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More than just noise: Nostalgia and homecoming


Sep 09
// SWE3tMadness
[SWE3tMadness, one of the Destructoid community's resident music experts, shares her thoughts on why game music ends up being so memorable, using the Legend of Zelda series as an example. Want to post your own thoughts on thi...
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A Critical Ear #3: They wasted a perfectly good song


Jul 05
// SWE3tMadness
[SwE3tMadness continues her blog series on music in video games! This time, she talks about great songs in games that are simply too short, or get overlooked because they weren't used properly. -- JRo] Over the past few month...
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A Critical Ear #2: Anti-music


Jun 03
// SWE3tMadness
[Editor's Note: SWE3tMadness brings us a great blog on how certain games use dissonance, abstraction, and other musical aspects that don't "follow the rules" to evoke certain feelings or highlight specific themes in the...

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A Critical Ear #1: Villain themes and leitmotifs


Apr 18
// SWE3tMadness
[Editor's note: "A Critical Ear" is a new series analyzing music in videogames by SWE3tMadness over on the Community Blogs. -- CTZ]As you may recall from my analysis of Dancing Mad, leitmotifs are themes used in a soundtrack...
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Using post-modernism to reinvent the horror genre


Mar 20
// SWE3tMadness
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole,...
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Final Fantasy VI's 'Dancing Mad', a critical analysis


Dec 15
// SWE3tMadness
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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The wrong thing: The root of all evil


Nov 06
// SWE3tMadness
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive the opinions of Destructoid as a whole, or how our moms...
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Other Worlds Than These: Pokemon


May 08
// SWE3tMadness
[It's time for another Monthly Musing -- the monthly community blog theme that provides readers with a chance to get their articles and discussions printed on the frontpage. -- CTZ]    The Pokemon games were a...
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Music and rhythm games: A classically-trained Pianist's perspective


Nov 15
// SWE3tMadness
[Editor's note: SWE3tMadness adds to the music and rhythm game debate with this piece on how the Guitar Hero and Rock Band games have improved her skills on a real instrument. -- CTZ] This was originally supposed to be a ...
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Feel the Hatred: Zant (Twilight Princess)


Sep 09
// SWE3tMadness
[Editor's note: SWE3tMadness kicks off September's promotions with her hatred for Zant from The Legend of Zelda: Twilight Princess. Spoiler alert! -- CTZ] (MAJOR SPOILERAGE ahead! You've been warned!) There are many thing...
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Instant Replay: Guitar Hero III


Aug 16
// SWE3tMadness
[Editor's note: SWE3tMadness talks about how Guitar Hero has helped her become a better plastic guitar rock star for her Monthly Musing. -- CTZ](Author's Note: This post is true for all Guitar Hero games, as well as Rock Ba...
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The start of the affair: Super Smash Bros. 64


Jun 22
// SWE3tMadness
[Editor's note: SWE3tMadness takes a look back at Super Smash Bros. 64 for her Monthly Musing contribution. -- CTZ] Like other bloggers have stated in this particular monthly musing, SSB 64 was not the first game I've p...

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