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Chestbursting excitement!
Before going out to view Prometheus, I felt it necessary to watch the first three Alien movies again to get a more cohesive feel of the universe. After coming away from this marathon viewing, I noted once again how different ... read feature

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Impressions: Trine 2: Director's Cut on the Wii U


Oh, glorious GamePad
Dec 08
When Trine 2 was initially released, I was excited to check it out on Xbox Live Arcade as I had heard many good things about the first one and its open-ended, puzzle-platformer gameplay. Unfortunately, as much I was entranced... read
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Amazing game, touchy port
When The Last Express was first released in 1997, it was considered an incredibly engaging mystery set on the Orient Express as it traveled from Paris to Constantinople on the eve of World War I. In many ways the game was far... read feature

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The original Far Cry was an incredibly fun experience, with a varied deadly tropical landscape and relatively intelligent A.I. opponents for the time. The gameplay was both challenging and continuously engaging, and made me a... read feature

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Get acquainted with the allies of Far Cry 3 in this video


Oct 09
The trailer above details two of your main allies in Far Cry 3. Dennis Richards is a Liberian National who has found a home among the Rakyat tribe that lives on Rook Island. During my own playthrough that will go up tomorrow... read
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Born Ready Games has a vision to revive large-scale space combat as a viable genre in the vein of games like Wing Commander and Freelancer. With their new PC venture Strike Suit Zero, the company is poised to do exactly that.... read feature

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At the Sega Booth during PAX Prime 2012, I was able to get a quick demo preview of The Cave, an upcoming puzzle platformer coming to both consoles and PC by Ron Gilbert and Double Fine. From first impressions, I immediately a... read feature

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As PAX wound down to its final hour, I happened to walk by the Microsoft booth once more on my way out and noticed the Xbox Live Arcade game State of Decay finally had some space for me to get a quick runthrough as the conven... read feature

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The Xbox 360 indie scene is filled with a ton of throwaway games and "experiences" that incorporate your Xbox Avatar into the gameplay. It's not surprising that Microsoft's own Avatar Motocross Madness for Xbox Live Arcade si... read feature

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PAX: Borderlands 2 Mechromancer character unveiled


Sep 02
At a closed-door screening, Gearbox's Mike Neumann officially unveiled the previously described fifth character class, Gaige the Mechromancer. Unsurprisingly, Gaige more or less looks like her concept art as realized in the c... read
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I've always had a complicated relationship with stealth games. On the one hand, I love sneaking around and plotting out how I'm going to take out every enemy in a given room. On the other, I get frustrated easily when a game ... read feature

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Tactical role-playing games gained a more mainstream momentum with titles such as Final Fantasy Tactics and Fire Emblem on the Nintendo DS due to their bright, friendly graphics and user friendliness. After more notable hardc... read feature

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The history of the Worms franchise is a long and storied one, spanning all the way back to the very early days of gaming. In an interview with Andy Davidson, the main creator of the original Worms game, I was given insight in... read feature

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The road Sleeping Dogs has taken since first inception has been a rather rocky one. After starting development as its own beast, Activision took up the game in the interest of creating a third iteration in the (admittedly med... read feature

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Historically, 5th Cell is a company known for fun and incredibly innovative games that skew towards a younger audience, such as the surprisingly deep Lock's Quest and the award-winning and beloved Super Scribblenauts (both fo... read feature

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While Nintendo's 3DS system has seen the release of an abundance of great games recently on the eShop, there has also been a dearth of applications that really utilize the 3DS' functionality. At launch, the system saw some gr... read feature

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When I first bought my Xbox 360, one of the games I purchased with it was the original Ghost Recon: Advanced Warfighter. After beating the main campaign and really enjoying my time with it, I jumped online and discovered a co... read feature

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At the Paradox Interactive preview event I attended during GDC, ZEAL Game Studio showed me an interesting active real-time strategy hybrid game called RED Frontier. It fuses the strategy of RTS games with much more action-ori... read feature

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While at Paradox Interactive's loft apartments for a preview event during GDC, I had a chance to look at a pre-alpha build of A Game of Dwarves, a game that features relatively simplified resource management and a whole lot o... read feature

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While at GDC, I had a very early first-look at a game called The Showdown Effect which revolved around playing as an action movie stereotype. What I was shown was more of a very early prototype (almost still even an... read feature

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During GDC I had a chance to spend some time over at Paradox Interactive's loft apartment, hanging out with various developers of upcoming downloadable PC/Mac games. One of the games that impressed me quite a bit despite its ... read feature

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GDC: Quantic Dream shows off new prototype video 'Kara'


Mar 08
Yesterday at a Quantic Dream's GDC session about motion capture called, "Virtual Actors and Emotion in Games," David Cage revealed a new prototype video in the vein of 2000's "Casting Call" for the future of motion capturing.... read
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I didn't have the highest of hopes going into the preview for Max Payne 3. I love the series, and though I know the latest has been getting preened and primped by Rockstar to match the caliber of their games, initial impressi... read feature

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Codemaster's DiRT series has always been known for offering gamers a rally racing series with a great physics engine and smart A.I. opponents that push back as aggressively as the player pushes them. Perhaps the greatest si... read feature

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During the eShop preview event, Tyrone Rodriguez of Nicalis was on hand to demonstrate the 3DS iteration of the revered, renowned, and hard-as-balls VVVVVV. I can confirm here officially - the game is still as insanely difficult and as infuriatingly addictive as ever. As for new additions to the VVVVVV gameplay structure, well... read feature

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One of the most exciting eShop games I had a chance to preview last week wasn't actually a game. It was an application and a continuation of a fan favorite DS homebrew app that never carried over to DSiWare (though it did mak... read feature

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During a session with some of Nintendo's first- and third-party 3DS eShop game developers yesterday, I got a chance to check out the (incredibly promising) future of the eShop. I first got some hands-on time with WayForward's... read feature

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Before Battlefield 3 drops on Tuesday, I want to use this one last chance to express my excitement for my favorite multiplayer map: Damavand Peak. While at the EA Final Hours event a few weeks back, I got to play a nice long... read feature

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One thing I haven't really had a chance to get into in my last couple of previews of The Legend of Zelda: Skyward Sword is how much more immersive the entire world actually is compared to past Zelda games. In some ways, it's ... read feature

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Fans of Battlefield: Bad Company 2 clamored for a cooperative mode for months after the game released, and when it finally came in the form of "Onslaught Mode," many were disappointed at its lackluster AI and generally tac... read feature

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In our earlier single-player preview of Battlefield 3, I found a few points of contention within the slice of the game's campaign that I played. Most notably, I disliked control taken away from me in different ways, from quic... read feature

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A look at Wargame: European Escalation's multiplayer


Oct 07
In August, Maurice Tan gave us pretty extensive preview on Wargame: European Escalation. Much in the same vein as Eugen System's R.U.S.E. that came before it, Wargame is a deep real-time strategy game with a focus on epic war... read






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