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Watch me install BioShock 2 on my PlayStation 3


Feb 10
// rayversus
I am the last of a dying breed. I am but a lonely Sony fan-boy among the children of the evil whiteconsole known as the Xbox 360. But 2K Games was awesome enough to ship me a PlayStation 3 copy of BioShock 2. The boys at the...
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What happens if you hate BioShock 2?


Feb 09
// rayversus
Last week Destructoid and several other outlets were invited to a 2K Games review event to evaluate the MP component of BioShock 2 -- a delicious bit of early access that I found as satisfying as the booze and hamburgers ser...
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Here's what Nova & Shift play like on the iPad


Jan 29
// rayversus
What does the release of the iPad mean for gamers? That debate will continue -- but how many of you out there have actually seen Apple's new gorgeous gizmo in action? With 60 games and a track record of 55 million downloads,...
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Is Bad Company 2 the next billion dollar shooter?


Jan 26
// rayversus
We live in the post Modern Warfare 2 era. Having a title like Call of Duty: Modern Warfare 2 make headlines with it's record breaking billion dollar sales, it had me thinking about the industry's reaction, especially Karl Ma...
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Our very own Brad Rice and Samit Sarkar have had their very own experiences already with MX vs. ATV Reflex, and when my turn to bat finally came, I wanted to make sure I had camera in hand to capture every single moment of w...

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Sunday morning was full of surprises, one of them being Target selling Assassin's Creed 2 a bit early. The amusing part was when the cashier realized the game wasn't released until Tuesday -- after he sold it to me. I just s...

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Ten Minute Taste: Call of Duty Modern Warfare Reflex


Nov 11
// rayversus
With all the hype and controversy about terrorists doing evil terrorists things involving terror, addictive multi-player and shiny graphics -- Call of Duty Modern Warfare 2 has showered in a crazy amount of love (and hate) e...
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What the world needs is more fishing games and less violent first-person shooters. Take my good friend and Dtoid community member, SnakeDude4life. The screeching sounds of gunfire and the metal dings of bouncing grenades are...

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dTunes Editor's Week, Day 3: Rey Gutierrez


Oct 21
// rayversus
There’s nothing better on the planet that stimulates my creative senses and inspires my complicated gaming mind than videogames and a good soundtrack. I’m addicted and attracted to music videos, short films of eye...
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Storm's Adventures! Bioshock


Oct 01
// rayversus
If you're anything like me and have no idea what video games are, let alone a camera and a computer, you'll be pleasantly surprised (like I was) when I learned 2007 was the ultimate year of gaming. It was the year when next-g...

TGS 09: Here's what 185,030 gamers look like

Sep 29 // rayversus
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Only hours away from our Miami home, Colette and I have nested at our gate in a extremely icy cold Atlanta airport. We have zero hours of sleep, a serious case of jet-lag and a I can't get enough of the new CNN iPhone App. It...

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  Contest update: Superdrybones wins $69 nacho+cat+skateboard flavored dollars and a slightly used Publix mallard duck. We'd  love to also send you photos of our puss-filled breasts that shoot angry babies from the...

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TGS 09: I really want to hate Project Natal


Sep 25
// rayversus
Many mango seasons ago, a Japanese company promised a revolution to the gaming populace with a tiny white box and its magical motion-sensing controller. The day finally arrived when the heavens opened, and Nintendo's console ...
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TGS 09: The best part of Tokyo Game Show is...


Sep 25
// rayversus
...the press room. Hundreds of media outlets far and wide from across the globe find the means, time and most importantly, the budget, to get themselves to the Tokyo Game Show. Hiding underneath the main staircase which acces...
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TGS 09: Sega makes a bloody mess at their booth


Sep 24
// rayversus
Sega hit's all the right marks with their impressive booth, one corner features family friendly titles, sprayed with a nice shade of sky blue. While the opposite corner showcases Baynonetta, in black and red with blood covere...
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TGS 09: White & green spells Microsoft booth tour


Sep 24
// rayversus
 Leave it to good old fashion American thinking to design and build a booth that is not only romantically impressive but inviting and welcoming to it's visitors. Microsoft may not have Sony's Death Star of a booth, but t...
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TGS 09: Bandai Namco beheads a Gundam at their booth


Sep 24
// rayversus
Good lord! It looks like Bandai Namco snuck away in the middle of the night, hours before Tokyo Game Show officially opened it's doors to the press, and beheaded the now famous 60 foot Gundam that lives in Odaiba, Tokyo. I wi...
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TGS 09: All about the PSP for Konami in their booth tour


Sep 24
// rayversus
 Konami's presence at Tokyo Game Show was all about their latest PSP sweetheart, Metal Gear Solid: Peace Walker. They paid little attention to the PSP's bigger and older brother the PlayStation 3, and dedicated the major...
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TGS 09: Video tour of Sony's massive booth


Sep 24
// rayversus
 Sony clearly dominates Tokyo Game Show, not only with it's massive library of titles and hardware raining across the showroom floor, but with it's epic monument of a booth. A wall of lights wrap around several floors wh...
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TGS 09: Video tour of Square Enix's holy chapel


Sep 24
// rayversus
Living in the middle of the Square Enix booth, hangs a giant screen that glows with wonder and the answers to our very existence. Hundreds of members of the press gather like clock work to vast in it's glory, and receive thei...
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TGS 09: Trains, games & techno!


Sep 23
// rayversus
Moshi moshi... that's all I got. It's currently Thursday morning in Tokyo, and I'm listening to our beloved Nick Chester curse and bark at our television -- it's a beautiful thing. This can easily become our early morning rit...
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On Assignment: Marvel Ultimate Alliance 2


Sep 17
// rayversus
In a excessively large, 50,000 square ft warehouse in upstate New York, Vicarious Visions has developed over 100 titles in the past 10 years. They've trekked the hardware plains of all of our favorite consoles and hand-held ...
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Storm's Adventures! Saints Row 2


Sep 14
// rayversus
Storm Dain joins the 3rd Street Saints and vandalizes the colorful streets of Stilwater and his hometown of Reno, Neveda. He's sporting a new Bluetooth wireless microphone and a smug attitude towards Grand Theft Auto IV, but ...
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Our PAX panel intro "Applause Please"


Sep 05
// rayversus
I landed in Seattle for my very first PAX Thursday afternoon, and the moment I got off the plane, I was greeted with warm hugs and smiles from our epic community. The first 48 hours here have been pretty amazing, and I can't ...

On Assignment: WWE SmackDown vs. Raw 2010

Sep 03 // rayversus
WWE SmackDown vs. Raw 2010 (PS3, 360, Wii, PS2, PSP, DS)Developer: Yuke'sPublisher: THQTo be released: October 20, 2009 Press release says: "It's Your World Now" The best-selling fighting videogame franchise returns to the virtual ring with the most authentic, entertaining and compelling simulation of WWE programming to date. Featuring unparalleled creation tools, a robust Super roster, key franchise improvements and a few surprises, WWE SmackDown vs. Raw 2010 delivers the empowering freedom to create, customize, and share game play experiences.     R3Y says: Recycling is great for the environment When pressed on the subject of recycling assets and just releasing a new piece of software with some new features, Senior Creative Manager Cory Ledesma explained, "We're always building on the last year. We have this great foundation; we want to build on top of that, expand that. That's why our game is so deep feature-wise -- each year we add new modes, new content; it never ends. We love to build [on] what we've done on the past." So in other words, they're recycling assets, but they're also expanding on what works and tossing out what doesn't. Fair enough. Sounds like they grabbed a healthy amount of the development budget, and tossed that it into growth, instead of squeezing more polygons out of Triple H's nose. The graphics engine has received a slight spit-polish, and everything is prettier around the edges, but with 2010, their main focus is  obvious, it's all about the community and user customization. Is it truly "your world now?" I can safely say it is.     Press release says: Create-a-superstar redesign The franchise's renowned customization interface delivers a new look, improved graphical quality and a host of new parts, allowing players to create Superstars who are comparable in quality with their WWE counterparts. Take creation one further with a new Paint Tool to detail created Superstars with original tattoos, logos and other unique designs. R3Y says: You don't look like ass anymore! I could never dress up my Mighty Morphin' Power Rangers with different costumes and accessories. My Barbies always looked a lot cooler when they'd fight it out in her big pretty pink mansion. Kimberly, the Pink Ranger, never got over it. I had the same problem with my created wrestlers in SvR 2009. But from what I've seen so far from SvR 2010, you'll never have to be ashamed again when you're in the ring with a "high-polyed" WWE Superstar. Your muscles, abs, pecs (or lack thereof) will now flex and shine in all their glory. The Create-A-Superstar mode has received a healthy face lift. Its new botox smile and forehead are very lovely, and I'm sure you'll enjoy all the new features and options like I did. THQ has balls, big ones. Giving their community and the WWE fans the ability to create their own tattoos and artwork for their custom wrestler, and then sharing it with the world, can only mean one thing: penis. Cory Ledesma promised they'd be able to moderate and flag inappropriate artwork. (long pause) We'll see. Press release says:   Share the creativity Share created content with the WWE Universe by uploading created Superstars, entrances, finishing moves, highlight reels, created storylines and more. Utilize the keyword search engine to view created content from around the world and download for use both office and online. R3Y says: Look at me! LOOK! All the different customization modes have returned. Like many things in 2010, a small spit-polish would be an understatement. Asides from expanding on the Create-A-Superstar mode, they've also upgraded Create-A-Finisher and the Highlight reel creator. But none of these improvements, along with creations, would matter if you couldn't share them with your friends, right? Creating, uploading and downloading looked so easy it was borderline scary. THQ has done a great job making the "Create & Share" process extremely simple and seamless. I'm curious to learn if the robust and solid system can hold together when it's hammered with global user content.   /p> Press release says: Superstar threads For the first time in franchise history, create alternate ring gear for Superstars by customizing the colors of shirts, logos, face paint, elbow pads, boots and much more. Save the alternate looks for use throughout the game and online to show off the Superstars in grand fashion. R3Y says: This is unnecessarily awesome I can't help but imagine game designer Dan Ryan and his team, sitting in a very cold and quiet conference room, hammering away at ideas and new game elements to keep things fresh. At one point, I'm sure they gave up; they have literally given the choice to us, the gamer. Almost every single strand of hair, latex and piece of cotton is customizable. Don't like Undertaker's dark undies? Maybe a nice shade of red can help with his whole "Rest. In. Peace." thing that he does so well.     Press release says:   WWE story designer Embrace a directional role to create and customize unique storyline. A brand new cut scene creation interface includes talent and location selections, script writing, camera angles, Superstar emotions and much more. Construct each night's chow card with matches, unique match stipulations, interference events, and other story twists and turns. R3Y says: Dude, did you watch District 9? Here's another element that actually put me in a bad mood when I first got a chance to play with it. This is the perfect solution to bring out your inner filmmaker (or scary fanboy). Where the hell was this brilliant piece of customization when I was twelve?! Instead of slamming emotionless pieces of plastic together and doing horrible voice-over work, I could have spent hours upon hours playing with this. I'm looking at the machinima community to create some brilliant pieces of storytelling with these tools. Final Thoughts I have to be honest, my experience with WWE Smackdown vs. Raw 2010 was a pleasant one. It looks like they've managed to wipe some of the excessive slobber running down grandma's mouth, and have cleaned up all the loose ends that have made past games in the series short of slobber-knockers. (face-palm) I just did that. If they can  squeeze in the Ambulance match mode that was confirmed for the Nintendo DS into next-gen titles, and give me the option to put Destructoid's helmet on my wrestler, then I'll be more then happy to "job" to any mid-carder on the WWE roster. Tell me what you think! Follow me on Twitter! @r3yguti3rr3z
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THQ officially announced WWE: SmackDown! vs. Raw 2010 and Destructoid was there to capture every moment of the amazing press event.  Watch as Ted DiBiase almost tosses me out the window, my tender momemt with Cody Rhode...

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Storm's Adventures! GTA IV


Sep 01
// rayversus
With my recent purchase and new found love for the PlayStation 3 "Slim," I've returned most of my Xbox 360 games and repurchased them (most of which are used of course) for my nice new console. GTA IV happens to be ...
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What!!? Mr. McMahon is in trouble with this exclusive DLC


Aug 23
// rayversus
If you can look past the lame PowerPoint slide (or as the Apple kids call it, Keynote), and the neatly numbered WWE Superstars, you'll discover our good old friend "Stone Cold" Steve Austin will be making a triumpha...
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THQ leg drops Smackdown vs Raw 2010 at SummerSlam


Aug 23
// rayversus
THQ welcomed the gaming press to their "pre-SummerSlam" event last night and dropped a couple of bombshells when they decided to show off WWE Smackdown vs Raw 2010. With SummerSlam only hours away tonight at the Sta...
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Bacalao! Double Dragon


Aug 18
// rayversus
There comes a time in every boys life when they've reached their first milestone into manhood. Take Bacalao's coming of age story with soldiers, tree branches and a Dragon shaped rectum. For many, Double Dragon was their firs...
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Storm's Adventures! The Conduit


Aug 11
// rayversus
The above header image was purposely keyframed and photoshopped horribly to artistically represent my secret desire to strangle my Nintendo Wii. Luckily for you and the (imaginary) person sitting next to you, I have a great d...

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