[Illustration by Ashley Davis]
This is the end, my friends.
After the heart-breaking closure of Hudson Soft's North American division last year, tears were shed, but there was still hope that the properties that put the company on the map would live on in some form. This Japanese filing, however, states that whatever remains of Hudson will be absorbed into its parent company Konami on March 1. The Hudson name will subsequently be retired.
This past year, Hudson had been focused on mobile content, and the remaining teams will most likely continue this path under Konami. Does this mean that icons like Bomberman and Master Higgins are truly dead? After the recent cancellation of Hudson titles, the future was looking grim. Now it seems pretty clear. I just don't see Konami putting its resources into new ex-Hudson games when it can instead make fifty bazillion new Metal Gear collections, remakes, and spin-offs.
Long live the bee.
Hudson Ceases to Exist on March 1 [Andriasang]
Tony Ponce (aka megaStryke) is a culturally confused, Canadian-born Puerto Rican who grew up in Japan and South Florida ... yet can only speak English. He specializes in writing features and maintaining an immaculate goatee. Likes: Any and all things related to Mega Man, Contra, Castlevania, 2D, PB&J sandwiches, applesauce, and candy corn.
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See? Dead already.
It's a Kinect sports game. But calling it a "game" would be an exaggeration. It's more like virtual, coded hell.
Got it for $50. Sold it for $10.
BEST. DEAL. EVER.
I shit myself mate.
Seriously, what was the last game from either of these franchises that you remember buying? I'm sad to see anyone lose his or her job, but at the same time, other than some uninspired iterations of Bomberman, I honestly can't remember playing anything from Hudson since the 90's. Did they even create a single new IP within the last five years?
No company can last last on nostalgia alone...even Nintendo needs gimmicks.
His death was announced a full month and a half ahead of time, yes.
Boooooo.
Cut me some slack, I'm writing two novels, halfway to being somewhat drunk and on painkillers from having minor surgery because of a hernia I received while chainsawing the christmas tree two weeks ago.
My fingers hurt with every keystroke, my head feels like it's left my body and I'm almost out of Land Shark Lager.
The VC content that got uploaded, most of which I've never seen nor played before, including the TG-16 which was co-developed by Hudson. That was something of a Hudson revival and most likely helped to get stuff like new Adventure Island and Bonk get greenlit.
@Necron117
Land Shark: good choice.
No one cares about Bonk.
GOOOOOD, Bomberman 64 and Heroes had some of the BEST Videogame OST's I've ever heard! Not to mention the gameplay was insanely fun... This is a huge loss...
http://www.youtube.com/watch?v=_3-5-cqMxPQ
Any news about what happens with the licences for the old games? Does Konami reserve the rights to re-release the old stuff? Would they?
I will now list every remake and spin off, just to prove how wrong you are.
You want spin-offs? Well, I can give you;
MG: Ghost Babel
MGS: Portable Ops
MGS: Mobile
MGS: Touch
MGS: Ac!d
MGS: Ac!d 2
MGR: Revengeance
For the Rerelesed Category we have;
MGS: Integral
MGS2: Substance
MGS3: Subsistence
MGS: Portable Ops Plus (Oh shit, a rerelese of a spin off!)
And what is that? Remakes? Take your pick;
MGS: The Twin Snakes
Metal Gear Arcade
MGS: HD Collection
Metal Gear Ac!d 1 & 2 Mobile
MGS: Snake Eater 3D
http://www.youtube.com/watch?v=1nNCXdrHzqk&feature=related
http://www.youtube.com/watch?v=8EGqwY-NJGY&feature=related
http://www.youtube.com/watch?v=Oe1CHDa8yZ8&feature=related
http://www.youtube.com/watch?v=MoOliDikfCU&feature=related
http://www.youtube.com/watch?v=foGn40HuAcY&feature=related
http://www.youtube.com/watch?feature=fvwp&NR=1&v=zy4uXiKzHjs
I'll miss you, Hudson. Thanks for the memories.
still sad
(*whisper I kinda liked those games)
I agree wholeheartedly!
Goodnight, sweet prince. Thanks for the nights spent soiling myself in fear of your game that wasn't even supposed to be that scary.
I'm not going to address hardware issues here (that could be a dissertation in itself), but as far as the software goes, it seems that the same franchises get slapped with a fresh coat of paint and a new gimmick over and over again, which isn't necessarily a bad thing for the first couple of generations, but when they continue unabated for decades and proliferate into handhelds (like Mario Kart 7 and the second Re-release of Ocarina), nostalgia becomes a creative crutch.
@Tim, he was talking about your Pac-Man avatar.
Not just the avatar, but also the last comment.
Unfortunatly the TG wasnt sold in europe and I never got to play any of their games until I got into emulation.
Any shmupfan will be even more disapointed to see them go. They made some great 16bit shooter like the Star Soldier series, Blazing Lazers, the 2 PCE Thunder games and Caravan shooters.
Its a shame to see another shmup dev go like this, recently there has been alot of old and new shmup devs either shutting down or moving away from shmup development like CAVE
Cos hudson soft have hit the shite
I will also not forget the long hours playing Bomberman with friends bombing the crap of each other, or the frustration of playing Adventure island as a Kid and failing terribly because... rocks, damn those rocks.