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In-game ads not enough; Quake Live adding subscriptions photo

In his keynote at Quakecon, John Carmack revealed that the entirely free-to-play model for Quake Live isn't working. The income from in-game advertising has not proven to be enough to support the project, which means that id will be making some changes.

In order to make the game solvent, Carmack announced that a new subscription model will be going into effect. Players who subscribe will be able to set up their own Quake Live servers and host games. No subscription will be required if you only want to play the game, however. Playing the browser-based fragfest will remain free to all.

That sounds like a nice compromise, provided that there will be enough people interested in subscribing so they can host tournaments and so forth. Hey, don't we host Quake Live tournaments? Why, I think we do.








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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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5 comments | showing # 1 to 5
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mistic's Avatar - Comment posted on 08/17/2009 13:18
mistic
ok, guess I'll be getting a subscription then... just to make sure this game stays live :-)

Quake is too good to disappear :-)
Skyllus vBi's Avatar - Comment posted on 08/17/2009 13:31
Skyllus vBi
They had intended to do it this way since the get-go, doesn't really have to do with ads not cutting it (although he did say that during his keynote). They've been talking about a subscription for private servers and a couple other nice features for 6-7 months now.
classybot's Avatar - Comment posted on 08/17/2009 14:24
classybot
Mac support is coming like tomorrow? Isn't it? I hope this isn't with in tandem with the mac release.
thenooby1's Avatar - Comment posted on 08/17/2009 14:50
thenooby1
NO! I was so looking forward for my free-to-play Mac game coming out tomorrow. Fail!
tapo's Avatar - Comment posted on 08/17/2009 15:19
tapo
It's still going to be free, there's just going to be a subscription if you want your own private server (for clans and such), which Quake Live doesn't support yet anyway.

And yes, the Mac/Linux release is tomorrow.
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