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11:00 AM on 03.29.2014

Ducktales Remastered dev puts out Flappy Bird inspired charmer

[Update: Austin has detailed his process in developing Flippy Bard here.] Ducktales Remastered director Austin Ivansmith has released a free game on iOS and Google Play called Flippy Bard. Like Maverick Bird and Flappybalt, i...

Jonathan Holmes

10:00 AM on 03.29.2014

Renegade Kid is launching something on April 2

Word from Renegade Kid (Mutant Mudds, Treasurenauts, Moon, Dementium) is that they'll be launching a new Kickstarter on April 2nd. They're keeping the specifics under wraps, but I did get a hint that there may be first person...

Jonathan Holmes



Mind-controlled games, knife crime, and more with Roll7's John Ribbins photo
Mind-controlled games, knife crime, and more with Roll7's John Ribbins
by Jonathan Holmes

Almost two weeks ago on Sup Holmes (now on iTunes) we welcomed John Ribbins to the program. John's been making games on his own since was a kid, but it wasn't until BBC Channel 4 commissioned him and his partners at Rolling Sound to make a game about knife crime that he got his first big break. It was made in collaboration with actual perpetrators of knife crime in a effort to help the world understand their story. That's not something you can say about most videogames.

He and Rolling Sound stuck with "Socially Responsible" side of game development for a while, going on to develop Focus Pocus -- a game you control with your mind (via the NeuroSky MindWave portably EEG reader), designed to help children with ADD and ADHD develop their ability to focus. Creating a game that you control with your brainwaves pitted the team with some interesting challenges and surprises. 

John grew up with two great passions, coding and skateboarding, though he one of those pastimes was far more socially acceptable than the other. With Roll7 (and outgrowth of Rolling Sound) he was finally able to bring them together with OlliOlli, the critically acclaimed skaeboarding platformer (now on Vita, coming soon to Steam, PS3 and PS4). We talked about the game's one-death system, its previous iteration on iOS, how it combines the psychology of skating and coding into a cohesive whole, and a lot more. We also talked about Not a Hero, the little action game that takes offers concentrated anti-hero violence mixed with classic arcade run-and-gun fun. It was great to talk to John about all these things!

Thanks again to John for appearing on the program, and if you liked Sup Holmes, check out our newly launched Kickstarter. It will be interesting to see what happens.

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9:00 PM on 03.23.2014

PSA: You should never feel bad about liking a videogame

Someone recently made a handy infographic of "videogame journalists" who are "social justice warriors". Isn't that fun? People think that by talking about some videogames that I'm fighting for social justice, like Rosa Parks ...

Jonathan Holmes

7:00 PM on 03.23.2014

Animal Crossing Drawing Challenge reaps creepy magic

Animal Crossing: New Leaf was a lot of people's game of the year for 2013, but that doesn't mean that passion for the title has cooled now that we're well into 2014. Oh heck no. Kiseki Kokoro has challenged the Animal Crossin...

Jonathan Holmes

10:00 AM on 03.23.2014

Sup Holmes finishes off with Conker's Chris Seavor

Oh my god, it's the last Sup Holmes on Dtoid! Ahhh! What does that even mean? We'll find out soon enough, as the Sup Holmes year 3 Kickstarter is set to go live any second now. In the meantime, why not tune in to the show tod...

Jonathan Holmes





3:00 PM on 03.22.2014

Ackk Studios mysterious new game appears on the Vita

The brothers Allanson are currently hard at work on on a least one new game. It's code named Project Y2K, and it's an RPG that gives you stuff to do. You can do stuff in the overworld. You can do stuff in battles. You ca...

Jonathan Holmes



Art Hawk: Candy Crush photo
Art Hawk: Candy Crush
by Jonathan Holmes

Art Hawk is funny little fowl. Sometimes he's here, sometimes he's not here. This time he's here talking about Candy Crush, a videogame that is art that is about candy. What a noble editorial! He's a warrior and a knight, fighting for the videogame justice, because videogames aren't "just" for "us", guys. They are art, and art is for everyone, just like candy. Isn't that interesting?

It's going to be so great when Art Hawk explains why Trio the Punch is better than the Mona Lisa.

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11:00 AM on 03.22.2014

New Kunio-Kun game has magic, headed to 3DS eShop

We're getting a new River City Ransom game soon enough, and that's darn exciting. What's less exciting is the fact that a bunch of new Kunio-Kun games have been announced for the 3DS over the past few years, but none of them...

Jonathan Holmes



Jane Jensen on how Doom killed Adventure games, casting Mark Hamill and more photo
Jane Jensen on how Doom killed Adventure games, casting Mark Hamill and more
by Jonathan Holmes

A week and a half ago on Sup Holmes (now on iTunes) we welcomed Jane Jensen of Pinkerton Road to the program. Jane started her career as a computer programmer in the 80's, but before long, her inescapable love of storytelling and videogames came together to send her down the path of the videogame developer. It's a path she's been on for over 25 years. 

We talked with Jane about her formative experiences at Sierra working on series like Police Quest and King's Quest, moving on to create her own horror/adventure series with Gabriel Knight, experiencing the evolution from pixel art to FMV to polygon based graphics first hand, casting big names like Mark Hamill and Tim Curry in her games, how E3 has evolved from a enthusiast event to bloated spectacle of softcore sex and violence, the way Doom changed how publishers approach the PC market, the recent resurgence of adventure game, the difference between making "games for guys" and making them for "everyone", and so much more. 

Jane's got two new games in the works as we speak -- a enhanced remake of the first Gabriel Knight and an all new adventure called Moebius. While it will be fun to revisit Gabriel and his voodoo problems, I'm even more excited for Moebius. It sounds like a cross between the current Cumberbatch-infused Sherlock Holmes and The Matrix. It's hard to imagine how that could fail to hit, especially coming from a developer as passionate and imaginative as Jane. 

Thanks again to Jane for appearing on the show, and tune in this Sunday at 1pm PST/4pm ESTwhen we close of Sup Holmes's run on Dtoid with Chris Seavor, creator of Conker and the upcoming Unlikely Legend of Rusty Pup. It's going to be conclusive! 

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8:30 PM on 03.19.2014

Krunch hits Steam with new features and limited time sale

Krunch is one of those games that has everything you'd expect out of underdog PC hit- excellent level design, easy to pick up mechanics, difficulty curve that goes from gripping to salty at just the right pace, an amazing sou...

Jonathan Holmes



The 5th new Ultra Street Fighter 4 character is Decapre photo
The 5th new Ultra Street Fighter 4 character is Decapre
by Jonathan Holmes

Capcom is streaming play of newly announced playable character Decapre in Ultra Street Fighter 4 right now.

Like the iconic Cammy (Super Steet Fighter 2) and the lesser known Juni and Juli (Street Fighter Alpha 3), Decapre is one of Bison's "dolls", though she doesn't fight exactly like the dolls that came before her. She's got a teleport and laser knife gloves! Also, she wears a metal mask and quotes Metallica. Edgy!

Here's some history about her from Capcom:

"Making her first brief appearance in a Street Fighter game as a non-playable character in Street Fighter Alpha 3, where she was seen as one of M. Bison’s Dolls, Decapre now joins the fight! Although a partial mask hides a giant burn mark located on this Russian beauty’s face, challengers will be scarred by her quick and elusive scramble moves as well as her psycho power infused attacks, which allow her to share her pain with her opponents. Players can get their claws on Decapre and the rest of the all-star lineup in Ultra Street Fighter IV when the game begins releasing in June 2014."

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8:00 PM on 03.16.2014

Edmund McMillen teases upcoming reveals with a pixel smudge

Edmund McMillen, creator of Binding of Isaac and one half of Team Meat (Mewgenics, Super Meat Boy) is excited and I don't know why. Maybe you can figure it out.  Edmund recently tweeted "the weekend is totally ...

Jonathan Holmes

11:00 AM on 03.16.2014

Sup Holmes gleams the cube with OlliOlli's John Ribbins

This week on Sup Holmes we welcome John Ribbins of Roll7 to the program. John's worked on a variety of games in his +5 years in the industry, including the top-rated, massive skateboarding platformer OlliOlli, the still in de...

Jonathan Holmes

6:00 PM on 03.15.2014

Another artist speaks about having her work used by Feminist Frequency

Tamara "Cowkitty" Gray Smith made some noise last week about her artwork being used by video blogger Feminist Frequency without her permission. It turns out this wasn't an entirely unique situation. Artist Heather "Dinobot" S...

Jonathan Holmes

11:30 PM on 03.09.2014

Fan artist asks Feminist Frequency to stop using her art, awaits response

[Full disclosure. Tamara "CowKitty" Gray Smith, the artist in question here, is someone I've known online for almost a year. She volunteered to help with background art on an episode of Teenage Pokemon. We've never met i...

Jonathan Holmes