Quantcast
How to stay hard:Team Meat talks game difficulty design - Destructoid

DestructoidJapanatorTomopopFlixist



How to stay hard:Team Meat talks game difficulty design


2:00 PM on 04.18.2010
How to stay hard:Team Meat talks game difficulty design photo



Super Meat Boy is fun, even when you're dying. In fact, some of the most exciting, funny, and surprising parts of the game come from your own death. Just like in the best survival-horror games/movies, witnessing the protagonist being graphically and grossly dispatched is big part of Super Meat Boy's appeal. Screwing up in the game leads to both a punishment and a reward. That didn't come about by accident.

Edmund McMillen, Super Meat Boy's artist and co-designer, has laid out his philosophy towards designing the game's reward/punishment system and multiple difficulties, and it's pretty smart stuff. Budding game designers, or anyone interested in understanding how videogames work, are sure to be entertained. Not only does the post give us an idea of what makes Super Meat Boy compelling to play (and replay), but it also gives us good look at how difficulty was handled in the 2D platformers of the past (with illustrations to match). It also definitively explains why child abuse is not good, but is in fact, bad.

Just another reason why I like Edmund McMillen one-hundred-million-billion-trillion times more than Carlos Mencia.

Why am I so... Hard? - [SuperMeatBoy.com]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Platform games

1:00 AM on 04.17.2014
Azure Striker compromises appeal to boys 10-14, adds braid back

Keiji Inafune's other not Mega Man game is Azure Striker: Gunvolt. Its main character, Gunvolt, was viciously censored for the planned Western release, as you can see below. And by viciously censored I mean his designed was c...more



11:00 PM on 04.16.2014
Listen to Holmes sing 'God Bless the USA' in this Broforce interview

Free Lives' Broforce is already out in the wild on Steam Early Access, playable to those willing to part with $14.99 in exchange for a super macho, explosion-filled action-platformer romp featuring such characters as Bromman...more



11:30 AM on 04.16.2014
La-Mulana 2 aims to be more 'intuitive,' still hard as heck

La-Mulana was regarded by some as the hardest game ever. This isn't going to change, though Nigoro's Takami Naramura wants it to be slightly more intuitive so perhaps all those deaths don't lead to warranted frustration and ...more



View all Platform games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more