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8:00 PM on 02.11.2015

Beard View: Yo-Kai Watch

I was worried about Yo-Kai Watch when it was first announced. Putting out a manga, anime and game series all in one fell swoop is no small financial undertaking. Given that Level-5 isn't a multi-billion dollar outfit, they h...

Jonathan Holmes

5:30 PM on 02.08.2015

H1Z1 real life loot drop unboxing with Samus and Sagat

People tend to hate microtransactions as a rule, but like any other tool, the relative quality all depends on how they're used. Make a game that suits a small but passionate audience who values the opportunity to purchase ne...

Jonathan Holmes

3:10 PM on 02.08.2015

Sup Holmes goes live with Electronic Super Joy's Michael Todd

[Update: Thanks for watching everybody! Expect the rerun up soon. In the meantime, here's a trailer for the last entry in the Electronic Super Joy series, Hot Sticky Mess.] We're going live the creator of Electronic Super Joy, Mr. Michael Todd! Join us!

Jonathan Holmes

10:00 PM on 02.07.2015

Jump in to the sun for just $0.99

Sunburn is an award-winning game on iTunes about leading a group of stranded space explorers, dangerously close to the sun, doomed to die a boring death by asphyxiation. What would you do if you had no hope for survival and ...

Jonathan Holmes





6:00 PM on 02.07.2015

Amber's Unboxing Series: Voltron, Star Wars and Space Invaders

Amber's back with another month's worth of fun junk from Loot Crate. A lot of cool crap here, guys. She also had fun taking your feedback from last month's episode and using it to try to improve her style. I think she's doin...

Jonathan Holmes



Samus and Sagat: Prepping for Street Fighter V and Super Metroid II photo
Samus and Sagat: Prepping for Street Fighter V and Super Metroid II
by Jonathan Holmes

[Update: We've gotten a lot of great entries in the gif contest! It seemed a shame to leave them out in the cold, so I've embedded the animations that never made it to the comments into the post below. I also forgot to tell you when the contest would be over. We'll stop taking entries whenever the next episode of Samus and Sagat comes out, which with any luck will be just in time for Valentine's Day. And yes, we have something special planned for that weekend. Just you wait.]

A lot of you told me that you really liked Samus and Sagat episode one. Thank you so much! Even more of you told me that you almost didn't watch the show at all because you thought it was a cartoon. Sorry about that!

To be 100% clear, Samus and Sagat is a live-action fake sitcom about Metroid's Samus Aran (Maddy Myers) and Street Fighter's Sagat (me) living as roommates. That said, we try to incorporate animation into things when we can.

Luckily, we had a really good excuse to use some fake videogame graphics in this episode. This one is about the differences between being a videogame starlet and an older, well known but not particularly popular side character from an ensemble cast. Imagine a conversation between Chun-Li and Waluigi about where their careers are going. It's like that. 

Crap, now I wish I had made that show instead. Maybe next time. 

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#Fortune is a game that predicts your future by reading your tweets photo
#Fortune is a game that predicts your future by reading your tweets
by Jonathan Holmes

As a youth, I became temporarily obsessed with an early Rare title for the NES called Taboo. It was a simple fortune telling game that used virtual Tarot cards to predict your future, but it inspired a deep level of fascination within me and my friends. If this game existed, it must have some purpose, right? There must be some meaning we could squeeze out of it, some understanding that we could eke out of its code. If there was method to its madness, and we could come to understand that method, maybe we would understand what adults thought was important, and then figure out a way to outsmart them forever. 

That lasted about a week before we gave up. If we had something like #Fortune back then, we may have never given up. #Fortune's creator Zach Gage (SpellTower, Ridiculous Fishing) probably knows what I mean. He's been playing the game himself since 2013, when it first manifested as physical instillation piece. It was a follow up to Best Day Ever, a bot account that Gage had designed in 2009 to aggregate pure positivity from Twitter. #Fortune was also a bot, but instead of positivity, it worked to use Twitter to predict your future.

What appears to be a random set of daily message at may start to reveal some interconnected meaning over time, or it just might make you laugh to read a distorted picture of your future as crafted by your present online persona. As Gage puts it "Who we are online is often a carefully crafted version of who we want to be. Tweets might be like mantras, tiny self-fulfilling prophesies... Or they might just be little lies we tell ourselves. #Fortune is both."

#Fortune is free on iOS

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9:00 PM on 02.05.2015

Why is this happening?

We first heard about Y2K last year, when comparisons to Takashi Marukami, Persona, David O'Reilly, EarthBound, and other surprises were immediately laid upon the title. Pretty weird stuff, but after talking to the t...

Jonathan Holmes

8:00 PM on 02.05.2015

Beard View: Final Fantasy Explorers

The first Persona 5 trailer is out and the internet is abuzz about where one of the world's most fashionable JRPG series may be headed. It's a perfect time to take a look at one of the founding titles in the JRPG sub-genre; ...

Jonathan Holmes

10:00 PM on 02.04.2015

Nintendo has 'no comment' on third-party Wii games for the Wii U eShop

Nintendo recently started selling full Wii games on the Wii U eShop, leaving only the GameCube's library off the list of Nintendo's past home console titles that you can play (officially) on the system. Other than faster load...

Jonathan Holmes

10:00 PM on 02.01.2015

The Witcher 3 team recorded 16 hours of motion capture for sex scenes

Do sex scenes in videogames ever arouse you or do they just look like two action figures rubbing their crotches together? Or both? If you're said "yes" or "both" to those questions then you're in luck. The upcoming action RP...

Jonathan Holmes

2:30 PM on 02.01.2015

Sup Holmes touches down with the creator of Particle Mace

First, get warmed up with All Cyrax wants to do is dance. After that, come back here to meet its creator, Mr Andy Wallace. Andy's got a few commercial games out too, like the beautifully animated Extreme Exorcism, the starsh...

Jonathan Holmes

12:00 PM on 02.01.2015

The Sup Holmes Bowl kicks off with Starr Mazer Vs. Always Sometimes Monsters

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.] Today is the Super Bowl! I...

Jonathan Holmes

10:30 AM on 02.01.2015

Geoff Keighley says Metal Gear Rising 2 rumor 'is not true'

Notorious videogame journalizer and all around nice fella Geoff Keighley just tweeted a tweet that's sure to put a frown on the face of many Metal Gear fans. Keighley has reportedly spoken to Ken Imaizumi of Kojima Production...

Jonathan Holmes

9:30 AM on 02.01.2015

Beard View: Attack on Titan: The Last Wings of Mankind

Our beard buddy Jed is back with another look at a game you may have heard of, but probably haven't played. This time we have Attack on Titan: The Last Wings of Mankind, the Japaneses 3DS exclusive based on the popular anime...

Jonathan Holmes





2:30 PM on 01.29.2015

Jump'N'Shoot Attack! aims to be the next big anti-mobile game

It wasn't that long ago that auto-run platformers were novel, even quaint. Bit.Trip RUNNER, Canabalt, Vib-Ribbon, and even Anthony Burch's Runner all managed to get out to the market before Endless Runner stigma became a par...

Jonathan Holmes



Resident Evil is The Beatles, The Last of Us is The Offspring photo
Resident Evil is The Beatles, The Last of Us is The Offspring
by Jonathan Holmes

Resident Evil: Revelations 2 is the latest episodic game series about a grizzled man with a dark past protecting a mysterious child survive a zombie or zombie-like danger scenario.

Our own Alessandro Fillari recently had the chance to get some time in with the Barry Burton side of the game's campaign, as well as the new iteration of its score-focused Raid Mode. Both of these modes may be a little more strange than Alessandro led you to believe. Either that or he just has a much higher tolerance for weirdness than I do. From where I stand, this game looks bananas. 

This video was initially planned to be about a minute long, working as little supplement to Alessandro's write-up. Before I knew it, I was seamlessly splicing together sound-alike pop songs from different generations of music history, giving The Last of Us a new name, making a supercut of some of Barry Burton's best lines from Revelations 2, and erasing the whiteness around the one and only Sherlock Hemlock. 

If you have half as much fun watching this video as I had making it, then you're about to have an above-average amount of fun. 

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6:30 PM on 01.25.2015

Outfit swap DLC for Smash Bros. would make a lot of money

[Image by Pitarou] The amiibo craze doesn't seem to have died down yet. My guess is that once Nintendo has released 50 different figures, amiibo fans will start to look at all the fun-but-relatively-worthless figures they've ...

Jonathan Holmes



Sup Holmes mazers the starrs with Don Thacker photo
Sup Holmes mazers the starrs with Don Thacker
by Jonathan Holmes

[Update: Show's over folks! If you missed it live, I highly recommend you check out the rerun when it's posted later in the week. This one was a non-stop insight and comedy show, complete with e-hole. In the meantime, here is a Dtoid exclusive trailer for Starr Mazer, featuring a crunchy, Turbografx-16 influenced soundtrack. I love it.]

This week on Sup Holmes, we're welcoming Don Thacker to the program. Don is teaming up with former Sup Holmes guests Austin Montville and Miles Tillman on Starr Mazer, an amazing looking point-and-click shmup. The game has an incredible look, an all-star soundtrack, and is already about a 3rd of the way to funding after a couple of days of being on Kickstarter, so I have no doubt that it will make it. 

Part of my confidence in Starr Mazer comes from my familiarity with Don's past work. I mainly know him from his position at Imagos Films, who created the live action trailers for Jazzpunk, Potatoman Seeks the Troof, and Sportsball just to name a few. We'll be talking to Don about all that, plus literally everything else we can mazer. Join us here 4pm EST forr a rrocking good converrsation. 

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6:00 PM on 01.24.2015

Samus and Sagat unbox Guilty Gear X3d -SIGN- Limited Edition

Some people say GG is the best thing in gaming today. Others say it's all flash and no substance, existing to drawing attention to itself and nothing more. No, I'm not talking about that GG. I'm talking about Guilty Gear, th...

Jonathan Holmes

5:00 PM on 01.24.2015

Jessica Nigri is the new voice of Super Sonico

Jessica Nigri first showed up on my radar after she cosplayed Curly Brace from Cave Story. Applying that level of detail and craftsmanship to a relatively obscure character is the sign of a cosplayer who isn't in it jus...

Jonathan Holmes

3:00 PM on 01.24.2015

Cave Story 2 folder spotted on Nicalis desktop at PAX South

PAX South is going on right now, and two of our most honey-loving sugarbears are in the fray as we speak, lapping up all that sweet golden joy. One of the games they're set to check out is Nicalis's Castle in the Darkness, a ...

Jonathan Holmes

12:00 AM on 01.24.2015

The return of news on Dtoid's YouTube channel? Let's start with Pokkén Tournament

Today was a pretty huge day for Destructoid. One of the founding fathers of the website returned to the fold and swiftly kicked NBA2K15 in the nuts. We reviewed the New 3DS with lukewarm appreciation, tempered with the ...

Jonathan Holmes



Beard View impressions of Puzzle & Dragons Z on 3DS photo
Beard View impressions of Puzzle & Dragons Z on 3DS
by Jonathan Holmes

When Nintendo announced the New Super Mario Bros. version of Puzzle & Dragons for the 3DS, reports came in that their stock values skyrocketed. Puzzle & Dragons is a huge hit on mobile devices in Japan, much like Candy Crush and Angry Birds are in the United States. While the series needs no introduction in its home country, the rest of the world might need a little more information on Puzzle & Dragons before we get too excited about it. Good thing we have Jed from Beard View to help us understand what this Pokemon meets Bejeweled-style union of mass compulsion is all about. 

Beard View is a new series from Dtoid and DimmuJed that offers impressions of games that many of us know of but have never been able to play. We're starting off with Japanese 3DS games, but we could go anywhere from there. If you have games that you've only heard about but have never gotten to see for yourself, let us know and we'll try to get them on Beard View

While you're at it, let me know what you think of the Beard View theme song. Like with opening number for Amber's Unboxing Series, it's all my fault. 

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Pikachu, Suicune, and Gardevoir announced for Pokkén Tournament photo
Pikachu, Suicune, and Gardevoir announced for Pokkén Tournament
by Jonathan Holmes

[Update: Embedded the full stream below. Also, GoNintendo rounded up more info on how the game plays, including details on how the 3-Axis movement works, how you can guard attacks from any height with the same button, and more. This definitely isn't just Tekken with the Pokémon brand slapped on it.] 

A load of new Pokkén Tournament info just aired on Japanese TV and the Internet is currently scrambling to keep up. Series mascot Pikachu, legendary beast Suicune and Destructoid favorite Gardevoir have joined Lucario and Machamp as announced playable characters. Gen-5 starter Snivy, Gen-6 started Fennekin, "flying Pikachu" Emolga and "boat with a face" Lapras are in the game as non-playable support characters. 

We've also learned more about how the game will control. You won't need a fight stick for this one, folks. In fact, you could probably play Pokkén Tournament with an SNES pad and not suffer any loss of precision. The game has a unique controller that only utilizes a d-pad (movement), L (support) and R (guard) shoulder buttons, and A (Pokémon attack), B (jump), X (weak attack) and Y (strong attack) face buttons for inputs. Sounds like a perfect fit for just about any Wii U compatible controller, don't you think? 

The game will go on location test in select Japanese arcades starting January 30, so if you live out that way, give the game a spin and write about it in our community blogs. We may just put your story on the front page. 

Friday: Pokkén Tournament Information + Pokémon Omega Ruby & Alpha Sapphire - Battle Competition [Serebii.net]

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10:00 PM on 01.22.2015

Potatoman Seeks the Troof plants its chunks on iOS

When doing research for this news story, I took to Google.com to discover more about how potatoes reproduce. I stumbled upon a definitive answer to my query at the aptly named website Answers.com, where I was told "To p...

Jonathan Holmes





9:00 PM on 01.22.2015

Ashly Burch plays a giant rapping mouse in Gravity Ghost

Gravity Ghost is finally seeing release on Jan 26th, and as a reminder, it's still not too late to take advantage of the game's 33% off pre-order sale. You get an extra copy for pre-ordering too, so it's worth going in ...

Jonathan Holmes

11:00 PM on 01.21.2015

Adorable fan-made mock-up of Kid Icarus Advance

We've seen a lot of great indie developers propose fun reinventions of classic Nintendo franchises lately. The sports-action Daisy title imagined Konjak looks amazing, as does the concept for a new Wario Land game by Snakepi...

Jonathan Holmes

9:00 PM on 01.21.2015

It's the debut of Amber's Unboxing Series!

[Accompanying music by Alphadeus] When I first heard about Loot Crate, I didn't think it would take off. A company sends you random stuff once a month? For someone like me, that's a nightmare. The inventory box of my life is...

Jonathan Holmes



Little Mac's true calling revealed photo
Little Mac's true calling revealed
by Jonathan Holmes

Believe it or not, but someone at Nintendo actually liked the Captain Falcon's ass tribute amiibo video we did last month. Thanks to that happenstance, I ended up with an extra Little Mac amiibo a couple of days ago. I felt it was my solemn duty to take this fortuitous event as an opportunity for video production, but how do you follow something like Captain Falcon's ass? Rapping about parts of Mac's body would just end up feeling derivative and tacked on.

Or would it? 

If Nintendo likes this episode of Samba de Amiibo as much as the original, then expect to see more amiibo music videos from Destructoid in the future. I'm also thinking of pitching Samus and Sagat to them for release on Nintendo Video. Do you think they'll go for it? 

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7:00 PM on 01.19.2015

Students create a self-aware Mario who contemplates death

In the film Grizzly Man, director Werner Herzog layers his own thoughts on life, death, and everything in between over footage of ill-fated bear enthusiast Timothy Treadwell. I kept getting Grizzly Man flashbacks while watch...

Jonathan Holmes

2:35 PM on 01.18.2015

Sup Holmes learns some tricks from Vagabond Dog's Justin and Jake

[Update: Thanks for watching everybody! Rerun will be up next week. Here is the official launch trailer for the game in the meantime.] Today on Sup Holmes we're welcoming Jake Reardon and Justin Amirkhani of Vagabond Dog to ...

Jonathan Holmes



Samus and Sagat: Smash Bros. can be bad for you photo
Samus and Sagat: Smash Bros. can be bad for you
by Jonathan Holmes

No matter how hard I may try, I can't change. I'll sit down at my desktop and think "Hey, maybe I should write a script for show like 30 Rock?" and before I know it, I have Samus and Sagat at the kitchen table talking about how it's not always good to stay up all night playing Super Smash Bros

People get mad at guys like George Lucas and Thom Yorke for not giving fans what they want, but I've got to imagine that they can't always help it. We're all stuck with our brains, and we can't help but make the things that come out of those brains. If I could just choose to write a sitcom like 30 Rock, I would. Instead, I wrote Samus and Sagat. I hope you like it. 

Thanks to Linzb0t for the fantastic logo, EndShark for the amazing animations, Stemage of Metroid Metal and SoulEye for the theme song, Bob Ross for shooting and editing the thing, and of course Maddy Myers for being Samus. You all have real jobs and you didn't have to take the time out to help me with yet another weird video project. It means the world to me that you were willing to take the risk on our team-up. I owe you big time. 

That goes double for all of you out there who called for Sagat to come back and were willing to give this new series a shot. I'm lucky to have you. If you want more of this show, be sure to spread it around. We'd like to make more of these if we can.

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11:00 AM on 01.18.2015

Here's the latest way to region unlock your 3DS

Last November, Nintendo talked a little about rethinking their policies of region locking. Seems like common sense to me. The gains they'd make in consumer goodwill by allowing a few games to more easily make it overseas wou...

Jonathan Holmes



Suda51, Midnight City and game review reform with Tim Rogers photo
Suda51, Midnight City and game review reform with Tim Rogers
by Jonathan Holmes

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.]

Last week on Sup Holmes we welcomed Tim Rogers of Action Button Entertainment back to the program. We talked about a lot of things, even by Tim Rogers standards. We heard all about Tim's experiences fitting into Suda51's pants while working on Shadows of the Damned, how his relationship with Kenta Cho (Tumiki Fighters, Blast Works) influenced the creation of the deconstructed sports title Videoball, hints about what the heck is happening with Midnight City, how to make game reviews less stupid, and a lot more. 

I was particularly touched by Tim's emotional display of annoyance and love towards the end of the episode. This is Tim's second time on the show, and it was clear that he took the Dtoid comments he received on his first episode very seriously. If you're the kind of person that judges a man by the shape of his glasses, Tim has a word or two for you. The general idea is, reverse-reverse nerd persecution is no better than regular nerd persecution. Like a group of wise rappers once said, we're all in the same gang. We'd all do well to remember that.

Thanks again to Tim for appearing on the show, and be sure to tune in today at 4pm EST when we welcome Justin from Vagabond Dog (Always Sometimes Monsters) to the program. 

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5:00 PM on 01.17.2015

Alt. control exhibition at GDC features Butt Sniffin Pugs

A lot of people assume that "weird indie games" all want to use "interactive poetry" to speak to "the human condition" by using "experimental gameplay techniques" to do things like "evoke the emotional experience of repeated...

Jonathan Holmes

4:00 PM on 01.17.2015

Game-within-a-game hinted at for Splatoon

Splatoon is shaping up to be Nintendo's most bold and explosive new intellectual properties in recent memory. Nintendo is often accused of never publishing new I.P., though these accusations are often coming from folks who on...

Jonathan Holmes





3:00 PM on 01.17.2015

Former OneUps member and Dtoid chief covers Persona 4 tune

Dale North is one of the best singers in the world. The fact that Dtoid was lucky enough to have him as a writer, and later, as an Editor-in-Chief for so long is delightfully puzzling. It's like if you came home one day to f...

Jonathan Holmes



Project Scissors dev: 'Working with a renowned film director could easily become a nightmare'  photo
Project Scissors dev: 'Working with a renowned film director could easily become a nightmare'
by Jonathan Holmes

[Art by Mariel "Kinuko" Cartwright]

We're closing out our Project Scissors: NightCry pre-release interview series with director Hifume Kono by bringing the focus back on the historic pairing between developer Kono-san (Clock Tower) and his new partner in horror Takashi Shimizu (Ju-on, The Grudge). This was the second biggest paring of a horror film director and a game developer that I heard about in 2014. The first was Guillemo del Toro and Hideo Kojima, who are currently working to develop Silent Hills.

I asked Kono-san what he thought of the pairing between Kojima and del Toro, how his collaboration with Shimizu-san might work to combine the best aspects of Ju-on with Clock Tower, and for a final word on what makes Clock Tower/Project Scissors so special.

Thanks again to Kono-san for sharing his one-of-a-kind insights and inspirations with us. He has left and indelible mark on the evolution of the survival horror genre. It will be exciting to see what fascinating, nail-biting tour of doom he takes us on next.

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4:00 PM on 01.13.2015

You play as a woman in Project Scissors because 'who wants to hear the screams of a grown man?'

The original Clock Tower was a cult hit when it was first released, and it's managed to stay fresh in the minds of horror game fans ever since. The Jennifer Connelly look-a-like lead; the shocking juxtaposition between quaint...

Jonathan Holmes