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From our community  

Community Blog Analytics for July 2012

[Dtoid Community Blogger Altum Videtur spends an unfathomable amount of time each month analyzing and recapping everything that gets posted in our Community Blogs, so it's time the man got some recognition. Seriously, what a fanta...

 
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Next-Gen: Gaming's handheld camcorder

[For his Next-Gen Bloggers Wanted essay response, Altum Videtur shared his high hopes for the indie scene of the future. Want to see your own words appear on the front page? Go write something! --Mr Andy Dixon] Let me start this off by sayi...

 
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Promoted E3 blog: Help, everybody is killing everyone

[For his E3 Bloggers Wanted essay, Altum Videtur comments on the lack of non-shooters at this year's show. (Our own Jim Sterling tackled this same topic earlier today.) Want to see your own words appear on the front page? Get...

 
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Dreaming: Social Experiment

[For his Bloggers Wanted essay response, Altum Videtur dreams of a game that is little more than an experiment in social interaction, an area he feels is severely lacking in gaming. Want to see your own words appear on the front p...

 
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Promoted blog: Why does everything turn into a fight?

[Dtoid Community Blogger Altum Videtur just wants everyone to get along. Is that so much to ask? Want to see your own words appear on the front page? Get writing! --Mr Andy Dixon] For all our insistence that video games do not, in...

 

About Altum Videturone of us since 11:44 PM on 11.04.2011

My earilest memory is of playing a PC port of Pac-Man on my dad's computer. My next earliest memory is of playing a PC port of Tetris on my mom's computer. I've been happily and hopelessly into video games and everything to do with them since, and while I have my favorites - pretty much the entire Metroid series (except, you know, that one) - there are very few good games I haven't played and enjoyed.

Now that I've been here for a few months I guess something else should go here, so: I've set upon myself a personal goal to write and post a blog at least once per week. Sometimes, meeting this deadline means that those articles are not up to the standards I would like, and I'll simply shove them away unpublished and try again next week. More rarely, they turn out great, and up they go. Even more rarely, I'll actually feel very satisfied and accomplished, and will get all excited for the loads of attention I won't be receiving. The following blog entries are ones that I believe fit into the latter category, preserved here in order of appearance for my (but quite possibly also your!) amusement and enrichement:

Battlefield 3: On Scale, Freedom, and Wookies
Deus Ex: Human Revolution - David Sarif
Bigger, Longer, also Harder - A Counter-Case for Longer Games
Location: Darkest Africa
How About a Mass Effect 3 Article with No Ending Controversy (Spoiler-free!)
Quest for Blood: How Seeking Ultraviolence Showed Me the Best Side of Videogames

Also, I mantain the monthly Cblog Analytics series, which tallies up a bunch of statistics and presents them in a simple and organized format. The results are always interesting and often surprising - all the math is done on my end, so no matter how number-phobic you might be, it's worth checking out! This year's entries are listed here:

February
March
April
May
June
July
August
 
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