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Review: inFAMOUS 2

In 2009, Sucker Punch answered a few questions I had been asking myself for years. What would happen if Sly Cooper had a messenger bag and a Misfits of Science-like ability to channel lightning through his hands? What if Bent...   read

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If game development were a tech-tree, then unlocking strategy gaming (an early tech), social media, and e-commerce would allow for the creation of 2K Games and Firaxis' most recent incarnation of the Civilization series, Civi...   read

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While the Lone Star State's capital continues to be a hotbed of MMO development, the games industry in Austin has grown well beyond the bounds of the house that Richard Garriott built. Independent developers have slowly been...   read

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Trying to describe the experience of Superbrothers: Sword & Sworcery EP is a lot like the experience of playing the game itself. Depending on what angle you're looking at it from, you'll get an entirely different perspect...   read

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Allegory of the Cave Story

Plato would have absolutely loathed video games. It seems crazy to one who has come to know and love the medium, but one of history's most venerated thinkers and teachers would stand proudly in the corner of Jack Thompson and Leland Yee tod...

 
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When you’re the developer of one of the largest timesinks in gaming history, what do you do to follow up on the release of your latest and greatest? Why, make it an even bigger life-swallower, of course. Firaxis seems t...   read

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DtoidAustin NARPing it up for Austin ComicCon

After the blast we had at our last big get-together, we've been looking for another good opportunity to hook up and party since PAX Prime. djnealb obliged the crew with a great idea: why not use the upcoming Austin ComicCon as our next ex...

 
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An extended interview with Monaco's Andy Schatz

Trying to play Monaco at PAX, let alone talk to the developer at length, was a practical impossibility if you didn't have a lot of time on your hands. The small booth housing Andy Schatz's IGF-winning title and Chris Hecker's Spy Party was ...

 
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As people who cover games, it's easy to get complacent in the roles of question-asker, judgement-maker, and opinion-haver. It's nice to have the tables turned and see how the people we talk about all the time feel about the w...   read

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Maybe it's because I live in a city with a sky-high number of hippies per capita, but my default image of indie developers has always been a slackerific one. I always envision short bouts of coding casually sandwiched in-betw...   read

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Fantastic Arcade recap: so much cool, so few people

For a first year event, I was truly impressed with the scope and variety of gaming goodness on tap for the Fantastic Arcade that took place in Austin, TX last weekend. Connected to the well established and widely attended Fantastic Fest mov...

 
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I look forward to playing iPhone shooters about as much as I look forward to my first prostate exam, because I imagine they’re quite similar. There’s an awkwardly painful use of touch immediately followed by feeli...   read

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Fantastic Arcade brings indie/XBLA showcase to Austin

I used to lament living in Texas as a fan of the games industry, but in recent years the gaming presence in Austin, TX has grown at a staggering pace. Long a hotbed of MMO development, the city is beginning to attract developers of all stri...

 
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In any medium, it’s an almost insurmountable challenge to produce a product that stands the test of time. The majority of bands fade into obscurity, movies are forgotten in the wake of the latest pretty face, and all bu...   read

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I’ve always enjoyed the leisurely pace of turn-based strategy games like the Civilization series. Being an enthusiastic (if not overly competent) chess player for most of my life, I like being able to deliberate and mul...   read

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Poor Starkiller -- he’s got serious issues. First, he’s dead. Second, he’s now a clone. Third, he’s the latest in a long line of clones who have gone insane as the memories of the original Starkiller b...   read

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When talking about MMOs in the US, free has become a dirty word. Despite the fact that microtransaction driven business models have achieved a large degree of success in Korea and other Asian markets, the “F” word...   read

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If you’re not familiar with Red 5 Studios, I can’t say that I blame you. FireFall is the first major project they’ve announced since they formed. That’s not to say that they’ve been idle -- the g...   read

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Twisted Pixel is a development studio on the move. Less than two years ago, no-one knew who the hell they were. Then came The Maw in January of '09, and many people immediately took notice of the charm and clever design at pl...   read

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DtoidAustin NARP: game on at Game Over

The Lone Star state can be a big lonely place without good people, good food, and good games to get you by. Thankfully, all of those things came together in August as Dtoiders from San Antonio, Dallas, and Austin made a Scott Pilgrim-age to...

 
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You keep using that word: "trial and error"

Words. They're like tiny nuggets of enriched uranium. They hold great power and potential energy, but they're also extremely fragile and unstable. When harnessed correctly, they can galvanize people behind a concept; when handled sloppily, ...

 
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It’s a documented scientific fact that the fastest way to send a Star Wars fanboy into anaphylactic shock is to casually insinuate that The Empire Strikes Back is somehow not the best movie of the series. This is why it...   read

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True hardcore devotees of the Civilization franchise are like long-time heroin addicts. They’ve got a need for a specific kind of fix, and they will do whatever it takes to get it. They also accept no substitutes; when ...   read

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I clearly remember the sense of fascination and wonder I experienced the first time I scored a strategy guide for Metroid back in the late 80’s. Seeing all of Zebes laid out on the pages at once was a joy for me, and I ...   read

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Proof that Obama’s socialist agenda is progressing unchecked, a port of 2007’s under-exposed hardcore PS2 title The Red Star made its debut in the App Store this past month. Sourced from the graphic novel of th...   read

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[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a w...   read

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[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as ...   read

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Competitive online gaming still hasn't crawled out of the MUD

Modern competitive online multiplayer gaming is in many significant ways unrecognizable, when compared to its ancestors. In the 30+ years since the pre-internet days of its infancy, it has changed so dramatically that it almost seems qua...

 
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A little love for baby steps

Humans tend to perceive progression mostly in terms of notable milestones. As we age, we don't register the minute changes in our skin, our muscles, or our metabolism even though we see ourselves in great detail on a constant basis. Howe...

 
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All the world's a bonus stage

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how our ...

 

About Sean Careyone of us since 1:29 PM on 04.15.2009



This community rules. Thanks to wanderingpixel for the above!


Greetings, Programs!

I am a 34 year old cubicle monkey living in Austin, TX. with my lovely wife of 2 years, Dawn. And yes, we are acutely aware of the cheesiness of the rhyme scheme. And no, it doesn't bother us when people make fun of us for being so saccharine, because we are both huge dorks in our spare time. Being happy in life gives your character +1 million XP towards the "not caring about other people's opinions" skill.




Above : Me from my theatre days. Puppy Licks says it makes me look like Kefka.

Likes : sense of humor, intelligence, creativity, the ability to argue without fighting, not taking one's self too seriously.

Dis-Likes : console crusaders, people who are cruel on the internet because they are too timid to express themselves in real life, people who cannot separate facts from opinions, Fox News, onions.

Twitter : http://www.twitter.com/walk_your_path/

Video Game Writing :


Destructoid Front Page Articles! --

Read them here if you'd like!

Also:

I am an editor and writer over at Gamer Limit.
Feel free to pop over and check out what we're up to!





Systems Owned :
XBox 360
PS3
Wii
iPhone

(Some Of) My Favorite Games of Times Past :

Pitfall (Atari)
Legend Of Zelda (NES)
Quest For Glory I-III (PC)
Star Control II (PC)
XCOM (PC)
Civilization I-IV (PC)
Vampire : The Masquerade -- Bloodlines (PC)
Psychonauts (Xbox)
Okami (PS2)
Mario Kart 64 (N64)
KOTOR 1&2 (PS2)
Psi-Ops (PS2)

(Some Of) My Favorite Games of the Current Gen :

Fallout 3 (X360)
Portal (X360)
Flower (PS3)
Patapon (PSP)
Persona 4 (PS2, but made during the current gen)

Currently Playing :

Uplink (PC)
Puzzle Quest 2 (XBLA)
Robot Unicorn Attack (iPhone)
Bit.Trip.RUNNER (Real Life)
Crackdown 2 (As soon as it comes out)
Xbox LIVE:walkyourpath
PSN ID:walkyourpath


 

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