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Final Fantasy XV getting demo update, mostly skipping E3

Mighty No. 9 will launch later than anticipated, in September

Paid Skyrim mods on Steam are no more, Valve to issue refunds

Review: Westerado: Double Barreled

The beauty and tragedy of a perfectly planned character




With Hotline Miami 2 recently released, I realized I am really, really tired of games that belong in its genre. When I say "genre," I refer not to "action games" or "indie games" or even "violent games," but a subtler, more h...

[Ed. note: El Great Burcho published this on February 2007. It's one of our Golden favorites.] No, I'm not being ironic, or corny, or funny. Neither am I drunk, stoned, nor under the influence of outside forces requiring me t...

[Another gem from Destructoid's Golden Archives, this our most popular story of April 2008] As you’ve no doubt been following the prospective U.S. presidential nominees, you must be asking yourself several question...

[This month, Destructoid turns 7 years old! Here's the top article of this weekend back in 2008. You can browse more of these in our Golden Archives. Nostalgic yet? -Niero] Call me a weakling, but it's been more or less forev...



[Destructoid turns 7 on March 16, 2013! I'm celebrating early by repairing some of my favorite articles from our Wordpress days. You'll be able to browse this original collection soon -- "Destructoid's Golden Archives" is her...

You may or may not know that I am red-green colorblind. Money looks grey to me, pink looks white, brown looks green. No big thing. Since I was born colorblind, I have no frame of reference for how the world is "supposed" to l...

I don't like goodbye posts, generally. I can't count how many obviously insincere farewell posts I've read on innumerable blogs, where people whine and cry about missing the community and the people and the fun while silently...

The end, for now. Podtoid will be going on hiatus for a while. It'll definitely be back -- we're just not sure when, or how, or with whom. In the meantime, not-download a copy of the Super Mario Bros movie and enjoy.

It will also be my and Aaron's last Podtoid as Host and Other Guy, respectively. I don't know if we'll have enough time for listener questions at the end, but I thought I'd throw this up on the off chance that someone asks a ...

Will you look at that -- it's the very first machinima episode of Hey Ash, Whatcha Playin. It is, perhaps unsurprisingly, about Sleep is Death. It is a game that you should definitely consider getting if you and a friend each...

Jason Rohrer's Sleep is Death is now available to the general public. You should seriously consider buying it. I've talked it up before (twice), but now's as good a time as any to check out this improvisational two-player sto...

This episode of Podtoid includes a lot of discussion about games and stuff, but in reality it's mainly about Brad Nicholson's knowledge of Robocop (and, ironically, his complete lack of knowledge regarding Buckaroo Banzai). Also, the Big Looming Changes to Podtoid are announced a few minutes in.  

What will we talk about on tonight's Podtoid? I really have no clue. I know that certain secretz™ about the future of the podcast will be revealed, but I'm not 100% sure what news stories we'll be covering. The return o...

My favorite thing about this week's episode of Hey Ash, Whatcha Playin' is that more than a few commenters have championed it as the best example of HAWP's newer, fresher style, despite the fact that we filmed it about a year...

We talk about games and stuff in this episode, but the conversation doesn't really pick up until the final ten minutes. After the proper, let's-talk-about-videogames show ends, Adam Dork starts linking us to pictures of crabs...

Every month, the Destructoid Monthly Musing topic gives community members the ability to have their work posted on the Dtoid front page. Our own Josh Tolentino came up with this month's theme. Thank him if you like it, blame ...

I don't want to even think about the sheer number of hours I've spent playing flash games. Still, at least twenty percent of that time has been spent at Armor Games. From This is the Only Level to Infectonator World Dominator...

Man rants about the App Store, complaining that iPhone versions of games like Street Fighter IV are just soulless brand-whoring like the old Tiger LCD games we played as kids. Company takes offense at Man's rant, removes his ...

Summary time! Jason Rohrer's Sleep is Death is a multiplayer storytelling game. A Controller creates and modifies a world that the Player interacts with. I documented the Player experience in an earlier preview. It was a grea...

If you haven't played Jumper by Matt Thorson, I'd highly recommend it -- partially because it'll make you more excited about today's Super Meat Boy news, and partially because it's a spectacularly well-designed platformer. Og...

Every once in a while, Destructoid features editor Anthony Burch discusses game design and gamer culture in his "Rev Rant" video series. Firstly, this week's rant is about the arrogance of games who think their own linear, o...

Jason Rohrer and I created a story together. Sleep is Death is a game in certain senses, and a tool in others. One one hand, the act of playing is fraught with suspense and discovery, forcing a level of quick thinking and qui...

This is the Scarface video we're talking about: It's pretty awesome. This week, the regular cast minus Brad discussed PAX East, the 3DS, and a bunch of listener questions. Hope you dig it.

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...

Well, not this dude, in the picture. That's Gregory Weir, creator of Babies Dream of Dead Worlds and I Fell In Love With the Majesty of Colors. He'll be in the documentary, as will Amon26 and Auntie Pixelante. Basically: this...

Podtoid records tonight, and the PAX East-attending members of the cast (Topher, Samit) will hopefully be joining us. I don't really know what we'll talk about. Maybe Cave Story, and how people who have finished the Hell level are cooler than people who haven't? Maybe we'll talk about our favorite Shakespeare plays. No we won't.

At this year's GDC, I had the opportunity to give a brief talk at the Artgame Sessions, organized by John Sharp and Daniel Benmergui. That session, along with many others, can now be streamed for free at the GDC Vault. I have...

This week's Hey Ash Whatcha Playin' is more of a "hmm" episode than a "haha" episode. So long as you go into it knowing that (and also that our Dad isn't in it, because I was afraid of overexposing him) you may enjoy it. Than...

Every once in a while, Destructoid features editor Anthony Burch discusses game design and gamer culture in his "Rev Rant" video series. Are players inherently boring? I'm really not sure. On the one hand, you've got people ...

I (Anthony) don't show up until after the break, but I'm pretty sure that this week's episode is primarily about random news nonsense and an extended Games of the Week segment dealing with Metro 2033 and Splinter Cell: Conviction. Linde and Brad aren't around for this one, but Leray showed up. Enjoy.

We're gonna try to talk about God of War III tonight without going heavily into spoiler territory. Shouldn't be hard given the fact that so very little of the game can actually be spoiled, but hey -- if things get rough, we'll do a special spoilertoid episode later this week. No matter what happens, though, we'll still need listener questions. Hit the jump and supply them, if you would.

I'm not going to review Metro 2033. I haven't made it past the third chapter of the game, and I doubt I'll ever make it any further. It's not that Metro 2033 is irredeemably awful, or anything. It's got some good points, whic...

There has never been a videogame like SpyParty. Most videogames deal in the epic, the explosive, and the impersonal. SpyParty deals in subtlety, misdirection, and observation. Many multiplayer games ask the player to expend t...

Thought our discussion of God of War III ended with our official review? Think again: our "Counterpoint" series allows editors to share drastically different opinions on games we've already reviewed. It's rare that anyone com...

Splinter Cell: Conviction is my most anticipated game of 2010. I've always loved ste alth games in theory, but even the genre's best entries like Metal Gear Solid or Splinter Cell: Chaos Theory fall too heavily on one side o...

If you like Metroidvanias, you'll love Saira. If you hate Metroidvanias, you'll love that Saira doesn't actually feel like a Metroidvania. You'll love Saira if you have a pulse, basically. And $8.99 to spare. And Steam. I bri...

Each year, Gamma entrants are asked to make games under certain constraints. This year, all Gamma4 entries must be controlled with a single button. I plan to write up my impressions of all six Gamma4 games. Michael Todd's Sil...

Each year, Gamma entrants are asked to make games under certain constraints. This year, all Gamma4 entries must be controlled with a single button. I plan to write up my impressions of all six Gamma4 games. Not to be confuse...

Each year, Gamma entrants are asked to make games under certain constraints. This year, all Gamma4 entries must be controlled with a single button. I plan to write up my impressions of all six Gamma4 games. I'm going to try t...

Each year, Gamma entrants are asked to make games under certain constraints. This year, all Gamma4 entries must be controlled with a single button. I plan to write up my impressions of all six Gamma4 games. If you own an iPho...






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