Creed III naval warfare gameplay footage at this past E3, but this newly released trailer makes everything look even more fancy and glorious.
As a fan of the As...
The other day I was playing my new obsession Spelunky and, of course, died while trying to complete the dreaded ice caves. It was late and I really needed to go to bed. Instead of turning off the game -- or even thinking about turning off the game -- I immediately hit "Quick Restart" and started playing again.
This seemingly simple moment was almost revelatory for me. What amazed me most about this instant was not that I restarted the game, but that I don't even remember doing it. I have no sense memory of even pushing the button to restart the level. The time between dying and retrying -- while over in the blink of an eye -- was a complete blur.
My body was so addicted to the game that my brain didn't even consider stopping. I was, and still am, physically addicted to Spelunky.
With recent news that the leaked "Xbox 720" dev kit pictures and specs may actually be -- gasp! -- genuine, what are your thoughts? Here are the facts: The console is codenamed "Durango," the dev kit allegedly has 8 GB of memory, is 64-bit, and supports DirectX 11. When all is said and done, documented rumors point to the next-gen console being around six times more powerful than the current Xbox 360.
Six times more powerful. That is one impressive machine!
But all these rumored specs aside, what do you want from the "Xbox 720"? We hear all these crazy rumors, but now it's time to talk about what you actually want to see. Do you want a super powerful PC-like machine with graphics that will melt your face like the Ark of the Covenant? Do you want a new and improved Kinect? Do you want a hybrid that is both cloud- and disc-based? Do you want always-on DRM? Do you want a console that doesn't play used games?
And what about the name? And the price? I think we can all agree that calling it the "Xbox 720" doesn't really make any sense and would not be a very logical final name. Any suggestions? How much money would you be willing to realistically spend on the console? News on this next-generation Xbox is heating up, so let's discuss! There is so much to talk about!
Well, I guess I technically can. But I can’t throw a javelin very well. Not even close to the level of one of the incredible athletes in the Olympic Games. In fact, I can’t do anything as well as those amazingly fit and impressive human specimens.
But one thing I can do: I can play the sh*t out of some retro games. I am pretty darn good at that. One of my proudest accomplishments is making it through the original Contra without dying. LET’S SEE YOU DO THAT, RYAN LOCHTE!
With the Olympics starting tonight, I thought it would be fun to host a competition for people that are experts at retro games. People like me! Welcome to the Destructoid Retrolympics! This is a trivia challenge based on your knowledge of all things retro games. Do you have what it takes to win a Retrolympic medal (the best medal of all!)? Let the games begin!
The news that Namco Bandai would be teaming up with Project Sora to develop the next game in the beloved Smash Bros. series was unexpected, but very exciting. Namco Bandai is a talented developer responsible for some pretty m...
I have a very loud laugh. Some people say it is infectious, but I have been paranoid about it my entire life. When I am sitting in a movie theater, sometimes I laugh so hard that people think something is wrong with me. I even had an old lady move to a new seat in March of the Penguins because, I can only assume, she was annoyed by my loud guffawing. What? The baby penguins were hilarious! I’M SORRY FOR BEING TICKLED BY THE WONDERS OF NATURE, OLD LADY!
But a person’s laugh is a part of who they are, so I guess I have to embrace it.
Lucky for me, my laugh is not nearly as extreme as some of the videogame characters on this list. Their laughs range from the ridiculous to the confounding to the just plain terrifying.
I find some comfort in knowing that my laugh is at least not terrifying.
After yesterday's official announcement of Metal Gear Solid 5 (woot!), I started thinking about how there really aren't any bad games in the entire, long-running Metal Gear series. All of the Solid games are near perfect, the...
Before E3, I posted Destructoid's annual E3 predictions. It was an epic competition for the ages. A competition even more brutal than the Thunderdome, Hunger Games, and Battle Royale COMBINED!
I asked a videogame analyst (Jesse Divnich), a gamer (Bill Platt), a toddler (Sadie), a horse (Ciel), and a coin (nickel) the same 50 questions provided by the lovely Destructoid community. These five contestants answered the yes or no questions to see who could come up with the most accurate predictions for E3.
Now that E3 is over, the results are in ... and we have a winner! Of the five competitors, who emerged victorious? Who made the most accurate E3 2012 predictions? I am so ridiculously excited, and I already know the results!
Friend of Destructoid and Weekly Geek host Chris Furniss, along with many other remarkably talented artists (including Destructoid's own Ashley Davis!), recently put together a book of videogame art pieces entitled "31 Days o...
Rayman Legends is the direct Wii U-exclusive sequel to the beautiful, gorgeous, sublime 2D platformer Rayman Origins that was released last year.
The good news if you were a fan of Rayman Origins: Rayman Legends is even more beautiful, gorgeous, and sublime than its predecessor! So great, in fact, that I almost wanted to punch the fancy T.V. screen when I was playing it. I couldn't hold in all the emotions of how amazing the game looks!
Luckily, I did not punch the screen -- whew! -- as that would have ended poorly for all parties involved.
So why is Rayman Legends so spectacular? Keep reading to find out!
That was my first reaction after playing ZombiU for the Wii U at Nintendo's booth during E3. Huh.
Now, "huh" usually has a negative connotation, but that is not necessarily the case with this particular game. The "huh" is more a simplified version of the actual, widely varied reactions that occurred when playing this M-rated, Wii U-exclusive game. I had a few OMGs, some Woahs, some Mehs, some Cools, and some Ughs, all leading up to my final, summarized reaction.
One of my favorite things to do at E3 is visit the smaller publisher and developers and try out their games. Usually creative and made with such a large amount of heart, the smaller games at E3 are always a breath of fresh air.
This year, my favorite stop with a publisher-that-is-not-EA was Daedalic Entertainment, a German-based company that loves to make graphic point-and-click adventure games. You may have heard of and played some of their older titles like The Whispered World.
The new games they had to show off were right up my alley.
I haven't made a final decision as to what my favorite game at E3 2012 is yet, but Epic Mickey: Power of Illusion for the 3DS is right up there.
When DreamRift's game was announced a couple of months ago, I was shocked. Instead of just being a straight port of the 3D Epic Mickey sequels on other consoles, Epic Mickey: Power of Illusion is a brand-new 2D platformer releasing for the 3DS.
And just look at the game. It is beautiful. If you are a fan of any of the old Capcom Disney games for the Super Nintendo, you are going to lose your mind over this.
Interviewing the creator of the Harvest Moon series was one of my highlights of E3. In fact, it may have been the highlight. Yasuhiro Wada is an amazing, talented person with an unbelievably refreshing attitude about videogames.
Sitting down with him, we talked about his favorite Harvest Moon game, his thoughts on the first-person shooters flooding the market, and, most importantly, his brand new, secret project: codenamed "Project Happiness."
Project P-100 (working title) from Platinum Games (creators of Viewtiful Joe and MadWorld) was one of the strangest Wii U games I played on the show floor at E3.
And that is not necessarily a bad thing.
In a way, it reminded me of Elebits, another odd little title that launched with the original Wii more than five years ago. Like Elebits, Project P-100 shows off what its respective console can do in an interesting, if slightly painful, way.
There will be twelve total minigames in Nintendo Land for the Wii U, but only five were on display in the Nintendo booth. Now that I have played and previewed them all, which did I like the best?
Since this list will change t...
This is the last in the series to preview all five of the games within Nintendo Land for the Wii U. (You can check out the other previews here, here, here, and here! Whew!) Let's talk "Donkey Kong's Crash Course!"
I am going to say it right now: Donkey Kong's Crash Course is my favorite of all five Nintendo Land minigames on display in the Nintendo booth. True, there are still a large amount of games still yet to be revealed, but they will have a tough time beating Crash Course. The game is really fun.
I mean, check out the main header image above. It is out of control! How could something that looks like that not be fun?!
Only two more left! This is the fourth in a series to preview all of the games within Nintendo Land for the Wii U. You can check out the other three here, here, and here!
I swear, I really had a great time with the Nintendo Land games. Now, I am not saying this because I love Nintendo so much. When I went to play Nintendo Land I had kind of low expectations. The games looked fun, but I was worried they wouldn't be different enough, and, even worse, just wouldn't keep me entertained.
Turns out I was wrong! Yay! The Nintendo Land games were pretty great, with Animal Crossing: Sweet Day the one that surprised me the most!
Next up in my series to preview all five of the games within Nintendo Land for the Wii U is Luigi's Ghost Mansion. (Check out The Legend of Zelda: Battle Quest right here!)
With Luigi's Ghost Mansion, Nintendo Land is bringing a very Pac-Man Vs. vibe to the Wii U. To anyone that remembers Pac-Man Vs. for the GameCube, the game was odd, but fun -- a five-player multiplayer extravaganza that was actually quite entertaining in practice ... despite the ridiculous amount of cords involved in the process.
Is Luigi's Ghost Mansion just as fun? The first bit of good news: there are no cords to deal with!
Nintendo Land: The Legend of Zelda: Battle Quest is one of the twelve Nintendo character-themed minigames that will appear in Nintendo Land for the Wii U. Five of these minigames were playable on the show floor. The other seven (or more?) will be revealed over time, with the final game seeing a likely holiday 2012 release.
If I had to put money on it, I would bet Nintendo Land will be packed in with the Wii U. It makes sense, and Nintendo Land is to the Wii U as Wii Sports was to the Wii. Solid, fun, minigame collections that really show off the capabilities of the console.
Since these "minigames" in Nintendo Land feel much more elaborate than normal minigames -- seriously, they are robust enough to feel like small standalone games -- I am going to write previews for each of them separately. Check them all out throughout the day!
Let's start with The Legend of Zelda: Battle Quest.
This is it. The moment I have been anticipating for years.
I am a giant fan of the Pikmin series. GIANT! And every year for the last few years, I have hoped and prayed Pikmin 3 would be official and announced at that year's E3. At first I thought it would be a Wii title ... and that never came true. Then I could have sworn it would launch with the 3DS ... and that never panned out as well.
Well, here we are, all these years later, and Pikmin 3 is finally official. And I have played it! I still can't believe it.
But what did I think about the game? Did I love this new iteration of the series? Or was I so disappointed that I dramatically knocked over the demo kiosk and ran out of the Nintendo booth with my arms flailing?
The Paper Mario series is one of my favorite Nintendo series ever, so you better believe I was excited to see Paper Mario: Sticker Star make a way-too-short appearance during the way-too-short 3DS portion of the Nintendo pres...
Let's get this out of the way right now: Seeing a brand new, 2D Mario in HD is surreal. I have been waiting for so long to finally see a Nintendo franchise in high-definition, so seeing Mario run around the Mushroom Kingdom displayed in such gorgeous, colorful, eye-popping graphics kind of took my breath away.
As for the game? It played great. It truly feels exactly like New Super Mario Bros. Wii (one of the best 2D Mario games in a while), with some special Wii U additions.