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3:00 PM on 10.28.2014

Particulars explores the subatomic world next month

I always appreciate seeing science represented in games, outside of the typical "heroes need to clean up the mess these mad scientists made" trope. Videogames can be so powerful as tools for learning, and that potential is s...

Darren Nakamura

10:45 AM on 10.28.2014

Play free puzzler Transmission and maybe learn a little

At first, Transmission looks like a pretty standard Eulerian path-based puzzle game. That is not a bad thing; I was pretty hooked on Lyne for a while. But as Transmission progresses, it follows the history of electronic commu...

Darren Nakamura

5:00 PM on 10.27.2014

Fangamer is going all out for this EarthBound project

Fangamer has come a long way from its beginnings at Starmen.net. What started as a Mother/EarthBound-focused fandom now sells all sorts of videogame-related merchandise. With this current project, titled You Are Now EarthBou...

Darren Nakamura





2:15 PM on 10.27.2014

Nvidia's new grass tech demo is pretty neat

Okay, I mostly wanted to write this story because grass behavior is stereotypically one of the dullest things out there, right next to watching paint dry. But to be honest, the tech demo above is actually pretty cool. I can ...

Darren Nakamura

12:00 PM on 10.23.2014

Double jump through Toxikk's slick movement system

Even though I have never been big on classic arena first-person shooters, I have been fascinated by the little resurgence we are seeing with Toxikk and Reflex (though the latter canceled its Kickstarter campaign when it...

Darren Nakamura

9:00 AM on 10.23.2014

Very Quick Tips: Civilization: Beyond Earth

Civilization: Beyond Earth is fantastic, but even though it does a lot through tutorial popups, missions, and the Civilopedia to help new players, it can still be daunting. With several new systems in place, even series veter...

Darren Nakamura

7:00 AM on 10.23.2014

Review: Sid Meier's Civilization: Beyond Earth

"Civilization, but set in the future on an alien planet." That is really all Firaxis and 2K needed to say to get people excited for the next entry in the long-running turn-based strategy series. There is a fair amount of new ...

Darren Nakamura

12:15 PM on 10.20.2014

Project J looks like a trippy little game I could waste some time with

Sometimes I just want to zone out with some synth music, bright colors, and pure gameplay. Super Hexagon works well for that, but it is always nice to try something new. Project J has an interesting hook to it, where the lig...

Darren Nakamura

12:30 PM on 10.17.2014

I picked up the Excalibastard in Borderlands: The Pre-Sequel

There has been a bit of talk about an interesting legendary weapon in Borderlands: The Pre-Sequel that is in plain sight, but unavailable at first. Excalibastard is stuck in a stone in the area Stanton's Liver, and only those...

Darren Nakamura

9:30 AM on 10.15.2014

The intro cinematic for Civilization: Beyond Earth is actually pretty touching

I have been working on a review for the upcoming sci-fi strategy game Sid Meier's Civilization: Beyond Earth, and one of the things I could not wait to talk about is the introductory cinematic. It seems silly, but for a seri...

Darren Nakamura

4:30 PM on 10.14.2014

Ethereal is a puzzle platformer with pretty polished pixels

When developer Thomas Finch first showed bits of Ethereal, I almost wanted to share it simply because of how pretty it looked (especially in motion), but at the time, there was not a lot of other information to go on. It is ...

Darren Nakamura

2:00 PM on 10.14.2014

Tales of Cosmos is a point-and-click starring a space corgi

Sure, there is also a chimpanzee named Professor Gagayev, but we all know that Perseus the Dog is the star here. He's got valor! He reminds me of Missile from Ghost Trick, except I'm pretty sure Perseus is a corgi rather tha...

Darren Nakamura

8:00 AM on 10.13.2014

Here are more than 200 Borderlands: The Pre-Sequel screenshots

Borderlands: The Pre-Sequel comes out tomorrow, and you can read a 3,000-word review on what I think about it right here on Destructoid if you would like. However, since a picture is worth a thousand words, this post is basic...

Darren Nakamura



Review: Borderlands: The Pre-Sequel photo
Review: Borderlands: The Pre-Sequel
by Darren Nakamura

[Disclosure: Anthony Burch, one of the writers for Borderlands: The Pre-Sequel, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

"If it ain't broke, don't fix it." I can imagine that mantra circulating the 2K Australia office as the team worked on Borderlands: The Pre-Sequel. Gearbox had a huge hit on its hands with Borderlands 2, and there is not much reason to mess with a winning formula.

To be clear, a lot of what matters is new. The story, playable characters, environments, dialogue, and physics are all new. Despite that, it all feels very familiar. Where a number of core systems were significantly upgraded between the first and second games in the series, The Pre-Sequel's additions are much less pronounced.

One odd aspect of some of the new content that this entry brings to the vault hunting universe is that it feels more like Borderlands than Borderlands 2 in some ways, for better and for worse.

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To any Borderlands: The Pre-Sequel players out there: I have dibs on Athena photo
To any Borderlands: The Pre-Sequel players out there: I have dibs on Athena
by Darren Nakamura

Two years ago, Chris, Tara, Conrad, and Andy each called dibs on a Vault Hunter for Borderlands 2 before I ever could, and so I was never able to play it. All I could do was sit there looking at my copy, wishing I had called dibs first. I will not make that same mistake twice.

I have dibs on Athena. Simply put, Athena is the best. Don't worry, there are three other perfectly okay Vault Hunters for you to choose from. You should be all right, I guess. Anyway, here's why Athena is the best and I call dibs on her.

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1:00 PM on 10.09.2014

Ziggurat welcomes its upcoming official launch with a great-looking trailer

A couple months ago, Rob wrote about Ziggurat making it on Steam Early Access, and it looks like this one will not be wasting away there for long before its full release, which developer Milkstone Studios says is "very close...

Darren Nakamura