VIDEO.DESTRUCTOID   |   JAPANATOR   |   TOMOPOP
Destructoid is obsessive about gaming news.
Home #Pandemic



If this latest video for Mercenaries 2: World in Flames is anything to go by, Pandemic's decision to delay the game was a brilliant one.

Hit the play button to catch a glimpse of the fun to be had in Mercenaries 2 as lead designer Scott Warner takes us through one of the game's missions using three different mercenaries, each with their own unique way of completing the objective.

Besides the seemingly repetitious quick time events used during the hijacking sequences, there was nothing shown in the video that didn't A) make Mercs 2 look like pure, unadulterated fun and B) make me want to get my hands on the game immediately.

For the unedited footage of each character's play-through, hit up the game's official site.


Continue reading: More Shooters stories





35 comments | showing # 1 to 35
prev next

Mr Lazy's Avatar - Comment posted on 07/03/2008 22:59
Mr Lazy
gotta say i'm looking forward to this game and i'll probably be taking the overkill approach
ace of knaves's Avatar - Comment posted on 07/03/2008 23:06
ace of knaves
I noticed the tactical and covert approaches weren't particularly tactical or covert, but it still looks like a lot of fun.
Mushman's Avatar - Comment posted on 07/03/2008 23:13
Mushman
Good Grief, that was all kinds of awesome, this game looks like it will be on my list to buy.
Kryptinite's Avatar - Comment posted on 07/03/2008 23:16
Kryptinite
Yeah that was a pretty good video to get me interested. I want to play this now.
Comrade Snarky's Avatar - Comment posted on 07/03/2008 23:16
Comrade Snarky
Those three approaches didn't seem particularly different to me, but even so, that looked quite fun.
AfroJoel's Avatar - Comment posted on 07/03/2008 23:17
AfroJoel
thanks for the erection
Puppy Licks's Avatar - Comment posted on 07/03/2008 23:30
Puppy Licks
Sold! ...as long as Australia doesn't ban this game too. (Which would be fucking hilarious as it's being developed in Brisbane)
nebones's Avatar - Comment posted on 07/03/2008 23:48
nebones
Yea they don't look that different, looks great though.
MEE's Avatar - Comment posted on 07/03/2008 23:51
MEE
i just peed in my pants, shitted on myself, and trow up on my desk because of the excitement
DisablingEagle's Avatar - Comment posted on 07/04/2008 00:00
DisablingEagle
Looks pretty frickin' sweet.
xyzzy929's Avatar - Comment posted on 07/04/2008 00:02
xyzzy929
DO FUCKING WANT!!!
RJG's Avatar - Comment posted on 07/04/2008 00:15
RJG
If there's a PC verion, I'm there.
SnakeDude4Life's Avatar - Comment posted on 07/04/2008 00:15
SnakeDude4Life
Is that Barrett M82 limited to Jen?

I hope not...
ArrestedDeveloper's Avatar - Comment posted on 07/04/2008 00:21
ArrestedDeveloper
That reminds me that I need to finish the first one.
giantenemycrab's Avatar - Comment posted on 07/04/2008 01:31
giantenemycrab
This is my most anticipated game of 2008.
Sharpless's Avatar - Comment posted on 07/04/2008 01:43
Sharpless
My expectations are so low for this. Games like this always seem to be lackluster... like the first Mercenaries was. I want to believe.
entropyman's Avatar - Comment posted on 07/04/2008 01:52
entropyman
looks nice- wasn't on my list- but it definitely ranks a second place nod if I have time for another game- I guess I really have till september for the 5 games backlogged for the ps3
KamikazeTutor's Avatar - Comment posted on 07/04/2008 02:52
KamikazeTutor
Looks nice but those QTE's animations are awful.
Skribble's Avatar - Comment posted on 07/04/2008 03:24
Skribble
You can blow up EVERYTHING, and even though the tactical, covert and head-on assaults were all pretty much the same, you obviously still get to approach missions differently with each character, which is cool.

The game is obviously designed to be fun first and foremost, which is great. I'm glad they haven't toned down the sheer level of win to make room for realism.

Totally amped for this game.
Attro's Avatar - Comment posted on 07/04/2008 03:58
Attro
Looks like fun. Hope it has more 'personality' than the first one.

Also, who the fuck actually likes quick timer events? I mean besides game developers.
The Johnggernaut's Avatar - Comment posted on 07/04/2008 07:00
The Johnggernaut
overkill. ftw. that is all.
catsithx's Avatar - Comment posted on 07/04/2008 07:38
catsithx
FIRE FIRE HE HE KOOL SMASH EM BASH EM CRASH EM !!!!!
apemon's Avatar - Comment posted on 07/04/2008 08:14
apemon
The objective didn't seem so clear to me.. You drive in, shoot some people, drop a helicopter, then just order some huge missile to blow everything up & drive away? Okay then.
swordfish's Avatar - Comment posted on 07/04/2008 09:39
swordfish
i was very excited at first about this game, being a venezuelan, just wanted to see the locations, but this is lame! they just taken assets from different cities and bunched all together... at least in one of the videos they have the maracaibo´s lake bridge.
dawimp523's Avatar - Comment posted on 07/04/2008 10:05
dawimp523
I never got to play the first game, but this looks great! The first game looked like it had a cartoony feel, and this game is more realistic, but both definitely have the BOOM! factor.
loopholezero's Avatar - Comment posted on 07/04/2008 10:30
loopholezero
looks good, except for the fact that it all seems a bit..dry. as in made after a recipe. a bit of free roaming, multiple approaches possible, destructable environmet, all that.

makes me think of just cause. looked cool in the trailers, got boring pretty quick after i started playing it. if there's nothing there to push me through a game, i wont play it just 'cause i can blow up a building or two.

so if everyone's allowed to pick on too human for looking mediocre, i'll pick on this for being a by-the-book shooter that brings nothing new.
probably playable for a couple of hours,though.
Scientist tz's Avatar - Comment posted on 07/04/2008 10:48
Scientist tz
Peter Stormare doing the voice of Mattias makes that character the only obvious choice for the first play through of this game.



Where's the money Lebowski? We'll cut off your johnson.
D-Nez's Avatar - Comment posted on 07/04/2008 11:01
D-Nez
loopholezero I think Just Cause borrowed from Mercs than the other way around. Just Cause just forgot to add the fun stuff like destructible envoirnments, air strikes, and fun vehicles, fun shooting mechanics and good pyhsics. The driving in Just Cause is some of the wonkiest for a games thats only a few yesr old. The Helicopter controls were retarded when you compare them to the helicopter controls in Mercs. And while that game map in JC is huge theres not much to it; the sparse cities that do exist are copy-pasta of crappy looking buildings. I almost purchased Just Cause based on the similarities to the original Mercenaries games but luckily I rented it first and saved myself the grief. Just Cause is a just a shell. Its a just another third person sandbox game without fun or soul.

To Mercenaries isn't about bringing something new and exciting. Its making existing concepts as fun as possible. I still play the original Mercs on my 360 despite tons of "next-gen" games being available.

Everyone is entitled to their opinion and I respect that. These types of games aren't for everyone and maybe you're looking for more original ideas and thats cool. I just think its unfair to compare this to Just Cause when other than the fact that they are both third person sandbox-ish games in a tropical setting, they really aren't in the same league.

If Mercenaries 2 is anything liek the original only bigger with more vehicles, larger maps, more airstrikes, better destructibility and CO-OP then I'll gladly pay the $60 and have confidence it was money well spent since I still visit the original Mercs.
Drift64's Avatar - Comment posted on 07/04/2008 11:35
Drift64
Do want!
loopholezero's Avatar - Comment posted on 07/04/2008 12:00
loopholezero
@D-Nez: i haven't played the 1st mercenaries, so i didn't know whether it was better than just cause or not. the empty shell thing is what i had in mind when i compared this to JC. the bad impression that JC left on me has prolly spread to anything that's similar. but if the gameplay in mercs is a bit less repetitive, it might be alright :)
brainderailment's Avatar - Comment posted on 07/04/2008 12:26
brainderailment
Nothing will. I think this game looks dumb. Most raw testosterone shooters just don't appeal to me.
Fleet3000's Avatar - Comment posted on 07/04/2008 15:43
Fleet3000
thank god they improved the crap out of this game. i'm so happy they delayed it for good reasons.
Batthink's Avatar - Comment posted on 07/04/2008 16:57
Batthink
That does indeed look cool. I like the level of destruction and vehicles. Even QTE look good. O_O
braulio09's Avatar - Comment posted on 07/04/2008 17:03
braulio09
graphics look great, but it does look senseless.
Joe Burling's Avatar - Comment posted on 07/04/2008 17:17
Joe Burling
Yep, this video sold me
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 



see all
Splinter Cell: Conviction - GameStop Promo
BlazBlue: Continuum Shift
No More Heroes 2: Desperate Struggle - Euro
EVE Online: Tryannis
Majin & The Forsaken Kingdom
Naughty Bear - Aliens Spoof
Transformers War For Cybertron: Matt Tieger
Need For Speed World: Marc De Vellis
Fullmetal Alchemist: To the Promised Day
Destructoid 4th Anniversary Party
Try our new video site: vToid.com





Heavy Rain Chronicles, Chapter 1: The Taxidermist
by Samit Sarkar
Final Fantasy XIII
Pokemon HeartGold / SoulSilver
Calling
Sonic and Sega All-Stars Racing
God of War III
Mega Man 10
Battlefield: Bad Company 2
Review Recap: February 2010



Why you need to be excited about SpyParty
by Anthony Burch
Plain Sight
Need for Speed World: Race
A mindbending with Poto & Cabenga
Pocket Creatures
Easy Piano
inXile's Hunted
Resident Evil : Zombie Infection (iPhone)
Star Wars: The Old Republic
Frobot




Call for entries

New posts Expand all

New to the c-blogs? Read the survival guide
- The Dtoid Army is 60614 strong -







What classic IP should Sega resurrect?
The hidden truth behind game reviews
Counterpoint: God of War III is too long, boring
The joys of being a videogame reviewer
Gather around old man Niero: Destructoid turns four
The most immature thing we've ever done: The Name Game
Get me results: How to solve the JRPG Grind






tips@destructoid.com
Nick Chester
Editor-in-Chief
Niero
Founder, El Jefe
Jim Sterling
Reviews Editor
Hamza Aziz
Community Manager
Dale North
News Editor
Rey Gutierrez
Destructoid Video EIC
Anthony Burch
Features Editor
Brad Nicholson
Managing Editor
Tom Fronczak Colette Bennett
Ashley Davis Ben Perlee
Conrad
Zimmerman
Chad Concelmo
Jonathan Holmes Jonathan Ross
Brad Rice Jordan Devore
Joseph Leray Matthew Razak
Josh Tolentino
Samit Sarkar
Hollie Bennett Daniel Lingen
Mikey Turvey
   








 
 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006