Danny Baranowsky is in the house, back with the Podtoid gang by popular demand. The game composer is on hand to talk about Jonathan going face-down-ass-up, Conrad pottering about in the garden, and Julia Child scaring childre...
I fiddle with the temperature knob and get murderous as I play Quantic Dream's true classic, Indigo Prophecy. Laugh along as we murder people in bathrooms, interrogate distraught women, and listen to music about women doin' ya wrong.
Screenshot taken of the comment section of BF4Central.com, in a post about the upcoming Battlefield 4 Battle Packs.
As you can see, it manages to capture absolutely everything about the modern gamer in just two short statements.
There probably won't be any more Legends of Dawn, because the game crashed while I was recording and took all the video with it. Buggy game, that is! Fortunately, we have a different legend for you, with Legends of Aethereus!
Enjoy the world's most thorough tutorial, and let's kill some Definitely-Not-Orcs!
It's hard to divorce David Cage, the public figure, from the games Quantic Dream makes. He is, after all, a man who put himself in Indigo Prophecy's tutorial, immortalized as the movie director he's always dreamed of being. The self-styled auteur fiercely believes in being the one man with the one vision, and gladly takes credit for his games' success in doing so.
The auteur theory is all well and good, but it only really works out for a piece of art if the auteur in question is good enough to actually be an auteur. I've believed for years that Cage, while an undoubtedly talented man, is simply not a strong enough creator to be an unchallenged writer and director. If Beyond: Two Souls does anything right, it's prove that belief.
It demonstrates, beyond doubt, that Hollywood actors, cutting edge-visual technology, and a decent budget mean nothing, if it's all being piled onto a ship with an unsuitable captain.
On this week's Podtoid, Jonathan Holmes finally breaks bad, but not before he runs the sexiest dog hotel you ever did see! Elsewhere, Willem Dafoe goes to Heaven and meets a saucy Dolly Parton, while MANY OTHER THINGS HAPPEN!...
Here's some Shadow Warrior to tide you over while our review is in the works. I go stab stuff up, look for glowing statues, and watch rabbits having sex. All in a day's work for this Stan Bush enthusiast!
We might do more of this one. Depends how much y'all like it.
Sony has a stable of impressive top-tier game franchises -- Uncharted, Killzone, God of War, the kind of blockbuster productions every console needs to open eyelids among the mainstream users. I, however, will remember Sony's impact on this generation in terms of what it delivered in the shadows of its titans.
Flower, Journey, Unfinished Swan -- the less glorified games that gave the PlayStation 3 more personality and charm than any of its glossy, big-budget properties. Games often as beautiful as they are bleak, understated games that nonetheless make more of an impact on the player than any billion-dollar explosion could.
Games like Rain, a latecomer that nonetheless deserves to be counted among the PlayStation 3 games that truly mattered in the last five years.
Oh look, it's Neverending Nightmares, that creepy looking adventure game Jonathan talked about the other day. It's only got a few hours left on its Kickstarter, and this video probably won't help it. We can only cross our fingers!
Anyway, I played the demo. You can watch me play it, if you want.
Marlow Briggs and the Mask of Death is funny, gloriously shameless, and solid in the action department. It is also, unfortunately, kind of broken in unforgivable ways, and if you get caught in its terrible traps, you could ruin your entire game.
I wish I could just be showing off how much fun this game is. I can't though. Now I'm sad in my face.
It is an experimental new Podtoid, as this week we recorded the questions segment live! Yes, the question part of the show was broadcast online and we answered queries in REAL TIME! It went of surprisingly well, too.