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How to save Sonic the Hedgehog photo

Ever since I got my hands on Sonic Unleashed at the Tokyo Game Show, I've been Sonic daft. The game looks promising as anything, but even if this is a step in the right direction and Unleashed turns out to be good, it will still be a long road to recovery for Sega's famous mascot.

It seems that Sonic Team misses far more than it hits, and while repeated attempts to revitalize the ailing hedgehog have brought with them plenty of potential and hope, each game has fallen flat on its face, or at the very least, done very little to untarnish the troubled mascot's increasingly damaged reputation.

Let's face it -- Sonic has been over the green hill for a very long time. As someone who adored the speedy woodland creature as a child, it's horrible to have to say that, but it's true. He was introduced as the cool alternative to a "boring" Mario, but looking at the two characters today, it's easy to see which is going strong and which has aged very, very badly. It's a bitter irony, but that attitude-drenched hedgehog of yore has been a desperate, increasingly irrelevant relic for a long time.

He needs to be saved, and maybe Sonic Unleashed will throw him a lifeline. If Sonic wants to permantantly check out of rehab, however, he needs to get his arse in gear and do it right for a change, and I want to help. While some of these points may be fairly obvious, there are a few left-field suggestions in this humble list. Either way, Sonic Team should pay attention. Hit the jump for a list of ways in which Sega could, and should, save Sonic the Hedgehog.

1. Keep it simple:

Sonic Rush was Sonic Team's first attempt to bring the titular hedgehog to the Nintendo DS, and it was a quasi-success at best. While a decent game, it was by no means stellar. However, it did succeed in one area -- it spotlit Sonic's problems perfectly, when compared to another nostalgic DS platformer, New Super Mario Bros. 

While Sonic Rush was an average gameplay experience, New Super Mario Bros. was an utter joy from start to finish, and I'll tell you why -- simplicity. New Super Mario Bros. was far from innovative, and never strayed far from the tried and tested mechanics of old Mario platformers, and this is why it worked. Rather than make everything needlessly busy and flashy, the game did what it knew how to do, and did it well.

With its pseudo-3D bosses and pointless tension meter nonsense, Sonic Rush had too much crap going on. Rather than stick to the Sonic Advance route of simplistic, traditional platforming, Rush was trying too hard to be impressive and as such, wasn't  impressive at all.

The original Sonic platformers were simple and fun. Somewhere, that very easy concept has been forgotten. Don't even get me started on the 3D console games that are as badly made as they are confusing, which brings me onto my next point ...

2. Sonic works best in 2D:

It's a home truth that everybody knows, but one that Sega seems keen to ignore as much as possible. With Unleashed, it has to be said that Sonic Team is at least compromising and blending 3D gameplay with constantly shifting 2.5D perspectives. It actually works quite well, but most Sonic fans would likely prefer some good old fashioned 2D platforming.

Mega Man 9 has proven that retrocentric videogames are working thanks to digital distribution and a rabid fanbase of nostalgic gamers. A 16-bit Sonic sequel released online would surely do well enough to at least justify its own production, but then a 2.5D game making full use of high-definition graphics and old-school gameplay has potential to be amazing as well.

Either way, each console has its own online distribution platform that a 2D Sonic would be well served on. It's something that Sega should be thinking very seriously about.

3. Stop thinking Sonic's games are about speed:

This is a point that some would believe is erroneous at first, but let me explain. Sonic the Hedgehog on the Sega Megadrive was not about speed -- period. Yes, speed was a large element of the gameplay, but it was never the sole focus as modern games would have you believe -- in fact, it was barely crucial to the gameplay at all.

The original Sonic games succeeded because of clever level design and a smart use of physics, not simply because Sonic went really fast. Speed was the pudding, not the main course -- every now and then you'd get a series of loops and paths that allowed you to buzz through a level with wanton abandon -- but there always came a series of well-timed jumps or springs to navigate before and after. The fast parts were treats, ones you earned through some solid platforming action.

Modern 2D and 3D Sonic titles have forgotten this, and seem to believe that speed is all Sonic can offer.  While the first Sonic Advance was able to re-introduce deft level design, its sequels failed hard and degenerated into little more than "press the move button to win." Even springs became automatically triggered so as not to make Sonic slow down, and the result was a very boring set of games in which you merely hold down a single button and jump occasionally before succumbing to a cheaply placed pitfall now and then which attempt to create the illusion of challenge.

This is another reason why the 3D games have failed so hard. The developers bust their nuts for a sense of speed so much that they forget to craft a decent level, and as such, just throw a really hard-to-control hedgehog into a world of rubbish and hope for the best. Maybe just ... forget the speed for once. Simply make a really good platformer first and think about making him run fast second.

4. Can the anime crap:

Sonic is not fucking Gundam Wing, so let's stop pretending he is, okay? Japan truly reclaimed its hedgehog somewhere at the turn of the century, and the series has suffered as a result. Sonic games don't need shoddy attempts at crafting a "dramatic" storyline to work, and they definitely don't need a bunch of big-eyed human characters who belong in that Naruto bullshit. Whoever Sega hires to write the stinking pap that passes for a Sonic storyline, let me just give this one bit of advice:

JUST STOP IT OKAY!?

Give me a hedgehog. Give me Robotnik. Give me a level full of squirrel-filled robots in between the two. That's all we need. If you absolutely must have a storyline, keep it light and, most of all, keep it in the damn manual. The day a Sonic game deserves cutscenes as story-laden as Metal Gear Solid is the day that McDonald's Happy Meals deserve to be cooked by Gordon fucking Ramsay. 



It's not like Sega can even keep the stories straight anymore. So many characters have been introduced, and so many alternate realities and pasts and futures have collided, that you can't keep track of what the Hell is going on. They have this guy called Eggman Nega who is simultaneously an inter dimensional counterpart of Dr. Robotnik, as well as his descendant from the future, his ally AND his enemy. Or something. I'm not sure, it was hard to follow. I don't need plots I can't follow in a platform game. Get your convoluted shite out of my Sonic!

At the very least, get the guy who wrote the old Sonic novels to do it. Sonic the Hedgehog in Castle Robotnik was a literary classic. 

5. Let us call him Dr. Robotnik again:

I know, I know. He's always been called Dr. Eggman in Japan. But Japan also has videogames about touching up little girls, so let's not pretend they are the masters of taste now, shall we? When I was a wee lad, he was called Dr. Robotnik, and whether or not that was something Sega of America dreamed up, it was better

While we're on the subject, whatever happened to Robotnik actually being a real villain? A proper villain. He has been constantly sidelined by other bad guys over the years, and while he's not had his dignity robbed from him quite as badly as Bowser, he needs to reclaim his place as Sonic's nemesis. Even Sonic Unleashed has some big bad monster with the worryingly-anime flavored name of Dark Gaia in it.

A fat man with an egg fetish may not be the most credible bad guy, but he was a right bastard back in the day. Forcing chickens to become murderous cyborgs is pretty hardcore, but his role has diminished as time's gone by. In Sonic Chronicles, he's even an ally. That's not right. I grew up with this man as my enemy and I must finish the fight! 

6. No more new characters. Please!

We've had enough. I suppose Tails was a grim harbinger of things to come, but this obsession Sega has with stuffing the Sonic cast full of new and stupid gimmicky animals needs to end. So far, only one character introduction has worked, because Knuckles was the tits. Outside of him though, can we please stop introducing another watery, forgettable sidekick with each game?

Cream the Rabbit, Big the Cat, Silver the Hedgehog, Bollocks the Badger, Registered Sex Offender the Anteater -- it's endless and shameless. Most of them never catch on, but once they're part of canon (Sonic has canon. Good lord) we have to bloody deal with it. 

I also blame the fans here, for continuing to support Shadow the Hedgehog when he proves time and time again that he's shite. I honestly tried to like Shadow, I really did, but his endeavors to sport 'tude and appear edgy are about as embarrassing as Sonic's. And if Shadow can't succeed, a stupid frigging rabbit called Cream doesn't stand a chance. I mean Cream!? That's a name now?

Still I guess one or two have their good points ...

7. Rouge the Bat needs to do a Playboy spread:

Um. Actually I never wrote that. Moving on ... 

8. Bring back good music:

It amazes me how bad modern Sonic soundtracks are when the original Megadrive games had some of the most sublime tunes of all time. Sonic the Hedgehog 2 is still among my favorite videogame soundtracks, and the rest of the games weren't too shabby in the audio department either. Once again, it was Sonic Advance that seemed to nail it -- with a selection of tunes that rivaled the originals, but it was little more than a fleeting moment of inspiration before all was lost once more.

I guess it's all part of this desperate, grasping attempt to still be cool, but the whimpering faux-rock that has poisoned the console games is absolutely appalling. If I wanted Sonic to be an episode of CD:UK, I'd have asked.

Is a nice, bouncy, happy melody something to be ashamed of these days? It would seem so, and maybe that's indicative of the games industry as a whole, but it's especially cutting when a pioneer of happy, memorable music has resorted to employing the services of floppy haired guitar strummers in order to appear credible. 

I want more of the MIDI-quality sax that made up Starlight Zone, or the Hilltop Zone's charming refrain. Give me the foreboding-yet-still-somehow-innocent Robotnik boss battle themes, and I want no more of that "make-believes reborn, myths in mind re-thought" madness!

Sonic Unleashed seems to reintroduced one or two melodies, at least with its Europe level. It's still a far cry from what I've been treated to in the past though and while the theme tune for this particular sequel isn't the worst I've heard, is it too much to just bring back the old theme? The one we love?

Come on now. 

9. If you're going to be "cool," be ironic or you fail:

Sonic the Hedgehog's radical attitude and finger wagging stopped being impressive in the nineties. Nowadays, it just looks tragic.

Sonic should take a leaf out of Devil May Cry star Dante's book, seriously. I've praised Devil May Cry's hero many times for his camp, cheesy, self-parodying stupidity, and if Sonic insists on bringing the mid-nineties bodaciousness into the modern world with him, he should do it with his tongue in his cheek, as opposed to the seriousness he currently performs it with.

I was going to suggest that Sonic stop having a voice actor, or at least large chunks of speech, but instead, perhaps keeping the same voice but removing all trace of sincerity might actually work. Make him funny -- genuinely funny -- and have his nonsensical quips uttered with a heady dose of camp stupidity and I'd certainly get behind him.

The modern day Sonic is already enough of a joke, so why not let the blue hedgehog be in on the gag?

Which brings me to my tenth and final bit of advice to Sonic. I think this is the most important tip I can give, one that should secure the future of Sonic the Hedgehog for many years to come ...

10. Make this playable:



Well ... it had to be said.


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67 comments | showing # 1 to 50

Jim Sterling's Avatar - Comment posted on 10/26/2008 14:21
Jim Sterling
To answer:

Yes, some of you will have read this, most of this, before. The original article was destroyed due to an accident a few days after it was posted. However, it was recovered and I sat on it for a while until I felt it was timely to repost. I've restored it and added/updated a few sections as well.
Geoff's Avatar - Comment posted on 10/26/2008 14:22
Geoff
i thought you just ran out of things to say so you're just going to repeat the same articles over and over again
eternalplayer2345's Avatar - Comment posted on 10/26/2008 14:26
eternalplayer2345
Agree with all the points Jim, except I actually like cream >.> but the rest I hate.
RonBurgandy2010's Avatar - Comment posted on 10/26/2008 14:31
RonBurgandy2010
Didn't you already do this Jim?
Jim Sterling's Avatar - Comment posted on 10/26/2008 14:35
Jim Sterling
RonBurgandy is good at reading.
Funky Goodness's Avatar - Comment posted on 10/26/2008 14:40
Funky Goodness
Knuckles FTW.
Scrixx's Avatar - Comment posted on 10/26/2008 14:40
Scrixx
@Ron: Read the First Comment -.-

I agree with everything. Also Shadow is awesome yo.
mispelt's Avatar - Comment posted on 10/26/2008 14:46
mispelt
Does anyone know what Jaleel White is up to now-days? If anyone can save this 90's pop icon, it's another 90's pop icon.
Benefactor's Avatar - Comment posted on 10/26/2008 14:49
Benefactor
I know you hate Shadow, but I just draw the line for characters at him instead. I think he's a good enough character without being horribly tacked on like some of the others (my god, I just thought of how many more characters there are). But yeah, nice updated article. Sonic needs a revival. Now.
pedrovay2003's Avatar - Comment posted on 10/26/2008 14:52
pedrovay2003
As far as Robotnik's name goes, as quoted by Yuji Naka:

To tell the truth, his name has not changed. Robotnik is his real name and Eggman is a common name taken after his shape. Possibly, it may have been Sonic, who uttered this alias for the first time! I feel, though, Sonic uses this name affectionately, rather than trying to make fun of him.
Ninjajuice's Avatar - Comment posted on 10/26/2008 14:54
Ninjajuice
I thought Shadow and Sonic were already supposed to be campy, self-parodies. Oh well.
Jim Sterling's Avatar - Comment posted on 10/26/2008 14:55
Jim Sterling
pedrovay:

That's actually how they do it in Sonic Chronicles, which is one of the few awesome things that game does. In that game, everyone calls him Eggman, except Robotnik, who constantly refers to himself as Dr. Robotnik. That I thought was an excellent touch, but sadly the other games have him calling himself Eggman which is just fucking stupid.
wardrox's Avatar - Comment posted on 10/26/2008 15:05
wardrox
old. :P
Trowble's Avatar - Comment posted on 10/26/2008 15:06
Trowble
Child Wheelchair Surfing FTW!

Also, the other points are good too, especially the simplistic and 2D gameplay points, Robotnik, and bad music. I think they should just axe the new characters completely, and just leave Knuckles and Tails. Registered Sex Offender the Anteater wasn't a cool character. Forget they ever existed.
Necros's Avatar - Comment posted on 10/26/2008 15:07
Necros
I missed it the first time, so it's all good. The last piece of advice is a great way to fix any failing franchise, in my opinion.
greeneggsnsam's Avatar - Comment posted on 10/26/2008 15:10
greeneggsnsam
This article was what got me into Dtoid back when it was originally posted (it was on Digg or something I think).
Transbot's Avatar - Comment posted on 10/26/2008 15:11
Transbot
Time to tie some IPs to a tree and bash em with a shovel. Sonic should be first to the gallows, better off we never see him again.

KamikazeTutor's Avatar - Comment posted on 10/26/2008 15:11
KamikazeTutor
pedrovay:

Yuji Naka is a fucking racist douche anyway.
Scape's Avatar - Comment posted on 10/26/2008 15:14
Scape
We were so close to having another good Sonic game in the form of a fan project:

http://www.youtube.com/watch?v=w4zTck26MN4

It seems though that the project got stuck in development hell or was canceled. There is still hope in another fangame though called "Sonic Forever" which takes parts from the scrapped Sonic XG.

I agree with all of these points, but especially 8. The original Sonic 1,2,3 and Knuckles tracks are among the best of the best in video game music.
kadosho's Avatar - Comment posted on 10/26/2008 15:15
kadosho
Although I do agree with most of the points.. I disagree about the rock "journey" that Adventure brought with it. I admit I am a glam rock fan, I love "Open Your Heart" with a passion. *seriously its difficult to even start up Adventure, without watching the opening cinematic before you press Start.

One major thing I do notice with Unleashed, is that its dropping the melodic themes recent games have had. Instead we have melodic bounds of energy taking us on this rollercoaster ride. *With the theme song done by a band called "Bowling for Soup", for those that may have heard of them.. look up a song called "1985".

I definitely have faith that "Unleashed' could very well be the comeback we've all been waiting for. =D
Verol's Avatar - Comment posted on 10/26/2008 15:19
Verol
I do think they need to completely redo voice acting in Sega games, NiGHTS VA just killed it for me, they were going to the [i[cool[/i] androgynous acrobat and expectantly fell flat on their face. They also need to get some half decent actors too, they put no emotion in their lines at all.

Hell NiGHTS should have just had a narrator and have that be it.

Although he uttered the cheeziest line in video game history "We're SONIC HEROES![/i]" Ryan Drummond really should come back as his VA, for some reason his voice fits Sonic. (He has worked as a clown before too, he could probably pull off the tongue-in-cheek heroism that Sonic does indeed need.
Jim Sterling's Avatar - Comment posted on 10/26/2008 15:30
Jim Sterling
I knew I should have punched you at VGL, Phil.
UglyDuck's Avatar - Comment posted on 10/26/2008 15:34
UglyDuck
I have one of those faces.
Oolong's Avatar - Comment posted on 10/26/2008 15:36
Oolong
There's plenty written on this subject over at Racketboy.com...

How Sega All But Ruined Sonic the Hedgehog
http://www.racketboy.com/retro/2006/12/how-sega-all-but-ruined-sonic-hedgehog.html

How Sega Can Bring Sonic the Hedgehog Back To Its Glory
http://www.racketboy.com/retro/2006/12/how-sega-can-bring-sonic-hedgehog-back.html
Scape's Avatar - Comment posted on 10/26/2008 15:41
Scape
If anyone is interested there is a demo for the Sonic XG game of the first two stages.

It's no longer hosted on the website but this guy has a link to it in the description of this youtube video.

http://www.youtube.com/watch?v=-9vRwP1Gtlw&NR=1
DV2FOX's Avatar - Comment posted on 10/26/2008 15:55
DV2FOX
This article should be FEATURED...EVERYWHERE!!!!!!!!!
Video Cognito's Avatar - Comment posted on 10/26/2008 15:58
Video Cognito
The only canon I follow is Archie/SatAm.
shit-polka's Avatar - Comment posted on 10/26/2008 16:01
shit-polka
after some retrospect, playing sonic 2, and sonic and knuckles at home over thanksgiving. I don't think I want sonic to do make a comeback. I hate those games now, the music was awful. All of the powerups simply changed the jumping mechanic, with some sort of element attached to it. The platforming is banal.

I know it may be unfair to judge a game by comparing it to the childhood snapshot of the game I entertained for the last ten years. But wow, I had no fun playing those games again, no sentiment of nostalgia (even though I grew up with nothing but a genesis for my childhood), the music sucks, the bosses suck, the levels suck, all the awe and illusion was, gone, I'm disenchanted. I'd rather use an aging senile simile for Sonic instead of a washed out, childhood-star-gone-into-rehab one. Yes, I see Sonic as completely out of touch with today, and if it was my old man, I'd put him in a home.
Daxelman's Avatar - Comment posted on 10/26/2008 16:11
Daxelman
I'm going to get punched one day for this, but Phil's post made me lol.

Anyways, Yeah, Sonic, hey.

I had fun with the Riders series, Rush Series, and Secret Rings.

All I'm gunna say.
SmDFrylock's Avatar - Comment posted on 10/26/2008 16:17
SmDFrylock
I agree with is article, but here's a few other things Sega should do..

1) Fire any dev that utters the Phrase "Adventure" around any sonic title. "Adventure" is the cancer that is killing Sonic. Just model the game after "Sonic 3 and Knuckels" (since they should have been one game to begin with) or Sonic CD and go from there.

2) The same Fate should go to a dev that mentions the Gaurdian Units of Nations or otherwise known as "GUN". Gather all your devs in a room and chant for 8 straght hours "Robotnic is Sonic's Enemy. There is no other enemy besides Robotnic". I'm sick and tired of seeing GUN Crap in my sonic. GUN Boxes, GUN robots shooting at sonic, Even GUN bosses (like the Semi in Sonic Adventure 2) where Robotnic should be. If you like GUN so bad, make another Shadow the Hedgehog game without the suck of the last one, otherwise I want Sonic, Robotnik, and a ton of enslaved animal robots between them.

3) Chao's must die. Pokemon is for Nintendo, and last time I checked, Genesis (Sega) does what Nintendont. Since Nintendo does it, Sega shouldn't. Thankfully many of the last games have been Chao free, so they might have listened. One can only hope.

4) KISS. #1 #2 and #3 pretty much nail this. Before it was run, jump and time enemy hits. Nowadays the Enemies aren't even in the equation anymore since sonic just speed tackles through them. I'm sick of having some tacked on boost system based on how many Tony Hawk inspired 720 nose manual crooked rail grinds you can do on your boogieboard going down a 3 mile long rail grind 3000 ft in the sky with gaps and switches that if you don't jump and hit dead on, will result in pitfall death. Which you must do at least 12 times down the rail to get the S+++ grade at the endstage to unlock Knuckles so he can go on a scavenger hunt to dig up the first Chaos emerald once he reads a clue written on a fish that Big the cat just spent 30 minutes catching. Before it was get 50 rings + emeralds = Super Sonic. Why did this change?
Drunk Ste's Avatar - Comment posted on 10/26/2008 16:19
Drunk Ste
Sonic Team needs to learn that you can’t take the tunnel run special stage from Sonic 2 and stretch it out to make a whole 3D Sonic game.
F Whipple's Avatar - Comment posted on 10/26/2008 16:20
F Whipple
I call shenanigans! Super-Sonic Racing is the greatest song of all time
dawn fire's Avatar - Comment posted on 10/26/2008 16:21
dawn fire
I agree with most of what you have written there. I read the original article too! my vote goes for more 16 bit sonic or 2d HD remakes of the old megadrive games/new solid titles. also, no more humans besides robotnik. sonic should always be set on mobius! and i know you like the look of unleased now, but i still want my 2d sonic, sega need to get there heads clear of the last few games and sort this out!
NotPigeon's Avatar - Comment posted on 10/26/2008 16:27
NotPigeon
Well, I agree on most points, especially the bit about getting rid of the mountains of secondary characters, especially Shadow.
I mean, don't get me wrong, I actually liked Shadow in Sonic Adventure 2. But he should have stayed dead is the thing. We don't need the stupid wangsty amnesiac bollocks.

As for the music... I'll be honest, I like it for its cheesy 80s misplaced genuineness. It's ridiculous as all hell, but that's why I like it.
DV2FOX's Avatar - Comment posted on 10/26/2008 16:40
DV2FOX
If they could've make something "Retro" just like CAPCOM did with Megaman9 for ol' times and new challenge...
Clbull's Avatar - Comment posted on 10/26/2008 17:11
Clbull
Am I the only one who wants to see Sonic 4 on WiiWare, PSN and XBLA? Make it like a Retro sonic but with three times the amount of levels and HD sprites
GohanGVO's Avatar - Comment posted on 10/26/2008 17:22
GohanGVO
I do not think Sega has it in them to make something on par with the original series, especially with their sacred cow status.

In addition, I think Sega would be rather embarrassed by having to go back to one style of Sonic games. Not only would it be an admission that Sonic sucks in 3D (whereas Mario was able to make the transition), but the reality of the past 10 years would finally settle in - the Sonic games have let down fans time and time again, and it is all their fault.

Still, I hope that Sega embraces the digital space and releases a high-quality 'Sonic HD' series of 2D platforming sprinkled with speed (AND SQUIRREL ROBOTS).
CaseyJones77's Avatar - Comment posted on 10/26/2008 17:22
CaseyJones77
great post jim.

i really hope the new sonic restores the pride in the series and puts him back on the map as one of the gaming industry's elite heroes.

on the note of 2D action...i think Braid showed me recently how good a new game could be with side-scrolling action, so hopefully Sonic will be kept simple again

but, i'm not holding my breath

-rob
pendelton21's Avatar - Comment posted on 10/26/2008 17:30
pendelton21
If they're gonna do ANY sort of story, it better be tied to the goddamn comic books. Sonic's Archie-published adventures made my childhood, and need to be in some playable form soon.
benjaxez's Avatar - Comment posted on 10/26/2008 17:42
benjaxez
yeah good stuff jim ..

i really wanna see my old friend sonic back in action

am i the only retarded one who skipped nintendo for sega?, and after sega's demise i quickly jumped into ps territory >_<
Lamito's Avatar - Comment posted on 10/26/2008 18:15
Lamito
Will I be murdered if I say I really liked Shadow In Sonic Adventure 2?
xagarath's Avatar - Comment posted on 10/26/2008 18:21
xagarath
Sonic Advance 3 actually had really good level design in the last couple of areas, if you played it that far.
Rush Adventure was also fairly solid aside from the awful, awful plot.
Sharpless's Avatar - Comment posted on 10/26/2008 18:37
Sharpless
Is it okay if I skip this article, if I don't actually want Sonic to be saved?
ZekeThePlumber's Avatar - Comment posted on 10/26/2008 18:54
ZekeThePlumber
I don't quite get your beef with Sonic Rush (the first one anyway) but your praise of NSMB is far too great. The fire flower power-up was overpowered and you could easily plow through the entire game with it without incident. It was simple to the point of being too easy.

The first Rush game had much more variety and better platforming segments, even if you didn't like the trick and boosting system.
ArchArbiter's Avatar - Comment posted on 10/26/2008 19:04
ArchArbiter
SmDFrylock: Lmfao. That was great. I agree though.

Also, the music I like most is Hydrocity Zone Act 2 from Sonic the Hedgehog 3 and both acts of Flying Battery Zone.
Even thinking of them brings me back.
faultymoose's Avatar - Comment posted on 10/26/2008 19:19
faultymoose
I'd sell a kidney for a remake of the original trilogy in hidef 2.5D. No tricks. No 'special features'. Just sexy hires 2.5D goodness.
blaked569's Avatar - Comment posted on 10/26/2008 19:25
blaked569
i usually hate these "how to" lists, since they're highly subjective. but there are some really great points in here, ones that i never considered myself, but make complete sense. mirkins off to you, Jim Sterling.
Mirax's Avatar - Comment posted on 10/26/2008 19:25
Mirax
I agree with faultymoose, a remake of old games with better graphics and orchestrated music would be awesome.
I don't know what to think about Sonic Unleashed anymore. My only my fear is that if it is really good, there's a chance that the Wii version will be full of waggle, and I only have a Wii.
It's sad that Sonic's last appearance in a good game was in Super Smash Bros. Brawl.
4knuckleshuffle's Avatar - Comment posted on 10/26/2008 19:44
4knuckleshuffle
I'm not trying to troll [/lie], but "and degenerated into little more than "press the move button to win." That's almost as complicated as Dynasty Warriors and I know you love that.
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