Shacknews got to chatting with id Software senior producer Jason Kim about the studio's non-Rage, non-Doom properties. He says what many of us were hoping to hear.
"Our studio has grown a lot, not just in size but also in design and art process, and even a technology standpoint. John [Carmack] has admitted he can't do everything on his own. There are a lot of smart guys that are required to be able to make a game these days."
"We have Quake; we have Wolfenstein," Kim puts it. "If people want that, we have the IPs to deliver it. And we have a different approach now; we're forging a new path."
"I think we can freshen those things up ... we don't have anything in the works right now but I think when we start talking about different things we can do with the other properties that we have I hope people are receptive to what we want to do and what we think would be fun for players to experience coming out of id Software." Deep breath.
Rage producer thinks id ready for Quake and Wolfenstein [Shacknews]
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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ONLY If it's as awesome as return to Castle Wolfenstein.
The newest one was just kinda meh
That game was Bollocks. ( Not Return )
Do it.
Like, now.
I demand it from you, id.
Oh and, Action Quake, InstaGib, Urban Terror, Paintball. Let's see some of those make it into the 21st century as well.
I have good memories of Quake 2 although I just missed it when it originally came out as I got my first PC when Half Life had just released. Although when I bought quake 4 regular edition the shop clerk accidently put the disks for the gold edition in my case, which had quake 2 and the 2 expansion packs.
This turned out the be a great turn of luck as I tried out Q2 before Q4 and spent well over a week playing the main game to completion and sampling the 2 expansions.
Moving onto quake 4 later was a real pleasure aswell