Destructoid Originals: Videogame reviews. Some gamers out there believe that a review is a writer's personal opinion, one that shouldn't be taken to heart because it's just one person's feelings on a game and it doesn'... 50 comments
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It's been rumored for a long time, and many gamers have clamored for such a mythical beast, but Nintendo president Reggie Fils-Aime has decided to play dream killer and put paid to any fantasies ... 84 comments
The first Halo: Reach images might have been leaked this afternoon via the MLG message board. User “Tom Morello,” recently created a thread showing a blurry, perhaps camera-phone-snat... 57 comments
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We're really looking forward to Darksiders at Destructoid, and THQ apparently likes that we're looking forward to it. Both of these elements have collided to allow us to be the first ones to show... 17 comments
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With Infinity Ward dropping Call of Duty: Modern Warfare 2 in stores next week, we're winding down the marketing hype machine, presumably wrapping things up with this final "launch" trailer that ... 67 comments
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Just as happened with Kurt Cobain's appearance in Guitar Hero 5 and the screams from the bloated, sucking mass which rallied to his defense, Activision is taking some heat for the use of likeness... 41 comments
PC gamers already hopping mad at Infinity Ward over the lack of dedicated servers in Modern Warfare 2 might want to skip this story. The studio has responded to a number of fan questions surround... 150 comments
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive the opinions of Destructoid as a whole, or how our moms raised us. Want to post your own article in response? Publish it now on our community blogs.]
There’s a very obvious divide in the way that people, even on this “hardcore gamer’s Web site,” approach videogaming. To some, it is their lifeblood -- a thing of utter divinity that cannot be trifled with by anyone. To others, it is the silly, nerdy hobby that you’re still secretly embarrassed about participating in. Others enjoy it as a passion, and still others use it to provide their livelihood. We’re all slightly different in our judgments of gaming.
Yet some still don’t seem to know how to feel about gaming yet. They make arguments like “it’s only a videogame,” while arguing with someone else who maintains that a game shouldn’t be made unless it’s art. The seriousness of gaming is called into question, and our weaponry consists of empty statements such as “gaming is serious business.” We join sides and create silly wars, attacking some for being overcritical of a game, and attack others for not being critical enough.
The problem is that we’re not taking gaming seriously on the right level. It’s not completely serious, and it’s not completely frivolous, and any argument made to the contrary is utter nonsense.
Videogame reviews. Some gamers out there believe that a review is a writer's personal opinion, one that shouldn't be taken to heart because it's just one person's feelings on a game and it doesn't really matter what somebody else says so long as you enjoy the game yourself. These people are wrong and stupid, and obviously don't understand what a videogame review is meant to be.
Reviews are the chlorophyll of the interactive entertainment industry. Videogames live and die by the word of one reviewer, and if a low score is given to a popular game, babies will literally die and rivers will run red with the blood of kittens. Videogame reviews are important, able to topple societies and slay kings, and if a low review score is given to a game you like, that is no different from the writer raping a fourteen-year-old, wheelchair-bound, dyslexic girl and filming it to put on Youtube. In fact it's worse.
If a videogame review that you disagree with is posted online, you are duty bound to respond and shame the writer into comitting suicide, because it's just that crucial. Of course, you need to be armed with the proper responses, and fortunately we're here to help. Come with me as I show you exactly how to respond to a videogame review. That no-good writer who trashed Uncharted 2 by giving it an 8.5 will be crying into his oatmeal by sundown!
"@Jon B
BIAS!
Your review of Jim Sterling's article was obviously biased because you have something against Jim Sterling. Because of this, everyone here who reads your comment should treat your ..."...
[This Week in the Community is your weekly look at some of the best Community related work that has come from the Community Blogs and Forums.]
Cataract has once again taken charge and is holding an unofficial Destructoid Secret Santa. Hit up Cataract with your details if you'd like to give a Dtoider a little Christmas gift this year. You can get more details over on Cataract's blog.
DtoidUK visited Eurogamer, Destructoid community discusses returned, check out some of the Halloween costumes Dtoiders wore, IRC is full of love and much more happened this past week in the Community.
If you ordered the game via Steam then you can now download it at let it sit on your computer until the game's actual release date of Nov. 17. You can of course still get ten percent off the game if you purchase it via Steam. Time to download and start staring at the files longingly.
How pathetically predictable. The first of the big mainstream "news" outlets has finally taken the bait, with British tabloid (read: glorified toilet paper) The Daily Mail claiming that Modern Warfare 2 has sparked "outrage" with its controversial scene in which players experience the unwholesome side of a terrorist attack. Of course, when The Fail says "Outrage," it actually means, "We asked one person with a known history of hating videogames and that's enough for us to run a story."
The Fail has teamed up with Keith Vaz, the ignorant, corrupt and agenda-driven British politician who has tried to make a career of vilifying videogames with lies and half-truths for the past several years. Vaz claims to be "absolutely shocked by the level of violence in this game" and says he will decry Modern Warfare 2 to the British Parliament on Monday.
It's stunning just how predictable the self-styled "news" media can be over this stuff, jumping on the latest videogame "outrage" like wolves on a wounded deer. Of course, Vaz is an ineffectual liar who will be unable to stop the behemoth that is Modern Warfare 2, but it's still disgusting how such ignorant court jesters can actually find a platform upon which to rant and moan.
Vaz should stick to what he does best -- abusing his position as an MP to try and get his friends out of legal trouble and spending taxpayers' money on furnishing his house with velvet pillows.
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us. Want to post your own article in response? Publish it now on our community blogs.]
Scandal! A short while ago it was revealed to us Metroid is undeniably the same as Citizen Kane. But that, my friends, is just the tip of the iceberg. Through extensive research and wild stretches of the imagination I have made the shocking discovery that the plots of all our favourite games have been blatantly copied right out of other forms of media! Years of boredom and paranoia pay off as I connect the dots and cast aside the facade that has blinded us for years. Join me now as I uncover the truth behind this conspiracy that will surely rock the games industry to its very core.
I suggest you put on a hat, ‘cause I’m about to blow your mind.
[Best of the Network is a look at some of the hottest articles that came out of all the Modern Method Web sites this past week.]
Now that we've gotten a taste of Left 4 Dead 2, some questions about the survivors from the first Left 4 Dead were raised. Are they secretly infected? Are they carrying the deadly virus that causes the zombie threat?
On Destructoid, find out how to connect the PSPgo with a PS3 controller. On Japanator, see what the top 25 most popular anime characters are voted by Jtor readers. And on Tomopop, the Technodrome Might Mugg custom is pretty neat!
Did you know that decorating Home Depot aprons was a thing? I did not. Shoes I get. Home Depot aprons, not as much. However, when they have a rendition of the first level of Super Mario Bros. painted across them it's still awesome. If I saw a person in Home Depot wearing the above apron by Last LAugh INk I would be far more likely to procure things from their establishment in order to better my home with said things. I don't have a lawn, but that apron would convince me to possibly buy a lawnmower.
I'm not sure how or why Last LAugh INk's Dan Murphy started painting on Home Depot aprons, but he seems to really dig it. Aside from the Mario rendition above he's done Star Wars, Marvel superheroes and Family Guy to name a few. Pretty unique hobby as far as hobbies go, don't you think? Maybe he can make us a Mr. Destructoid apron that says "You can do it. Also, cocks."
"Unfortunately, on Last LAugh INk's next performance review he'll receive an ambiguous letter "L" in the professionalism/appearance column.
In other words, working in retail sucks."...
Modern Warfare 2 may be one of the biggest, most mainstream games ever to be released, but it's also been the most controversial. Aside from the whole PC debacle, Infinity Ward has also generated much debate over the infamous "airport scene," in which players get to shoot unarmed civilians in an airport. Unsurprisingly, game-hating Germany has a problem with this, and so will be getting its own censored version.
In the German version of Modern Warfare 2, you will not be allowed to kill the civilians without punishment. You can certainly shoot at them, but doing so will grant you a game over screen. While other versions will give players the option to play this controversial scene however they want, the German edition makes the decision for you.
I'm actually surprised the scene was allowed to stand in the first place, so I suppose a gimped version is better than no version at all. There's no word on whether that other game-unfriendly country, Australia, will get the same treatment, so we'll just have to wait and see.
I think it's a shame that Germany is so afraid of videogames tackling subjects like these, and that what could be one of the most unique and raw scenes in gaming history has been altered in such a way. What do you think of this? Is Germany on the right track in forcing Infinity Ward's hand here? Should our morality be decided for us in all versions of the game? Does it even matter?
We hear about these situations far too much, where a publisher is accused of attempting to broker a guaranteed favorable review from a press outlet. The latest to face such allegations is Ubisoft, having been named and shamed by German magazine Computer Bild Spiele for demanding a high score for Assassin's Creed 2. SCANDAL!
"Our reviews are tough, but fair. We will not give up our independent scores for the sake of a timely review," explains the magazine in its latest issue. "This holds true for Assassin’s Creed 2. The publisher asked us to guarantee the score 'sehr gut,' otherwise we would not receive a review copy, thus we will publish our review in next month’s issue. We’d be more than glad to give the game a ’sehr gut’, but only if it deserves it."
Sehr Gut is essentially Computer Bild Spiele's version of an A-grade, meaning that Ubisoft was only willing to trade a game copy for an incredibly positive review. Of course, asking an outlet to guarantee something like that before they've played the game is asking them to trade in every ounce of integrity they've worked to build, and if these allegations are true, it's a shame that Ubisoft felt the need to barter against someone's self respect like that.
In any case, Computer Bild Spiele has probably ensured that it won't be getting any more games from Ubisoft. Good for them, and let shame rain down on any writer that actually agreed to such shenanigans.
"EGM gave a poor review to AC1 and pissed off Ubisoft. Dan Hsu basically told them to fuck off (in a later editorial) and that he serves the purchaser of the magazine, not the game companies. I mi..."...
While people have vastly varying opinions on the overall quality of Gran Turismo's ability to simulate actual driving, the general opinion around the water cooler is that it's the closet thing you'll ever get to real racing unless you actually participate in some real racing. Its closest competitor in the world of popular racing console games is Forza, and the Forza guys have been talking some smack on GT ever since the recently released Forza III was announced.
Now that Forza III has been released and the competition has been able to check it out, what does legendary GT developer Kazunori Yamauchi think of it? Well, it's not quite a racing simulator, but it ain't bad. A few guys around the GT office, including Yamauchi himself, have played the competing racer and he came away with this, "I was watching the guys at our company trying it out in the office. I tried it a little bit. It's very similar in a lot of aspects to Gran Turismo. Some base components of the game are very different from Gran Turismo. It's a little bit different from what a simulator is. You can feel it when you drive it."
I'd say that he was being viciously backhanded, but there was nothing backhanded about that. He came out and said that Forza III isn't a simulator. Upfront and to the point that Yamauchi is. Nice to see they're checking out the competition, though. Anything in Forza III you wish would show up in GT5 when it lands in March of next year?
It's good news/bad news time again. Good news first- Cave Story Wii has been resubmitted to Nintendo for approval. The game was supposed to be out months ago, but for reasons unknown, Nintendo has been holding it back. I played a very final-feeling version of the game at E3 this year, which makes me think that the game has been done for a while. The word on the street was that the game's translation needed changing before it could be releases, but I'm guessing that there's more to it than that.
Which brings us to the bad news.
Some mysterious changes have been made to Quote, the game's main character. His iconic red hat and pants have now been replaced with a yellow and brown ensemble that's much less flattering. Happier people than myself are guessing this change signifies DLC palate swaps for Quote, or even better, a new 2-player co-op mode. My guess is that Nintendo thought that the original Quote looked too much like Ash Ketchum, and wouldn't let the game come out until the character was changed. You can see the original Quote sprite, the initial WiiWare revision, and the latest yellowed-up sprite all in the gallery.
So what do you think? Am I being paranoid, or did Nintendo just forceQuote to start dressing like Devo circa 1978?
"Via Twitter:
"@cavestory Oo! Does Quote get unlockable outfits/palette swaps?"
"@ZeroXOmega You could be getting warm :)"
I imagine that there are multiple rewards for satisfying certain condi..."...
During his comments following the release of Nintendo's recent financials, company President Satoru Iwata laid out the connectivity rates for the Wii and DS in Japan. According to Nintendo's numbers 30 percent of Wii owners are currently connecting their Wii to the internet and only 20 percent of DS owners are doing it. The numbers spike whenever a big online game is released for either system or whenever new online functions are released, but Iwata says that the company must take more aggressive action or those numbers will drop.
Despite Iwata's claim that Nintendo is truly interested in its system's online functionality (and their work to sponsor wireless hot spots in places like McDonald's) Iwata does not think that digital distribution of games will be playing a big role in the gaming market for quite some time. He reinforced his opinion that while he does see digital distribution as a means to provide additional internet-driven software features he does not see it as a dominant delivery method for games any time soon.
""In 20 years or so, I might say it will have probably changed," Iwata said while discussing the possible shift to digital distribution. "But in 5 years or so, I do not totally agree. ...Habits of life do not change [so] radically and quickly."
He is, of course, right. Even I, a technologically advanced person of a young age, am having trouble letting go of physical retail. Imagine what a member of Nintendo's new "expanded audience" feels when they're offered a game without a box or disc.
"@Mace
Generally retail games are cheaper because they take up shelf space. Shelf space that can't be used for new games if old games are littering it. DD has no such problem, so they can keep it..."...
Nursery-room appropriate music? Check. Japanese guy saying "Ackushun Addvenchu-aaahhh"? Check. Gamecube quality graphics. That's an affirmative. Put them all together, and you know what we've got; another PokePark Wii trailer.
Don't assume that when I say "Gamecube quality" graphics, that I mean it in a bad way. On the whole, I'd rather look at graphics from five years ago than the dermatologically handicapped dudes often found on the HD-consoles. Sometimes detailed graphics just aren't important, and I see nothing about PokePark Wii that warrants more detailed visuals. Watching Pikachu headbutt squirrels in the ass and periodically get his mime on is a guaranteed good time, regardless of the resolution.
I'm comfortable enough with my manhood to say that PokePark Wii looks promising. Taking real-time Pokemon combat and combining it with the type of mini-games found in Pokemon Stadium 1 and 2 is a fine idea. The game is set for pre-order in Japan right now, and if NoA passes on it like they have so many other NoJ games, I'll probably import it.
How about you? You feeling this low-res, Pokemon head-to-ass butting thing?
Despite the fact that Miyamoto himself has said that Nintendo is shooting for a 2010 release of the new Zelda teased at E3 behind closed doors, we find it very hard to believe that it will actually come out then. Zelda games are notorious for their epic development time and constant delays and we're already getting one on the DS this year. On top of this Nintendo is really trying to not set a release year that this game will come out. That's not a release date, or a release month, but an a release year.
In a recent interview with GameTrailers TV Nintendo of America's Reggie Fils-Aime sounded a bit shocked that they'd even suggest a 2010 release for the game and then went on to confirm absolutely nothing by saying, "We haven't committed to Zelda in 2010." Bummer.
Despite my disappointment with this fact I can understand it. Hopefully Nintendo will play it smart and not announce a release date until the game is absolutely and completely done because there is nothing more depressing than marking your calendar for a new game and then having that date pushed back again and again.
Bit.Trip VOID is a game that you can play with your family, where you compete to see who can get fatter the fastest. Thanksgiving (link NSFW) is a holiday where families do the same thing, except with more awkward silences and passive aggressive bickering. One is a charming allegory about the dangers of selfishness, the other can give you an ulcer and case of mud-butt.
The choice is clear, people; skip eating this year and play Bit.Trip VOID on Thanksgiving instead. If you don't want to choose, that's actually OK too. The game is set for release on November 23rd, which will give you four days to play before the actual celebration of excess and obesity begins.
Just don't come crying to me when the mud-butt comes-a-calling.
"With Excitebike: World Rally, Pokemon Rumble and Bit.Trip Void hitting one after the other, and with LostWinds 2 and Tales of Monkey Island Ep. 3 already out, WiiWare's Q4 is rather amazing for t..."...
Kyozo Kicks returns! The guy who brings us awesome Zelda and Phoenix Wright shoes that we can never wear because he only makes one pair of them has brought us another pair of shoes we can never wear. This time he hand painted a pair of Converse for his girlfriend's birthday from with Patapon. It's quite awesome.
I think this might be my favorite pair of these shoes just because they are so subtle. The tiny little images around the sole wouldn't be noticed by most, but you'd have an instant connection with anyone who recognized them. Mr. Kyozo I am a size 12-13 shoe. Please contact me for my mailing address. It appears you do take custom requests. I can pay in love or blog posts.
Let's get the "I'll buy that for a dollar" quote out of the way. Right, now we can get on with the actual story.
Did you know that the classic arcade game Smash TV was in line for a remake? It was going to be a top-down shooter, just like the old days, but given a coat of modern paint with 3D graphics. Original Smash TV programmer Mark Turmell confirmed that the game was in development, but then it "hit the fan" with Midway and the project had to be scrapped.
Fear not, though, Smash TV fans. While Turmell did not state that the new game was still in the works, he voiced confidence that it "will rise again," thanks to Warner Brothers., the company that now owns Midway's soul. WB has the right, the means and, we hope, the desire to do it, so watch this space. Big money and big prizes may be yours to enjoy once again in the near future.
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006