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id on Quake, Wolfenstein: If you want it, we can deliver - Destructoid

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id on Quake, Wolfenstein: If you want it, we can deliver


1:40 PM on 05.02.2011
id on Quake, Wolfenstein: If you want it, we can deliver photo



Shacknews got to chatting with id Software senior producer Jason Kim about the studio's non-Rage, non-Doom properties. He says what many of us were hoping to hear.

"Our studio has grown a lot, not just in size but also in design and art process, and even a technology standpoint. John [Carmack] has admitted he can't do everything on his own. There are a lot of smart guys that are required to be able to make a game these days."

"We have Quake; we have Wolfenstein," Kim puts it. "If people want that, we have the IPs to deliver it. And we have a different approach now; we're forging a new path."

"I think we can freshen those things up ... we don't have anything in the works right now but I think when we start talking about different things we can do with the other properties that we have I hope people are receptive to what we want to do and what we think would be fun for players to experience coming out of id Software." Deep breath.

Rage producer thinks id ready for Quake and Wolfenstein [Shacknews]






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