This post is already way too much about me and way too little about the story, so how about we take that narcissism as far as we can and see what happens? I'm sad. I can't get keyboard-controlled Flash games to work on my PC right now. After 10-20 seconds, the controls just stop working. That means I can't play Rokko Chan or Abobo's Big Adventure(being played right now on our live stream) for more than a few seconds past their title screens. If you can help me fix that, let me know.
In the meantime, I've been playing a hell of a lot of Ultimate Flirt Off! and the game that I'm supposed to be writing about right now -- Katawa Crash. It's a simple "aim and shoot" affair that works more like a random event generator and less like a interactive "game", but it's still endlessly fun.
It all starts when you launch a sad man into the air. From there, the man hits various anime, manga, and videogame characters (including a few I actually recognize, like Shinji's Dad from Evangelion and Chie from Persona 4). Depending on what angle, speed, height that he hits them at, various things may happen. Sometimes it's Tecmo Bowl things. Sometimes it's Marvel Vs. Capcom 2 things. Other times, it's barely anything at all. Regardless of what happens, this game constantly has me on the edge of my seat. It's basically what I wanted the TtWaV music video to be, but in Flash game form.
Check it out for yourself. I also threw some videos of the game's more amazing events after the jump if you're curious. Thanks Mario2Man!
Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer.
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Try checking your version of flash by going into your control panel and then double-clicking on flash player. Afterwards click on the check now button to see if you have the up to date version if not download and update and don't forget you'll need to close your browser before updating. Hope that helps!
@Raiku Are you talking about Nanaka Crash, which this game is based on? It uses characters from Cross+Channel.
So I was playing this while waiting for Katawa Shoujo to come out and I got a score of over 250k, which was so incredibly lucky that I'm still sort of pissed that I get nothing for it.
Haha! This game seems to be quite a bit more in the player's favor than the original Nanaca Crash. Either that or I just got really lucky on my first try.
Glad I already played Katawa Shoujo so I can get all the jokes/references in this. :D
@GundamJehutyKai
Cross Channel is a visual novel, you're thinking of Nanaca Crash, which was a similar fan-made game using Cross Channel characters. This is Cross Channel: http://vndb.org/v66
I played Nanaca Crash the other day and it actually feels far more limited and boring than Katawa Crash. They both have random elements, they're both totally based on trying to alter your arc into random characters, it's just that Nanaca has far less variation in what happens if you hit or miss the various characters.
The first time I tried it I got stopped right out of the gate. The second time I made it to 13209.93 meters. It was an interesting ride, to say the least.
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So I was playing this while waiting for Katawa Shoujo to come out and I got a score of over 250k, which was so incredibly lucky that I'm still sort of pissed that I get nothing for it.
Glad I already played Katawa Shoujo so I can get all the jokes/references in this. :D
Is it too early to declare my GOTY 2012?
It does get boring when the character bounces really high.
plus Sayonara Zetsubou Music??
*HNNNNGGGGGGGGGGGGGGG
Was it born that way? Accidental electric shock?
Poor bastard.
OH DID YOU DO IT BECAUSE DISABILITIES?!
But is that a curse or... secret success?
Cross Channel is a visual novel, you're thinking of Nanaca Crash, which was a similar fan-made game using Cross Channel characters. This is Cross Channel: http://vndb.org/v66
I played Nanaca Crash the other day and it actually feels far more limited and boring than Katawa Crash. They both have random elements, they're both totally based on trying to alter your arc into random characters, it's just that Nanaca has far less variation in what happens if you hit or miss the various characters.
At 40,000 meters and I have to go to work. Currently have 3 hisao's going from a multiball.
I'll post my score when it's finally over