Gyroetsu Nageloop is a videogame published by Nintendo in Japan for the 3DS eShop. It plays like easily comprehended puzzle game (specifically, like Magnetica) but it's storyline is... well, I'm not really sure what it is. The only thing I'm sure of is that I love it.
Here are eight minutes of the game's cut scenes. I can't tell if they're being played in the right order, or if this is the game's story in its entirety. It almost doesn't matter, as there is no possible context in which I could understand what any of this means. This is the kind of stuff that was fairly commonplace in the classic days of FMV, back when the mere fact that a game features real actors was enough to make it cool.
Don't think this game would sell in the U.S. today? Then you haven't been listening to Micheal Pachter and Alex Hutchinson. According to these guys, all Nintendo needs to do is put Gyoretsu Nageloop in a cardboard box that says "Nintendo" on it, and fanboy-ism and gaming journalism's racism towards Japanese narratives will guarantee that it'll sell like hotcakes. Hotcakes painted in syrup that depicts the faces One Direction!
They might as well localize Captain Rainbow, Fatal Frame IV, Mother 3, Chibi Robo 3, Ripening Tingle's Balloon Trip of Love, and countless other Nintendo games that never made it to States while they're at it. If Pachter and Hutchinson's are right, then all of those games would be huge hits in the U.S and Europe. And why weren't Rhythm Heaven Fever, Drill Dozer, Disaster: Day of Crisis, Hotel Dusk, Trace Memory, Earthbound, Chibi Robo (1 and 2), and Tingle's Freshly Picked Rosy Rupeeland successful? They all had weird Japanese storylines, and they all had "Nintendo" written on their boxes, so they all should have sold like crazy, right?
You'd almost think that Pachter and Hutchison were...
Dare I say it?
*whispers* Goofballs *whisters*.
The truth is, I'd love it if these guys were right. I'd love it if every weird, unmarketable Nintendo game sold well, and if Japanese games with surreal narratives were well accepted in the West. If that were the case, I'd never have to import a Nintendo game ever again, and the kinds of games I enjoy would be a much more powerful force in the industry. Sadly, I live in reality, where a lot of Nintendo most interesting games never leave Japan due to the fact that they aren't likely to sell, and almost all of America's favorite games come off like weak imitations of Hollywood movies.
My god......she was the ninja the whole time...and this obviously represents how the modern two party system within governments is broken and how all legislation can be shot down so easily with no progress being made. Not sure how you didn't get that right away Jonathan
The game is actually really challenging. I just barely finished the first week (stages are by each day of the week). I love getting the game over screens, the girls will fall into the galaxy in some of the best of the worst of green screen usage.
There's something about that white, clean visual aesthetic combined a complete lack of narrative cohesion or even logical consistency that elevates these cut scenes to a level of sheer surreal brilliance. 10 out of 10 stars. Masterful. GOTFY
I would honestly buy any japanese wii or 3ds game including muscle march. I don't see the point of not localizing games because they're "weird." And if they won't localize them, release them in Japanese or stop region locking consoles.
Good lord, could you be a more pretentious VG hipster, Holmes? We get it, you like the acid trip/nonsense shit that the japanese come up with, and hate western action games. YOU ARE SO SPECIAL.
Okay, so this article/post starts about one thing and then devolves into bitching about other peoples opinions? Specially about one guy who most of us have never heard up (Hutchison) and another guy people rarely listens to BECAUSE of the things he says?
Weird priorities.
Yeah, I'd love to have all kind of irrelevant games come west and sell huge.. If anything I think we need another Katarmari explosion.. Maybe 100 fold.. because things are a tad too serious in games this way.. If anything, all they've proven in their statements is that Japan (and mostly Nintendo) still knows how to have fun. While the rest of the world is slowly allowing its games to turn into the same malaise of shit they tend to deal with every day, before they turn their games on.
Smackybutts: If anything PopCap "stole" from the Nintendo published Magnetica. As for the cutscenes, puzzle games rarely have cutscenes at all. If they do they are always cheaply made.
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