hot  /  reviews  /  video  /  blogs  /  forum

Fallout Shelter photo
Fallout Shelter

Fallout Shelter (Death)claws its way to Android in mid-August


Can you survive until then?
Jul 24
// Brett Makedonski
It doesn't quite carry the weight of the "available now on iOS" announcement from E3, but Fallout Shelter will come to Android devices in just under three weeks' time. Bethesda's revealed that it's set for an August 13 l...
Doom photo
Doom

Doom's Revenant sure has come a long way


New screenshots of Doom (2016)
Jul 24
// Jordan Devore
We're not at QuakeCon 2015, but folks who are can play the new Doom multiplayer. Early impressions have been mostly positive, though it sounds like hands-on opportunities are brief. Oh well. At least we have this cool spooky scary skeleton wallpaper and some screenshots.
Phantom Pain boots photo
Phantom Pain boots

How practical are these real-life Metal Gear Solid sneaking boots?


Form versus function
Jul 24
// Steven Hansen
I feel like I have vague memory of when Pumas were a trendy shoe around the era of Sidekicks, maybe? Followed soccer's 90s-era rise in US prominence (because of Puma's cleats)? Anyways, these Metal Gear Solid V: The Phantom P...
Danganronpa VR photo
Danganronpa VR

Cyber Danganronpa VR: Class Trial could be the start of something neat


Tech demo for Project Morpheus
Jul 24
// Jordan Devore
Spike Chunsoft has been playing around with Project Morpheus, and Cyber Danganronpa VR: Class Trial is the result. As that subtitle indicates, it places players directly inside of a class trial. The tech demo was shown this w...

Asassin's Creed titles hit new low price as PC Summer Sale continues

Jul 24 // Dealzon
Top Deals Games Planet 2015 Summer Sale<- new low on lots of titles Dark Souls II: Scholar of the First Sin (Steam) — $20.99  (list price $50) Borderlands: The Pre-Sequel (Steam) — $13.99  (list price $60) NBA 2K15 (Steam) — $11.62  (list price $60) Act of Aggression (Steam) — $29.45  (list price $45) <- access to multi-player beta PlayStation 4 Batman: Arkham Knight Bundle — $369.99  (list price $450) Dead: Xbox One 1TB Halo: MCC Bundle + $50 Gift Card — $399.99  (list price $400)** Xbox One Halo: MCC 500GB Bundle + $50 Gift Card — $349.99  (list price $400)** Recent Releases 07/23: Better Late Than DEAD (Steam) — $4.31  <- yep another open-world survival 07/21: F1 2015 (Steam) — $39.49  (list price $55) 07/20: Breach & Clear: Deadline (Steam) — $10.32  (list price $20) Upcoming Releases 09/29: NBA 2K16 (Steam) — $46.20  (list price $60) 09/30: Blood Bowl 2 (Steam) — $34.65  (list price $45) 11/10: Fallout 4 (Steam) — $46.20  (list price $60) <- 23% off returns PC Game Deals Games Planet 2015 Summer Sale Assassin's Creed Rogue (Uplay) — $25.19  (list price $50) Assassin's Creed Unity (Uplay) — $21.70  (list price $60) Football Manager 2015 (Steam) — $15.49  (list price $50) Castlevania: Lords of Shadow 2 (Steam) — $8.90  (list price $40) Assassin's Creed IV Black Flag (Uplay) — $6.19  (list price $30) GOG EA Catalog Sale SimCity 4 Deluxe Edition (DRM-Free) — $7.99  (list price $20) Jade Empire Special Edition (DRM-Free) — $5.99  (list price $15) Lands of Lore 3 (DRM-Free) — $2.39  (list price $6) Populous (DRM-Free) — $2.39  (list price $6) Ultima Underworld 1 + 2 (DRM-Free) — $2.39  (list price $6) Theme Park (DRM-Free) — $2.39  (list price $6) Sid Meier's Alpha Centauri Planetary Pack (DRM-Free) — $2.39  (list price $6) SimCity 2000 Special Edition (DRM-Free) — $2.39  (list price $6) Theme Hospital (DRM-Free) — $2.39  (list price $6) Dungeon Keeper 2 (DRM-Free) — $2.39  (list price $6) More PC Deals The Witcher III: Wild Hunt (DRM-Free) — $29.99  (list price $60) Dying Light (Steam) — $29.99  (list price $50) Pillars of Eternity Hero Edition (Steam) — $18.95  (list price $45) Blackguards Franchise Pack (Steam) — $15  (list price $55) Sid Meier's Civilization V: Complete Edition (Steam) — $12.50  (list price $50) Console Game Deals Disney Infinity: Marvel 2.0 Starter (XOne.360, PS4/3, Wii U) — $34.99  (list $75)** Skylanders Trap Team Starter Kit (PS4/3, XOne/360,) — $29.99  (list $60)** Disney Infinity: Toy Box Starter 2.0 (PS4/3, XOne/360) — $29.99  (list $60)** Madden NFL 15 (PS4/3, XOne/360) — $19.99  (list $30)** The Evil Within (PS4, Xbox One) — $19.99  (list $60) Yaiba: Ninja Gaiden Z (PS3, Xbox 360) — $5.99  (list $10) Borderlands 2 (PS3) — $3.99  (list $15) PS4 Dynasty Warriors 8 Xtreme Legends Complete (PS4) — $29.99  (list price $60)** Duck Dynasty (PS4) — $27.99  (list price $40)** Trials Fusion (PS4) — $19.99  (list price $40) Killzone: Shadow Fall (PS4) — $15.99  (list price $40) Xbox One Xbox One + Kinect + $50 Gift Card (Refurbished) — $379.99  (list price $380)** Xbox Live Gold 12 Month Gold (Physical Card) — $35.99  (list price $60) Xbox Live 12 Month Gold (Digital Code) — $34.95  (list price $60) Disney Fantasia: Music Evolved (Xbox One) — $9.99  (list price $40)** Titanfall (Xbox One) — $7.99  (list price $20)** Xbox 360 The Voice + Microphone (Xbox 360) — $29.99  (list price $40)** Ultimate Stealth Pack (Xbox 360) — $14.99  (list price $30) Assassin's Creed IV Black Flag (Xbox 360) — $9.99  (list price $20) Disney Fantasia: Music Evolved (Xbox 360) — $7.99  (list price $30)** PS3 Metal Gear Solid: The Legacy Collection (PS3) — $29.90  (list price $50) The Awakened Fate: Ultimatum (PS3) — $27.99  (list price $40) Alien: Isolation Nostromo Edition (PS3) — $19.99  (list price $30) Dark Souls II (Xbox 360) — $11.99  (list price $30) Escape Dead Island (PS3) — $8.99  (list price $30) Michael Jackson The Experience (PS3) — $3.99  (list price $20) Just Dance 2014 (PS3) — $2.99  (list price $40) Wii U Mario Party 10 + Mario Amiibo (Wii U) — $39.99  (list price $50) Zombie U (Wii U) — $8.99  (list price $30) 3DS Super Smash Bros. (Nintendo 3DS) — $29.99  (list price $40) Mario Kart 7 (Nintendo 3DS) — $19.99  (list price $30) Skylanders Giants Portal Owners Pack (Nintendo 3DS) — $9.99  (list price $60) Laptop Deals 17.3" MSI Stealth Pro i7-4710HQ, 16GB, GTX 970M — $1,499.99  (list $1,850) 17.3" Asus ROG i7-4720HQ, 16GB, 512GB, GTX 960M, 4K — $1,399.99  (list $1,699) 15.6" Lenovo Z51 i7-5500U, 8GB, Radeon R9 M375 — $669  (list $1,080) HDTV Deals 55" Sharp 2160p 4K Ultra HD LED TV — $899.99  (list price $1,000)** 60" Westinghouse 1080p Smart LED HDTV — $649.99  (list price $700)** 50" Seiki 2160p 4K Ultra HD LED TV — $399.99  (list price $1,000) Game deals from Dealzon. Sales help support Destructoid.
Weekend deals photo
Come grab the 18th or whatever # title
Where GMG's Summer Sale ends, Games Planet picks up the baton to take a stab at your wallet. The retailer's sale has been going fairly well in terms of the variety of titles at historic low prices. Fri/Sat batch inc...

NHL 16 photo
NHL 16

NHL 16 goalie trailer shows none of the best things Patrick Roy ever did


Home of the Roypper
Jul 24
// Brett Makedonski
Goaltenders have exactly one job: tend to the goal. Don't let the puck hit the twine. Accomplish that through whatever means necessary. Force them to the glove side where you make web gems like Willie Mays. Flash the five-ho...

How the hell did Galak-Z hide a Gundam for three years?

Jul 24 // Steven Hansen
Let's recap for a second if you haven't been following along. Galak-Z is broken into five seasons each with five episodes. The fifth season will be added in for free post launch. This is one diversion from the typical roguelike set up, in that when you die, you don't start all the way at the beginning of the game, but rather at the beginning of whichever "season" you're on. "One of [Kazdal's] pet peeves with roguelikes" is that playing very beginning segments over and over can get boring, so this blends that death-based need to replay with earned progression. More typically, levels are randomly generated, and you get different fractions of story and dialogue every time. This way you won't hear the same repeated bits death after death, but slowly glean more information until you finally get through the season. The space shooting half we already knew about is not just a twin-stick shooter, either. The ship maps thrusters (and a boost) to the triggers. There's also a backwards thruster so you can shoot and flee, a dodge thruster, and a a barrel roll (square) that juts the ship "toward" you like it's coming out of the screen (and over incoming bullets on the 2D plane). You have your standard weapon and an Itano Circus missile salvo (limited, but you can buy more if you find the shop during levels). [embed]296589:59676:0[/embed] Ok, so the not-Gundam? You can morph the ship into the robot at any time with a smooth, Transformers-like animation and change up the playstyle completely. It has a beam sword, which can be charged for a stronger, wider attack, and a shield that has parry capabilities. Perhaps most fun, though, is the extending claw arm that can grab dangerous space junk and throw it at enemies, or grab enemies themselves, bringing them in close so you can start wailing on them with punches. Keeping the mech locked up this long is impressive. The feature was locked off in the many public shows Galak-Z has been demoed at and no one slipped up about it. Kazdal tells me there were plans for a third, stealth-focused character, initially, but that it made for too many mental hoops in dealing with all the other things that could be happening at any given moment. Galak-Z is smooth, feels great to play, and the mech is a welcomed addition, adding one more layer to the game. There are warring factions you can sometimes pit against each other, environmental hazards to be aware of (and sometimes use to your advantage -- thanks alien trapdoor spider who saved my ass!), and instant shifts between ranged and close-quarters combat. It's tough, gorgeous, encourages exploration (beyond mission goals, there are blueprints for new gear and other upgrades to find), and a ton of fun.
HANDS ON: Galak-Z  photo
Spelunky by way of Macross...and Gundam
We've covered the "Spelunky by way of Macross" space shooting roguelike for a couple of years now and the follow-up from Skulls of the Shogun developer 17-bit is almost here, coming to PS4 August 4 and PC a few months down th...

Red Ash photo
Red Ash

Inafune's Red Ash Kickstarter adds one million dollar PS4 stretch goal


Still hasn't been funded
Jul 24
// Chris Carter
The Red Ash Kickstarter isn't looking so good, but now it has another weapon up its sleeve to vie for your cash -- a console goal. If the campaign nets $1,000,000, the game will make it to PS4 as well as PC. A recent pol...
Disney Infinity photo
Disney Infinity

You can vote for the next Disney Infinity character, please pick Darkwing Duck


Let's get dangerous
Jul 24
// Chris Carter
Disney is allowing people to vote for the next Disney Infinity character, and the process is as easy as clicking on a picture. You can't just write-in anyone you want though, as they've narrowed down the vote to just 20 ...
Need for Speed photo
Need for Speed

Need for Speed's in-game engine versus real life


Eerily accurate
Jul 24
// Chris Carter
Having photorealistic graphics doesn't inherently make a game good, but it sure is nice to look at. The Need for Speed development team shared these photos by way of an interview from Speedhunters, and they look pretty fantas...
Bombshell photo
Bombshell

3D Realms' Bombshell looks...okay


I'll wait until it's out to judge
Jul 24
// Chris Carter
3D Realms is heralding Bombshell as a return to old school shooting, and now we're finally getting to see what the insides look like over time. They've posted this new gameplay video from Quakecon, which shows our heroi...
Street Fighter V photo
1080p beta gameplay
[Update: Capcom has provided the following statement to Destructoid: "We apologize for the ongoing issues that users have been experiencing with the SFV beta test. In order to allow us to fix the issues as quickly as po...

Rare Replay trailer photo
Rare Replay trailer

Rare Replay trailer goes the cardboard cutout route


Now I want to play Parappa the Rapper
Jul 24
// Darren Nakamura
Rare Replay is coming out on August 4. That's in less than two weeks! The collection of games from Rare's past 30 years is showing up on Xbox One with some extra nuggets thrown in as well. The trailer above talks about this ...
Splatoon photo
Splatoon

Splatoon developers were 'worried' about players who reached the level cap quickly


No planned paid DLC at this time
Jul 24
// Chris Carter
Splatoon is a pretty great shooter, and over time, it's added more modes, weapons, and levels. Next month will see its first major patch to add in better matchmaking, and for now, all of the content given out so far has been ...
Resident Evil Vita photo
Resident Evil Vita

Resident Evil Revelations 2 hits PS Vita Aug. 18


Digital-only package deal runs $39.99
Jul 24
// Kyle MacGregor
Months after bringing Resident Evil Revelations 2 to Windows PC and consoles, Capcom is finally delivering the PlayStation Vita version on August 18, Sony announced via the PlayStation Blog. The portable edition will be a dig...
Xbox One photo
Xbox One

Xbox One still outsold by everything in Japan, Yo-Kai Watch Busters sells like crazy


242 total Xbox One units sold last week
Jul 24
// Chris Carter
4Gamer has gotten their hands on the latest Media Create sales figures in Japan, and they have some interesting results. For starters, Yo-Kai Watch Busters (on 3DS, which has two versions) outsold Arkham Knight roughly four t...
ATLUS photo
ATLUS

Persona 4: Dancing All Night gets a release date


Taking the stage September 29
Jul 24
// Kyle MacGregor
Persona 4: Dancing All Night launches in North America on September 29, Atlus has confirmed. The rhythm game has been out in Japan since late June and is planned for an autumn release in Europe, where NIS America is handling ...
DestrUKtoid photo
DestrUKtoid

DestrUKtoid Episode 14 - The Weight of What You Did


How could you?
Jul 24
// Laura Kate Dale
The UK, it exists and Destructoid now has writers there. Great British Pounds. Eastenders. Steptoe and Son. The Destructoid UK Podcast (DestrUKtoid). This week UK Editor Laura Dale is joined by Joe Parlock and Vikki Blake to talk about Fallout butt plugs, Randy Pilchard and Vikki actually playing a game that wasn't Destiny. Have a listen on iTunes or Direct Download.
Neverwinter: Strongholds photo
Neverwinter: Strongholds

Neverwinter: Strongholds coming August 11 - Come see the trailer


Sunday, Sunday, Sunday! L-L-L-LIVE!
Jul 24
// Joe Parlock
I’m excited for the newest Neverwinter expansion, Strongholds. Guilds have never really been all that important in Neverwinter, with most players blasting through the solo content and then going into the admittedly pay...
Splatoon photo
Splatoon

Splatoon's newest map splats onto your Wii U tomorrow


Is Grunkle Stan a kid or a squid?
Jul 24
// Joe Parlock
If you’re still trying to figure out if you’re a child or a mollusc, fear not. You’re in for a treat tomorrow, and a new chance to truly find yourself, when the new map for Splatoon arrives. Camp Triggerfish...
Spike Chunsoft x Tri-Ace photo
Spike Chunsoft x Tri-Ace

Spike Chunsoft, Tri-Ace team up to make an RPG


New project to be unveiled next week
Jul 24
// Kyle MacGregor
Zero Escape and Danganronpa studio Spike Chunsoft is teasing a collaboration with Tri-Ace, the company behind Square Enix's much loved Star Ocean and Valkyrie Profile franchises. The countdown site doesn't give a lot to go on...

My trip to the National Videogame Arcade

Jul 24 // Joe Parlock
For a building all about video games, there’s none of the pomp and flash that comes with your normal conventions – no mention of big publishers or upcoming games, the entire affair feels very non-commercial which is a nice change to the normal games-related places I find myself in, and that helps go a way to make gaming more accessible for people who may not be involved in the scene. Instead, many of the games on display are independent, or even built out of wood and paint to be exclusively shown at the NVA. There’s very much a DIY-feel to the place, and according to Iain that’s intentional. There is an emphasis on ensuring guests understand nothing simply magically appears, but instead has effort and work put into it.  For example, there is a game where players must try and hit buttons on a wall to match up items on a screen. The entire thing was built and painted on-site, and is intentionally imperfect to show the work that went into building it. This DIY approach doesn’t only apply to the building, but also to the games on display. Mission Command, a game made exclusively for the Arcade, takes up an entire room. Under the guidance of an NVA staff member, the room spreads out the different parts of game development into different stations, where all the changes made can be seen in real-time on the screen. Set out like a two-player Asteroids, while one person is piloting the ship, another may be designing the ship in real-time using a grid of pixel-like lights off to the side. Behind them, someone might be drawing on a whiteboard an enemy which will then appear on the screen as well. When the room is full, the game being played is practically entirely built by those in the room at that time, and works to teach visitors all about animations, enemy design, physics, and control schemes in a simple way free of techno-babble. According to Iain, the room can become incredibly hectic when full (the arcade was closed on the day I visited, and so was empty), but it still seems like an excellent way to put game development into practice without bogging people down with coding and engines and the usual barriers to entry. Tucked away behind Mission Command was a small, messy room. With toys, skipping ropes, and lots of little plastic bits and bobs strewn across the floor, Room Racers is another example of the NVA’s emphasis on showing the basics of game development in an accessible way. Made to teach people about level design, the aim is to place toys and objects onto the floor to shape a racing track for those playing the game. Put a skipping rope on the ground, and cars projected on the floor won’t be able to drive through them. Smash the car with a tennis racket and they’ll be trapped underneath it. To do it, Room Racers has a PlayStation 3 Eye mounted on the ceiling and maps out the stage using the contrast of the toys on the white surface. Sometimes it doesn’t go entirely according to plan, with glitches and bugs inevitable, but that is apparently just part of the process at the NVA. Should a game or piece of hardware break, Iain said it’s not uncommon for NVA staff members to try and fix it on-site for guests to see just how it’s done and yet again show games aren’t these perfect, randomly occurring things, but instead are made by normal people. The next floor up was something a bit different: the Arcade’s first exhibition, Jump!. The Jump! exhibition was made explicitly to introduce one of the most basic concepts from games in great detail to those who have little experience with them – jumping. The entrance to the exhibition is a wall of screens, each showing characters, such as Mario, Sonic, and a Spelunky character, jumping to explain how different games animate them differently. Inside, there were lots of different playable games revolved around jumping such asCanabalt, but the game I got to play was a small chest of drawers called the Jump-o-Tron. By turning knobs and pushing buttons, I could program a character’s entire jump pattern from the strength to the angle, before sending them on their journey through the sky. According to Iain, Jump-o-Tron is a particularly popular part of the exhibition, with lots of people spending quite some time just watching their jumper fly through the sky. Once they’ve finally hit the ground, a receipt is printed out from the machine with information all about the jump as a small souvenir. Also in the Jump! exhibition was a large wall covered in screens, each showing a different type of jump in action: Double-jumps, wall jumping, single jumps and more are all lined up to show people no two jumps are ever the exact same. Next to it, levels from Sonic and Mario are able to be explored without the pressure of actually playing the game and potentially failing, allowing people to see how the theory guests had just learned applies to real games. It was a really cool way of getting guests to think about some of the more abstract elements of level design after going through games like Room Racer on the previous floor. By showing this behind-the-scenes view of gaming without the barrier to entry we as a gaming community so often forget does exist, Iain hopes the NVA will be able to inspire kids to become game developers. He mentioned how if a kid is interested in football or dance, there are clubs that parents can sign them up to, but for game development there isn’t anything like that. The NVA seems to be about showing people gaming isn’t just being sat in a dark bedroom hammering away at a keyboard, but instead aims to bring the positives and the social aspects of gaming culture to the forefront. The NVA serves as a springboard to convince parents and the general public that there is an actual industry and careers available in making games. Despite all this, there is still something to be appreciated about seeing a hobby you’ve poured years of your life into laid out so simply. Even though I know full well what a jump is, or how a level is designed, seeing it all put so clearly and interactively still made me think about games in a way I’ve never really done before. So when I say the NVA does aim some of its stuff towards non-gaming guests, don’t take that to mean it’s not for people who like games. It provides a new perspective on the medium, which is really important. Of course, there is stuff that seems like it’s for a more dedicated gaming audience too. Up on the third floor is an exhibition called “A History of Videogames in 100 Objects”. Lining the walls of the room are a series of glass cabinets filled with memorabilia and oddities from gaming’s short history. Sega Saturns, test builds of the PlayStation 2, and even Hideo Kojima’s old Konami business card can all be seen. I have to admit I did spend a fair amount of time geeking out in that room. Iain explained to me it isn’t the 100 most important bits of gaming history, but is instead trying to show a more complete and widespread view of the medium and the culture surrounding it. Many of the items have been donated by guests and locals, and so it’s one of the most changeable rooms in the arcade – each time, there may be some new items on display. It’s also a really nice way of introducing the history of games to the same people who were just taught what a jump is one floor below. Iain told me that this room is one of the most popular, particularly among adult guests who can spend a long time looking over all of the many different bits and bobs. Also on the third floor is a room full of different controllers and peripherals from gaming’s history, all usable. There’s Donkey Konga bongos, Steel Battalion in all its intimidating glory, and of course my old friend the Street Fighter arcade stick. It’s meant to be a way to show guests the many ways they can interact with games, but it also doubles as an extra room to nerd out over for those into gaming. All in all, I had a really great time at the NVA. While a lot of the arcade is aimed more towards people who have little experience with games, it was absolutely brilliant being able to just enjoy and be impressed by games as a medium without the hype, the advertising, and the pomp that comes with your more standard game conventions. It’s a place that felt really optimistic about games. It wants to inspire people to be creative and get involved in the scene, run by people who are clearly knowledgeable about games too: Minecraft weekends and FIFA tournaments take place there, as well as indie developers coming to show their games in a Toast Bar, all in an environment which is accessible to “outsiders” really makes the National Videogame Arcade feel like a cultural hub for games rather than your standard arcade. They’re planning on altering and adding to the venue the coming months and years, but for the few months it’s been open, I was really impressed by what I saw. If you’re interested in visiting the National Videogame Arcade, please visit their website. Take your Gran and watch her totally wreck you on a Nidhogg arcade cabinet.
National Videogame Arcade photo
Guest starring my blurry camera
Last week, I was given a tour of the National Videogame Arcade in Nottingham, England by the Director, Iain Simons. Going in, I wasn’t entirely sure what to expect. I knew it wasn’t your bog-standard arcade with T...

QuakeCon 2014 photo
QuakeCon 2014

QuakeCon 2014's blood donation drive saved 320 lives


Almost as much blood as in DOOM
Jul 24
// Joe Parlock
As QuakeCon 2015 is currently underway in Dallas, Texas, it’s worth looking back to last year’s event. In particular, a blood donation drive that took place over the course of the event has brought us some good ne...
Adios adderall photo
Adios adderall

No more Adderall abuse for players in one eSports league


ESL bans performance enhancing drugs
Jul 23
// Jed Whitaker
Abusing drugs to enhance performance isn't just a thing that happens in professional sports, but up until now they haven't been tested for in eSports. Coming just a week after professional Counter-Strike: Global Offensive&nbs...
Street Fighter V photo
Street Fighter V

The Street Fighter V beta is pooping itself at the moment


It kicked off 30 minutes ago
Jul 23
// Chris Carter
Well, I was going to hop on the Street Fighter V beta to whip up some impressions, but it looks like the servers are getting absolutely slammed -- this is why they call it a beta! It kicked off at approximately 9PM ...
Overlord spinoff photo
Overlord spinoff

Codemasters: 'You might be pleasantly surprised' by the new Overlord


It's going to be a hard sell
Jul 23
// Jordan Devore
I don't know where I was on April 23, but I missed the first footage of Overlord: Fellowship of Evil. Until today, I was under the impression the new game was going to be Overlord III. Damn. Codemasters has a Q&A up on it...
Journey stories photo
Journey stories

What's your most memorable Journey moment?


Teach your children well
Jul 23
// Jordan Devore
Journey has been out on PlayStation 4 for a couple of days. No surprises here: it's stunning. I didn't intend to beat it again so soon, but the game's seamless online co-op dug its hooks into me. I couldn't let my anonymous b...
Five Nights 4 photo
Five Nights 4

Five Nights at Freddy's 4 released early


Surprise! But not really!
Jul 23
// Jordan Devore
The new and almost certainly not final installment of Five Nights at Freddy's has released a couple of weeks earlier than expected. It's available for $7.99 on Steam. Given the events of the last game, Five Nights at Freddy's...

Video game movies to watch this weekend instead of Pixels

Jul 23 // Jed Whitaker
Ace Attorney (Gyakuten Saiban) [embed]296492:59644:0[/embed] Whether or not you're a fan of the Phoenix Wright: Ace Attorney games, the movie based on the series is pretty decent. All the characters look and act like their game counterparts and even with the subtitles the movie still nails the games' humor. Sadly the film has never officially been released for sale in the US, but if you have a way to watch it I highly recommend it. Sweet Home [embed]296492:59645:0[/embed] Sweet Home had a Famicom game by the same name, which Resident Evil was planned as a spiritual sequel to. It might not be the best horror film but it is certainly worth a watch. Those who go in thinking the movie will be a Resident Evil movie will be disappointed, as this is more a haunted mansion story than a zombie story. The Sweet Home game influenced a lot of survival horror games and could be painted as the original survival horror game. The King of Kong: A Fistful of Quarters [embed]296492:59646:0[/embed] This documentary follows Steve Wiebe as he attempts to take the world record high score in Donkey Kong from (at the time) current champion Billy Mitchell. While that alone may not sound exciting, the real life characters in the movie make it something special. The film plays more like a drama than a documentary, so much in fact that a scripted film adaptation has been said to be in the works. The documentary was also parodied in a South Park episode where Randy Marsh attempts to take a larger shit than U2 frontman Bono Vox. It's one of my favorite movies ever and highly recommended. Dead Rising: Watchtower [embed]296492:59647:0[/embed] When the free-to-watch Dead Rising: Watchtower was announced I wasn't too excited, and upon release I went into it with low expectations. Turns out it is a rather competent zombie film and has enough fan service to make Dead Rising fans happy. Frank West may not be the lead character but he makes many appearances throughout the film as part of a news program, dickish charm intact.  Animal Crossing (Dōbutsu no Mori) [embed]296492:59648:0[/embed] Does anime count? Well I'm saying it does and you should watch the Animal Crossing anime film that was released in Japanese theaters. The anime follows the same plot as the games; a new girl moves to town, is an indentured servant to Tom Nook, and befriends and helps the other animals in town. Animal Crossing's anime adaptation was never officially released outside of Japan but a fan dubbed version is out there somewhere. The Lawnmower Man [embed]296492:59649:0[/embed] What list of video game-related movies would be complete without The Lawnmower Man, a movie that is more relevant now than when it came out as it deals with virtual reality headsets. A dumb dumb lawnmower man in town is approached by a scientist to be his human guinea pig in an experiment using drugs and a VR headset, and this somehow turns him into a genius with magical powers... I remember watching the movie when it came out and being amazed at the cutting edge special effects, though today they look extremely dated. Strangely enough the effects were made by Angel Studios, which later became Rockstar San Diego and went on to make Red Dead Redemption, L.A. Noire, and Grand Theft Auto V.  Scott Pilgrim Vs. The World [embed]296492:59651:0[/embed] Whether or not you've read the graphic novel series you should give the Michael Cera-led Scott Pilgrim vs. the World a shot, as it may be the best video game movie out there. The film is basically oozing with references to video games from band names, to Zelda music, to epic fight scenes that would feel at home in any beat 'em up. Speaking of which, if you haven't already, give the game a try because it is just as good as the film and plays very similarly to one of the greatest beat 'em ups of all time, River City Ransom. -- These are some of the best video game-related movies I've seen and surprisingly I don't see them getting the credit they deserve. Also don't let me stop you from watching Pixels, by all means tell Hollywood you want more garbage Adam Sandler films if you so wish. I know I'll probably be watching Pixels sometime this weekend because clearly I'm a masochist, and I'm part of the problem. 
#StopSandler photo
Think of the children
This week the critically lampooned Pixels movie opens in theaters nationwide in the United States, and if you'd rather spend your time and money on movies that don't blow consider these other video game-related films. Don't worry though, this list won't just be the movies you've all seen before, because I'm so much cooler than that.

FEF(os) photo
FEF(os)

Fire Emblem Fates gets Awakening characters as DLC


FEF(os)
Jul 23
// Steven Hansen
Fire Emblem Fates, which is not coming to the United States until 2016, has been out in Japan for a while and is being supported with DLC. Today marks the start of a month's worth of free maps, one of which includes character...

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -