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Zelda photo
Zelda

Nintendo confirms new Zelda: Twilight Princess HD details


Nice
Feb 04
// Chris Carter
In addition to the officially confirmed amiibo dungeon for The Legend of Zelda: Twilight Princess HD, Nintendo has shared a few new features for the game this morning. As well as inventory management, the GamePad can also be ...
Smash DLC photo
Smash DLC

Bayonetta and Corrin are now playable in Super Smash Bros.


The DLC era has ended
Feb 04
// Chris Carter
Late last night, Bayonetta and Corrin finally arrived in Super Smash Bros., signaling the end of the DLC era for the game as the final content drop. They came with a bunch of new Mii costumes, and a Bayonetta level. At this p...
EVO photo
EVO

EVO is officially allowing DualShock 4 controllers this year


Good news for pad players
Feb 04
// Chris Carter
Traditionally, DualShock 4 controllers have been questionable at EVO because of the complications with Bluetooth. But after many community members have asked for it, they're allowing them again in 2016. There are going to be ...
Rock Band 4 photo
Rock Band 4

Rock Band 4 adds 'Get Lucky,' tons of fixes with February update


And a few more songs
Feb 03
// Chris Carter
Harmonix has just dropped a rather large update on Rock Band 4, which fixes a number of issues that were plaguing the game. It's that one -- the one that wipes the leaderboards clean due to exploits -- so be prepared to start...
Super Mario Maker photo
Super Mario Maker

Oh hey, Professor E. Gadd is coming to Super Mario Maker


Is it the Year of Luigi again?
Feb 03
// Chris Carter
Super Mario Maker has been pretty fantastic in terms of its event course and 8-bit sprite offerings (read: free DLC), and this new one is no different. Professor E. Gadd of the Luigi's Mansion series joins the fray, comp...
Hitman photo
Hitman

Square Enix unveils Hitman's PS4 exclusive mission plans


First mission arrives at launch
Feb 03
// Chris Carter
Sony has locked up some more exclusive content for yet another shooter -- Hitman. In fact, when the game's beta launches on February 12, PS4 owners will be able to play it a week before PC and Xbox One players. It has also co...
Monster Hunter photo
Monster Hunter

This Hong Kong restaurant chain is running a Monster Hunter promo


Be right back getting on a plane
Feb 03
// Chris Carter
Capcom and Square Enix are God-tier marketers, with new video game themed events seemingly every week in Japan. But Hong Kong is getting the latest one by way of the Satay King restaurant chain, as Capcom is promoting the rec...
Dissidia photo
Dissidia

See Ramza in all his Dissidia glory right here


That's it for now, folks!
Feb 03
// Chris Carter
Over the past few months we've covered all of the Dissidia Final Fantasy arcade character reveals, and the last character is a pretty welcome surprise -- Final Fantasy Tactics' Ramza Beoulve. You can watch him in action ...
One Piece photo
One Piece

One Piece: Pirate Warriors 3 pushes one million copies, sold worst in North America


Europe came close to Japan!
Feb 03
// Chris Carter
It's pretty well known that there are a lot of European One Piece fans out there (which is why they got this EU-specific special edition), and now hard data from Bandai Namco supports that fact. According to the publishe...
Mario Party Arcade photo
Mario Party Arcade

Now you can throw a fit in public with Mario Party Arcade


A joint venture with Capcom
Feb 03
// Chris Carter
You're leading by four Stars in Mario Party -- it's down to the final few turns -- and you've won most of the minigames so far so you're pretty sure the Minigame Star in the bag. Then your friend uncovers a hidden Star, ...
Peter Molyneux photo
Peter Molyneux

Peter Molyneux, who is not speaking to press, speaks to Eurogamer


Heyyyy
Feb 03
// Chris Carter
We have a tag for 22 Cans here at Destructoid, and it's technically the first one from an alphanumeric standpoint. It's hardly ever used, but every time it pops up I think of Peter Molyneux. "What is he doing right now" I oft...
Theatrhythm Final Fantasy photo
Theatrhythm Final Fantasy

Theatrhythm Final Fantasy confirmed for arcades!


Glad to see this series alive and well
Feb 03
// Chris Carter
Just this morning, Square Enix confirmed that they are working on an arcade build for Theatrhythm Final Fantasy. The same producer from the 3DS version will return to supervise the project, and more info is coming next w...
Kojima photo
Kojima

Kojima and Guillermo del Toro are keynote speakers at the D.I.C.E. Summit


This February
Feb 03
// Chris Carter
The Academy of Interactive Arts & Sciences has confirmed today that Hideo Kojima and Guillermo del Toro will be keynote speakers at the 2016 D.I.C.E. Summit. It'll take place on Tuesday, on February 16 (the event wil...
Destiny photo
Destiny

Bungie to Destiny players: Are we having fun yet?!


New poll floods inboxes
Feb 03
// Chris Carter
For weeks now, players have been sharing their frustrations with the direction of Destiny. If you just jumped into the game recently -- awesome! You have a ton of fun new stuff to do, including the base game, two previous exp...

Guitar Hero Live is resurrecting the infamous 'Through the Fire and the Flames'

Feb 03 // Chris Carter
As explained by Coppard, "veterans have risen to the challenge so far which everything we've thrown at them, so bringing this song back is the next natural step. We found that with this challenge, the tracks we've identified as 'difficult' are on the level. We'll be surprised to see full combos for these songs back-to-back, but we know people are going to do it." With the "Rivals" leaderboard feature enabled throughout the challenge, you're also constantly going head to head with other people through this gauntlet. The rest of the event includes Hangar 18, Strife, Ghost Walking, and Cry of Achilles. When asked how the team builds these tracks (particularly the madness of Fire and Flames), Coppard noted that they "start from the top, then work their way down." He says once they have all the notes they need for Expert level, they can then start simplifying it further. But for Guitar Hero Live they had to add in a few new elements, which Coppard says will weed out a lot of players right off the bat. "First off, if you couldn't play the intro to Fire and Flames, you were kicked out, full stop. It's like a right of passage. Now we're using open strums and the six-button layout that wasn't in the original, so it adds a whole new dimension to the song." He calls it the "final boss of all of Guitar Hero." I believe him, as the song caused a bunch of people in my play group in college to quit. The event kicks today, and will run through February 8 at 7AM PT. After the event, Fire and Flames will be added into the normal rotation of GHTV.
Guitar Hero Live photo
For a five-song expert marathon event
Activision has been steadily supporting Guitar Hero Live's TV element for months now, adding constant new content to the game. Although it has microtransactions the system is more than fair, and allows for a ton of songs to b...

Review: AIPD - Artificial Intelligence Police Department

Feb 02 // Chris Carter
AIPD - Artificial Intelligence Police Department (PC, PS4 [reviewed])Developer: Blazing BadgerPublisher: Mamor GamesReleased: January 29, 2016MSRP: $9.99 One part Geometry Wars, one part...Geometry Wars, AIPD is a shmup that sports interesting neon visuals and a bumpin' soundtrack. It's relatively easy to pick up given its twin-stick nature, as the only nuances you'll need to learn are the differences between the scant few powerups at your disposal. There's gadgets like slo-mo, shields, and the like to choose from, most of which you've seen before. Despite the lack of innovation, AIPD succeeds at a base level with tight controls and a fun aesthetic. I also like how it occasionally switches objectives after clearing out specific waves, and presents players with a choice of challenges -- something like picking between "enemies do more damage," or "players earn less points." It keeps you on your toes constantly. And since there's several difficulty levels available, the top of which is actually challenging, it mixes things up even more. But once you realize that those challenge nodes are basically there as a smoke and mirror effect to hide the fact that there's one level (a circle), the formula starts to falter. There's just a few enemy types in total to do battle with, and only two -- the laser-blasting Battleship and the snake-like Bouncer -- are truly unique. The rest feel like fodder, and wander around aimlessly without any real rhyme or reason. Even though there's two colors (red and purple) to differentiate them, most of the time I couldn't tell them apart. [embed]338525:62101:0[/embed] As time goes on, you have the options to unlock new weapons and starting loadouts, but that's about it. Mechanics like the heat meter, which halts fire momentarily to jettison a bomb that can harm the player, are cool in theory (it sounds cool just talking about it), but they only serve to break up the pacing. The few modes that are available feel too similar, and the "creation" mode that I was initially excited to dive into only allows players to choose custom rulesets from a strict table, so you aren't actually given a lot of freedom. The good news is that AIPD supports up to four players locally, so if you have three other friends who are die-hard shmup fans, it's worth checking out. Otherwise you can steer clear and pick up the heap of other great shooters on Steam or PS4. Those platforms have no shortage of them. [This review is based on a retail build of the game provided by the publisher.]
AIPD review photo
Yes, that's the actual title
Who polices the AI Police? Good question.

Hearthstone photo
'Too daunting'
In case you haven't heard, Blizzard is changing up Hearthstone big time later this year with a major update. There are a few good things coming -- 18 custom deck slots for one, promised balance changes for select cards, ...

amiibo photo
amiibo

Several new amiibo are up for pre-order today at GameStop


Also, Jigglypuff restocks
Feb 02
// Chris Carter
[Update: Everyone is live online. Here's ROB (Famicom), Ryu, Rover, and Kapp'n. Roy is still available online.] According to a leak from a GameStop, the following amiibo are going up for pre-order today -- Kapp'n, Rover, Fami...

Review: Call of Duty: Black Ops III: Awakening

Feb 02 // Chris Carter
Call of Duty: Black Ops III (PC, PS4 [reviewed], Xbox One)Developer: TreyarchPublisher: ActivisionReleased: February 2, 2016 (PS4) / TBA (PC, Xbox One)MSRP: $14.99 ($50 Season Pass for four packs) When it comes to map design, Treyarch is one of the best in the business. One of its go-to staples is the three-lane approach, which allows for all sorts of interesting firefights and strategies throughout every game type. It takes it to an extreme here with Gauntlet, as it hosts three unique themes in each lane -- tropical, arctic, and industrial. Each area evokes feelings of the past Black Ops maps, Jungle, Discovery, and Kowloon respectively, which is good company to be in. Gauntlet is instantly recognizable, and really feels like three maps in one. If anything it's a bit too tunnel-oriented as folks will no doubt have issues with a lack of elevation (especially in the arctic and jungle themes), but it gets the job done and I'm glad it's in the rotation. [embed]338194:62083:0[/embed] Splash (pictured up top) is typical Treyarch at its finest. It's an absurd water park map that wouldn't feel out of place at Disney World's Caribbean Beach Resort. It's bright, it's littered with shops and rides, and even has a Main Street area. Water slides dot the landscape, as do cute mascot signs that top the previous meta Burger Town franchise -- it would feel right at home in the wackier Plants vs. Zombies: Garden Warfare games. It's crazy that you can consistently read the detail on individual signs now as well (a few of which made me laugh, like the "no selfie stick" one), instead of haphazardly trying to read blurry scrawls. It's one of my favorite maps in years, with a wide array of open areas and indoor close-quarters combat sections. Skyjacked, quite simply, is a remake of Hijacked from Black Ops II. This map was a bit divisive in the community due to its close-quarters focus and propensity to promote camping, so most of you have already made up your mind on it. Personally it was one of my favorites, so I'm glad to see Treyarch bringing it back here, and was happy to play it again. The new theme isn't a half-measure like some past remakes, as the entire affair now takes place in a floating fortress, set to the backdrop of an ongoing city battle. It's a remake of a good map that's made even better due to jumpjet and wallrunning capabilities. There's usually one map that I outright dislike in a pack, and this time it's Rise. It's far too gated and familiar for my tastes, and is nearly indistinguishable from a few industrial levels included in the base package (namely Exodus). There are times where you'd think a cool new area is just waiting around a corner, but then the game doesn't allow you to actually go there due to invisible walls. It's almost like they spent too much time building the other three to really put the proper amount of care in here. If it comes up in the rotation I usually cringe. Der Eisendrache (The Iron Dragon) caps off the DLC, which immediately adds more of an incentive to pick up Awakening. Peppering in one zombie (or alien) map is a strategy the other Call of Duty developers (Infinity Ward and Sledgehammer) have adopted for good reason -- the sheer amount of depth in these things keep people coming back for more. I really dig the whole castle theme, which basically goes full Wolfenstein from the start. I'm sad to see the Jeff Goldblum crew seemingly isn't returning for more, but the original cast is iconic enough to last, spearheaded by Steve Blum's Dempsey. The animated intro certainly helps give the level a different feel as well, and it's crazy that Treyarch is still building upon the lore it created so many years ago in World at War. Der Eisendrache surprised me as well with its open layout, with plenty of room to move, lots of teleporters, and tons of secrets that players will be tracking down weeks after launch. As Nikolai even remarks during Der Eisendrache, "will there ever be an end to this nightmare?" Not as long as Activision keeps selling DLC, there isn't! But one man's nightmare is another man's video game, and the good news is that each Call of Duty developer has been pushing itself harder in recent years to justify the price. If you still play Black Ops III, you can't really go wrong with Awakening -- especially since the new maps are now built into normal playlists from the get-go.
Call of Duty DLC review photo
Four maps and some zombies
It's still crazy to me that I'm loading up a Call of Duty DLC pack first on PlayStation 4. After years of Microsoft-dominated timed exclusivity Sony finally has its shot at heading it up, and it has perfect timing with Black Ops III. As one of the best Call of Duty games in years, it allows Awakening plenty of room to breathe, and lets Treyarch be its unconventional self.

League of Legends photo
League of Legends

League of Legends' Jhin is out, already sparking balance discussion


With a premium skin
Feb 02
// Chris Carter
Jhin the Virtuoso is now available in League of Legends, and there's a handy Spotlight available to show you what he can do. One of his main gimmicks involves shooting off four bullets, after which he has to momentarily reloa...
Dying Light photo
Dying Light

Dying Light will be removed from digital storefronts for three days


Be prepared
Feb 02
// Chris Carter
Technland has announced that come February 9, you won't be able to buy vanilla Dying Light digitally. Instead, it will be removed entirely, and replaced with the Enhanced Edition of the game on February 12. This transiti...
Assassin's Creed photo
Assassin's Creed

Ubisoft announces Assassin's Creed Identity


A new mobile game
Feb 02
// Chris Carter
Ubisoft is bringing out another Assassin's Creed game specifically for iOS. It'll arrive on February 25, and will bring us back to the "fan-favorite" (or as some might say, "overused") time period of the Italian Renaiss...
Platinum Games photo
Platinum Games

Platinum Games turns 10 this year, so have some wallpaper


Neat
Feb 02
// Chris Carter
Platinum Games was founded in 2006, so it's the studio's 10th anniversary this year. To celebrate, the developer has released a wallpaper of its greatest hits of sorts, with tons of characters from other games, but mostly its...
LEGO Force Awakens photo
LEGO Force Awakens

Season Pass, PlayStation exclusive content confirmed for LEGO Force Awakens


Already
Feb 02
// Chris Carter
Just in case you were worried that LEGO Star Wars: The Force Awakens wouldn't have a Season Pass, WB confirmed it this morning. If you spring for the deluxe edition of the game though, coming this June, you'll gain acces...
Nintendo photo
Nintendo

Nintendo announces that it has moved over 20 million amiibo


And even more cards
Feb 02
// Chris Carter
Nintendo isn't keen to share everything, but it's happy to tell us about its amiibo sales. Yesterday it released another financial earnings report, detailing that it has pushed "20.5 million units" in terms of the figure...
Unreal photo
Unreal

The original Spyro in Unreal Engine 4 is making me nostalgic


What's next?! Unreal Tournament?!
Feb 01
// Chris Carter
Have you seen [x] game in Unreal Engine 4? Crazy! But for real, someone is recreating the original Spyro game in Unreal, and it really makes me pine for the original again. There's probably a fat chance we'll actually se...
Persona photo
Persona

These Persona and Seinfeld mashups never get old


'Perseinfeld'
Feb 01
// Chris Carter
"Perseinfeld" is a joke that's been running for quite some time, but it hasn't really gotten old yet. Folks all over the world have mashed up Persona 4 and Seinfeld to great success, mostly due to the absurd nature ...
Odin Sphere photo
Odin Sphere

Odin Sphere is now officially a browser game


You can play it now
Feb 01
// Chris Carter
Vanillaware said it was working on it, and last weekend, the studio released the Odin Sphere 8-bit browser game. You play as Gwendolyn, who has a standard attack, aerial dive attack, and a glide at her disposal. I h...
Famicom photo
Famicom

Here's a giant playable Famicom controller, because why not


Those kids!
Feb 01
// Chris Carter
Over at the Game Party event in Japan, one major booth stood out -- a giant NES (Famicom) controller. And not just any controller, as this one actually worked, allowing people to hop up and play Super Mario Bros. with it. As ...
The Division photo
The Division

Leaked schedule confirms existence of open beta for The Division, Homefront beta


Among others
Feb 01
// Chris Carter
Ubisoft extended the Division closed beta for a day, but there may be hope yet if you wanted to get in. According to this post from the Xbox Italy Facebook account, Microsoft will host an event that's open to everyone fr...

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