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amiibo cards photo
amiibo cards

A full amiibo card collection will cost about $100 if you're a social creature

That's definitely a best-case scenario
Sep 25
// Brett Makedonski
Collecting amiibo has, to this point, been largely an exercise in madness. Nintendo has shellacked us with a flurry of figures from across several lines, brands, and degrees of availability. At least we knew what we were gett...

Tokyo Game Show 2015 games of the (tokyo game) show

Sep 25 // Steven Hansen
[embed]311262:60422:0[/embed] Metal Gear Online (Metal Gear Solid V: The Phantom Pain) The Phantom Pain came out not even a month ago and it is just the start. We've not even seen the full brunt of the push-back to early glowing reviews. I've only reached the "first ending" myself. There's a lot to unpack, digest and though we are already full Metal Gear Online is still homing in next month like a chocolate mousse impaled by a Stinger.  That the online component makes you feel like an NPC, that you can feel the hilarious shame of getting knocked out, strung up, and ripped off the battlefield like a tooth tied to a slamming door is cool. It is online competitive multiplayer with just about the full gamut of single-player options and all those idiosyncrasies add up to a unique feeling competitive game just as they did for the single-player. Couple it with some one-life, no-respawn modes and, yes, Metal Gear Online is Metal Gear, online. Runners-up: Gravity Rush Remastered, Super Rude Bear, Monster Hunter Stories, Phantasy Star Online 2, Street Fighter V.
Big in Japan photo
Big in Japan
Like a kidney stone through the urethra of my life, another Tokyo Game Show has passed. We saw some great things in Japan: katsudon, vape stores, attempted park fights, coming at the king, and video games. Some of those video...

Mighty No. 9 photo
Mighty No. 9

Mighty No. 9 has settled on a release date

Here comes the shade
Sep 25
// Jordan Devore
Mighty No. 9 has a new release date: February 9, 2016 in the Americas, and February 12, 2016 everywhere else. That goes for physical and digital versions on Xbox One, PS4, and Wii U, and digital only on Xbox 360, PS3, PC, and...
Portal song photo
Portal song

'You Wouldn't Know' is the third Portal song by Jonathan Coulton

From LEGO Dimensions
Sep 25
// Darren Nakamura
The reveal of LEGO Dimensions earlier this year was kind of bizarre. How can Traveller's Tales get all those different licenses? Jurassic Park, Scooby Doo, Batman, and Portal 2? It's like every kid's toy chest in video game f...
Twin Peaks photo
Twin Peaks

Someone made a Twin Peaks dancing game

Fire Dance With Me
Sep 25
// Jordan Devore
Today, Zack told me to watch Twin Peaks. I already have, twice now. But I wouldn't mind going through the series a third time. It's been a few years. While I think that over, here's a silly distraction. Fire Dance With Me is ...
World of Final Fantasy photo
World of Final Fantasy

New World of Final Fantasy screens something something cactuar!

Children's game for PS4 and Vita
Sep 25
// Steven Hansen
Hello my fine feathered friends. It's Friday here in the Americas, that most holy of days wherein the Pope hangs around, apparently, and we all pretend to work, pretend to not be on the precipice of total collapse, for just a...

Friday Night Fights - Wasteland Jetpacks and Buttcracks

Game with the Dtoid Community!
Sep 25
// Mike Martin
Not much to say this week (or to play apparently...). Tired as heck from graveyard shifts, but no regrets. I've been really enjoying Mad Max which was gifted to me by an awesome person (I'll have those kids ready soon), and C...
Gears of War photo
Gears of War

Gears of War is twice as efficient this weekend

How about another 32x weekend?
Sep 25
// Brett Makedonski
Everyone on the grind to level 100 in Gnashers Gears of War Ultimate Edition will want to take note of this weekend. The Coalition is really trying to push the Hill-type games, and there's some extra incentive to spend y...
Xbox One photo
Xbox One

You'll probably want to hold off on buying an Xbox One for just a bit

Better things are just around the corner
Sep 25
// Brett Makedonski
Save for those of you who find an absolute killer deal on an Xbox One, everyone else may want to refrain for a week or so from upgrading to Microsoft's latest and greatest. Something awfully enticing may be just around the co...
Phantom Pain photo
Phantom Pain

I've met my match in Metal Gear Solid V

Target Practice (R&D Platform)
Sep 25
// Jordan Devore
I've played enough Side Ops in Metal Gear Solid V: The Phantom Pain that, hell, I might as well go for full completion. That's not advisable, by the way. There's 157 of them. Some are novel. Others sure aren't. Even with the ...
BlazBlue photo

BlazBlue: Chronophantasma EXTEND heading to PC next year

January 2016
Sep 25
// Chris Carter
I've never been as big into BlazBlue as Guilty Gear, but it's a fine series regardless, and I'm glad to see it come to new platforms. According to Korean publisher H2 Interactive, BlazBlue: Chronophantasma EXTEND wi...
Must be expensive photo
Must be expensive

Assassin's Creed Syndicate features a transgender NPC

Cue the cries of 'caving to SJWs'
Sep 25
// Jed Whitaker
Great news everyone, Assassin's Creed Syndicate will feature the series' first transgender character! Ned Wynert is a trans male NPC who will provide quests to either of the playable characters. This announcement co...
No Call of Duty campaign photo
No Call of Duty campaign

New Call of Duty doesn't include campaign on PS3, 360

Black Ops 3 pared down on last gen
Sep 25
// Steven Hansen
The PlayStation 4 and Xbox One have already been out for two years but still games as whopping and recent as Metal Gear Solid V: The Phantom Pain have been releasing on the "last generation" of systems. The same goes for pere...

Review: Destiny: The Taken King

Sep 25 // Chris Carter
Destiny: The Taken King (PS3, PS4 [reviewed], Xbox 360, Xbox One)Developer: BungiePublisher: Activision Released: September 15, 2015MSRP: $39.99 (digital) / $59.99 (physical) Lets start with the multitude of changes Bungie has made to this husk of a game since launch. It took a full year, but now, the vault is finally sufficient for storing a realistic amount of items. The Gunsmith, once a pointless relic a week after launch, now actually does something meaningful, and has his own questlines in tow. Ghost shells and class items have defense ratings, you can recreate and upgrade Exotics at will, class quests have been implemented to help players acclimate, and armor materials have been streamlined. This is in addition to a ton of quality of life updates the game has accrued this past year like alternative methods of gathering reagents. It's finally starting to take shape. Other major shifts include Nolan North completely taking over for Dinklebot as your companion, who has been completely and utterly erased from existence due to the online-only nature of the game. Ghost now sounds a little more enthusiastic, and presumably will have more actual voicework going forward for future DLCs -- great decision, Bungie, as Dinklage's previous DLC work felt like archived, pasted voices. Another big addition is the quest log, which, while barebones, actually provides players with some vague idea of what to do and where to go when choosing missions, which is leaps and bounds better than the nonexistent system before. Nightfalls, the ultimate weekly activity outside of the raid, are now less tedious, as they don't instantly boot you to orbit anymore upon death, all but ensuring that players won't camp out in the same cheese (exploit) spot for fear of having to restart 30 or more minutes of progress. Likewise, Weekly Heroics are now thankfully removed and integrated into a playlist with better rewards, and the daily heroic only needs to be completed by one character for account-wide rewards. Finally, all of the PlayStation exclusive Year One content is now available for Xbox platforms. Every single one of these aforementioned changes is positive, though this is how Destiny should have been at launch. But even still, Bungie has proven it can't write a story for beans. The narrative this time around is that a new big bad, Oryx, the father of Crota (who you killed in the first DLC), has entered the picture. It's everyone versus him basically, and that's pretty much all you need to know from start to finish. While it has all the makings of a basic moustache-twirling villain plot, it's actually coherent this time around, which is a massive step up from the awful story of the original. It's a step in the right direction, but coherency doesn't automatically translate into quality -- it's still pretty bad. [embed]312285:60513:0[/embed] It's just that this time, Bungie decided to put Nathan Fillion's character Cayde-6 at the forefront, where he has plenty of time to do Fillion-type things and crack wise at every turn. Your mileage may vary in terms of how much you enjoy the Mal Reynolds character that Firefly fans (and Fillion himself) have been clinging to all these years, but suffice to say I'm kind of tired of the shtick. Not to mention the fact that it's a bit odd that Cayde, who practically said nothing during Year One, is suddenly chatty. Also, all of the meaningful lore still isn't accessible in-game, instead forcing players to go online to to access the Grimoire system. After a full year this is utterly indefensible. So how is the actual content that you're paying at least $40 for? Well, somewhere in-between a DLC and another full game's worth. You're getting roughly nine (short) story missions, four Strikes (three for Xbox), a raid, three new subclasses, seven PVP maps, a small number of sidequests (including an arena diversion called the Court of Oryx), and new pieces of gear. Once again though, the story bits are rather disappointing, mostly consisting of missions you can breeze through in 10 minutes or so. That isn't to say that they aren't fun, but most players are likely going to conquer the entire story in a casual afternoon, which isn't the greatest feeling if you already spent $60 to $90 on the previous versions of the game on top of the Taken King. Oh, and roughly half of the areas are re-used, too. Alternatively, the third subclass quests for each class are actually pretty fun and inventive, even if they also only last 10 minutes or so, and take place in the same areas as the campaign (or borrow existing locations from PVP). It also helps that since every class can now control all three elements, dungeons and raids are that much more fun with so many different combinations of loadouts. The saving grace however is the Dreadnaught, an entirely new location to be patrolled, with its own set of missions and Strikes. Billed as Oryx's home base, this Hive ship is actually pretty cool looking, and is the first actually new exploration hub (the tiny Reef was pretty pathetic) Bungie has implemented since the launch of the game. Why the previous DLCs didn't have something like this is beyond me. The gimmick this time around is the "Taken," enemy type, which are basically souped-up denizens of Oryx. He restructures their bodies to serve him, and as a result, have this shadowy sort of glow going on. They're cool on paper, but once you realize that the Taken are literally just reskinned existing enemies, they lose their luster quite a bit. In my mind, they basically sum up Destiny's constant need to re-use existing content rather than actually provide something new. The Strikes however, like the attempt at a story, are another step in the right direction. Bungie has overhauled them so they're a bit more streamlined, and provide players with more to do than just shoot regular enemies before they face a giant bullet sponge boss. For instance, one tasks party members with grabbing a ball as a key of sorts, and running through the level with it to unlock various doors. Shield Brothers features a fun fight with two bosses, and Sunless Cell hosts a final boss encounter in complete darkness. When you add in the fact that the new Strike playlists actually give good rewards, they're suddenly much more fun to play. Additionally, the raid, King's Fall, is par for the course. Raids are easily my favorite aspect of the experience, and give us a quick one hour glimpse each week into the game that Destiny could be. The boss fights here are fast, fun, and puzzling, and I had a blast trying to figure it out with my group. Once again though many players won't even see this raid, as it still requires them to manually find a group and meet the entry requirements. Finally, PVP is getting seven new maps (eight on PSN), as well as a few modes. My personal favorite is The Drifter, which is an abandoned ship in The Reef, sporting a really cool atmosphere and design. PVP is a bit more robust now in general, with three new modes in tow. Mayhem is a hyper-ability based mode, Rift is like a capture the flag/basketball hybrid, and Zone Control is basically what the original PVP mode should have been -- where only capturing objectives, not kills, obtain points for your team. This is very close to the same competent but flawed shooter you played last year. Brand new players should probably jump on this opportunity to try the game out with the "Legendary Edition," which provides the base game, both DLCs, and the Taken King expansion, but anyone who hated Year One will only find the improvements to be incremental at best. Slowly but surely, Bungie is morphing this chimera of a game into something more presentable. [This review is based on a retail build of the game provided by the publisher.]
Destiny DLC review photo
The beta period is over
Year One Destiny players got taken for a ride. It's very clear that Bungie shipped an unfinished game, riddled with questionable design decisions, a bare-bones story, and a distinct lack of content. Hell, the developer w...

Killer Instinct photo
Killer Instinct

More Killer Instinct Season 3 info is coming soon

Would like some PC details too
Sep 25
// Chris Carter
Killer Instinct had a pretty massive showing at E3, followed by a surprise beta period for Rash, and then...that's basically all the news we've heard since then. Thankfully, more news is coming next week, as the develope...
Animal Crossing photo
Animal Crossing

Animal Crossing: Happy Home Designer is getting new items in Japan

Next month
Sep 25
// Chris Carter
Starting October 1, new items will be hitting Animal Crossing: Happy Home Designer in Japan. They're mostly Mario related, including question mark blocks, shells, coins, stars, and even the iconic end of level flag....
GTA V photo

How the hell are these GTA V vehicle videos still so satisfying?

I want to go back and play again
Sep 25
// Chris Carter
Every time I see another hilarious Grand Theft Auto V video, I want to go back and play the game. This video is no exception. Content creator BlackSmoke Billy has essentially employed a nuke mod and an invincibility mod...
Mobile gaming photo
Mobile gaming

Would you still be gaming if most of the industry was absorbed by mobile?

I ride until I die
Sep 25
// Chris Carter
This past week at TGS, I noticed a huge uptick in terms of an overall mobile presence. Much to the chagrin of most gamers, this shift is heralded as the end of gaming as we know it. But as someone who plays mobile games on a ...
Halo photo

Duh: Halo 6 is in development, according to developer 343

In the planning phases
Sep 25
// Chris Carter
Oh hey, Halo 5 isn't out yet, and it looks like Halo 6 is in development. This is probably surprising to no one, since this is how the AAA cycle is handled these days, though it's always interesting to hear an exact conf...
EA photo

Maxis lead Lucy Bradshaw is leaving the company after 23 years

Oh, Maxis
Sep 25
// Chris Carter
It's sad to see how Maxis has changed slowly over time ever since its acquisition by EA in 1997. The company once provided me with hours of entertainment with classics such as SimCity and SimAnt, and it seemed like its s...
BioShock photo

BioShock iOS is coming back to the App Store after all, says 2K

Silence finally broken
Sep 25
// Chris Carter
As you may have heard, BioShock's iOS port was removed from the App Store entirely, to the point where you couldn't even re-download it if you owned it. Multiple outlets have reached out to 2K for comment over the past week o...
Conan photo

Conan O'Brien takes on Tony Hawk 5 in latest Clueless Gamer

With Tony Hawk
Sep 25
// Chris Carter
After a three-month hiatus, Conan O'Brien has resumed his Clueless Gamer segment, this time focusing on Tony Hawk 5, with guest stars Lil Wayne and Tony Hawk. I love how Conan has stuck with this bit for over three years now...
Clickhole photo

Hilarious Clickhole video parodies remedial Anita Sarkeesian videos

Sonic the 'beautiful blue-haired woman'
Sep 25
// Chris Carter
In an era where every single game has to be inclusive, lest the pitchforks come out, Clickhole has provided a breath of hilarious fresh air. In a clear effort to parody Anita Sarkeesian (right down to the voice and delivery)...
Aftermath photo

Want to play a zombie game by Romero? Check out Aftermath

The other Romero's son, that is
Sep 25
// Vikki Blake
Romero's Aftermath, George. C. Romero's MMO survival horror game, releases today in open beta. Film director George C. is the son of George A., who you'll know from feisty romcoms like Night of the Living Dead. The game offer...
Jinko photo

Fancy a game by the art director of The Nightmare Before Christmas?

Sep 25
// Vikki Blake
If you're a fan of The Nightmare Before Christmas (and why wouldn't you be -- Jack Skellington is adorable), keep an eye on upcoming game, Jinko. Deane Taylor, art director for The Nightmare Before Christmas (and 400 hours o...
Fallout 4 photo
Fallout 4

Todd Howard explains the new perks system in this Fallout 4 trailer

Fallout 4's looking pretty SPECIAL to me
Sep 25
// Joe Parlock
Bethesda released a new trailer for Fallout 4, showing off the game’s perk and leveling systems. Fallout 4 uses the long-standing SPECIAL system in a very different way to previous games. Before, it was like the attr...
Vermintide photo

Warhammer: End Times - Vermintide will be releasing rats into your house on October 23

It's a simple pest control simulator
Sep 25
// Joe Parlock
  The release date for FatShark’s Warhammer: End Times - Vermintide has been announced. The Left 4 Dead-styled game, that has you take on hordes of Skaven (giant rats) in four-player co-op and an emphasis on melee ...
Warhammer 40K photo
Warhammer 40K

Steam's hosting a free weekend for Dawn of War

And not just the first game!
Sep 24
// Jordan Devore
It isn't the weekend yet, but I'm about to have me some fun. Ready up. The Warhammer 40,000: Dawn of War series is free to play on Steam until Sunday at 1:00pm Pacific. I'd recommend Dawn of War II and Chaos Rising -- they'll...
Adr1ft photo

Adr1ft will be an Oculus Rift launch game

Delayed to Q1 2016
Sep 24
// Jordan Devore
Stranded in space, alone, and low on oxygen. That's the setup for Adr1ft, a nerve-wracking exploration game in development at Three One Zero. It's now releasing in Q1 2016 for PC. As revealed alongside today's Oculus Rift dev...
Mario movie photo
Mario movie

Miyamoto calls John Leguizamo handsome, says Mario Bros. have to be twins

'Interested' in another movie
Sep 24
// Steven Hansen
I already know John Leguizamo and his inability to smile are handsome. It's just nice to hear Miyamoto say it. MTV International asked Shigeru Miyamoto and Takashi "Ten Ten" Tezuka who would be right for a theoretical Super ...

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