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Imagine this: New Zelda would use Wii Vitality Sensor photo

We really know very little about Nintendo's Vitality Sensor for Wii, outside of the fact that it made me facepalm at the the company's E3 2009 press conference.

It's expected that Nintendo will finally reveal just what the heck this thing could be used for at this year's E3. But what if it were to be incorporated into the upcoming Legend of Zelda title for the Wii? According to Nintendo's legendary designer Shigeru Miyamoto, anything's possible.

"Whenever we are going to use any new device it is possible to expand the appeal to those who are new to the videogaming world," he told NowGamer. "At the same time, however, it is also fun of ways in which we might apply that new technology to existing forms of gameplay, just like the way we are working on the new Legend of Zelda together with Wii Motion Plus."

"So maybe you might like to ask me to incorporate the Vitality Sensor into Zelda, so that as you become more scared, the enemies become even tougher," he suggests.

While a far cry from a confirmation (it sounds like he's just spouting ideas off the top of his head), it's an interesting suggestion as to how we might see the Vitality Sensor implemented into games we already love. Miyamoto, here's a tip -- you're going to have to make those enemies really scary to get my blood pumping. Octoroks are just kinda silly.

Miyamoto: 'Vitality Sensor For New Zelda Possible' [NowGamer via The Tanooki]








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56 comments | showing # 1 to 50
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next 50 comments

Gorescream's Avatar - Comment posted on 03/22/2010 12:03
Gorescream
Ok which joke should I use.

'Pull my finger!'

or

'Is that thing going to eat my finger?'

or

'Vitality Sensor bit my finger!'

Anyhoo, those sticks are serious business these days.
Pudge Controls the Weather's Avatar - Comment posted on 03/22/2010 12:33
Pudge Controls the Weather
I like to think of Iwata as some eccentric old inventor who occasionally comes up witha good idea but a lot of the time they're just wondering who the hell let him out of his room just before E3.
Occams electric toothbrush's Avatar - Comment posted on 03/22/2010 12:34
Occams electric toothbrush
I could see it detecting your heartbeat during a really intense fight and adjusting things accordingly but scary? Newp.
BadStar's Avatar - Comment posted on 03/22/2010 12:34
BadStar
This thing could be used to awesome effect in survival horror games.
Hiltz's Avatar - Comment posted on 03/22/2010 12:34
Hiltz
That's a pretty interesting idea. Of course, what sounds good on paper may not necessarily be good when executed in gameplay.

God knows Twilight Princess was way to easy. Just make this new Zelda game more challenging!
VGFreak1225's Avatar - Comment posted on 03/22/2010 12:35
VGFreak1225
That's the thing, this would be PERFECT for a horror game like Silent Hill: Shattered Memories, or Left 4 Dead; horror games that adjust themselves as you progress to create unique experiences. The only thing is, I doubt any developer would have the balls to use it, and it will end up getting discontinued quickly and end up in the same place as the e-Reader.
thefaulk's Avatar - Comment posted on 03/22/2010 12:36
thefaulk
Sorry to be immature but... It looks like a vagina
JQM78's Avatar - Comment posted on 03/22/2010 12:38
JQM78
@ thefaulk:

Are you having sex with robots or something?
Hiltz's Avatar - Comment posted on 03/22/2010 12:39
Hiltz
Hmm not sure how it could be physically done given how Zelda would naturally require the use of the Wii remote and nunchuck and the vitality sensor is a whole other seperate controller. We won't have enough hands unless we are able to switch between one of the Wii controls and the vitality sensor.
Strandli's Avatar - Comment posted on 03/22/2010 12:39
Strandli
Games should be able to scare you and raise the difficulty appropriately without such a thing.
Hiltz's Avatar - Comment posted on 03/22/2010 12:40
Hiltz
Scratch that. It seems even less likely because the Vitality sensor cord has to be hooked into the back of the Wii remote controller. Miyamoto you're teasing us with a lie!
SuperDance's Avatar - Comment posted on 03/22/2010 12:42
SuperDance
Gee, I wonder where some people might end up putting that thing...

Yeah, their toe. Did you think I meant something different?
Xeribris's Avatar - Comment posted on 03/22/2010 12:43
Xeribris
If you are going to add this you are limited to just using the WIImote, would they then make Zelda an on rails game? I think this would be difficult to setup when you are really only playing the game with the one hand. I am sure if it is incorporated they will try their best to make it work, I just hope that it doesn't hurt game-play by simplifying everything.
HoodedMiracle's Avatar - Comment posted on 03/22/2010 12:43
HoodedMiracle
Use it for Japanese dating sims so you know when someone has a hard-on?

Use it for old people to see if they still have a pulse when playing Wii Sports Bowling?

Paint it to look like an Ekans?
KirbyMcDope's Avatar - Comment posted on 03/22/2010 12:45
KirbyMcDope
Standing in front of my tv on a Wii Fit, playing new Zelda with motion controls and Vitality Sensor attached to my junk to track sudden hard ons. Can't wait.
If only we could play Zelda on NES with a Zapper, wearing a Power Glove back in a day.
Tubatic's Avatar - Comment posted on 03/22/2010 12:47
Tubatic
Interesting tech that I have no faith in because I haven't seen it used. If it comes into play during a Zelda, and is awesome... then awesome! :D
Jumbo's Avatar - Comment posted on 03/22/2010 12:49
Jumbo
@thefaulk

I don't think vaginas look like what you think they look like.
Velt's Avatar - Comment posted on 03/22/2010 12:51
Velt
A "nah" sensor would be for boredom... they dont make those.
RenegadePanda's Avatar - Comment posted on 03/22/2010 12:52
RenegadePanda
This would be so much better if it didn't completely negate the Nunchuck in the process. That means every game supporting the Vitality Whosawhatsit will have to be controlled exclusively with the remote.

The list of games that manage that feat successfully include every game that has no use for the Vitality thing. Fighting games, Mario Kart and retro titles. Muramasa did it too, I believe.

It has potential for horror games, but not if I'm losing my analog stick for movement and whatnot.
Kylius's Avatar - Comment posted on 03/22/2010 12:55
Kylius
I remember Miyamoto plugging this exact same pitch in the N64 days - expect it was a crocodile clip that attached to your earlobe and went in the Rumble Pak slot of the controller!

Oh and I think his example was that Tetris would get tougher as the users pulse went up.

I don't think we'll see this used much outside of a fitness game gimmick!
Chris Carter's Avatar - Comment posted on 03/22/2010 12:55
Chris Carter
I remember when this was unveiled at E3, most of the people on the floor with me laughed.

What Renegade said - it completely negates the nunchuk, which doesn't sit well with me.
grafkhun's Avatar - Comment posted on 03/22/2010 12:57
grafkhun
To those saying it negates the nunchuk, maybe the final design will have a Motion plus like bypass? Maybe it will use a wiimote connected as player two... come on people, don't write this gimmick off so quickly.
PappaDukes's Avatar - Comment posted on 03/22/2010 13:00
PappaDukes
I can already see myself playing this new Zelda Wii game with more accessories than Link himself.
Gimic300's Avatar - Comment posted on 03/22/2010 13:11
Gimic300
@RenegadePanda and Magalon

You really can't say based on one image whether or not the Vitality Sensor actually negates the nunchuck, we don't even know how the thing works yet. If it does, well that would be a shame, but I honestly would be willing to bet that it doesn't. Perhaps it's like the motion plus. I think it would be great if they made it wireless with a USB receiver or something.
Orionsaint's Avatar - Comment posted on 03/22/2010 13:14
Orionsaint
I GOTTA KEEP MY FINGER JAMMED IN THIS PLASTIC PIECE OF SHIT WHILE I PLAY GAMES NOW? FUCK YOU NINTENDO!
Smo5000's Avatar - Comment posted on 03/22/2010 13:19
Smo5000
pretty interesting, it could be a great addition to videogames or just another extra peripheral you wont use much.

its too early to tell if it'll be of any use
Sexualchocolate's Avatar - Comment posted on 03/22/2010 13:20
Sexualchocolate
Too







Far.








Shut up and sit down Nintendo.
pedrovay2003's Avatar - Comment posted on 03/22/2010 13:21
pedrovay2003
It's a great idea, but not in Zelda. Hey Nintendo, get Eternal Darkness 2 going on the Wii, huh?
RenegadePanda's Avatar - Comment posted on 03/22/2010 13:23
RenegadePanda
@Gimic300

The picture clearly shows it plugged into the remote. This is pretty much how every peripheral works that isn't a plastic shell. Maybe a third party might make a wireless one (like they did with the classic controller and nunchuck), but everything Nintendo has made plugs into the remote, with the exception of the balance board. Even guitars and turntables use the remote, which I will never understand. I highly doubt Nintendo will change their methods this late in the game.

Who knows though, maybe you're right and they will finally realize how insanely stupid it is to make every controller interface with the remote, even if the remote has absolutely no function in the game.

We can only hope.
John B's Avatar - Comment posted on 03/22/2010 13:26
John B
Okay, it's a pulse monitor for the Wii. Why the facepalm? This would be a perfect addition to Wii Fit 2 or whatever it will be called to make sure that you don't over-exert yourself on some of the more physically demanding aerobic areas.
mrfrostynova's Avatar - Comment posted on 03/22/2010 13:32
mrfrostynova
They'd be kinda stupid not to put it in. The Zelda series needs a shake-up it feels too samey each game so any variation even in the controls might possibly distract me a little from defeating Gannon for the upteenth time.
F Whipple's Avatar - Comment posted on 03/22/2010 13:46
F Whipple
This would've made the forest and shadow temples a pain in the ass back in the day.
EdgyDude's Avatar - Comment posted on 03/22/2010 13:47
EdgyDude
Yeah, i'm gonna have to say "how about NO" to this one. Show me some proof of concept to this thing before you happily add it as a gimmick to my Zelda, *cocks gun* we clear Nintendo?.
HeilHiggie's Avatar - Comment posted on 03/22/2010 13:50
HeilHiggie
Zelda scary? I thought Peter Pan died with Michael Jackson.
Davoidbot's Avatar - Comment posted on 03/22/2010 13:58
Davoidbot
I don't like the idea behind the Wii vitality sensor, because when I know my pulse is being monitored it shoots straight up.
flea friend's Avatar - Comment posted on 03/22/2010 14:04
flea friend
One more step towards Nintendo abandoning gaming altogether in order to focus on making physical therapy machinery.
SupaS's Avatar - Comment posted on 03/22/2010 14:04
SupaS
So I expect Sony to come out with a penis sensor soon
Holyetheline's Avatar - Comment posted on 03/22/2010 14:18
Holyetheline
An approach like this could do wonders for a survival horror game. Just think about it "The only way to beat this game is to stay brave." and whatnot... pretty interesting indeed.
Electrium's Avatar - Comment posted on 03/22/2010 14:20
Electrium
I'd love to call them crazy, but look at the freakin' Wii. Who saw that coming?


Exactly.
ender_x's Avatar - Comment posted on 03/22/2010 14:21
ender_x
Great, another peripheral I'll be forced to get to enjoy a game that should've been out years ago. This, motion+.. Ya. nintendo's all about gamers. not about the $$.. ;)

Oh look, Twilight Princess is still like 50 dollars.
Oh, Mass Effect's only 20. Weiird.
bobyoko's Avatar - Comment posted on 03/22/2010 14:25
bobyoko
@pedrovay

completely agreed. eternal darkness needs a sequel, and this is one of the few applications of the nintendo finger cuff that i'm interested in.
GoldenGamerXero's Avatar - Comment posted on 03/22/2010 14:52
GoldenGamerXero
@ender_x

Yes because it is totally Nintendo's fault that stores are selling their goods at high prices I mean how dare Nintendo not tell these stores to stop making money!

@HeilHiggie

Peter Pan... OH. MY. GOD!

KingSigy's Avatar - Comment posted on 03/22/2010 14:53
KingSigy
I have no idea how this vitality crap could work in a game. Does Link have a heart attack if you can't calm down in stress situations? Do the bosses somehow feed off your vitality? It all seems dumb.
Dv8thwonder's Avatar - Comment posted on 03/22/2010 14:59
Dv8thwonder
I think the Vitality Sensor looks like a mouse in disguise.
ace of knaves's Avatar - Comment posted on 03/22/2010 15:17
ace of knaves
Yeah...please don't make me play Zelda like that. I'll waggle to attack, but I have my limits.
GohanGVO's Avatar - Comment posted on 03/22/2010 15:19
GohanGVO
I hope the final product is more along the lines of a wireless wristband so that the remote, nunchuck and sensor can be used in tandem.
Interlink's Avatar - Comment posted on 03/22/2010 16:08
Interlink
To anyone who implies that people will stick their penis in it - you have a tragically small penis.


@thefaulk

I would like to know what else you think looks like a vagina. A steam whistle? A chair? Making your hand into a giant O?
Kyle MacGregor's Avatar - Comment posted on 03/22/2010 16:41
Kyle MacGregor
Not Zelda...
deityofanime's Avatar - Comment posted on 03/22/2010 17:09
deityofanime
Way of the future. Way of the future. Way of the future.
http://images.movieplayer.it/2003/05/16/la-follia-di-howard-hughes-leo-dicaprio-in-the-aviator-13839.jpg
deityofanime's Avatar - Comment posted on 03/22/2010 17:22
deityofanime
<img src="http://images.movieplayer.it/2003/05/16/la-follia-di-howard-hughes-leo-dicaprio-in-the-aviator-13839.jpg" />
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