It's pretty sad to see the MGS HD getting treated so well and SH just getting fucking destroyed
I think with a lil time we could hear the new voice acting getting better,
when I first heard it, it was obvious they hadn't edited it properly, some of
the characters were off sync, and we could heard the reverb from the mic, and
lastly didn't have any type of surroundings effect.
I think with poor quality decisions Konami is making, they should price this much lower
than what they are asking for, I still have my PS2 Silent Hill 2, and my Silent Hill.
They should be offering us something better if they want old fans like us who still
have the originals, to purchase this HD Collection. Other than the graphics, what are they really
offering us?
If they don't sack their current voice actors and hire you on the spot they're damn fools, FOOLS I tells ya!
That is the first time I have ever seen the term "cuckold" used casually, man thats a dirty sounding word. +1 on that.
Also, I'm here for you James *sips tea*.
The new voice for James is a huge improvement, while the voice for Maria is different but just as good. It's sort of amusing to see people say the new version is going to be ruined because of bad voices when the original game is considered a classic despite bad voices.
Pokota - I do agree that James' new actor is good, but it's too predominate for the character. Mary Elizabeth McGlynn is a great voice actress, but again... Her voice does not fit the character. It also seemed like her performance was too rushed and pushed during those recordings.
I love how in various articles written by Jim, as well as the recent previews from gamescon, Devil May Cry fans were told to stop whining over the fact that Dante has white hair and the usually blistering pace of 60fps gameplay that Devil May Cry is known for, is being thrown out the window for fancy cinematics and the sub 30fps sloggy combat Ninja Theory is known for.
But now we're told a 10+ year old game has new voice acting Jim disapproves of, so we're gonna get months of articles about how much he hates it, I'm sure filled with such descriptions as "cum guzzling" and "retarded" and whatever amazing vocabulary Jim will pull out of his ample backside.
SH2 had horrible voice acting, but that was the trend for Japanese games at the time. This new voice acting is fine, and being directed by Mary Elizabeth McGlynn certainly doesn't hurt, as she's been an integral part of the sound design SINCE SH2. But no, I'm sure Jim knows better than her.
Its because theres no way to defend against this because its atrociously horrible, Jim, lol. Its really as simple as that.
I mean I watched the video right after you posted the video yesterday at least 3 times to really see if I was seeing and hearing shit I thought it was and frankly I was.
The voice acting was horrible first and foremost, there's no way around that because its slapping you in the ears and laughing at you the whole time.
At the same time, they didn't bother matching most of the script to the mouth movements of the characters. James is sitting there bitching at Maria and it looks like he's talking about Godzilla. Granted, the original voices had this issue too, and any (many many) games from a Japanese source have this problem (it comes with the territory of bringing anything over from another country, unfortunately) but Maria's lines in the scene felt, more or less, dead on and here's James flailing around pulling a Milli Vanilli (or an Ashley Simpson, if your not old enough for my first 2 lip-syncing references).
Then there was the sound mix itself. The sound stood out because it literally felt like they took the game and voiced it over (and oddly they did!). It was like watching Dracula (The Dirty Old Man) or better yet Manos: The Hand of Fate, in the way the voices not only didn't match the people at all but felt like they were floating in the air, disembodied from the visuals all together -Most notably in the first scene, the video James took of Mary in the Hotel room. What they really needed to do is mess with the mixes to make them sound a little grainy and not so vibrant and BOOM in your ear.
That's the point. It doesn't sound finished because it *isn't* finished.
This was a horrible promotional preview idea on Konami's part. Giving us studio recordings layered over gameplay videos and expecting us to be impressed. They should have at least finalized the audio if they're going to do something like this, and even then, don't make an entire video specifically designed around "we have voice acting" as a feature.
Yet, everyone seems to be harping on the "derp derp" voices as if they're the cornerstone of the problem, when what they *should* be against (in addition to the preceding) is the fact that Konami's doing nothing to adjust the horrible accompanying visuals, which was half the problem in the first place, even in the original release. No matter how "perfect" the voices sound, it's always going to look awkward if those are the visuals we're given.
Its not a big deal guy, most of us here are, myself included. That's the joke.
I'd ask you to lighten up a little but you'd prolly just take it as an insult or come back with some long ass post as to why you don't need to. Which I'm really not in the mood for atm.
Heart.
And when people like you can just retort with a simple troll and no thought put into it at all, it's no wonder nobody takes gamers seriously.

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