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The Splatters  



IGF finalist headed to Xbox Live Arcade as The Splatters


2:00 PM on 08.10.2011



Israel-based indie developer SpikySnail is getting its game The Splatters published by Microsoft Studios for release on Xbox Live Arcade in 2012. Previously, this title was called Confetti Carnival when it became an Independent Games Festival finalist for technical excellence.

It looked like a ton of fun back then, and it still does today. I wouldn't have expected Microsoft to pick this up, but if the end result is more exposure for The Splatters, sounds good to me. Those attending PAX Prime later this month can get their hands on a playable build at booth #6301.








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timeline following:
The Splatters



6:30 PM on 08.20.2012
The Splatters is coming to Windows, Mac, and Linux

Physics-based puzzler The Splatters was enjoyable on Xbox Live Arcade, and it sounds as if SpikySnail Games is going about making additional versions the right way. The game is headed to Windows and Mac (Steam), in addition t...more



2:00 PM on 07.10.2012
Grab The Splatters and other XBLA games for half price

Action-puzzle game The Splatters is now half price on Xbox Live Arcade, and since this isn't a Deal of the Week, you won't need to be an Xbox Live Gold member to partake. The game will be 400 Microsoft Points from July 10 - ...more



5:00 PM on 04.09.2012
Review: The Splatters

There are times in life when I have to pause, if only for a moment, to contemplate whether or not my neighbors just heard the (in retrospect very loud) noises that escaped my mouth during a particularly involved gaming sessio...more



7:00 PM on 02.09.2012
This new trailer for The Splatters makes it look so easy

On the surface, The Splatters might look problematically straightforward. But that really isn't the case, and thankfully, SpikySnail Games has a new video to help prove this point. With the "Flip" mechanic, you're able to re...more



1:30 PM on 08.31.2011
Dying with style in The Splatters

After getting some hands-on time with The Splatters, I can confirm that it is indeed quite awesome. But you don't need me to tell you that -- not when it was already an Independent Games Festival finalist and selected to be i...more





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