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My Expertise: Sh*t talking


Feb 09
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our... read
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Thou seeketh soul power, dost thou not? Then touch the Demon inside me


Oct 25
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our... read
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'Immersion', videogame worlds and you.


Oct 20
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our... read
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Nothing is sacred: The taking of life


Oct 05
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our... read
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I love game reviewers. No matter what you do to them, you don't feel bad


Aug 07
[Editor's note: Y0j1mb0 wrote up this timely piece about videogame reviews. -- CTZ]There has been a whole lot of hoopla about game reviews lately. To the point that if you were to actually internalize how unbelievably obsess... read
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E3 2008: Has the mainstream videogame media been too harsh on Nintendo?


Jul 27
[E3 community blogging contest winner: For the final E3 C Blog, y0j1mb0 talks about Nintendo's major focus on the casual market.] If you were to take a look around the World Wide Web, one of the most talked about highlights n... read
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Good Idea, Bad Idea: Brutal difficulty


Feb 06
[Dtoider Y0j1mb0 adds to the Destructoid Monthly Musings theme. This Good Idea, Bad Idea focuses on brutal difficulty in games. Also, Battletoads made me break a controller.-- CTZ]Game development is serious business. Not on... read






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