id Software's history with PC gaming led gamers to believe that RAGE's computer-based version would be a worthy product. Unfortunately, it released to the tune of angry customers thanks to it looking like garbage and running like sh*t for a lot of people. id's Jon Carmack isn't thrilled about it, but he isn't too heartbroken -- PC just isn't that important anymore.
"We knew that all older AMD drivers, and some Nvidia drivers would have problems with the game, but we were running well in-house on all of our test systems," he said. "When launch day came around and the wrong driver got released, half of our PC customers got a product that basically didn't work ... Issues with older / lower end /exotic setups are to be expected on a PC release, but we were not happy with the experience on what should be prime platforms."
However, Carmack is unrepetent about disappointing PC gamers who expected a quality product, stating that you can design a game to work properly on consoles or high-end PCs, but you can't do both. Since id no longer considers the PC important, it chose the former: "You can choose to design a game around the specs of a high-end PC and make console versions that fail to hit the design point, or design around the specs of the consoles and have a high-end PC provide incremental quality improvements. We chose the latter."
"We do not see the PC as the leading platform for games. That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version.
"A high end PC is nearly ten times as powerful as a console, and we could unquestionably provide a better experience if we chose that as our design point and we were able to expend the same amount of resources on it. Nowadays most of the quality of a game comes from the development effort put into it, not the technology it runs on. A game built with a tenth the resources on a platform ten times as powerful would be an inferior product in almost all cases."
Maybe the PC would get more market share if developers stopped releasing shitty, poorly optimized ports on it. Just a thought.
|12:00 PM on 02.08.2013|
RAGE tool kit for user-created content available today
Bethesda has announced that the RAGE tool kit will be available later today via Steam, allowing users to create their own content for the game. It is apparently the "same tools used to create RAGE and its DLC, The Scorch...more
|7:00 AM on 12.15.2012|
'The Scorchers' DLC finally makes it to RAGE next week
When a PEGI listing for new RAGE downloadable content surfaced months ago, it felt a bit late, considering the game released in October of last year. Still, the add-on seemed like something we'd be interested in checking out ...more
|5:15 PM on 08.02.2012|
QuakeCon: Carmack apologizes about RAGE to PC gamers
[Destructoid is grabbing its rail gun and heading to Dallas, Texas this weekend for QuakeCon. Stay posted for game news, previews, and strange happenings from the infamous LAN room.] John Carmack opened his annual QuakeCon ke...more
|7:00 AM on 06.19.2012|
'The Scorchers' DLC possibly listed for RAGE
According to European ratings board PEGI, Bethesda is ready to publish downloadable content for RAGE, the id Software shooter that released late last year. PEGI's listing reveals something called RAGE: The Scorchers was...more
|12:45 PM on 11.22.2011|
Rage demo is now up on Xbox Live, PSN hits Dec. 6
We're in that wierd lull before Thanksgiving where not much is going on. You might be at home doing nothing. You could grab the Rage demo, as it's up today on Xbox Live. If you haven't tried it out yet, you should. It may not...more
|5:30 AM on 10.25.2011|
Snoop Dogg talks RAGE's wasteland weaponry
Who better to give you insight into the weapons of id Software's post-apocalyptic shooter RAGE than Snoop Dogg? When this man tells you that something is capable of "taking off a motherf*cker's head," you trust him because he knows what he's talking about. I love the random celebrity appearances that are a part of game marketing. The less sense they make, the better.more
|8:00 AM on 10.17.2011|
RAGE PC getting new patch to fix blurry textures
RAGE was patched for PC shortly after launch, but it wasn't completely fixed. There have still been issues with blurring textures, but a new patch is on the way that will sort everything out. "We have a bicubic-upsample+detai...more
|5:30 PM on 10.10.2011|
Live show: Finishing RAGE on Mash Tactics
[Not sure what Mash Tactics is? I've included a clip from a recent episode to show you just a glimpse of what you've been missing, you daft fool! You can see all of Destructoid's previously-aired li...more
|8:00 AM on 10.10.2011|
RAGE patch available for PC
A large PC patch for RAGE arrived this weekend, aiming to fix the grotesque graphical issues that many users complained about. It also gives players some actual video settings to tweak, rather than stick with threadbare menus...more
|3:00 AM on 05.22.2013|
Vote on Black Ops 2's new Personalization Packs
Two new Personalization Packs will be released for Call of Duty: Black Ops 2 on May 29, and starting this Thursday you'll be able to vote on which packs make the cut, Activision's Dan Amrich announced. Voting will take p...more
|6:20 PM on 05.21.2013|
Destiny also coming to the Xbox One
Not to be left out of the "Oh we're going to be appearing on the Xbox One as well!" parade is Bungie, as they too revealed that Destiny will be released on Microsoft's next-gen console. So that's Watch Dogs, Thief, Assassin's...more
|5:00 PM on 05.21.2013|
Review: Sanctum 2
I think the first Sanctum game surprised a lot of people. It took the intellectual strategy aspect of tower defense games and combined it with the more action-oriented first-person shooter genre to create a unique, wonderful ...more