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2:00 PM on 07.08.2014

Fortnite still exists, has new trailer and screens to prove it

Back in March, Epic Games said that its upcoming cooper multiplayer sandbox fortress defense something-or-other Fortnite had "evolved," and that they would hopefully be able to talk about it soon. Well, there has not been mu...

Darren Nakamura



Review: MouseCraft photo
Review: MouseCraft
by Darren Nakamura

At first glance, MouseCraft reminds players of two classic puzzle games: Tetris and Lemmings. The pieces are there on a superficial level. Three mice walk blindly forward under a specific set of rules; meanwhile, the player rotates and places tetrominoes to aid in reaching the goals.

That is where the similarities end. The mice themselves never take on any special roles, and the tetrominoes do not disappear when fit together in a line. Indeed, a lot of the puzzles require that the blocks do not fit snugly together, which runs counter to conventional play with them. MouseCraft is very much its own puzzle game with its own puzzle premise, and that premise is pretty good.

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11:45 AM on 07.07.2014

Oculus VR announces developer conference Oculus Connect

In a blog post this morning, modern virtual reality pioneer Oculus VR announced a new developer conference with a focus on its hardware. Oculus Connect is intended to "bring together engineers, designers, and creatives from a...

Darren Nakamura

4:15 PM on 07.03.2014

Handsome Jack gives out hot tips for surviving on Borderlands: The Pre-Sequel's moon

Borderlands: The Pre-Sequel is only about three months from release, but there is still so much more to learn about it. Borderlands 2 antagonist Handsome Jack is here in a video previously exclusive to E3 attendees, to show ...

Darren Nakamura

1:45 PM on 07.03.2014

@!#?@! Q*bert comes to Steam on July 8 in Q*bert Rebooted

It has been a long time since we have seen or heard anything new about the classic arcade game Q*bert. Despite being such an iconic character for its time, the weird orange macaroni-nosed jumper never really rode the wave to ...

Darren Nakamura

10:45 AM on 07.03.2014

Alphabeats puts some wub wub in a word game

You know Teddy Diefenbach, right? He is one of the people working on the Kickstarter uber-success Hyper Light Drifter, and he just cannot seem to stop making new games. At E3 we got to play a bit of his newer title Kyoto Wil...

Darren Nakamura





10:45 AM on 07.02.2014

SNES-style battle music album Boss Battles for the Soul is out now

Last year, electronic music creator Mark Reichwein ran a little Kickstarter campaign for his pet project: to produce an album of boss battle music in the style of various 16-bit era games. The catch is that these track would ...

Darren Nakamura

10:45 AM on 07.01.2014

Little Mac's pink sweatsuit will be in Super Smash Bros.

When people think of Little Mac, they generally think of one of two things: punching and that radical pink sweatsuit he wears in the training scene of the original Punch-Out!! In a Miiverse post (embedded below), Super Smash ...

Darren Nakamura

10:45 AM on 06.30.2014

Team17 to publish post-apocalyptic strategy-sim Sheltered

In years past, Team17 has mostly been known as the studio behind Worms, but lately the studio has been expanding that image by publishing other UK-based, independently-developed games. Last month we saw the publisher pick up...

Darren Nakamura

8:30 PM on 06.27.2014

Limited Edition Reading Rainbow OUYA up for grabs now

Late last month we talked a bit about the Reading Rainbow Kickstarter, which is in its last few days now. When it passed $4 million, producer of Cosmos: A Spacetime Odyssey (among other, less important things) Seth MacFarlane...

Darren Nakamura

10:45 AM on 06.27.2014

TerraTech lets you build heavy machinery to ravage and plunder some alien world

I am not ashamed to admit this: I loved the Gummi Ship in Kingdom Hearts and I loved the vehicle construction in Banjo-Kazooie: Nuts & Bolts. Something about taking big chunks of brightly colored material, putting them t...

Darren Nakamura



Free Octodad: Dadliest Catch DLC 'Shorts' coming late summer photo
Free Octodad: Dadliest Catch DLC 'Shorts' coming late summer
by Darren Nakamura

Since its release in January, Octodad: Dadliest Catch has sold over 250,000 copies, according to developer Young Horses. The awkward octopus-in-dad's-clothing simulator is a lot of fun for those who take the time to really learn how to control it, and it looks like we will be seeing more content for the game, at no extra charge. Ah, the wonderful world of indie gaming.

Young Horses says that it had too many ideas to fit neatly into the release version of Octodad: Dadliest Catch, but the studio still wants to explore those ideas through downloadable scenarios. Two of these "Shorts" will be released in a few weeks as a title update. They are meant to be "stand-alone Octodad levels which are self-contained stories."

One screenshot from each level has been released. The first shows Octodad and Scarlet on their first date in a fancy restaurant, while the second involves Tommy and Stacy imagining their dad as a character in a television medical drama. Hopefully things do not get quite as messy as Surgeon Simulator 2013, but with Octodad manning the scalpels, it probably will not end well.

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9:00 PM on 06.25.2014

Timespinner evokes Symphony of the Night, but with time manipulation

Metroidvanias are totally in vogue right now, but a lot of the time (as with Ghost Song or ReVeN), they feel more Metroid than 'Vania. Not so with Timespinner. Former Bungie employee and founder of Lunar Ray Games Bodie...

Darren Nakamura

2:15 PM on 06.24.2014

Cooking Mama 5: Bon Appétit coming to 3DS in September

We first heard about Cooking Mama 5 last year, and expected to see it out then. Today, Majesco announced that Cooking Mama 5: Bon Appétit will release this September for the 3DS. This will be the second Cooking Mama ga...

Darren Nakamura

12:00 PM on 06.23.2014

Sid Meier's Civilization Revolution 2 announced as a mobile exclusive

Civilization Revolution was an interesting thing. As it was pared down to function well on consoles, handhelds, and eventually mobile devices, many diehards considered it dumbed down from the roots of the series. Still, it so...

Darren Nakamura



Dreadnought's huge spaceships are a fairly untapped idea, but still feel familiar photo
Dreadnought's huge spaceships are a fairly untapped idea, but still feel familiar
by Darren Nakamura

The reveal trailer for Dreadnought pushes a lot of the right buttons for science fiction fans. It puts potential players into the right frame of mind and really sets up the scale of the endeavor. Combatants will not be darting around in fighters, they will be commanding huge, lumbering vessels that scoff at smaller ships. "Probably just debris, sir."

Despite the inherent coolness of taking control of a ship on the scale of a Battlestar, it is not something that comes up too often in games. In practice, it makes sense: the speed and control afforded by a smaller vessel is exciting, and that alone does not translate to huge ships. However, with its focus on tactical combat, Dreadnought makes it work, and it does so while remaining accessible to new players. Even though it treads less traveled ground in its subject matter, it features classes and tactics that will feel familiar to most gamers.

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