games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


I suck at games: Oh the horror photo

[It's time for another Monthly Musing -- the monthly community blog theme that provides readers with a chance to get their articles and discussions printed on the frontpage. -- CTZ]   

On a beautiful day, in spite of many glaring issues as a human being, I strolled into my local GameStop. With hesitation and slight unease, I purchased Dead Space. After viewing many gameplay videos and watching all episodes of the Dead Space motion comic, I convinced myself to buy a survival horror game.

For me, the move to buy Dead Space was a risky one. The risk came not only from the $60 price tag, but it also originated from my deep fear of survival horror games. I nearly sweat with most ventures into the genre, and I can't play them with much success as my mood can damn near make me quit playing.

I suck at survival horror games. By that, I mean I can't play them. I am a pussy when handed a scary game. So, when I got home with Dead Space, popped it in, and began, I was unsettled. The game starts out in a sense of urgency, and then, very soon after, you meet the monsters. Deformed cadavers with sharp arms sprinting at me ... The game, from that moment on, was an incredibly tense experience.

I powered through until chapter 2 and near the end of that, I left the game. My return was a lengthy one, not having had the courage to actually go back and submit myself to a scary, sweat inducing, yet admittedly entertaining game. I felt as though it was a chore to go back, and so I didn't, not until I felt the need to justify my purchase. I despised having wasted $60 on a game I'd only played an hour of.

Past Hauntings

To step back a second and shed a little light on my previous horror game experiences, I'll take you with me on my trip through Resident Evil 4. Starting out, Leon is in a small cabin-type house. A man is by the fireplace, and you kill him. Hurrying to the second floor, Leon then leaps out of a window and lands outside surrounded by diseased villagers. After dispatching them, I made my way along a path. Then, I saw a small building, a little tiny wooden structure. A couple of these things were scattered around, but this one I decided to enter.

After eliminating the man inside, I looked to my left. Staring me in the face was a dead women, hanging from the wall by a pitchfork that was rammed through her face. I turned my Gamecube off at that point, and never returned.



My next venture, I suppose, would be BioShock. What an intentionally long lapse in time -- The Gamecube era, all the way to the 360 generation. In this case, I was able to play a large portion of the game. BioShock just wasn't scary. However, like Dead Space, it was tense. Regularly checking behind myself, I always feared attack, and eventually I just stopped. At one point, before even encountering Sander Cohen, I sort of lost a bit of my shit.

I cannot recall the exact way in which this happened, but I'll try to do justice to the experience. In a room, which, I recall, was covered in ash, or some sort of white powder, with lots of pictures on the ground and walls, I heard a Splicer. I walked around the first floor, sauntered upstairs, and no Splicer was found. Why then, could I distinctly hear the sounds of a Spliced up bastard roaming nearby?! It's unfair that I quit a game as a result of a glitch, or a cheap scare, but that was the result.

Resident Evil 4
, BioShock, these are heralded as some of the best games of all time, so how could things appear worse? I'm not sure, but I can add icing to this pussy cake: Half-Life 2. Don't flip shit just yet.

Alright, flip shit, this is a tad pathetic. I bought the Orange Box before it even came out in order to access the Team Fortress 2 beta, and with that came Half-Life 2, and Half-Life 2: Episode One. I had heard great things, so I booted up Half-Life 2 and prepared for an awesome time. The beginning is great, despite my stupidity with some puzzles. I quickly progressed, and soon came face to face with the zombies. The zombies are not scary, I know. They're not scary at all! I continued through my first encounter, and at one point two zombies jumped out of some sludge-covered water, unexpectedly. I flipped shit. By flip I mean quit, and by shit I mean Half-Life 2 (Not to imply Half-Life 2 is shit, it's great).



Needless to say, I am a timid creature when it comes to the horror genre of gaming. I just cannot finish some games, and when I play them, I am usually so cautious in my actions that I progress rather slowly. To say my fear overwhelms enjoyment would be an overstatement because I do enjoy all the games listed, but the fear prevents me from returning.

After a lengthy delay I returned to Dead Space. However, and many of you know this, Dead Space has excellent audio. The sound is great, every footstep, every breath, all brought to life vividly. I was fascinated with the sound, but it held me back. It was too good. I couldn't handle listening to the sound while still playing the game, so I turned the volume off. The tension was cut, if only slightly, and I powered through.

Even in scenes of extreme tension, where you would find me trembling in my boots, I managed to press on. With the mustering of some courage, I was able to finish Dead Space. I conquered my Everest.

I understand that the idea of "conquering your fears" is supposed to transform you, to help you evolve and be able to stand face to face with that fear again, and again. But, you know those guys who climb Mount Everest, reach the top, and never return? That's me. I suck at survival horror games.


Continue: More Promoted stories stories





prev next

39 comments | showing # 1 to 39

NTSC U's Avatar - Comment posted on 08/10/2009 10:00
NTSC U
Hey you should try Fatal Frame, it's not that bad!
YONKE's Avatar - Comment posted on 08/10/2009 10:13
YONKE
I felt as though it was a chore to go back


Bro i understand you i remember getting RE4 (got "gamespot Edition metal case") on launch and only
played for about 4 hours....everyday after work i really tried to play a hour but i feel it as a chore.....

Silent hill was the last survival horror i finished......
Diverse's Avatar - Comment posted on 08/10/2009 10:18
Diverse
Good read! I'm the same way bro. I just can't play them unless I'm in a well lit room with a friend right next to me. I just don't like being jumped out at. :(
kauza's Avatar - Comment posted on 08/10/2009 10:18
kauza
Your mention of progressing extremely slowly through some games reminds me of playing Silent Hill with a friend. When I had the controller, I would be so insanely slow and cautious that it would drive him nuts. I didn't want to miss anything, and I always figured something would beat the hell out of me around every corner.

In fact, this reminds me of a really funny story about Silent Hill. I won't shit up your blog's comments with it, though.
Timmeh's Avatar - Comment posted on 08/10/2009 11:38
Timmeh
The only time a game ever made me jump was when me and a friend were playing the just released Resident Evil 2. We were relatively young and it was 2am when a dog jumped through the window in the police station. God. Damn.
JehutyFromHell's Avatar - Comment posted on 08/10/2009 11:58
JehutyFromHell
That's what I hunger for. I CRAVE scary games, but few deliver. I loved Dead Space though.
8bit Coder's Avatar - Comment posted on 08/10/2009 12:07
8bit Coder
I suppose it's the intention of the genre to scare the piss right out of you, but when it's done too well, I just quit. Also, the Silent Hill franchise, along with Fatal Frame, are a couple I don't feel I could complete.
ChronosWing's Avatar - Comment posted on 08/10/2009 12:13
ChronosWing
lol, when I started reading about how HL2 scared you away I assumed it was gonna be the Ravenholm section that did it, but no you didn't even make it past the first couple headcrab zombie encounters! You should really pick it back up and trudge through, beside those few headcrab zombies and Ravenholm you will be fighting the combine 80% of the game.
Zodiac Eclipse's Avatar - Comment posted on 08/10/2009 12:38
Zodiac Eclipse
Great post, I'm pretty much the same way as I am completely captivated by survival horror games, but I can't play them without freaking out. I tried Silent Hill and Fatal Frame once back in the day and didn't even make it more then a few mins into either of them. As soon as stuff started attacking me and I realized that I had no quick sure way of saving myself it was over.

I've spent a lot of time reading wiki pages for games that I wished I could play, but knew I was too much of a chicken to make it through.
8bit Coder's Avatar - Comment posted on 08/10/2009 12:46
8bit Coder
@Chrono I actually have picked Half-Life 2 back up. I was forced to restart due to some steam issues, but I've been slowly trudging my way through the game. Ravenholm too has been conquered.

@Zodiac I understand your pain. The Silent Hill games have recently become a fascination of mine. I've watched several "Let's Play: Silent Hill" videos, and seen the entirety 1,2, and 3 in such a format. I plan on playing Silent Hill 2 though. That game seems like such an incredibly piece of work, I feel like I owe it to myself to beat it. In the case of Fatal Frame... I can't... I just can't...
Saskatchewhoa's Avatar - Comment posted on 08/10/2009 15:12
Saskatchewhoa
I loved the scarier sections of Half Life 2, RE4, and Bioshock, but I am with you 100% on Dead Space. It is an extremely well made game, but it makes me so nervous I can barely play it. I eventually sold it and traded it in for The Orange Box actually, because as you said, it just became a chore to try and play Dead Space.
akathatoneguy's Avatar - Comment posted on 08/20/2009 18:29
akathatoneguy
This was an interesting read! I'm just now going through Dead Space...I picked it up when it was on sale for $30 a while back, and I just started really playing it. I'm on the 8th chapter, and for me, the tension has decreased as I've gotten more comfortable with the environment. I just know now that at certain times, something's going to jump out and try to rip me to shreds, and hey, that's cool.

It's an added bonus when your wife is in the same room and the game scares the shit out of her!
mgmgarcia01's Avatar - Comment posted on 08/20/2009 18:36
mgmgarcia01
Dead Space is great entry into the genre, and i've played it through 2 times in one week.

Survival Horror is my favorite game genre i think.
MountainGorilla's Avatar - Comment posted on 08/20/2009 18:41
MountainGorilla
Wow, you played RE4 for about three minutes (including cutscenes). Can I ask how you're playing these games? A game's atmosphere, for me, is as much external as internal. I always make it a point to play through the Silent Hills after ten o'clock, with nothing on but the TV, blinds shut, alone, and usually with headphones. Maybe even with the ceiling fan on so I shiver easily.

I'm thinking maybe you should take all of those things and do the exact opposite.
HiddenAHB's Avatar - Comment posted on 08/20/2009 18:43
HiddenAHB
Same problem here man!
But i'm already conquered my fears, i just LOVE the three originals RE because they're more horror and less action.
I recomend BioShock and Far Cry 2, they're not scary but they're tense and you will be constantly looking over your shoulder.
PS: I need to play Dead Space ASAP.
Primo's Avatar - Comment posted on 08/20/2009 18:44
Primo
Interestingly enough, I just completed Bioshock and I'm nearing the end of Half Life 2. Both of those games are very tense, but don't compare to Dead Space. I literally got stressed out trying to play Dead Space it was insane.
Wedge's Avatar - Comment posted on 08/20/2009 18:47
Wedge
Hahahaha it took me over a year to beat Silent Hill 2 because I would force myself to only play the game in the dark alone, which was so incredibly nerve wracking I never made it far before quitting. When I finally beat the game it was partially light out and I was too tired to be scared at that point.

Eventually I found you can just kind of "game" a lot of these games and focus on the game mechanics (in Silent Hill this means you can just run past most enemies) and they aren't as scary anymore, but it almost feels like you're defeating the point.

I beat Resident Evil 4 soundly the first time through, just because it was such a good game. However I've never really gone back to playing it, soley because of the chainsaw guys, which even though the game isn't really scary, having an enemy that causes instant death combined with the sort of clunky controls makes me very uncomfortable. The midget guy's Alien looking assistant things scared me less just because they couldn't knock your head off in one hit.
Gyrael's Avatar - Comment posted on 08/20/2009 18:58
Gyrael
I had the same experience with Doom 3, which I played like 3 years ago. But I did finish it. Even though I got really tense, I still enjoyed playing it and wanted more.
Vhaius's Avatar - Comment posted on 08/20/2009 19:00
Vhaius
Good read. The 'ash' room in Bioshock might be the room with the rigid mannequin splicers every time the lights go out and you hear them laugh they move a little closer to where your standing, until they're right behind you; think red light green light.
mgmgarcia01's Avatar - Comment posted on 08/20/2009 19:22
mgmgarcia01
I should also add: good read!
natetehgreat's Avatar - Comment posted on 08/20/2009 19:55
natetehgreat
I created an account just to register my appreciation for this piece as I too have reservations about horror titles and it's nice to hear someone else say it. I had similar experiences with BioShock (though I beat it) and Half-Life 2 (beat it too).

HL2's early head crabs are mainly just irritating but the poisonous ones in later stages? The large, spindly spidery ones!? D: It reminded me of Army Men 2 (lol, what a silly franchise that was), which featured gigantic spiders, in the first level no less. Returned it (AM2) the next day.

I can likewise relate to the author regarding RE4 as well; made it past the first encounter with the village not-zombies with the help of a friend and that's all I could bear. Not only was it too good—it's the video game equivalent to Alien (and I can watch Alien)—its tank controls make the player feel entirely too vulnerable...and frustrated.

And Dead Space, well, I couldn't even make it through the demo! However, I did find some solace after reading a critique that pointed out its single biggest flaw as a 'survival horror' game—its desensitization of the player to the monster. I beat the demo but lost interest in Dead Space with the realization it wasn't going to be scary after the first chapter or so of shooting the same aliens over and over. Frustratingly ironic, yes.
NecroNeko's Avatar - Comment posted on 08/20/2009 20:04
NecroNeko
I used to be easily scared (Hell, I was scared of the Grinch for Christ's sake!) when I was younger (not with games, as it was the NES/SNES era), but around the time I turned 9 or 10 I decided I was tired of being scared. So, I went out and forced myself to watch EVERY Friday the 13th, EVERY Nightmare on Elmstreet, etc. Now, horror is my favorite genre of movie and a close second with gaming (I love me some RPGs), and I almost never get scared. I feel for you though, since it prevents you from playing some excellent games.
lovemana23's Avatar - Comment posted on 08/20/2009 20:06
lovemana23
Excellent read man! And i`m the same, pretty much. Borrowed Dead Space off a friend recently, and played maybe an hour. Thought it was ace until those spear-armed fuckers started attacking me, and I was wondering around wheezing. It`s like psychological torture. Just too tense, too much deathly breathing and impending doom, too many distant screams. I play games for UPLIFTING escapsim. For empowerment. A lot of these games seem to be designed to jolt people who are a little numb. I just find them a slow-burning interactive panic attack. Not fun. Must sound lame to those who enjoy this kinda stuff.

I think some people are very tuned in to 'atmospheres', and some aren`t, be it in games, films or real life circumstances. Some can switch off from the atonal, deliberately unnerving music, constant screaming and sounds of peril, violent imagery and so on, that accompany these games. Some can`t. Like sponges. You`re a sponge, as I am :)
KarmatheStrange's Avatar - Comment posted on 08/20/2009 20:08
KarmatheStrange
This is such a great topic. I'm your total opposite, the more I feel scared, the MORE I play! I've excelled at a majority of horror games (Silent Hills, Resident Evils, Dementiums...you name it). I suck at FPSes and fighting games though. I find no pleasure in manipulating the arms and legs of pixels. I wonder then if you're great at fighting games.
elysse's Avatar - Comment posted on 08/20/2009 21:38
elysse
I 'm so glad I'm not alone in this. I am an UBER WUSS when it comes to survival horror games. If the audio gets to be too much, do what I sometimes do: Turn the audio off and play Yakey Sax or some other comparably humorous audio in the room while you play... hilarity shall ensue..

to wit: http://james.nerdiphythesoul.com/bennyhillifier/?id=1sjCQI5k1_4
accidentprone88's Avatar - Comment posted on 08/20/2009 22:26
accidentprone88
Man, that would drive me crazy. I love horror games.

My big breakthrough was three straight hours of the first Silent Hill in the dark by myself, and I haven't looked back.

Anytime something's supposed to mildly scary or creepy it shoots to the top of my play list.
zack007's Avatar - Comment posted on 08/20/2009 22:42
zack007
I for one love playing games like that, but play them really slowly. I play for about thirty minutes at a time and then have to stop because I discover I have been holding my breath since I turned on the game.
To give you an idea of how bad my fear can be, I recently sat down to play Shadow of the Colossus for the first time, which is an awesome game by the way, and a couple times I would get really nervous walking through a new area, because I never knew when the colossus might appear.
I sympathize with your feelings, and tell you to just keep trying because there are some great games you are missing out on.
Holiday's Avatar - Comment posted on 08/20/2009 22:53
Holiday
I stopped playing Dead Space after Chapter 8. I just got tired of constantly being locked in a room and having everything and the kitchen sink thrown at me. Some game Devs idea of making the game more intense by just throwing larger and larger mobs of monsters at you as you go along, meh. Too I found certain segments required you to die X amount of times in order for you too figure out what's actually got to be done to survive a certain area.

Couldn't relate to the main character and I dunno what was up with his girlfriend. Cool looking game though and the anti-grav stuff was fun.
shinigamiDude's Avatar - Comment posted on 08/20/2009 23:16
shinigamiDude
I'm a huge fan of the genre.I love the gore and the puzzles and it's a sad thing that most horror games these days are dropping the puzzle parts (except Silent Hill and Alone in the Dark which always drop a big loads of puzzles near the end).

I'm also a gore loving anime fanboy and i don't have much problem with violence or torture except these creepy long haired washed up skin ladies from asian horror movies and Higurashi or Ayakashi animes.So games like Fatal Frame and Siren kinda creeps me out while i enjoy playing games like Parasite Eve, Condemned , Dead Space or Clock Tower anytime,anywhere.

In Fatal Frame 2 , that twisted neck women who just keep falling down from the ceiling while screaming is the scariest thing i'd ever experienced on any horror games.

Also,how come nobody mentioned about Pyramid Head here?maybe everyone thinks he's adorable.
vava's Avatar - Comment posted on 08/20/2009 23:45
vava
I loves me some scary games. I always set the mood by turning all the lights off in my house, and cranking up the volume stupid loud.
TJH518's Avatar - Comment posted on 08/21/2009 01:37
TJH518
Bioshock was scared the shit out of my friend. I had him play it and he loved it, then he got to the part where the small white room fills with white smoke/fog and you pick up a plasmid. You turn around and a Splicer dressed up as a doctor is right behind you. He shut the Xbox off immediately. "Too much!" he said said cracking up. He still refuses to play it.
protomark's Avatar - Comment posted on 08/21/2009 01:43
protomark
hot dead space tip: you know when those monsters pop out at you and scare the living shit out of the orchestra?

yeah. on a second playthrough, when you know that's going to happen, try turning around and walking backwards.

DEAD SPACE IS NOT A SCARY GAME
Batthink's Avatar - Comment posted on 08/21/2009 05:24
Batthink
You are right, 8bit Coder, Dead Space is quite scary. I jumped more than a few times because of stuff in that game.

Btw, the woman with the pitchfork in RE4, I was grossed out by that as well. I didn't expect to bump into something so ghastly at such close range. However, I carried on...
Sexualchocolate's Avatar - Comment posted on 08/21/2009 09:05
Sexualchocolate
Personally I love them! - I'm playing through Dead Space right now, i love the scares and the attacks from behind and the audio is fucking tremendous.

BUT - I'm at a point where i have to fight through a good few "thingies" and I've run out of ammo, and saved. Now I'm not actually sure if i can make it "back" to a shop to buy more ammo (big thing chasing me, little things in front of me, but I can't get past where i am without any ammo.

So it's become a chore to put on, so i've been back on UFC for a while.
hermes's Avatar - Comment posted on 08/21/2009 09:16
hermes
I understand the feeling. I never ended RE4, and played it until shortly after the first boss. I heard a lot of good things about Dead Space, but my fear is that I won't be able to play it after I buy it.

Bioshock was really unsettling at the begining. After a couple of chapters I became such a powerhouse with the plasmids and the reseach I would go straight face against almost any enemy armed with my wrench. At that point, I kind of missed that sense of underpower...
Holiday's Avatar - Comment posted on 08/21/2009 10:52
Holiday
Yeah Fatal Frame II is probably the scariest video game I've ever played. The game was good at building this feeling of dread. Blood and gore doesn't make for a scary video game, vulnerability and a tense atmosphere do. I wonder how Alan Wake will fare.
RitualNet's Avatar - Comment posted on 08/21/2009 11:39
RitualNet
I'm kind of the same. I only like these kind of games if it gives you tons of ammo so I can sit back, screaming, pumping round after round into stuff. Res Evil 4-wii was pretty much like this, even more so on the second play-through when I got the unlimited ammo tommygun and rocket launcher, which took the edge off the horror. Dead Space though, the demo I ran out of ammo so fast, I ended up curb-stomping things that wanted to eat my spleen. I've still not bought the game yet, and don't think I will until it's about Ł10.
Cough's Avatar - Comment posted on 08/21/2009 13:21
Cough
That was a fun read! I too am generally timid, but i still enjoy these games. All the stuff you mentioned... it seems like you are put off by gore and cheap scares. Like the woman in RE4. That's pure gore. It's just no bullshit impalement. Or the jumping enemies in Half life 2. Another thing, all these games demand that you shoot stuff. Even with low ammo, a slicer is still a pretty badass weapon. Or whatever it's called. I never played Dead Space.

I just have to say, play a less action oriented horror game. Like... clock tower! Or you know, a game that doesn't have a shotgun.
fozzyozzy's Avatar - Comment posted on 08/22/2009 02:02
fozzyozzy
That was a great read and an affliction I too suffer from. But I was curious if you had any exact phobias with these games? Perhaps it's the undead thing? I'm embarassed to admit this but I lost my shit at Shadow of the Colossus. Specifically the water dragon. Gigantic aquatic monster + a fear of open water. Took me an hour before I realized you have to splash in the lake. I'm talking for an hour I kept Wander OUT of the water. Now THAT'S some cowardice lol.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50829 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jonathan Holmes: Why No More Heroes HD could mean a Wii total victory





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006