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HUGE: Download a full copy of NightSky right now

Oct 17 // Niero Gonzalez
ABOUT NIGHTSKY Nominated as a IGF Seamus McNally Finalist, NightSky is an ambient action-puzzle game that offers a gameplay experience unlike any other cerebral challenges fill uniquely designed picturesque worlds. The player must maneuver a sphere by using realistic physics to advance; each of these worlds is broken into different areas. Check out Nicalis.com for more great indie games. NightSky is an action-puzzle game that offers an ambient gameplay experience unlike any other cerebral challenges fill uniquely designed picturesque worlds. Each of these worlds is broken into different areas in which the player must maneuver a sphere by using realistic physics to advance. There are no enemies, no bosses, and no violence in NightSky. An intuitive experience is friendly for casual and mainstream gamers. NightSky also offers a formidable challenge for hardcore players, with an unlockable Master mode. The original soundtrack by experimental jazz musician Chris Schlarb will further heighten the surreal experience. GAME FEATURES 2D platform/puzzle-based gameplay Multiple difficulties with unique topography 11 massive levels, each with expansive areas to explore
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Upgrade your account and get dibs our giveaways
Have you played NightSky yet? We've got Steam codes for all of our members right now, courtesy of our friends at Nicalis. Destructoid's Jonathan Holmes gave it an 8/10, calling NightSky a "physics-focused puzzle platfor...

HUGE Members: Claim your full game from IndieGameStand

Sep 27 // Niero Gonzalez
Gnormoria is a sandbox village management.  At the time, it was their most successful sale and was greenlit on Steam a few weeks later.  "Using our developer portal, Robotronic Games was able to distribute Steam keys to all of their IndieGameStand customers after launching on Steam early access."   [embed]262404:50624:0[/embed] Escape Goat helped launch IndieGameStand a year ago, so it’s only fitting to highlight this wonderful gem.  "Escape Goat is a platform puzzle game where the rooms of your prison move and change before your very eyes.  Escape Goat 2 is currently in development and will launch on the IndieGameStand store this fall." [embed]262404:50611:0[/embed] Gimbal is an online multiplayer shooter where you build and design your own ships.  "We like to think that we helped discover Gimbal, resulting in it being one of our top performing sales this first year, but that could just be a result of the deep gameplay and awesome physics engine." [embed]262404:50612:0[/embed] Cognition: An Erica Reed Thriller is a dramatic point and click crime adventure serial.  "Phoenix Online Studios has been a tremendous supporter of our site and continues to bring each subsequent episode of this riveting series to our platform.  Of course, it’s easy to feature this game as a staff pick due to its gripping storytelling." [embed]262404:50613:0[/embed] Aztaka is an indie throwback to the good old side-scrolling action RPG genre.  "In this gorgeous hand-painted world you play Huitzilo, heir of the Sun God, able to wield both spear and spell.  The IGS staff selected this game because of its stunning hand drawn graphics and niche genre." [embed]262404:50614:0[/embed] Weird Worlds: Return to Infinite space is a sci-fi roguelike game that forged the genre and inspired recent indie games like FTL.  "Digital Eel has been our most featured indie developer this past year with three different sales.  Weird Worlds is one of their most successful games and they are currently at work on the 3rd game in the series after a successful Kickstarter campaign."   [embed]262404:50615:0[/embed] Krunch is an old-school race against time to survive and escape.  "Originally made as a prototype for Ludum Dare, LeGrudge and Rugged expanded their game idea into their first commercial release. The IGS staff selected Krunch because it is an excellent example of taking a prototype to a full commercial release.  We also love the challenge!"  [embed]262404:50616:0[/embed] Megabyte Punch is a MegaMan meets SmashBros mashup that IGS featured as a Beta. "Megabyte Punch has always been an IGS favorite and we most recently showcased it at PAX East.  It’s an adventure combat game where you build your own robot fighter from the pieces of your foes." [embed]262404:50617:0[/embed] Zigfrak is a space-based action RPG, featuring missions, exploration, and crafting. "With an emphasis on loot and over-the-top items, it's not a traditional space sim. The IGS staff selected Zigfrak because we’re addicted to loot and love how enemy ships explode like loot piñatas." [embed]262404:50618:0[/embed]  Dungeon Dashers is an action packed, turn-based, co-operative dungeon crawler that the IGS staff fell in love with at GDC this year. It brings the enjoyment of a fantasy tabletop board game to the computer and is currently in development with a planned release by the end of the year. [embed]262404:50619:0[/embed]   The Real Texas is an action adventure game that plays like a mashup of Zelda: Link to the Past and Ultima VI.  What really shines in the Real Texas is the well-written story and incredibly quirky and wacky universe. The IGS staff selected this title because of this uniqueness.  The Real Texas embodies what an Indie Game is all about. [embed]262404:50620:0[/embed] Vox is a voxel based adventure RPG that is still in Alpha development.  "The game is all about customizing and building anything that you can imagine and allows for unparalleled creativity.  The IGS staff selected Vox because it deserves more attention and to be greenlit on Steam." [embed]262404:50621:0[/embed] SpaceChem is an obscenely addictive, design-based puzzle game about building machines and fighting monsters in the name of science. "The IGS staff selected this game because it's one of the most difficult indie puzzle games around -- an absolute must play for anyone looking for a challenge." [embed]262404:50622:0[/embed] Paranautical Activity brings classic FPS action inspired by games like Doom & Quake and adds the randomness of roguelikes to create something truly unique for the Windows, Mac and Linux platforms.  The developers, Mike Maulbeck and Travis Pfenning, have been very supportive and praised our platform on Twitter. [embed]262404:50623:0[/embed] Want to discover even more games?  Check out the all new IndieGameStand for more details. We're very excited about their new launch and a proud supporter of their developers.  
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Everyone else: there's a 15% off sale on everything
If you love meticulously-crafted, quality indie games as much as we do, this is for you. For the past year, IndieGameStand (IGS) has been helping indie game developers promote and sell their games with four-day pay-what-...

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Join us next Tuesday at 2:30 for a live show


2:30 PST - TUESDAYS AND THURSDAYS
Sep 19
// Niero Gonzalez
Happening right now: Join us as Dtoid's editors talk about some videogames. Live. Right here. We're calling it The Core. This is going to be pretty experimental, so we're just going to toss it on a random Twitch.tv channel just for today. Join twitch.tv/hugemembers to join the chat. Everyone can join today. Tune in and say hey!
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Street party with Dtoid @ SummerSalt


Retro gaming, Joust tournament, DJ, Prizes & more
Sep 14
// Niero Gonzalez
  You know, I really wish that newfangled air tube transportation system was already a thing so our friends from out town could just warp over here this weekend ... because we're about to join forces with a hell of a str...
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Live Show: Sup Holmes with Shantae creator Matt Bozon


WayForward Show this Sunday
Sep 08
// Niero Gonzalez
Just a quick note: we have a live show coming tomorrow, but today Jonathan Holmes is celebrating his 4th year wedding anniversary. Congrats Jon! Come back to this post tomorrow as WayForward co-founder and Shantae creator Matt Bozon appear on Sup Holmes, Sunday 1pm PST/4pm EST. Watch us cap off WayForgust in style!
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Dtoid memberships

HUGE: Destructoid rolls out ad-free memberships


Automatic contest entries, discounts, responsive mobile site, and new video shows
Sep 08
// Niero Gonzalez
Many of you had said that you enjoy what we do, but you don't enjoy ads.  We get that. Likewise, we wish we could just concentrate on chasing the best stories, not pageviews. We want to offer more, but also respect our r...
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TOTAL KARAOKE WAR LIVE FROM PAX @ BARBOZA


Sep 02
// Niero Gonzalez
Watch live video from missionrobot on www.twitch.tv We're live at Barboza in Seattle! 
KARAOKE PAX PARTY photo
KARAOKE PAX PARTY

Karaoke w/ Dtoid Tonight


Brought to you in part by... Total War: Rome II, Play-Asia, Loot Crate, & SXSW Gaming
Sep 01
// Niero Gonzalez
Update: Arrive early for a special edition of Podtoid Live starring Jim Sterling, Jonathan Holmes, Conrad Zimmerman, and other special guests.   Destructoid presents Karaoke Total War at PAX - with over 7000 songs locall...
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Destructoid Golden Classics: The Mega Man Maker


Remember this?
Aug 22
// Niero Gonzalez
By popular request, I've dug through old hard drives and present to you Destructoid's classic Mega Man maker!  This little app was originally published during PAX 2008 during a panel we gave about how important it is to ...
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Meunier's guide to games journalism is thorough, sober


Up Up Down Down Left Write
Aug 05
// Niero Gonzalez
I don't know Nathan Meunier personally, but after powering through his book on freelance games writing I can tell that the man has been through the trenches -- and still managing to thrive within them. Up Up Down Down Left Wr...

SOE Live: Everquest Next videos show face tracking, moves

Aug 03 // Niero Gonzalez
[embed]259339:49858:0[/embed]
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SOEMote with a beauty and the beastly
The face-tracking technology called SOEMote was confirmed to be headed to Everquest Next, said game director Dave Georgeson. The tech was unveiled at E3 last year and is currently available to the public for free in Eve...

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Player Studio wants you to forge the next badass
Matt Higby doesn't know what the future of his game may hold, and he's frankly OK with that. We prodded him with questions about Player Studio, the new marketplace we've blogged about before where gamers can upload...

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SOE Live: Tour PlanetSide 2's Hossin in a video interview


Look for it on the PS4 this fall, free as in beer
Aug 02
// Niero Gonzalez
PlanetSide 2 is, without question, a labor of love. Free-to-Play shooters shouldn't look this good or function this well, and yet every time I see these hundred-man battles play out in front of me I'm somehow always still su...
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SOE Live: Three things about DCUO's new DLC 8 (video)


Here's what's exciting to the guys behind the game
Aug 02
// Niero Gonzalez
There's so much coming to DC Universe Online -- check out these huge environments just announced minutes ago. One of my favorite parts of the job is meeting the people behind these incredible games face to face. Its one...
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SOE Live: DC Universe Online: Sons of Trigon gets sinful


Each son represents a sin, will drag you into Gotham hell
Aug 02
// Niero Gonzalez
The DC Universe Online keynote is streaming right now, so go catch it! Members of the press spent some time with the new content yesterday, an effort described by creative director Jens Anderson as "their best-looking DLC yet...
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SOE Live: Here's what EverQuest Next sounds like


Skyrim composer Jeremy Soule gives us a taste
Aug 02
// Niero Gonzalez
During last night's SOE Live keynote, president John Smedley gave the gossip-starved EverQuest fans one dangling carrot: an early taste of the game's musical score and some face time with legendary musical composer Jeremy So...
EverQuest Next photo
EverQuest Next

SOE Live: Watch the EverQuest Next keynote hurr


Twitch has you covered
Aug 02
// Niero Gonzalez
The show won't start until 12pm PDT, but there are already a thousand rabid fans squatting the chat room (myself amongst them) and people here in Las Vegas seem to have camped the convention center floor overnight for prime ...
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Even Vegas isn't big enough for these expectations
How do you follow up a game that has captivated so many people for 15 for completely different reasons? Its not a task Sony Online Entertainment has taken to lightly: EverQuest Next has been scrapped twice since 2008 and is ...

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SOE Live will be streamed, EverQuest NEXT to be unveiled


We'll be Everquestioning
Jul 31
// Niero Gonzalez
Second wives, prepare your divorce papers: EverQuest Next is being unveiled this week.  Sony Online Entertainment kicks off their annual "SOE Live" game expo at 7pm tomorrow in Las Vegas, and I can barely ...
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Weekend wallpapers: Batman, Need for Speed, Mirror's Edge


Give your desktop a refresh
Jun 29
// Niero Gonzalez
Its been a little bit since I've thrown some high-resolution videogame wallpapers up on a weekend, so have at you!  This gallery features ten 2560x1600 renderings from Mad Max, Killzone, Injustice: Gods amongst us, Batma...
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Random gamer and geek gear to your door
[Update: Contest over! Winners are Lee Stokes, dlconor16, ChillyBilly, Nek, and Drunkus. Check your PMs, people!] During E3 I was lucky enough to hang out with Loot Crate, a service that sends you a gamer-and-geek themed ass...

Pikmin 3 photo
Pikmin 3

Video: Check out Pikmin 3's bingo battle mode


Bro, do you even lift?
Jun 20
// Niero Gonzalez
A Nintendo representative walks us through the two-player versus mode "Bingo Battle" in Pikmin 3, where you must command your troops to mine resources to match pieces on a bingo board. Resources are limited, so you can block...
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Something seems missing
Yesterday we spent some hands-on time with Nintendo's holiday lineup for 2013, and talked about their strong core gamer titles for 2014. We saw some very cute and fun games that my family will surely enjoy, and pondered how ...

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Gallery: Mr. Destructoid vs. E3, Day One


Who is the robot and what does he want?
Jun 11
// Niero Gonzalez
Did you know Destructoid was first started just to get into E3?  After obtaining press credentials and actually having a few readers to respond to, I decided that I would keep it going and looked into getting a booth, bu...
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E3 scandal exposed: ESA makes journos poop in the dark


One man takes a stand.
Jun 11
// Niero Gonzalez
Hey ESA, can we get some light bulbs in the press bathrooms? The international boys can't aim.

What would you do if you were Microsoft today?

Jun 11 // Niero Gonzalez
The next-gen console wars, as one PSN brand manager put it, is a "game within a game", a real-world chess battle between two longtime adversaries. Coming to E3 to watch this drama play out is one of my favorite things to witness as a games critic, and tonight's climactic turn of events was great theater. What sort of defensive strategy might comfort the core gamer to think more favorably of the Microsoft machine? Code Yellow: Microsoft needs to add more context and value to that $499 It would be unlikely for the Xbone to magically drop a hundred dollars to match the PS4 toe-to-toe on price. What might be more realistic is to bundle in digital content that makes the system seem more robust out of the box. For example, what if the Xbox One came with a year of Xbox Gold and a handful of digital download titles of your choice? That's a hundred dollars in your pocket you get back the moment you plug it in. It's already on their mind. Yes, the Xbox One has great exclusive franchises, but so do Nintendo and Sony. Back in the 16-bit era Sega went to the mat to justify their more expensive machine. Pick that fight and make it good. Give that loyal Xbox fan a legendary vernacular to make your case. [embed]255990:49106:0[/embed] Code Orange: Always on DRM should be the default. Force studios to switch it on People hate this with a burning passion.  We want game ownership. Period. Microsoft could side-skirt the whole DRM thing more gracefully by turning it off by default. Just as with our PCs, the capability is there -- we just assume most games don't go there. A move like this puts the onus on companies to pick that fight with gamers on a case-by-case basis, like SimCity chose to do, and we'll pick that fight with the game maker when they flip that switch. Instead of a global 24-hour ping, make it on a per-game basis and be good about putting an ugly sticker on boxes of games that do that so we, the informed, can avoid them. Of course, Microsoft has said their console must be online to work, but this little fib is always debunked in every shape and form. Its not like games are rendered on the cloud. C'mon! Code Red: Add a new SKU and just unbundle Kinect, geniuses Humor me with a sweeping generalization: Unless they're nuts about dancing, most core gamers aren't exactly wild about Kinect. I'm sure there is a bar graph somewhere that says the opposite, but its increasingly clear that merchants of doubt will produce anything for a buck. You know, the same people that told & sold you that Wii Fit is the way to living well. Kinect, like Sony's Move controllers, are a running joke among critics. Kinects is no different than a steering wheel controller: a niche small-cap products. It's an unpopular analogy to Microsoft's people. We tell public relations this at every press event that we just want to drop our #girlwood on the sofa instead of willing our arms around, and they spoon-feed motion waggle back to us like nutritious carrots. Save it for that certain folk who may genuinely be curious about this thing.  Price aside, following Microsoft's PRISM connection people are going nuts over privacy, and with good reason. There are enough people with mixed feelings about having this device in their home, and forcing them to buy one makes the console less attractive.  Instead, it is simply going to encourage the modders to hack circles around it (and you know that they will).   Just as it wouldn't make sense to add another $400 to include a Smart Glass tablet with the Xbox One, an optional Kinect is a pawn they must sacrifice in this generation if they don't have a true killer app for it (will we see one this week?).  Or they could just ride it out Maybe I'm wrong, and they don't need to do anything at all. Maybe mainstream consumers are so poorly informed of the shortcomings of the system that pre-orders for the Xbox One are selling like gangbusters, and a vague press release sent to investors next week is all the reassurance they'll need. I'm sure its forthcoming and we'll be quick to jump on sweeping adjectives and tricky numbers when this statement hits, which again, the mainstream will gloss over until they take Timmy's Xbox to the grandma's house in the woods for the weekend.  Microsoft failed to serve up any humble pie during its press conference, perhaps hopeful that Sony would make the same draconian policies and give consumers little option in the way next-gen just is. That didn't happen, and Jack Tretton could have beat them over the head with it today in a far more brutal delivery. I thought he was pretty classy about it, and I'm sure Sony will remain humble this holiday as they prepare for Microsoft's response. I'm sure someone at Microsoft will pound a conference room table tonight and encourage their staff to stay the course...and that will be as popular as the absence of the Windows button in Windows 8. It seems to me that Microsoft is increasingly confident that it can train consumers to adopt products and habits they're not entirely demanding, and that's the sort of hubris that will cost even the most formidable opponent its game. What about you, what might you do if this was your console? Photo Credit: KnowYourMeme
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Consumers bail the impasse
There is little debate over who "won" E3 this year: In our internal poll following the conference most of our readers chose the PlayStation 4 as the superior contender. Sony put on a quite a strong show, came $100 under ...

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Here is your E3 Badge artwork


Dragon's Crown all up in your business
Jun 09
// Niero Gonzalez
We're pleased to announce that Atlus is the E3 badge holder sponsor this year, so fifty-thousand people will have magical controversial breasts on their own chests -- and have a chance to meet the man whose vision made Dragon...
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Ugly photos from Battlefield 4's Alpha leak new features


Unfinished preview reveals weapons, gameplay, squads
Jun 09
// Niero Gonzalez
A massive 58 image gallery of an early, half-textured alpha build of Battlefield 4 was making the rounds last night, presumably leaked from a private multiplayer test on the Xbox 360 ("Xenon" Build).  They're pretty...
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Exclusive: Here's a teaser of the E3 badge insert


Come back in a few hours for the full artwork
Jun 09
// Niero Gonzalez
Update: Nobody's sketch is even close! Here's a rotated more clear version to help you out. Let's play a game, shall we? Attached is the official badge insert for E3, blanked out on embargo until tomorrow morning. The die cut...
inal Fantasy XIII-3 photo
inal Fantasy XIII-3

Poster says Final Fantasy XIII-3 coming to PC [updated]


A designer's mistake or unannounced port?
Jun 09
// Niero Gonzalez
[Update: Square-Enix senior PR man David Yang tells Dual-Shockers that the posters are indeed a goof. It just goes to show: even the official artwork is not so official sometimes.] A sharp-eyed Redditor noticed a PC logo on o...

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