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Harmonix Music VR could supplant Audiosurf for me photo
Harmonix Music VR could supplant Audiosurf for me
by Darren Nakamura

Audiosurf is more than seven years old now (wow), but it still holds a place as a desktop icon on my computer. I still play it regularly. The thing is, I almost never play it on any setting other than Casual with Mono. It is the thing I go to when I want to turn off my brain for a bit and just enjoy some music along with some pretty colors.

I got a chance to try out Harmonix Music VR at PAX East this past weekend, and it looks like it could fill that role perfectly. There is even less to concentrate on, but the step into virtual reality makes it more engrossing. I could see myself coming home from work, putting on the headset, and just chilling with it to decompress.

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9:30 AM on 03.11.2015

Borderlands: The Pre-Sequel's Claptastic Voyage trailer shows glitch guns, confetti

Gearbox showed off the trailer for the upcoming Borderlands: The Pre-Sequel downloadable content to a select group of fans during its panel at PAX East, but it is now available for anybody to watch. Maybe even you? Yes, if y...

Darren Nakamura

8:00 AM on 03.11.2015

Game News Haikus: Gigantic, Borderlands, sex, and more

This week's episode a little late, courtesy of PAX East. I'll make it up to you, I promise. Last week D. Takeshi Nakamura had a little accident, inserting a line with a deplorable six syllables in it, which some keeping trac...

Darren Nakamura



Affordable Space Adventures is the Wii U experience I imagined in 2012 photo
Affordable Space Adventures is the Wii U experience I imagined in 2012
by Darren Nakamura

When Nintendo first unveiled the Wii U, my mind raced with ideas for games that could be created with the two-screen interface. A lot of the cool stuff that the DS did could be transferred to the big screen. Better yet, titles like those that made use of Game Boy Advance-to-GameCube connectivity could surface in a more accessible format.

In practice, it has taken a while for developers to do really interesting things with the GamePad. A lot of the most lauded titles would work fine without the second screen. Affordable Space Adventures is one of the few Wii U titles that feels like it could not be done on another platform. It plays to the console's strengths, finally producing the type of experience the Wii U was made for.

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12:00 PM on 03.09.2015

Tales from the Borderlands Episode 2 trailer brings more bangs and booms

Yesterday, PAX East attendees were treated to a sneak peak of the trailer for Tales from the Borderlands Episode 2: Atlas Mugged. Today, it is available for mass consumption. Things are heating up on Pandora for Rhys, Fiona,...

Darren Nakamura

10:45 AM on 03.08.2015

Borderlands characters are now in Dance Central Spotlight

Gearbox and Harmonix have worked together in the past with a dance section in one of last year's trailers for Borderlands: The Pre-Sequel. At the PAX East Inside Gearbox panel, Gearbox and Harmonix announced a new p...

Darren Nakamura





10:20 AM on 03.08.2015

Gearbox hints at the possibility for a new Brothers in Arms

At the Inside Gearbox panel today, Troy Baker and Laura Bailey were on stage promoting Tales from the Borderlands, when Baker went into a story about how he loved working on Brothers in Arms, and how the final cutscene felt l...

Darren Nakamura

10:15 AM on 03.08.2015

Tales from the Borderlands Episode 2 set to release week of March 17

Telltale's panel came and went with some fun stories of the studio's journey but nary an announcement of what the developer is doing now. Judging from the comments in just about every Telltale article that goes up, the second...

Darren Nakamura

9:50 AM on 03.08.2015

Borderlands: The Pre-Sequel: Claptastic Voyage comes out March 24

During today's Inside Gearbox panel at PAX East, Gearbox unveiled the trailer for the fourth piece of Borderlands: The Pre-Sequel downloadable content. The story content picks up after the end of The Pre-Sequel and leads into...

Darren Nakamura



Planet of the Eyes is a treacherous place for Polaroid robots photo
Planet of the Eyes is a treacherous place for Polaroid robots
by Darren Nakamura

Crash landing on an alien planet is the worst. There's hazardous flora, deadly fauna, and even rock formations that seem to have some sort of blood lust. That just piles on top of the existential crisis of being a robot with an unknown purpose. Such is the existence on Planet of the Eyes.

I played through a couple of demo sections at PAX East. One showed off puzzles while the other demonstrated more action platforming. Both were rife with opportunities for robot death and dismemberment. At the very least, the planet is beautiful as it is repeatedly and mercilessly trying to kill me.

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4:30 PM on 03.06.2015

Penny Arcade would team up with Telltale on a Thornwatch game

In a question-and-answer session at PAX East today, Penny Arcade founders Jerry Holkins and Mike Krahulik got onto the topic of their fantasy IP Thornwatch, which Krahulik has developed into a tabletop game. In an offhand com...

Darren Nakamura



Downwell has a simple premise but it's damn fun photo
Downwell has a simple premise but it's damn fun
by Darren Nakamura

A glance at Downwell's tricolor palette in still shots doesn't really do it justice. Watching it in motion gives a better idea what it does, but not until actually playing it does it all click. It is built around a simple mechanic: press the button to jump; press it again in the air to fire gun boots downward.

The recoil doesn't act as a double jump exactly. No extra height can be gained from the shots, but the little protagonist's descent can be slowed. The catch is that the boots have limited ammunition in a magazine and reloading requires a stop on solid ground. Those simple mechanics produce a surprising depth in the trip down the well.

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10:45 AM on 03.06.2015

Telltale founders discuss the studio's evolution at PAX East 2015

At PAX East's big opening panel, Telltale Games co-founders Dan Connors and Kevin Bruner talked about how Telltale came into being. They began by following the storytelling path through the ages, from telling stories around a...

Darren Nakamura



Review: Mario vs. Donkey Kong: Tipping Stars photo
Review: Mario vs. Donkey Kong: Tipping Stars
by Darren Nakamura

A little more than four years ago, Nintendo released Mario vs. Donkey Kong: Mini-Land Mayhem! on the original DS. It continued the series' focus on the miniature Mario robots, to the chagrin of fans of the platforming in the original. In our review, Jonathan Holmes said "It didn't make me feel much, or think much, or have much of a memorable effect on me at all."

Mario vs. Donkey Kong: Tipping Stars plays the same as Mini-Land Mayhem!, but with a few new features. It remains a puzzle game that acts as filler; it can be picked up and played just as easily as it can be put down and forgotten.

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3:30 PM on 03.03.2015

Oxenfree is bringing some flair to new-school adventure games

Last year a group of former Telltale and Disney employees came together to form Night School Studio. At GDC this morning, the indie developer unveiled its first project, "supernatural teen thriller" Oxenfree. The studio's Te...

Darren Nakamura

9:30 AM on 03.03.2015

LA Cops wants you to play with yourself on March 13

Alasdair told us about his time with LA Cops late last year, detailing his failures as an American law enforcement official. For those averse to Early Access, it will be available to play in just ten days. The "one-pers...

Darren Nakamura