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Valve's Team Fortress 2 character updates bring out the worst in humanity photo

Yesterday's Scout update marks the fourth Team Fortress 2 character alteration since the game's 2007 release and, for the fourth time, the Steam community is reacting exactly as one would expect it to. As the Scout's new weapons and abilities cannot be unlocked without completing a certain percentage of new, Scout-specific Achievements, the entire Team Fortress 2 world seems to be currently obsessed with getting as many Achievements as they can, to get the new weapons as fast as they can, to have an objective edge over their rivals for as long as they can.

As ultimately entertaining as these character updates are, however, and as much replayability and staying power they've given to Team Fortress 2 as a whole, I have to take issue with how Valve chose to implement those updates. Rather than simply giving us a reason to start playing again (or, given the current 50% off sale, a reason to buy it in the first place), Valve has for the fourth time unintentionally managed to turn their game into a wasteland of human desperation, greed, selfishness, malevolence, and irritation.

Hit the jump to see what I mean.

There are two types of people when it comes to getting character updates: those who feel the Achievements should be earned through natural play, and those who wish to cut to the chase and farm their achievements with the help of others. 

The first group argues that the achievements aren't that hard to get through normal play, and that since they are badges of merit and skill, to "farm" them is unethical and cheap. 

The second group, to which I belong, argues that it's silly to make me waste my time doing a bunch of things that I have already done or would have done anyway through normal play, and the relative reward of doing something difficult is replaced with a sort of increasing irritation that of the eighty times I've stunned someone with the Scout's baseball attack, I've been just an inch or two too close to actually get the achievement for it.

Both groups will probably never reconcile their differences, but they are alike in one very important way: for a few weeks, they turn Team Fortress 2 into a wasteland of mediocrity and hate.

Let's say you're in the second group. You take issue with the entire achievement thing, but you really want to try out the new weapons because they're legitimately quite interesting. Rather than going into a regular server and just praying that you get lucky enough to find yourself in some of the ridiculously specific situations many achievements require, you decide to enter an achievement farm.

Note: the above will never, ever happen in an achievement farm.

Achievement farms are servers that run a class-specific map designed to make it as easy as possible for players to get the necessary achievements for each class. The people who set up these servers are, generally, idiots -- they don't allow votekicking, they often don't include instant respawn, and the admins are never around so if just one person decides to, say, camp the shared spawn point as a Heavy and kill every single person as they spawn, the people in that server have literally no way to get rid of him. They must either wait for the troll to get bored, or leave and hope that the other achievement servers are full of more civilized people. Which they aren't.

Entering an achievement server and listening to the cacophony of people trying to enlist help in completing their particular achievements makes me think of a farm auction. So many people need so many different things that the airwaves are forever ablaze with people trying to engage in one-on-one conversations in a server that often holds up to thirty people at a single time. Add to that the fact that there will always -- always -- be someone who thinks it's more fun to run around killing people indiscriminately than it is to actually try and follow the server's intended purpose, and then you get to hear half a dozen people screaming something along the lines of "dude stop fucking killing us what the fuck is wrong with you" interspersed with hails of cackling laughter from the asshole who's doing the mass-murdering.

Unless you bring someone in with you and sequester yourself from the idiotic masses, trying to actually get anything done in one of these servers is like trying to hammer a nail with Play-Doh. You will see every single type of repugnant human being on the planet: the arrogant asshole who tries to shout everyone into cooperating with him, despite the fact that he doesn't know what he's doing; the douchebag who, knowing what achievement farms are for and disagreeing with them on a personal level, takes it upon himself to kill and irritate everyone inside for as long as possible in some philosophically misguided attempt to make the achievement whores repent their evil ways and earn the new weapons the "real" way; the greedy assholes who will gladly allow you to help them with their achievements, but who will immediately leave the server once it's time for them to return the favor. There is no better place to meet the dregs of the Internet, and of human nature in general, than in an achievement farm.

These people are laughing at one douchebag because they're a clan, and they only have to deal with one douchebag while the rest of them are united in trying to get the same thing. Imagine that ratio of helpful-to-unhelpful completely inverted, and that's what you'll find in an achievement farm.

But let's say you're in the first group. You want to get the Scout achievements legitimately, and so you play exactly as you normally would by going into a server that's running a map you enjoy, except this time you play as a Scout.

This would not be a problem were it not for the fact that nearly every single other person in the server is probably doing the exact same thing. The price for being honorable about achievements is that you have to share the entire Internet with a bunch of people who are also honorable, and who all want the same things you want. The Scout is not a fantastically effective fighter against other Scouts, and thus when you've got two teams full of nothing but them, the game becomes tedious at best and mind-numbingly irritating at worst.

The nuanced interplay between the incredibly well-balanced classes all but disappears in the face of a hundred thousand honest gamers who want nothing more than to try out the new Scout abilities they've waited a few weeks for. Nobody wants to switch to a different class, partially because they don't want to miss out on getting the Scout achievements, but mainly because one member of any class (with the possible exception of the Pyro) against an entire army of Scouts will probably be annihilated by the spastic, double-jumping antics of the other team. Most TF2 servers are ruined for the first few weeks after any given update as the entire playing audience tries to get the new weapons and abilities, yet it is not the players' faults; it is Valve's, for implementing the  achievement system in the first place.

I have always personally been against the requirement that players should have to wade their way through a group of irrelevant achievements just to get at the new weapons. The weapons themselves are well-balanced enough that they are not empirically better than the default weapons, thankfully, but they also afford new strategies and playstyles that any reasonable person would immediately want to try out for themselves. The character-specific achievement sets may presumably be an effort to acclimate players to each class's playstyle before allowing them to have a weapon that will further complicate that playstyle, but, as is currently being proven on countless TF2 servers across the globe, it generally results in the exact opposite.

Only because I ran out of videos of people successfully getting achievements, and because I haven't heard an NEDM joke in years.

The imaginary world of TF2 servers where people simply play the game and get the achievements normally does not exist. Many of the people who are now trying to get the new Scout weapons have been playing for quite a long time, and thus some of the achievements  are downright insulting -- I've already killed more than 2004 people in the time I've spent playing TF2, why should I have to kill another 2004 just because this new achievement pack dictates that I have to? 

Rather than just gracefully awarding these new weapons and abilities to the Team Fortress players of the world, Valve's achievement system, like clockwork, inadvertently turns every player into either a mindless, repetitious, purpose-driven robot until they get their achievements the "real" way, or a selfish, idiotic, disgusting asshead when they try to skip the BS and get straight to the goods. After a month or so, the fervor for these new weapons tends to die down. Until that point, however, Team Fortress 2 becomes a home for every bad gamer tendency known to man.

Until, that is, you get lucky and find one or two decent human beings in an otherwise-empty regular map server who help you out once you help them in return.

But it usually takes, like, four hours to find people like that.


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75 comments | showing # 1 to 50

sylphx's Avatar - Comment posted on 02/25/2009 20:10
sylphx
I guess I got really lucky then. I got 17 achievements done in 2 hours on a server i joined at random. It wasn't even achievement server just a group of cool dudes that wanted to get the stuff done.
Kork's Avatar - Comment posted on 02/26/2009 16:44
Kork
first to point out this is 4th update
medic, pyro,heavy and then scout
power-glove's Avatar - Comment posted on 02/26/2009 16:47
power-glove
This defeats any argument that you can make against the updates.
moocow21's Avatar - Comment posted on 02/26/2009 16:49
moocow21
I'm in no hurry to get achievements, as I love unlocking them as I go along. It is always annoying the first couple weeks after an update, since so many people are playing that one class, but after that things get back to normal pretty quickly and I continue enjoying this amazing multiplayer game -- grateful of the wonderful support & updates Valve keeps delivering for it.
larktenchi's Avatar - Comment posted on 02/26/2009 16:51
larktenchi
Very good read Anthony. This proves how humanity really is to itself...
SilverDragon1979's Avatar - Comment posted on 02/26/2009 16:55
SilverDragon1979
I'm part of the first group who actually works to earn their achievements, and I'm DAMN PROUD of it!
embef's Avatar - Comment posted on 02/26/2009 17:02
embef
I would say it only takes a week for things to cool off. The last server I played on it was just 3 scouts. People are getting tired of the scout herds already. I'm a little in between group 1 and 2. For the other update packs I have just played normally for the two first unlocks, then started focusing for the third. But with the scout pack I find that I need to focus all the time. The achievements are much harder than any previous pack. So I play normally and doing something crazy for an achievement if I find myself in a suiting situation.
Wedge's Avatar - Comment posted on 02/26/2009 17:02
Wedge
So? Don't play for that first week or two. They always add a bunch of bugs and broken things with an update too, so you'll just be giving them time to fix those as well.
ThunderHeartXI's Avatar - Comment posted on 02/26/2009 17:03
ThunderHeartXI
I think the worst bit about the Scout achievement pack is the 'kill people while double jumping' achievement. On the server I was on last night most of the killing was done under the excuse of that achievement.

But yeah, I have always found that after an update TF2 turns into a clusterfuck of failure.
Demtor's Avatar - Comment posted on 02/26/2009 17:03
Demtor
TF2 does some weird shit like this. Never played, but its interesting to read about and be happy I never did.

Achievements ruin gaming in my opinion. I'd gladly turn them off entirely if they let me.
gamadaya's Avatar - Comment posted on 02/26/2009 17:05
gamadaya
Dude, this is the best thing I've read on this site. Ever. You hit the nail on the head. I would also like to say that this is the precise reason I have not bought this game yet. Valve is probably the best developer on the planet right now, and I just don't understand why they are choosing to tarnish their near perfect record with such an obviously idiotic idea.
jellydoodle's Avatar - Comment posted on 02/26/2009 17:09
jellydoodle
I've never set foot in one of those places because I'm part of the first group, but If I did I guarantee I would be the heavy slaughtering everyone and laughing my head off
Shirley Temple's Avatar - Comment posted on 02/26/2009 17:12
Shirley Temple
It's the fourth.
IroN1c's Avatar - Comment posted on 02/26/2009 17:15
IroN1c
The achievement whoring actually made me stop playing TF2. That and you can't find a fucking european server without mods or a "premium subscriber" system.

The article was great to read and interesting, though quite lengthy.
Vlambo's Avatar - Comment posted on 02/26/2009 17:16
Vlambo
Meh, I swallowed my pride and just went to a cheevo server and got my unlocks. No harm done, as I already got all the other unlockables legitly
Evil Cheese's Avatar - Comment posted on 02/26/2009 17:18
Evil Cheese
I'm in the "don't really care" crowd. I'm in no hurry to unlock those new weapons. Hell, I still haven't unlocked most of the new weapons for the other classes either. I guess I hear enough about how the different weapons work from other people who have already unlocked them to quench any curiosity I might have. Plus I don't think I have really felt an overwhelming want to use the new weapons aside from maybe some of the Medic's and the Pyro's axtinguisher.
Solgrim's Avatar - Comment posted on 02/26/2009 17:21
Solgrim
I agree. This is how I felt about having to farm for unlockable characters in SFIV.
RJG's Avatar - Comment posted on 02/26/2009 17:26
RJG
Did you ever think that maybe the achievements aren't there just to be cool but that these achievements actually teach you how to play the game and use the new weapons? Did you know that the further away you are when you hit someone with the baseball, the longer they are stunned? Well you do now, because it's listed as an achievement. Did you know that the Force-A-Nature knocks people backwards (and off stuff leading to fall or environmental damage)? You do now, because that's an achievement to.

Quit your bitching about achievement farms and the fact you want everythiing available from the outset, get your facts straight (third update?! Do you even play TF2?) and if it really bothers you, do what other people do and grab a server with friends where you can goof off and play together and collect the weapons while you have some fun. It's only work if you make it work, or if you hang out with douchebags.
Matthew Blake's Avatar - Comment posted on 02/26/2009 17:29
Matthew Blake
I've owned the game since I bought the Orange Box last year. I have yet to unlock any of the special weapons for any of the characters, and that is just fine and dandy with me. I'm not that good at the game yet anyway...
Daxelman's Avatar - Comment posted on 02/26/2009 17:30
Daxelman
For this reason alone, I hope they never update the Spy.

Fucking Uber Spys....

Anyways, I tried the Scout out for about 4 minuets before going back to Pyro, I can't hit SHIT with the scatter gun.

Hell, I can't shit shit with the freaking shotgun the Pyro has. I'll think I get back to trying out Scout once I get a better optical mouse.


...I need Natasha...
Josh Tolentino's Avatar - Comment posted on 02/26/2009 17:31
Josh Tolentino
This is the exact problem I have with the unlocks and Valve's implementation thereof. For a MINIMUM of those few weeks after a class update, TF2 is ruined and practically unplayable in pick-up matches.

Worse, this also has long-run implications. I've seen servers where players who haven't unlocked certain weapons are forced to change class or are kicked from the game outright. Newbs and the honorable become, in a way, second-class citizens because they don't have the will to farm or the patience to get it the normal way. The ridiculousness of some of the achievement requirements (remember the medic?) also destroys team play. There's always someone in every match who won't bother healing or using his goddamn minigun, instead running forward to try to punch or bonesaw his way to an unlock, getting killed, and potentially getting everyone else killed.

Where's the team play in that?
The Hero with 1001 Faces's Avatar - Comment posted on 02/26/2009 17:36
The Hero with 1001 Faces
It sounds to me like you don't actually play much TF2. If you have that much trouble A) getting achievements without an achievement server, B) forming a group to farm the achievements, C) even knowing which update this is, I doubt you've spent much time playing the game.

Being that I like achievements, and that I enjoy getting them the way they're meant to be gotten, I'd say that anyone who goes on an achievement server are failures, and they deserve to be harassed by the even larger failures that are griefers. And if you're on a server with nothing but scouts, I'd suggest you pick up a pyro, or heavy and pick up a few achievements of your own.
Technophile's Avatar - Comment posted on 02/26/2009 17:38
Technophile
Here is what I don't understand. Why are achievements not retroactive? You can't tell me Valve hasn't been storing this data anyway, so why not give people achievements they have earned?

It will do 3 things.

1. Long time players that just want the weapons will probably acquire the achievements needed to unlock them on day one based on past play.

2. You don't feel like you have to drudge through stuff you know you've already done and can look forward and work towards new achievements.

3. to touch on what RJG said, people can still earn the "teaching" achievements because nobody had the weapons previously to retroactively get them, so they still serve their purpose of "teaching" people how to use the new weapons.

I dunno, seems completely obvious to me so I must imagine Valve is aware of this.
Magesx's Avatar - Comment posted on 02/26/2009 17:38
Magesx
I got 22 last night on a server with a dude I know.

BOOYA.

Also yes, these achievements are ridiculous. I really wanted to get these weapons legit for once, but no way, these are just dumb.
Ikey Heyman's Avatar - Comment posted on 02/26/2009 17:46
Ikey Heyman
I've never liked achievements, but that's probably because I'm generally bad at the game/don't play it enough/too lazy to get them. and I'm fine like that.

but it's mainly the farming thing that comes with the weapons. I remember when the medic pack first came out...oh god, everyone was medics for a week. medic hell. it destroys the game for a while, in a way.
DJP3DRO's Avatar - Comment posted on 02/26/2009 17:46
DJP3DRO
I still say that if the weapons are balanced alternatives and not upgrades, you shouldn't have to unlock them anyways.
grafkhun's Avatar - Comment posted on 02/26/2009 17:49
grafkhun
If you're not having fun, maybe you should play a different game until the achievement craze dies down after an update. If it's really as bad as you say, then I wouldn't even bother with TF2 after a player update, sounds like it'd be a right pain in the arse.
IceMax's Avatar - Comment posted on 02/26/2009 17:50
IceMax
"so if just one person decides to, say, camp the shared spawn point as a Heavy and kill every single person as they spawn, the people in that server have literally no way to get rid of him."

that was me yesterday finishing off my pyro achievements, i just stood behind everyone next to a ammo and health lockers and held down left click with a backburner. 300 kills, countless RAGE quits, and 3 achievements later, i left happy with my fireaxe.
Happy Chainsaw Man's Avatar - Comment posted on 02/26/2009 17:50
Happy Chainsaw Man
Yeah, it's pretty annoying when I jumped on the server I usually play on (which is a fairly standard, usually no BS server) only to find it overwhelmed with Scouts. Usually I wouldn't mind this, or the act of getting achievements in general. My problem is that the Scout's new weapons are among the most annoying in any online game I've ever played. It felt like I was in the middle of some giant social experiment orchestrated by Valve. Time to take a break from TF2...
Doomsday Forte's Avatar - Comment posted on 02/26/2009 17:52
Doomsday Forte
Ignoring the achievements and all, the problem with the updates is that it turns the game into Class Fortress 2 for a while. I've luckily gotten onto a couple of servers that limit the each class to three per type, but six scouts in one game is enough.

Amusingly enough, I would play Scout quite a bit (in the mere week I've played) but have yet to really do much now the update's out. Meh, oh well.
zanthox's Avatar - Comment posted on 02/26/2009 17:56
zanthox
stop whining and play. I'm sick of people loosing their normally quiet nice intellect to go on a pointless rampage on this subject.

If you don't like earn 'em, don't. no one is stopping you from farming them.

If you are in the middle just get with a few friends and farm them together while still feeling like you invested time into playing the game to earn them.

If you want to earn them have fun (no joking) with 100x other scouts on your server the first, eh, 3days-week (depends on if they do the free weekend or not, this will also mix in new players who have never played before, so deal with it). But after that the game ALWAYS returns to normal, with just the new weapons/maps changing it.

THIS IS NOT A BIG DEAL GROW UP.

This problem could have been solved by Valve delaying TF2 about 6months - a year (more?) and releasing all achieves/weapons at once... but then they wouldn't have had all he balancing and testing to be able to best create them all. Also they wouldn't (in my opinion) get the longevity for tf2 by doing that. you could accuse them of 'milking' us of our time, but its FREE, sooooo why complain?
In the end, the achievs basically just guarenty people take time (legit or not) to play the game to earn the newer, more unique/(not always more)difficult to play weapons and unless you just have a personal vendetta against any game that limits you initially (and that includes many FPS online games lately, CoD4 and KZ2 for example) I don't see why you should bother whining about it. CRY SOME MORE!
Iron Dragon's Avatar - Comment posted on 02/26/2009 18:04
Iron Dragon
I setup a spare machine in my house as an achievement server for the medic pack (Those achievements were retarded and getting all 35 from normal play would never fucking happen). I had to limit the thing to 7 players (Minimum required for the soldier uber kills) and admin it 24/7 to get anything fucking done.

As far as the scout update went I did about 10 legit (Which took a while with all those scouts) then said fuck it I've already done most of these (triple play, triple steal, batting the doctor, no-hitter, etc) so I just joined a random 2fort server with a few people and we got stuff done.

I <3 the sandman. I know Valve is going to nerf it just due to random bitching but I still don't think it's over powered. 75% of the time I get stunned I live. I can do much more damage as a sniper than any scout can with that ball.
Daxelman's Avatar - Comment posted on 02/26/2009 18:13
Daxelman
New Sniper Achievement Details!

Bonk-Shot: Get a critical headshot on an enemy Scout that has been stunned with a fellow Scout's ball.
CWal37's Avatar - Comment posted on 02/26/2009 18:22
CWal37
I dunno, I got my 22 pretty easily and I suck at scout. Didn't farm them either.
WarZombie's Avatar - Comment posted on 02/26/2009 18:23
WarZombie
This stuff is expected, you don't even have to play the game to know that. You're free to say whatever you want, but I think it's pretty pointless complaining about something that is guaranteed to happen. This type of stuff is always going to happen when Achievements are released, and you have a right to bitch, but if you can't do anything to stop it, then there is no use complaining in the first place.

That being said, I can't wait to get my hands on these updates when they come to 360.
Jesus H Christ's Avatar - Comment posted on 02/26/2009 18:30
Jesus H Christ
My solution has always been to not play such a terrible game.
Chronic Logic's Avatar - Comment posted on 02/26/2009 18:45
Chronic Logic
Achievement farming?! You guys are such dishonorable dogs! May your guilt eat away at your heart, or what's left of it!
LarkOhiya's Avatar - Comment posted on 02/26/2009 18:49
LarkOhiya
@ The Hero with 1001 Faces
rev ant is an avid tf2 player and one of the best spies out there. hold off the rage before you even take time to look.

otherwise. I was just thinking to myself how better it would be if they just gave all 3 weps out at once. I would grind for NO achievements and still have fun unlocking them.

I still want the new stuff, but I really want to feel a spark of coolness when i do something really well and get a pat on the back for it :( as it is now I'm forced to do all the easy cheevos and I miss out on the fun of it.
Nameless Monster's Avatar - Comment posted on 02/26/2009 18:49
Nameless Monster
As a "I want my achievement now, but I'm ready to help others" person, I can say I'm quite sick of those pyros on achievement server going around burning everyone using the excuse "I want pyro achievements" WHILE THEY ARE USING THE FREAKING BACKBURNER.

Seriously, I have nothing against achievements, but VALVe need to separate them from weapon unlock. Let us test our new toys, and then skilled/patient players can get there proofs, badges, whatever.

Also, on the first day of the update, I went engineer on 2fort. That was hilarious. So many noob scout...
ajaxender's Avatar - Comment posted on 02/26/2009 18:54
ajaxender
This is why you have friends. You know, people you like who will join a game with you?

I spent around 4 hours the night it came out just mucking around with friends. A fair bit of that time was spent as medic, earning ubers to either be killed for an achievement, or to use for one of the other achievements. I had a ton of fun, overall. Heck, at one point a random guy joined and immediately offered to help with achievements, no questions asked.

When it comes down to it, i agree that its a stupid system, but if you have to do it, do it right. Grab a few mates and head into an empty server (i refuse to believe you cant find one) and just have fun.

Also you exaggerate how long servers are in '1 class mode'. Every real server i tried, just a few hours in, was fine. They had more than the normal number of scouts, ill grant you, but then people go heavy/engy/soldier to kill scouts, then people go spy/demo/sniper to kill them, and so on. And of course theres always medics. People like to win, more than anything.
Stephen57's Avatar - Comment posted on 02/26/2009 18:58
Stephen57
He's not saying it's hard to get the achievements in regular gameplay. It's just that it is nice to access content in a game you payed for sooner rather than later, especially when you've been waiting so long for the content to be released, and it will always be faster to farm achievements than to get them through normal gameplay.
Face's Avatar - Comment posted on 02/26/2009 19:48
Face
I like to get them normally, not for any moral reasons I just feel I get more replay value that way.
Dexter345's Avatar - Comment posted on 02/26/2009 20:17
Dexter345
I would agree, but then I don't know because I play TF2 on the 360 like a cretin, and we haven't gotten any updates yet.

Still, I can foresee it happening, but perhaps, not as bad? Because servers are much more limited on the 360 (only up to eight per team) and there will be four updates to come out at once, so not everybody will be playing the Scout; other people will be going for Pyro, Heavy, and Medic Achievements.
NihonTiger90's Avatar - Comment posted on 02/26/2009 20:32
NihonTiger90
@Rev

What server do you play on mostly? I never seem to see you on, but I know you play a lot.

Also, the achievement farming is pretty bad out there. I have 21, but only because I got cooperation from some people on my server so we could get these all out of the way.
Naim Master's Avatar - Comment posted on 02/26/2009 21:10
Naim Master
Damn , I just need 3 more achievements to get the Boink !...
Eschatos's Avatar - Comment posted on 02/26/2009 21:51
Eschatos
I tried being honorable when the medic update was released, but some of the achievements were ridiculous to unlock. After a few weeks I gave up and joined an achievement farm server, and started earning them super fast. I'm glad I got the unlocks easily, but now I have a ridiculously inflated max score and max healing as a medic that could never have happened realistically. Now my stats are forever fucked up, and I'll always know why. Makes me kinda sad.
Brando's Avatar - Comment posted on 02/26/2009 22:15
Brando
There is a simple solution to this problem. Download the Steam Achievement Manager 4.0 (google it). It's a totally safe way to automatically unlock all the milestone achievements to get the weapons without messing up your score and it allows you to get all the other achievements legitimately. Its not considered hacking so you won't get banned, I've been using it since the pyro update. No boring farming for me.
The-Excel's Avatar - Comment posted on 02/26/2009 22:38
The-Excel
I'm finding it hard to get the achievements by any means.

@Brando:
If you read the Team Fortress 2 you'll have seen that they know about it already.
The-Excel's Avatar - Comment posted on 02/26/2009 22:38
The-Excel
The development blog, that is.
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Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006