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How X-Blades crafted its half-naked heroine photo

With X-Blades released and a full review forthcoming, we felt that our oversaturated coverage just wasn't complete without one more teary-eyed look back at the most important thing this game has to offer -- half-naked women with their arses hanging out.

We have made a great deal of fuss about main character Ayumi and her choice of clothes -- or lack thereof. What better way to celebrate the game's release, then, than with some exclusive concept art and a little chat with European publisher Topware to see just how far this sword-swinging slutbag has come? There is NO better way, so this is what we're going to do. 

Read on for some X-Blades imagery that, for once, is more than just a batch of screenshots. Oh and be warned ... a few pictures might be considered a little NSFW.

Destructoid: Ayumi has an interesting quasi-anime look to her. How was that decided upon. Was that a look you consciously went for, or was that something occurred naturally?

Topware: Gaijaan Entertainment, the developer of X-Blades, has become well known over the years for the high level of detail and graphical depth in their games, especially in regards to the acclaimed IL2 flight simulation franchise.  A couple years back they decided to embark on a title that was a bit more “fun”, and make a game that the team could really get into and enjoy creating.  After kicking around a few ideas, they decided to develop a game that was somewhat of a tribute to their collective fascination with classic anime/manga art and stories.  With that in mind they set out to essentially create their interpretation of what a Russian model might look like in an anime series, with the result being Ayumi.  She went through a number of phases before arriving on the final design that was implemented into the game, but throughout the process there was a definite conscious attempt towards this idea.



Destructoid: The clothing is obviously very risque' and not exactly protective when it comes to fighting hordes of monsters. Again, was this a deliberate attempt at sexing up the game, or is is there a valid justification for the knickers?

Topware: It’s really neither one nor the other.  When looking at all the anime and manga that the develop team had grown to love over the years, there is a definite trend in the animation style to the physical appearance of female characters, and their respective battle attire.  So it wasn’t really an attempt to sex her look up, but there isn’t some story or functionality validation for the outfit either, just a product of their attempt at the animation style and their tribute to it.

Destructoid: I see some of the original concept art has Ayumi wearing nothing at all, and I was told (by Nick) that she was actually intended to be nude until it was pointed out that videogame characters need clothes. Was there seriously consideration for nudity?

Topware: Haha no, she was always intended to be clothed in the long run, those concept drawings were more an inside joke attempting to poke fun at how skimpy and over the top some female anime characters are depicted, even when compared to Ayumi’s end result.



Destructoid: What drove the decision to have a female lead character in the first place?

Topware: The development team had a special fascination with those anime series that enlisted a rude, rough & tough yet sexy female character.  After debating a number of different possibilities for a lead character, the idea of the anime Russian model came up, and the team just kind of ran with it.



Destructoid: How do you make a female character stand out with iconic heroines like Lara Croft and Samus Aran providing recognizable competition? Did you take any inspiration from these famous female leads when creating Ayumi?

Topware: Absolutely, both Lara and Samus are timeless game characters that in their owns ways helped forge the path that allows characters like Ayumi, Aya Brea (Parasite Eve), Joanna Dark (Perfect Dark), and so on to see the light of day.  The big thing all these female leads have in common is their fierce attitude and self confidence, which prevents them from simply being something curvy to look at throughout their respective game.

[X-Blades is out now for PS3, Xbox 360 and PC. A Destructoid review is due very soon.]

LAUNCH GALLERY (19 IMAGES)
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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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35 comments | showing # 1 to 35
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MrSadistic's Avatar - Comment posted on 02/12/2009 17:02
MrSadistic
Hershey Kiss nipples.
Dead Movie Star's Avatar - Comment posted on 02/12/2009 17:04
Dead Movie Star
I had no idea she is Russian... That's possibly the best subtle humor I have ever see.

Then again, it is only a joke to me.
SP420's Avatar - Comment posted on 02/12/2009 17:07
SP420
Wow, that one pic where she should have a vagina but doesn't...fucking WEIRD.
iconsam's Avatar - Comment posted on 02/12/2009 17:10
iconsam
This makes me want to do 3D stuff again. Nice quick interview!
mascot1063's Avatar - Comment posted on 02/12/2009 17:10
mascot1063
@ SP420
And the drawings are shit to.
PappaDukes's Avatar - Comment posted on 02/12/2009 17:12
PappaDukes
This is relative to my interests! Very relative.
Diverse's Avatar - Comment posted on 02/12/2009 17:13
Diverse
@SP420: She's got a Ken doll stubb
Necro BABS's Avatar - Comment posted on 02/12/2009 17:15
Necro BABS
I dont think we will ever see a chick in gaming wearing that glowing dental floss....
CAVE's Avatar - Comment posted on 02/12/2009 17:16
CAVE
@MrSadistic

Shape? Color? Both?

Actually, I'm very curious about color. hmm..
DF's Avatar - Comment posted on 02/12/2009 17:21
DF
@CAVE: And not the flavor? For shame.
Half left's Avatar - Comment posted on 02/12/2009 17:21
Half left
"European publisher Topware"

Explains it...
SnakeDude4Life's Avatar - Comment posted on 02/12/2009 17:25
SnakeDude4Life
Topware? MOAR LIKE NO-WARE AMIRITE?!?!
thebza's Avatar - Comment posted on 02/12/2009 17:27
thebza
where is the review for this? and why hasn't anyone reviewed Onechanabara for 360 yet? do you see where my mind is right now?
C4NT1's Avatar - Comment posted on 02/12/2009 17:30
C4NT1
Nice work. ^_^
GamingGoddess's Avatar - Comment posted on 02/12/2009 17:51
GamingGoddess
Okay, I don't have much interest in this game but I give the dude from Topware credit for mentioning Aya Brea (although calling her "curvy" is charitable.)
mix's Avatar - Comment posted on 02/12/2009 18:13
mix
For a fake chick in a drawing your not half bad kid.
Jim Sterling's Avatar - Comment posted on 02/12/2009 18:29
Jim Sterling
thebza: I'm still waiting for FedEx to ship my copy of X-Blades. That's why the review isn't here yet. Onechanbara was also delivered late. Currently playing it, hope to have the review up this weekend.
Barcode's Avatar - Comment posted on 02/12/2009 18:53
Barcode
There's not enough polygons on the boobs!
Fury-Genesis's Avatar - Comment posted on 02/12/2009 19:04
Fury-Genesis
Nice model. But the topology has so many tri's! O_o
TrailerParkJesus's Avatar - Comment posted on 02/12/2009 20:15
TrailerParkJesus
You guys forgot to ask those guys if their mothers are proud of them.
lyfeforce's Avatar - Comment posted on 02/12/2009 20:22
lyfeforce
I get the idea the review is going to be more enjoyable than the game...
Baskervi11e's Avatar - Comment posted on 02/12/2009 21:17
Baskervi11e
This is going to be the best.. game... evarrrr...
Fronz's Avatar - Comment posted on 02/12/2009 21:26
Fronz
Awesome. Wish there were more opportunities for articles like this.
Qraze's Avatar - Comment posted on 02/12/2009 21:53
Qraze
hey, my game is crap but ain't she hot? she wears a thong! oh, the gameplay? is it good? sorry, we don't do that.

they're really just pushing a gimmick that isn't a gimmick at all, its a fucking costume. don't let the look fool you, a shiny turd still smells like a turd. don't let your hotdog stand.
Johnny Justice's Avatar - Comment posted on 02/12/2009 22:01
Johnny Justice
"Nice model. But the topology has so many tri's! O_o"

Tri's are OK when used properly.
-ctk-'s Avatar - Comment posted on 02/13/2009 00:27
-ctk-
Interesting
Captain Cranberry's Avatar - Comment posted on 02/13/2009 01:45
Captain Cranberry
That is one hot Cylinder... Seriously though, I think that's pretty low poly for how nice it looks.
glandseck's Avatar - Comment posted on 02/13/2009 10:49
glandseck
The tri's would make it meshsmooth into a big mess of normal inconsistencies, but since they aren't tessellating the mesh, it's a good polygon-saver.

Bad work ethic to have the mesh so advanced and STILL have it named "cylinder02" though, heh
Darren Nakamura's Avatar - Comment posted on 02/13/2009 12:34
Darren Nakamura
Fap fap fap...
Red TheHaze Veron's Avatar - Comment posted on 02/13/2009 13:12
Red TheHaze Veron
Ugh. Seems like they were reading and watching the kinda crappy anime/manga that had nothing but T&A in it. Maybe its just marketing speak butmost of the West always makes a crappy take on Manga/Anime styled characters.
CrocBox's Avatar - Comment posted on 02/13/2009 14:04
CrocBox
Captain Fapit
Drach's Avatar - Comment posted on 02/13/2009 15:44
Drach
You OK, Jim? Aren't you still on Suicide watch?
Drach's Avatar - Comment posted on 02/13/2009 15:45
Drach
You OK, Jim? Aren't you still on Suicide watch?
Brytryne's Avatar - Comment posted on 02/16/2009 23:31
Brytryne
@All you guys commenting the tris and how bad they are: There is no such thing as a polygon in a video game.
The Amazing Shenazin's Avatar - Comment posted on 02/19/2009 18:21
The Amazing Shenazin
I can't help, but get a Sudeki vibe from this game

but hey, despite being flawed I actually enjoyed Sudeki
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