Quantcast
Hunkering down with Trenches II - Destructoid

DestructoidJapanatorTomopopFlixist



Trenches II  



Hunkering down with Trenches II


1:30 PM on 12.01.2011
Hunkering down with Trenches II photo



Get ready, yet again, to man the trenches this month when Trenches II marches its way onto iOS-enabled devices. War never changes, war never dies, and war will always be a part of the video game landscape, but that's okay, because war -- in the virtual world -- is fun.

EA was showing off a bevy of new and upcoming iOS-based games recently and I had a chance to give this World War I inspired tower defense game a nice look over. Fans of the original should be excited, as the team at Thunder Game Works have made sure that their sequel is more than just a casual update.

Trenches II (iphone, iPad [Previewed])
Developer: Thunder Game Works
Publisher: Electronic Arts Inc.
Release: December, 2011

First off, I think it might be time I finally splurged for an iPad -- or at the very least put it on my Xmas list -- as so many of these current and upcoming iOS experiences just seem better suited for Apple's larger, sexier device. Trenches II is one of those games. It looks better on the bigger screen and any finicky controls -- that may plague someone with fat fingers on an iPhone -- are almost nonexistent thanks to the increased control space. Don't get me wrong, I'm sure the game is just as exceptional on an iPhone; it's just after seeing it all big and beautiful, I kind of want to toss my phone in the trash.

For those unfamiliar with the previous Trenches, the series takes place in a fictional early 1900s war setting -- complete with the British, German, and French battling it out for world supremacy. As a mix between tower defense and the castle attack genre, that has been one of the dominating styles of games on touch devices, the original Trenches stood out from the pack with its tight navigation-style controls -- think Flight Control -- and humorously charming aesthetics.



With two years having passed since the original, Trenches II has incorporated the feedback from the first game to make sure it's another stand-out hit. The single-player campaign looks massive, with 53 locations to skirmish across, and it is completely non-linear. The map I was shown was a fairly intricate ordeal. Trenches, barbed wire fences, and other barricades littered the battleground -- adding an extra level of strategy to each encounter. Like wars of past, trenches are used to gain a defensive stronghold on enemy troops, but obstacles, such as wire fences, actually impede troop movement which under stressful circumstances can leave them vulnerable to enemy attack.

Over twenty different units have made the cut, including the addition of a few new types: cavalry, flamethrower, and tank. Of these new units, I had a chance to witness the brutal firepower of the flamethrower class. The animations in Trenches II have been nicely improved and the flamethrower class really showcases this with its devastating mid-ranged arsenal. They are not the only spectacular attack in the game, as, along with the units classes, the artillery strikes have also received seen some new accompaniments. Fire bombs, biplane strafing runs, and even deadly rail guns join the foray to help vary the tactics at disposal.



Perhaps the most interesting aspect to Trenches II's strategy is in its perk system. There are 37 upgrades -- falling under the offensive, defensive, support categories -- that can be purchased from earning perk points or flat out won during certain battles. They range from better weapons for troops to more strategic elements, like the merchant of death perk that accelerates the rate of currency generation -- key for deploying troops (they cost money)faster on the battlefield.

Beyond the single-player campaign, Trenches II will also support cooperative gameplay, local and online (via Origin) multiplayer skirmishes -- deathmatch and king of the trench mode to name a few -- and, practically a requirement for the war genre nowadays, zombie waves. It's an enormous amount of gaming ammunition crammed into a very small package, but for fans of the first encounter (or those looking for a whole lot of bang for their buck) get ready, as the wait is almost over.

Hunkering down with Trenches II photo
Hunkering down with Trenches II photo
Hunkering down with Trenches II photo
Hunkering down with Trenches II photo
Hunkering down with Trenches II photo







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






timeline following:
Trenches II





Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Strategy games

7:00 PM on 07.23.2014
Conflicks has a great alternate history setup with anachronistic space colonialism

Did you know that Leonardo da Vinci discovered MetaMatter? Well, not in real life, but in the universe of Conflicks he did. It turns out all it takes is to separate a chicken egg's yolk from its albumen, and to heat up the y...more



10:15 AM on 07.23.2014
Frozen Endzone renamed Frozen Cortex, Mac and Linux versions available

Frozen Endzone, the tactical robo-sport from the developers of Frozen Synapse, has officially been renamed. The new name is Frozen Cortex, and I've taken the liberty of making a new logo for it. The rename is taking place bec...more



2:00 PM on 07.21.2014
Review: Squids Odyssey

Splatoon might be getting a lot of hype for Wii U squid battling, but it is not the first game featuring a squid squad to grace the console. Earlier this year, Squids made its jump from iOS to the Wii U with Squids Odyssey, a...more



View all Strategy games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more