Final Fantasy XI might not be up there with World of Warcraft when it comes to MMO powerhouses, but it certainly has a following -- a following now thinned by hundreds thanks to some cheeky cheating.
The story goes that a number of players "discovered an issue that allowed players to create multiple items for certain treasures and rewards in areas such as Salvage and Assault by exploiting the game system." The glitch had been known to players long before Square Enix caught wind of it, and they exploited it like an underaged crack fiend.
The bug was fixed on November 28, 2008. However, the publisher was not satisfied with merely fixing the problem, and pursued those who trespassed against the game's terms of use with the wrath of Old Testament God.
"As a result of the investigation, approximately 400 players were temporarily suspended based on evidence gathered," Square Enix boasts. "Approximately 550 players who committed more serious misconduct had their accounts banned."
When Square Enix wields the banhammer, it doesn't screw around. Those that were banned forever are said to be longtime FFXI players, and there is some ill sentiment surrounding this as angry fans want to get the afflicted unbanned. I don't know though, maybe they should get used to sunlight again -- it's good for you!
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
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The ban hammer needs to come down more often.
Now to thin the herd. *Cocks Shotgun*
Or is that Vampires I'm thinking of?
One of the big things with gil-buying and dupe exploits like this in FFXI is that it completely ruins the economy of the game. Some people might be thinking "lol in-game economy?" but there is an economy, and cheaters fucking destroy it. Good riddance.
...so we can watch them commit suicide!
This is such a blatant misuse of power. A stupid one, at that. With players of that shit dwindling already, this kind of shit just seems fucking retarded.
Suspend them for a few months. Take some of their gold or items. But for people to spend so much time on a game, just to have it snatched up like that?
There will be riots. RIOTS AND BOYCOTTS I SAY.
It'll happen.
You can find exploits in all and every MMO at one point or another. You can take it to another level and actively attempt to hack and cheat. Does it make it ok just because you can?
You cheat you get banned that goes for PC game to Console games.
You could buy gear at the new areas for less than they cost to vendor elsewhere because of a price written wrong in the code. before Square was able to patch it a few people caught winds and completely DESTROYED the ff11 economy for the next 2-3 years with billions of instantly generated gil
EVERY online multiplayer game has bugs and glitches, and players will exploit them when they find them. Square has made more than a few fuck-ups here, but its the players - their most hardcore players, the ones paying Square money every freakin month for several years - who are taking all the blame.
Punishment would be removing all illicit items (obviously), and perhaps stripping some players of gold or items, or even levels; things they can regain. Suspensions are a good option too, of course, and bans are a last resort for bad repeat offenders. Its just a game, not the end of the world. This is not punishment, this is bullshit.
When you exploit something, even if its not technically your fault you will be the one blamed for it. It's called cheating. Even if its in a game. Real world example. Go to Vegas and cheat at one of their games and see what happens to you when they find out. Its no different than what happened here. You get your ass thrown the fuck out and never allowed back. And don't tell me they didn't know what they were doing, people playing for a while knew exactly what was going on. This is coming from a former 3 year WOW veteran. Does it suck? Yes it does. Is it the end of the world? I hope to God not.
Actually, no. It says expressly in your terms of service agreement that, should an exploit or glitch to cause an unbalancing of the game and it's economy be discovered by a player, player must report it immediately to game testers. Exploiting such glitches can result in suspension or even termination of the account.
This is actually a fairly standard thing as Blizzard let's go of about 500 a month due to glitching and cheating. Fact of the matter is those who stumbled across it or didn't heavily abuse it were the ones suspended. Termination of the accounts were in all likelyhood the heavy abuses of the glitches.
As for SquareEnix's responsibility to provide a 100% glitch/exploit free game, show me ONE game, any console, that doesn't have bugs and glitches. I don't see how it's SquareEnix's responsibility to make game creation history to save cheaters the punishment from being banned.
Square enix fucked up by not keeping tabs on what was going on, and ignoring the reports that were coming in for so long.
I don't see why this is a big deal.
They exploited to do some things that tosses an economy awry. They cheated. They got banned. No tears from me.
And from what I can tell, they fixed the exploit pretty soon after it was reported.
I think it's amazing, serves the tools right. If you cheat you deserve everything you get!
Definition of "Exploit": to use selfishly for one's own ends
- In the past, SE has not banned people immediately, rather, they were giving warnings, and sort of a "2 strikes you are out" policy. That wasn't done here. People who had a "clean account" were outright banned.
- Yea, this did have an impact on the economy. However, the people banned were the ones that got untradable, unsalable gear, and not the ones that benefited financially. (There were several areas you could use this, one of them was rare/ex gear, the other was salable goods.)
- The bannings and warnings appear to have absolutely no consistency. Some were banned, some were warned, some got off with no punishment. That, in and of itself, appears to be very strange, at least to me.
- This bug had been in the game for well over 1 year, and reported at least twice - I had reported it once, after I found it by accident - over 1year before these bannings. How can SE first tell users that the area is "working as intended" (what the GM told me), then ban people for it?
- There are a number of violations of the ToS that SE turns a blind eye to, and has allowed for a number of years. Yet, when they draw the line, they do it like this? Rather harsh, considerring SE has allowed their player base to use the popular "windower" for a number of years, even though it is a violation of the ToS.
The glitch was in place for 1.5 years, was reported and ignored being marked as "working as intended"
Players who originally discovered the glitch spread the mechanics of the glitch to others and it was perpetuated. Some of the original authors of the glitch are still walking around in full gear they acquired from their dup activities. Others who participated once in a "Shout Party" got perm banned and lost their hard earned accounts. The banning was very inconsistent and no matter how you ponder it there was no logic to who was banned and who wasn't given a few obvious choices of blatant cheating.
FFXI has lost a core set of players who were the leaders of the community who and had vast knowledge to share about the game.
Square Enix thrives on presenting gameplay that challenges the players to use their intuition to figure out how to progress through the game. Because of this there is a constant motivation to push the limits of the game. Some fights require that certain members of an alliance log out or dissolve alliance for various reasons. It is common practice. My point is that there are gray areas. It is not always black and white.
The fault here needs to be shared. The players as well as Square Enix need to own up to their responsibility. When you look at the list of those that lost their toons you see some that fully deserved perm, they are known cheats and the game will be better off without them. But there are others that surrendered to temptation/pier pressure and had flawless record prior to that. Still others because of lanquage barriers, for example, were unaware of what was happening and received perm bans.
This glitch was a phenomenon in that it was around so long that it became the norm. I'm from a small town and there is a law that says you will be jailed if you wear your hat inside a public establishment. Its not enforced so everyone does it. Similarly, there are alot of common practices in FFXI that SE ignores.
Don't get me wrong, I'm not condoning the exploitation of this glitch. My concern is the severity of the punishment to 100s of ffxi players who are/were passionate about the game and had flawless records with exception to this glitch. I am also outraged at SE's lack of accountability in this unfortunate incident.
I believe they have managed to alienate their customer base and this just may be the demise of the game.
To all those who have been perma banned and temp banned I would think hard about sinking your time and money into a MMO that is declining because of the poor business tactics used by its originators.