I only wrote two. One was by Jayson Napolitano.
@Nicholas Lamarra
Most likely. A lots of old game music rely on strong melodies and the kinds of techniques that famous musicians and composers use to create memorable songs and film scores. Extra Credits even did a lovely episode on the subject.
It would be nice as a collector's item, but not $200 nice.
People who aren't Apple tools who actually want to own their music. I take it, since you felt compelled to call the author a "weaboo" because he likes to own his music, that you don't fall into this category.
Your not crazy, its worth it to you and its a nice collection so go for it, you'd probably regret it if you didn't.
Also I can't hear the word mega man without being filled with rage at capcom, wonder why that is?
Lots of people still prefer physical media and buy compact discs, just like lots of people still buy games at retail instead of going the digital download route.
Just because something is passe, or is useless to you, it doesn't mean that it shouldn't exist.
I will listen to CDs and even vinyl records on my high quality analog system for years to come, thank you. You can enjoy your lossy mp3s on computer speakers if you prefer.
1. Unless the digital music in your collection is in a lossless format (and for direct videogame rips, I highly doubt they would be), you don't own the music in the highest quality possible. If you need to rip additional copies, you have a high-quality source from which to extract audio.
2. By owning both a physical and a digital copy of an album, you are covered in the event either format should suffer failure or corruption.
3. In the case of highly collectible merchandise such as this, the value of the physical copy will only increase as time goes on. Should you ever find yourself strapped for cash, you've got a quick and easy source of income. Why, I own merchandise in my personal collection that is currently at a value four to five times what I originally paid. With digital copies, you've got squat.
@youngreezy (probably sic, should be young greasy, I know how my name is spelled thanks)If lots of people still buy compact discs, then explain why music sales year over year see declines? See heres the thing, the music industry is in the shitter, and its not just physical media, but digital as well (although significantly stronger downturn in physical sales). Need proof?
http://www.npr.org/blogs/therecord/2011/01/06/132694660/2010-was-a-very-bad-year-for-trying-to-sell-music
Heres an article on NPR about how the music industry is in worse shape than it ever has been with actual physical data. Lots of people prefer physical media? No SOME people do, and that number is constantly shrinking the more widespread broadband internet becomes.
Comparing physical media in the game and music industry are really apples and oranges. Digital games on consoles take up tons of space, and in most cases don't offer the full library of games. They also aren't priced competitively with their physical counterparts (its significantly cheaper to buy a used game from GS then buy it on xbox live or psn). But, all you have to do is take one look at ANY local retailer's pc game section to get a good understanding of digital vs physical. Digital games thrive on the PC whereas at retail they really don't see much business. This is because digital actually competes with physical prices on PC because they aren't worried about pissing retail partners off like the console makers are.
But, just because you feel the need to compulsively hoard media, doesn't mean everyone else can't rightfully say the music industry is in the toilet because it offers shit value for the content. I never said cds shouldn't exist, I simply made a joke about it, much in the way you would joke at some one driving a horse and buggy down a road. CDs are an antiquated medium, and don't offer a significant value over owning digital versions (unlike vinyl which has a a debateably better sound).
My final point is going out on a limb, but I sincerely doubt you have the $10,000 audio system/high end headphones, or the discriminating ears to tell the difference between a cd, and an mp3 recorded at 320kbps. I'm sure you'll swear up and down you can tell the difference, but I've sat in a room with people with a fairly nice audio system, and no one could tell the difference. But hey, have fun paying 10 grand for an audio system and 200 dollars on some lossless cds of fucking NES music....
It always tickles me when someone's response to legal merchandise is, "I downloaded it already." Seems somewhat twisted.
Only six of the games represented are from the NES. Also, CDs and by extension lossless audio are needed for proper music archival. It's not just about listening to the music, it's about having the music in a format that is of high enough quality for the sake of preservation.
If you don't like CDs, that's fine and dandy. But don't pretend like they don't have benefits over digital versions.
For a similar story, you should read about the emulation community's quest for perfect emulation of older games hardware. Surprisingly, today's computers are NOT robust enough to perfectly emulate SNES games even though today's tech is at such a high level. There is a quality that is lost when the game is not run on its native hardware. Whether or not its noticeable to most people doesn't mean that there won't come a time when it'll be impossible to experience a game the way it was originally experienced. The same holds true for music.
And of course, there's also the inherent collector's value, which can't be measured and can't be equaled by mere digital representations.
Proper grammar is proper grammar, dude.
Postscript: My point was simply: to each his own; there is a market for these things.
Well yes, but they have actual instrument players and vocalists to work with that sound better than chip tunes. As far as video game music goes, I'd rather listen to some Halo or Nitronic rush, and as far as music as a whole goes, I'd rather listen to Queen, The Beatles, or Edith Piaf than some screechy, merely catchy, chiptune Mega Man theme.
Speaking of which, doesn't anyone else find it odd, that aside from Tenguman, Cutman, & Woodman's themes, the rest of the Sega Saturn OST is absent from an official release; Again?
I’m definitely giving them major props for including the Rockman Special CD tracks for this release. The Skull Man & Stone Man remixes are two of my favourites tracks from those albums. Here's Skull Man's theme:
http://www.youtube.com/watch?v=CD2-6ceManw
I listen to other bands too. I also like to listen to game music. There's a balance, and I don't think you have to choose one over the other.
Plus, I disagree in that actual instruments would always be superior to chiptunes. There are cases where chiptunes just work better. And there are bands and artists out there who understand the power of chiptunes and have worked towards that style. Folks like Anamanguchi, Jake Kaufman, Danimal Cannon... they see that there is simplicity in chiptunes, yet there is a depth to them as well. Not everyone's cup of tea, sure, but there is value in what they do, otherwise they wouldn't do it.
Also, you missed the part where I mentioned that a healthy chunk of this collection's music is NOT from the NES. The PlayStation arrangements in particular take the original tunes and overhauls them with higher-quality instrument samples, if your main issue is with "screechy chiptunes."
But never mind that. Why would you even post in a retro videogame music article if only to express that you don't like retro videogame music? Seems counterintuitive.
I'm loving how they still insist that there is a "Crush Man" from Mega Man 2 whose music sounds just like Guts Man's theme. Hmmmm.
Theres a lot more, maybe better, things you can do with $185, so I'd hold off/not get it at all. And thats coming from a Mega Man fan who'd love to have this, and doesn't have any of the soundtracks.
But good job completely sidestepping the conversation. Your first point was actually that several people still buy physical music, which I showed is clearly not the case. Your second point was more an assumption about my first post, and your third "point" was more of a dig at mp3 quality vs cd or vinyl. So no, I don't think your follow up accurately represents what your initial post was about.
@Tony
I totally forgot that it was regular consumers responsibility to "archive" music through the purchases of limited edition collectors cd sets that cost several hundreds of dollars. I buy and listen to music to enjoy it, not to feed into some hoarder/collector mentality that it needs to be archived in case every other copy of the cd in the world is destroyed or lost. Companies produce these things by the thousands, to act like it needs to be 'archived' by buying cds is fucking ridiculous.
I don't think I ever said cds don't have benefits over digital files. I just don't think its worth the exorbitant price differential, or convenience of being able to have thousands of digital files in my pocket.
And then we get to the 'collectors value'. Which we obviously can't put a price on. Sure it more likely then not will be worth more than what you paid for it some day, but that's nothing more than an assumption. To treat any collectors item like an investment is foolish and short sighted. If you enjoy it, and find value in it, fine, that's your business. I don't, I think 200 dollars for 10 cds is a fucking ripooff, but thats just how I feel about it, we don't have to agree to both be right.

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