Quake is too good to disappear :-)
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In-game ads not enough; Quake Live adding subscriptions
In his keynote at Quakecon, John Carmack revealed that the entirely free-to-play model for Quake Live isn't working. The income from in-game advertising has not proven to be enough to support the project, which means that id will be making some changes. In order to make the game solvent, Carmack announced that a new subscription model will be going into effect. Players who subscribe will be able to set up their own Quake Live servers and host games. No subscription will be required if you only want to play the game, however. Playing the browser-based fragfest will remain free to all. That sounds like a nice compromise, provided that there will be enough people interested in subscribing so they can host tournaments and so forth. Hey, don't we host Quake Live tournaments? Why, I think we do. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)ok, guess I'll be getting a subscription then... just to make sure this game stays live :-)
Quake is too good to disappear :-) They had intended to do it this way since the get-go, doesn't really have to do with ads not cutting it (although he did say that during his keynote). They've been talking about a subscription for private servers and a couple other nice features for 6-7 months now. Mac support is coming like tomorrow? Isn't it? I hope this isn't with in tandem with the mac release. 3:30 PM on 05.17.2013 Friday Night Fights: MaysturbationWelcome to another edition of Dtoid's Friday Night Fights! May is a notoriously slow month for videogame releases, which means it's the perfect month to dig out and dust off that old multiplayer game you haven't played in mon...
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Welcome to another edition of Dtoid's Friday Night Fights! The demo for Insomniac's used-to-be-cool-and-unique-but-now-is-less-cool-and-unique Fuse arrived earlier this week. Has anybody tried it out? Apparently it has split-screen support. So I guess that's neat. Videogames.more
While it would have been nice for Gears of War: Judgment to come out of the gate with more content, the fact that some of the post-release DLC is free helps reduce the sting. Following the Haven map and Execution mode, anothe...more
Indie developer Size Five Games continues to make its transition from adventure titles to action games with the upcoming release of GUN_MONKEYS: a 2D deathmatch shooter that its creator describes as "2D Unreal Tournament mee...more View all multiplayer |


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