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1:20 PM on 05.21.2010

Hey Ash, Whatcha Playin': The Ballad of Bullet Bill

Bullet Bill is one of gaming's most tragic characters. That may sound silly, but it's totally true! His only purpose is to kill Mario, but he's so easy to avoid. Poor guy. The proof is in this week's episode of HAWP. Watch it...

Ashley Davis

1:20 PM on 05.07.2010

Hey Ash, Whatcha Playin': Mother's Day

Happy Mother's Day! I know it's a little early, but the newest episode of HAWP hands the reins over to Mama Burch (who they obviously inherited their film-making skills from) in celebration. Like the good children they are, Anthony and Ashly give her episode idea a try. It's up now, and you can watch it. Just head on over to Gametrailers. Enjoy!

Ashley Davis

1:20 PM on 05.04.2010

Once Upon a Pixel: Uncharted

So, this is a brand new episode of Once Upon a Pixel. I finished it thinking it one of the best, but not a lot of people seem to share the same sentiment. It may be because I channeled 40 year old adventure shows like Da...

Ashley Davis

1:20 PM on 04.07.2010

Once Upon a Pixel: Animal Crossing

Throughout the three versions of Animal Crossing, my town, Roothill, has been home to dozens of cute animals and lots of fun times. I've played regularly since the GC version and don't ever want to stop! This episode of Once ...

Ashley Davis

4:00 PM on 03.27.2010

Why Cave Story is the greatest videogame ever

Everyone has a game or series of games that they love above all others. A while back, a few of my fellow editors wrote articles proclaiming their favorites. I love talking about the games I love, so this was an idea I wanted ...

Ashley Davis

7:30 PM on 03.17.2010

GDC 10: Make 'em laugh: Comedy in games

Rhianna Pratchett (Overlord series), Tim Schafer (Psychonauts, Brutal Legend) and Sean Vanaman (Tales of Monkey Island), three of gaming comedy's biggest names, got together to do a panel at GDC this year. The...

Ashley Davis

1:00 PM on 03.17.2010

GDC 10: Creating the cinematic experience of Uncharted 2

Uncharted 2 delivers what its devs called an "active cinematic experience." "Active" represents player interaction, "cinematic" represents the "movie quality" they want their games to have, and "experience" represents the sum...

Ashley Davis

12:00 PM on 03.12.2010

GDC 10: From Metroid to Tomodachi Collection to WarioWare

Yoshio Sakamoto is a man who needs very little introduction. He is one of the most famous team members from Nintendo's R&D1 department and has directed such masterpieces as Super Metroid and the WarioWare games. It was an...

Ashley Davis

8:00 PM on 03.11.2010

Metroid: Other M was almost an on-rails game (UPDATED)

Today I had the privilege of attending a GDC talk by Yoshio Sakamoto of Nintendo*, who is perhaps most famous for his work on the Metroid series. He divulged many of the secrets behind his history as a producer and gamemaker,...

Ashley Davis

2:30 PM on 03.11.2010

GDC 10: Tripping the art fantastic

The full name of the talk was "Tripping the art fantastic: A beginner's guide to the brains of these here artists". It featured Edmund McMillen (Super Meat Boy), David Hellman (Braid) and Derek Yu (Spelunky). As a fan of all ...

Ashley Davis





11:40 AM on 03.11.2010

GDC 10: Falling to your death: The Canabalt postmortem

Canabalt is one of my favorite iPhone games ever. It's very simple, yet so fun and addictive. Lots of other people think so too. Both the iPhone and free online versions have become a hit, garnering recognition from all sorts...

Ashley Davis

7:40 PM on 03.10.2010

Flixel announced for iPhone

Flixel is a free Actionscript library that enables ActionScript3 programmers to prototype and create new games quickly and easily. It's a pretty awesome tool, and games like Canabalt, Fathom and Tuper Tario Bros. (among many ...

Ashley Davis

11:20 AM on 03.10.2010

GDC 10: Why gaming veterans are flocking to social gaming

The names Brenda Brathwaite, Brian Reynolds, Noah Falstein and Steve Meretzky may not be instantly recognizable, but their gamemaking pedigrees are more than enough proof of their service to core gamers. Meretzky created, amo...

Ashley Davis

10:00 AM on 03.10.2010

GDC 10: Teaching child violence prevention through gaming

Allan McCullough is a man with a very noble quest. He wants to help educate children so that they know how to deal with violence. How does he plan to do it? Videogames. As someone who loves to see developers use the power of ...

Ashley Davis

1:20 PM on 03.02.2010

Once Upon a Pixel: Chu Chu Rocket

Puzzle games are my favorite genre, and near the tippy top of that list is Chu Chu Rocket for the Dreamcast. Why? It's certainly not because I'm good at it. A screen exploding with cats and mice creates so much cha...

Ashley Davis

4:00 PM on 02.17.2010

Why 8-bit will never die (and why that's awesome)

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...

Ashley Davis