[It's time for another Monthly Musing -- the monthly community blog theme that provides readers with a chance to get their articles and discussions printed on the frontpage. -- CTZ]
I suck at Team Fortress 2. I can't rocket-jump worth a damn. I never switch weapons fast enough to get a melee kill. I still use the Backburner, since I don't think fast enough to use the airblast. I rarely take up the team sniper slot. I don't even dare think about using a spy. I'm always at the bottom of the scorecard, and my kill-per-death ratio wouldn't even make a good batting average. My gaming system uses legacy memory and a factory-issued graphics card. I am a newb, in every definition of the word.
It's not exactly like this is a surprise. Since spending my formative years getting spanked at Goldeneye, I'd spent my gaming life avoiding FPSes. Like D Sane mentioned in an earlier musing, I, too, never learned to compensate for shaky aiming and the lack of peripheral vision. So, since my only experience was getting gunned down by Klobbs and blown up by proximity mines, (and the occasional soul-scarring Counter-Strike game), I stayed away from the entire genre, from the days of 007 until just this summer.
Why do I do it? Why do I subject myself to death after pointless death, getting burned and shotgunned and pipe-bombed and backstabbed endlessly by an entire community of FPS vets running on slick, glowing PCs that make my aught-five E-Machine look like an etch-a-sketch? Why now, after having passed up years of Half-Life, Halo and Call of Duty? Why the hell can't I just get the hint?
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