On a related tangent to your point, I'd also say that people need to learn to take criticism better (at least when it's constructive). People can get extremely defensive in the face of feedback when they should be looking for what they can take from it to improve in the future.
Also... whining often works. Battlefield Bad Company had no southpaw controls, people whined, and Battlefield:1943 had them. Many games had no female avatars, people whined and R2 and MGO added them in DLC. Killzone's assault class was perceived as overpowered, people whined and the devs nerfed the assault class a bit (and also tweaked the airbots due to people's whines). As you've said, constructive whining works - so people will continue to do it.
... besides, whining or ranting is just simply far more fun than playing nice. :)
Oh, and your blog's textures suck.
@Elsa: Exactly! Whining and ranting are great, but they have to be done right. I mean, consider an MMO and what it would be like without community feedback. At the same time, it doesn't help anyone if you're not criticizing with the idea of getting things changed.
@Quantum Zombie: Damn, you've given me a bunch of reading material. Shit, maybe you should have been the one to write this blog--or perhaps another one! Also, you'r mom's textures suck.
Sure, you may have told your friends about it (you can only shot left and right in this game, they don't let you carry more than 1 item, there are no continues), and you may have made jokes about it, but it was almost as if we were keeping our bitching at the purest level; we talked about the gameplay. And we didn't have to impress anyone.
Now? Everyone has a voice. And to be seen in the crowd, some people feel they need a gimmick. Whether it is going overboard with their complaints, or going after the popular game just because everyone else likes it...the need to be seen is there.
Damn kids. Get off my game console! Why, I oughta...
In the end, I could blame the company hype, but the problem also lies with the consumer for not taking the time out to dissect what's in front of them. I can think of at least three games where I just blindly followed the leader and then had the audacity to complain...One of them was Driver 3.
Otherwise...great blog. I agree with the negativity, and I accuse myself of being the same way at times. You're example of focusing on only bad stuff can be seen everywhere!
But as soon as the gaming market becomes saturated with sooooo many games, and so many gaming sites, we are suddenly of a mind to start criticizing even the most mundane aspects of a game. Coming from a 31 year old gamer who grew up on the "old-skool" Commodore 64, Atari 2600, Atari 7800, NES, SNES, Genesis, 32x, SegaCD, Saturn, I find this just insane on so many levels.
I think it's awesome that everyone has a voice. Truly. But there are times that I question why I think that way.
@Stevil: And, see, I think that's totally valid. I mean, it's a company's job to make great games for us, but it's also their job to give us a realistic idea of what to expect from a product. If they don't do this, they deserve to be shat upon with the fury of Montezuma. This way, they'll hopefully learn that they can't mislead their consumers. Of course, there are better ways to do this than just being negative for no reason.
@Tha Meat: Perfect example. Why not just celebrate the good news for a while? Am I disappointed in the lack of BC? Sure! Do I think Sony should have done that differently? Sure! Am I going to be a dick about it? Nah, I'll refrain. I don't think it's constructive.
Nah, It'd feel awkward if I wrote this blog. I mean I love the idea you've got going, but I'd feel guilty about writing a blog called "Objection!" when I haven't even played Phoenix Wright. I am shamed.
Besides, I don't have time for an ongoing series yet. Maybe in a few weeks.
P.S. My mom is an early build, so expect the textures to be improved when she ships. xD
Cynically, it's a company's job (like every other business) to make money. Games are just a product of that. It's something I find that most gamers need to get their head around, but I guess that's a whole different kettle of fish that would take a while to explain. That's not say the developers do it out of a love of money or whatever. It's just that side of the industy needs to be acknowledged more.
I also think companies like to aim their PR-friendly image at the imnpressionable like younger gamers who don't really understand how the industy works. All that fanboy shit is generally young teens who buy into that whole 'Sony vs Microsoft' bullshit that games journalists use to sell mags or websites. I think websites have the power to better inform them and I just don't see that happening at all. Just more expectation hype to advertise.
Oh, absolutely. I actually meant to mention that in my comment, but it must have slipped my mind. But, yes, any for-profit business's main objective is always to make money. And that's where I think criticism can both succeed and fail. If a game is really, truly awful, criticizing it really isn't all that constructive. What's really going to bring about a change is just letting it fade into nothingness: no purchase, no discussion. The company gets no profit, it can't survive, and we don't have to deal with garbage from it.
When we have a company that does make good stuff, that's when we need to be more careful with our criticism. Chances are, we're going to give our money to them. They might take this as "We're doing everything right, so let's change nothing." Nope, game developer, you can't be allowed to get off that easy. Developers need our criticism to remind them that, even if their game is incredible, there are things that need to be fixed.
So, yeah, it's absolutely realistic to say that the main job of a company is to make money, and we, as the people giving them our money, need to make sure that this is directly tied to making good games. Most of us do that naturally. But there are certainly times when our own negativity can get in the way of that.
The thing I personally don't get is people who too harsh on free games. Like people who gripe about Runner "not being an actual game" or something of the sort. Constructive criticism, sure. But not just tearing it down for no productive reason. It's free. Write a blog or comment about it that informs people of what it's all about. But then again, I'm not one of those people who plays a game that I don't like and think it was a waste of 30 minutes of my life. I find worse ways to piss away 30 minutes of my life than playing a free game.
And also, I agree. Fuck the science. People sometimes use psychological findings to justify something they're too lazy to change. Sure it's "natural" to dwell on the negatives, but once you're made cognizant of that aspect of yourself you're given the opportunity to change. I made the conscious effort to not dwell on negatives and now I enjoy many more things in life. It's just another form of habit formation.
LOVED this blog!
How about I just leave by saying ... GREAT READ!!!
Also, I know you totally weren't kidding about the unicorn so I got you this;

Also, baby unicorn! Haha, god, I'm going to become the unicorn guy. I'll never reveal if I'm actually being serious about the unicorn stuff. Gotta keep the mystery alive!
One more thing: can I just say thing I'm about 100% certain that this is the only gaming community at which I could actually get a positive response and awesome discussion out of something like this? Dammit, I feel like writing another "I <3 Destructoid" post.
There was a fairly interesting documentary I saw called "Heckler" (and, yes, it was put together by Jamie Kennedy) that actually addressed "bloggers". It raised a very valid point that most blogger critics try to come up with the worst putdowns so that they will be remembered -- which brings further traffic to their blog. Since people reading your shit would be a positive reinforcement (thus, less effective), these bloggers need A LOT of attention to feel satisfied in what they are doing.
@Kauza & Quantum Zombie:: Based on my Choice-Supportive Bias, both of your Mom's textures are not so bad... : )~
Also, really awesome point about competition. I absolutely think that people online are constantly competing with each other, but it's too bad that so many just try to compete to be the biggest dick. Hey, if you can be the best at something, I guess you would pursue it, even if it's just a race to get the most people to hate you.
LOL.
Also, I love you all.
Whilst I'd LOVE to sit down and talk about the merits of Assassin's Creed versus say, Prince of Persia, only two out of ten people will have anything intelligent to add to the conversation; and that's a shame.
Totally agree sir! I too am an old man, and I blame the internets for all this negativity. I remember back when I was growing up we had no internet! At most we could write letters to the editors. Criticism required more thought, and generally accrued more positive results. I remember reading comics and being so upset about a story arc or something, and having to sit down with a pen and paper of all things and draft a letter as to why it upset me. The quality of the criticism was better because you really only had one shot to address your displeasure in a meaningful enough way to get a result (and maybe a t-shirt!) No blogs to rant for DAYS. No forums to keep the never ending bullshit crusade alive.
Don't get me wrong. I enjoy the instant ability to comment and share in a community of like-minded individuals about things that we ALL find important . The internet has given us so many GOOD things (easy access porn comes to mind) But, with the ability to give EVERYONE a voice you are going to end up with people who don't want to make things better or even care about the topic. They are just social networking fire starters, and to quote Alfred Pennyworth, "some people just want to watch the world burn."
Quoting Tenacious D are we? You're awesome. Inward singing is awesome btw.
Also, good blog.
Its definitely something that would make communities better but its going to be a hard habit to break for all the millions of us on the interwebs.
@BattyAdroit
Agreed, sometimes i think Jim is too critic and might end up forgeting what videogames are all abou, fun.
I don't often succeed.
If someone wants to lay into a game (or praise a game) for whatever reason then that's fine by me. If what they say or do offers no contribution then I'm not interested.
I'd rather someone say something that I disagree with but was said well, rather than something I agree with and was hollow.

surf dtoid with 

Rising (10+)
People you follow















follow