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Review: Injustice: Gods Among Us photo
Review: Injustice: Gods Among Us
by Allistair Pinsof

When DC Comics’ most popular heroes and villains appeared in 2008’s Mortal Kombat vs. DC Universe, Aquaman was nowhere to be found. Thought of as a laughing stock with a shaky history in videogames -- the less said about Battle for Atlantis, the better -- Aquaman was tossed aside. Now, Aquaman is a total badass. Injustice shows a lot has changed in the world of DC since 2008. It also shows there is a lot that can still be changed in fighting games.

For a game weighted down by genre conventions that are further imposed by fictional characters that have been around longer than most of our lifetimes, Injustice is full of the type of grand ideas we stopped seeing in fighting games since the late '90s. Whether it becomes embraced by EVO players or not, it's a nice shot in the arm for a genre that often feels niche to a fault.

Injustice is not replacing Mortal Kombat. It's building something new.

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6:00 PM on 04.15.2013

Criterion is moving away from racing games and sequels

Criterion creative director Alex Ward has had enough with floating rumors, so he's taken to Twitter to debunk speculation that his team is working on a Need for Speed or Burnout sequel. In addition, he said his next game won'...

Allistair Pinsof



BioShock Infinite is the history lesson gamers deserve photo
BioShock Infinite is the history lesson gamers deserve
by Allistair Pinsof

According to Google, "Boxer Rebellion", "Pinkerton" and "Wounded Knee" have been trending lately. BioShock Infinite is teaching gamers about the American history that often evades classrooms, churches, and homes. After years at botched attempts at American commentary in games, either failed or cancelled, and much discussion in the academic crowd, Infinite finally delivers subtle, insightful, and fair commentary on America but it feels like no one is noticing.

The internet doesn't need another editorial on BioShock Infinite's narrative, I can imagine you thinking upon seeing this article. I thought the same myself, until I realized that most writers are focusing on the violence of the player's actions or the science behind Columbia. On my second playthrough of Irrational's stellar first-person shooter, it became clear that these are only bookends and it's unfortunate that what comes between them isn't what is being focused on: America.

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2:30 PM on 04.15.2013

Become the crazy nastyass badger in Shelter

Pid was one of the most charming games I played in 2012, so it's no surprise that developer Might and Delight's next project, Shelter, focuses on the most mighty and delightful creature in the animal kingdom: the crazy nasty...

Allistair Pinsof

1:30 PM on 04.15.2013

Castle of Illusion remake announced for PSN, XBLA, and PC

Remember the '90s? Before our eyes ever (accidentally) set upon Disney hentai and before Mickey Mouse got thrown into a bunch of lame platformers? We had Castle of Illusion and it was enough to get me giddy to visit my grand...

Allistair Pinsof

9:00 PM on 04.12.2013

Apple co-founder shows off his legendary Tetris skills

Steve Wozniak is an oddity. Though many know Wozniak for his work at Apple, in his earlier days he was known for his work with videogames, both as a designer (creating Atari's Breakout) and player. This video shot by Game In...

Allistair Pinsof

7:30 PM on 04.12.2013

Road Redemption channels Road Rash for 21st century

It's been a long time since there was a Road Rash sequel, but Road Redemption may take away the ache of waiting. Composed of a team with 35 years of combined experience and in production since 2009, Road Redemption is a homa...

Allistair Pinsof





10:30 PM on 04.11.2013

Taito's Crime Connection wants your phone's contact info

Crime Connection, the latest iOS and Android title from Square Enix subsidiary Taito, is a free-to-play "social crime simulation" in the style of Mafia Wars. There is a serious caveat to the game, however, and I'm not talking...

Allistair Pinsof

9:30 PM on 04.11.2013

Cram this Dark Souls II trailer into your dark holes

It's been Dark Souls II day at Destructoid, as we finally got to see it in action in footage, screens, and in person. Now, Namco Bandai presents this gloomy teaser ("Despair") that shows off some of the environments. Yeah, t...

Allistair Pinsof

8:00 PM on 04.11.2013

EA Montreal faces more layoffs, rumored studio closure

EA Mobile in Montreal faces 200 - 250 employee layoffs with more to come, a source with connections to EA Mobile told Gamasutra, and the studio will gradually become completely shutdown. EA confirmed layoffs but said that the...

Allistair Pinsof

7:30 PM on 04.11.2013

GTA radio playlists now on iTunes and Spotify

Popular music has defined Grand Theft Auto's eras, styles, and budget. It also has defined many of our lives, as Vice City introduced us to 80's classics and GTAIV reminded us of a great 90's band we forgot about. Now, you ca...

Allistair Pinsof



Capcom: Darkstalkers' opening sales are a failure photo
Capcom: Darkstalkers' opening sales are a failure
by Allistair Pinsof

Capcom senior VP Christian Svensson recently said that fighting game re-releases are dropping in popularity, and now the sales numbers for Darkstalkers Resurrection confirm his theory.

After years of fans asking for a downloadable re-release, Darkstalkers Resurrection didn't place on the list of best-selling PlayStation Network games. Svensson says part of this is due to a lack of promotion but he's working on changing that.

"We've not given up. But I'm disappointed in the opening sales response relative to any other fighting title we've put out on the same platforms," Svensson says on Ask Capcom, "given the frequency and urgency of requests we've had here over the last several years and the quality of the execution. It is the most fully featured and probably best project of this type we've done."

Svensson continues, clarifying that he is not upset at the fans who continue to support the franchise. We all knew this day was going to come, as fighting games got a shot in the arm in 2009 from Street Fighter IV. The popularity just can't last, it seems, and if it can then re-releases aren't the solution.

Ask Capcom [via Shoryuken]

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6:15 PM on 04.11.2013

Surprise: Japan doesn't like Duke Nukem Forever either

Japanese gamers have spoken and they have said, "You know, Duken Nukem Forever isn't all that good. In fact, it's the worst game of the year." But, you know, in Japanese. The Kusoge ("crap game") of the Year Wiki lets Japanes...

Allistair Pinsof

5:15 PM on 04.11.2013

Jeff Minter's next ball tripper simulation is TxK on Vita

Lover of goats, llamas, and psychedelic arcade games, Jeff Minter and his development house Llamasoft will continue his legacy with a Vita release called TxK, a sequel to Atari Jaguar classic Tempest 2000. "We’re going ...

Allistair Pinsof

4:45 PM on 04.11.2013

Tales of Xillia Collector's Edition doesn't hold back

Tales of Xillia, Namco's anticipated entry in the Tales Of RPG series, will arrive on PlayStation 3 on August 6. After setting a high bar with its Ni no Kuni limited edition, Namco is once again not slouching: Tales of Xilli...

Allistair Pinsof

5:00 PM on 04.10.2013

Shadowrun Returns comes to Steam this June

Shadowrun Returns, the long-awaited Shadowrun reboot funded through Kickstarter, will come to PC in June, developer Harebrained Schemes announced in an update. As the days to release count down, so does the time before the Co...

Allistair Pinsof